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-rw-r--r--src/courtroom.cpp41
1 files changed, 26 insertions, 15 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp
index 7ea7d284..e79d3d51 100644
--- a/src/courtroom.cpp
+++ b/src/courtroom.cpp
@@ -2974,7 +2974,7 @@ void Courtroom::do_screenshake()
void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newPosId)
{
- if (m_chatmessage[EMOTE] != "")
+ if (m_chatmessage[EMOTE].isEmpty())
{
display_character();
}
@@ -3000,7 +3000,7 @@ void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newP
int duration = ao_app->get_pos_transition_duration(t_old_pos, t_new_pos);
// conditions to stop slide
- if (oldPosId == newPosId || old_pos_pair.first != new_pos_pair.first || !new_pos_pair.second.isValid() || !Options::getInstance().slidesEnabled() || m_chatmessage[SLIDE] != "1" || duration == -1 || m_chatmessage[EMOTE_MOD].toInt() == ZOOM || m_chatmessage[EMOTE_MOD].toInt() == PREANIM_ZOOM)
+ if (m_chatmessage[EMOTE].isEmpty() || oldPosId == newPosId || old_pos_pair.first != new_pos_pair.first || !new_pos_pair.second.isValid() || !Options::getInstance().slidesEnabled() || m_chatmessage[SLIDE] != "1" || duration == -1 || m_chatmessage[EMOTE_MOD].toInt() == ZOOM || m_chatmessage[EMOTE_MOD].toInt() == PREANIM_ZOOM)
{
#ifdef DEBUG_TRANSITION
qDebug() << "skipping transition - not applicable";
@@ -3064,19 +3064,6 @@ void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newP
QStringList pair_data = data.split("^");
return (pair_data.size() > 1) ? (pair_data.at(1).toInt() == 1) : false;
};
- if (is_pairing(m_chatmessage))
- {
- ui_vp_sideplayer_char->loadCharacterEmote(m_chatmessage[OTHER_NAME], m_chatmessage[OTHER_EMOTE], kal::CharacterAnimationLayer::IdleEmote);
- calculate_offset_and_setup_layer(ui_vp_sideplayer_char, scaled_new_pos, m_chatmessage[OTHER_OFFSET]);
- if (is_pair_under(m_chatmessage[OTHER_CHARID]))
- {
- ui_vp_player_char->stackUnder(ui_vp_sideplayer_char);
- }
- else
- {
- ui_vp_sideplayer_char->stackUnder(ui_vp_player_char);
- }
- }
ui_vp_dummy_char->loadCharacterEmote(m_previous_chatmessage[CHAR_NAME], m_previous_chatmessage[EMOTE], kal::CharacterAnimationLayer::IdleEmote);
ui_vp_dummy_char->setFlipped(m_previous_chatmessage[FLIP].toInt() == 1);
@@ -3084,6 +3071,7 @@ void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newP
if (is_pairing(m_previous_chatmessage))
{
+ qDebug() << "last message WAS paired";
ui_vp_sidedummy_char->loadCharacterEmote(m_previous_chatmessage[OTHER_NAME], m_previous_chatmessage[OTHER_EMOTE], kal::CharacterAnimationLayer::IdleEmote);
ui_vp_sidedummy_char->setFlipped(m_previous_chatmessage[OTHER_FLIP].toInt() == 1);
calculate_offset_and_setup_layer(ui_vp_sidedummy_char, scaled_old_pos, m_previous_chatmessage[OTHER_OFFSET]);
@@ -3097,6 +3085,25 @@ void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newP
}
}
+ if (is_pairing(m_chatmessage))
+ {
+ ui_vp_sideplayer_char->loadCharacterEmote(m_chatmessage[OTHER_NAME], m_chatmessage[OTHER_EMOTE], kal::CharacterAnimationLayer::IdleEmote);
+ calculate_offset_and_setup_layer(ui_vp_sideplayer_char, scaled_new_pos, m_chatmessage[OTHER_OFFSET]);
+ if (is_pair_under(m_chatmessage[OTHER_CHARID]))
+ {
+ ui_vp_player_char->stackUnder(ui_vp_sideplayer_char);
+ }
+ else
+ {
+ ui_vp_sideplayer_char->stackUnder(ui_vp_player_char);
+ }
+ }
+ else
+ {
+ ui_vp_sideplayer_char->setVisible(false);
+ ui_vp_sideplayer_char->hide();
+ }
+
transition_animation_group->start();
}
@@ -3117,6 +3124,10 @@ void Courtroom::post_transition_cleanup()
ui_vp_dummy_char->hide();
ui_vp_sidedummy_char->hide();
+ // reset the god damn pair character
+ ui_vp_sideplayer_char->hide();
+ ui_vp_sideplayer_char->move(0, 0);
+
set_scene(m_chatmessage[DESK_MOD].toInt(), m_chatmessage[SIDE]);
// Move the character on the viewport according to the offsets