diff options
Diffstat (limited to 'Attorney_Online_remake.pro')
| -rw-r--r-- | Attorney_Online_remake.pro | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/Attorney_Online_remake.pro b/Attorney_Online_remake.pro index 1f4df763..40355c5c 100644 --- a/Attorney_Online_remake.pro +++ b/Attorney_Online_remake.pro @@ -47,7 +47,8 @@ SOURCES += main.cpp\ aotextarea.cpp \ aolineedit.cpp \ aotextedit.cpp \ - aoevidencedisplay.cpp + aoevidencedisplay.cpp \ + discord_rich_presence.cpp HEADERS += lobby.h \ aoimage.h \ @@ -76,9 +77,16 @@ HEADERS += lobby.h \ aotextarea.h \ aolineedit.h \ aotextedit.h \ - aoevidencedisplay.h + aoevidencedisplay.h \ + discord_rich_presence.h -unix:LIBS += -L$$PWD -lbass +# 1. You need to get BASS and put the x86 bass DLL/headers in the project root folder +# AND the compilation output folder. If you want a static link, you'll probably +# need the .lib file too. MinGW-GCC is really finicky finding BASS, it seems. +# 2. You need to compile the Discord Rich Presence SDK separately and add the lib/headers +# in the same way as BASS. Discord RPC uses CMake, which does not play nicely with +# QMake, so this step must be manual. +unix:LIBS += -L$$PWD -lbass -ldiscord-rpc win32:LIBS += "$$PWD/bass.dll" android:LIBS += -L$$PWD\android\libs\armeabi-v7a\ -lbass |
