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-rw-r--r--include/aoapplication.h103
1 files changed, 52 insertions, 51 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h
index 67f9a0d5..ef1a1686 100644
--- a/include/aoapplication.h
+++ b/include/aoapplication.h
@@ -6,30 +6,29 @@
#include "discord_rich_presence.h"
#include <QApplication>
-#include <QVector>
#include <QFile>
#include <QSettings>
+#include <QVector>
#include <QDebug>
-#include <QRect>
#include <QDesktopWidget>
+#include <QRect>
#include <QCryptographicHash>
#include <QDir>
#include <QStandardPaths>
-#include <QTextStream>
-#include <QStringList>
#include <QColor>
#include <QScreen>
+#include <QStringList>
+#include <QTextStream>
class NetworkManager;
class Lobby;
class Courtroom;
-class AOApplication : public QApplication
-{
+class AOApplication : public QApplication {
Q_OBJECT
public:
@@ -78,7 +77,7 @@ public:
///////////////loading info///////////////////
- //player number, it's hardly used but might be needed for some old servers
+ // player number, it's hardly used but might be needed for some old servers
int s_pv = 0;
QString server_software = "";
@@ -103,19 +102,19 @@ public:
///////////////////////////////////////////
void set_favorite_list();
- QVector<server_type>& get_favorite_list() {return favorite_list;}
+ QVector<server_type> &get_favorite_list() { return favorite_list; }
void add_favorite_server(int p_server);
void set_server_list();
- QVector<server_type>& get_server_list() {return server_list;}
+ QVector<server_type> &get_server_list() { return server_list; }
- //reads the theme from config.ini and sets it accordingly
+ // reads the theme from config.ini and sets it accordingly
void reload_theme();
- //Returns the character the player has currently selected
+ // Returns the character the player has currently selected
QString get_current_char();
- //implementation in path_functions.cpp
+ // implementation in path_functions.cpp
QString get_base_path();
QString get_data_path();
QString get_theme_path(QString p_file);
@@ -135,25 +134,26 @@ public:
// Instead of reinventing the wheel, we'll use a QSettings class.
QSettings *configini;
- //Reads the theme from config.ini and loads it into the current_theme variable
+ // Reads the theme from config.ini and loads it into the current_theme
+ // variable
QString read_theme();
- //Returns the value of ooc_name in config.ini
+ // Returns the value of ooc_name in config.ini
QString get_ooc_name();
- //Returns the blip rate from config.ini
+ // Returns the blip rate from config.ini
int read_blip_rate();
- //Returns true if blank blips is enabled in config.ini and false otherwise
+ // Returns true if blank blips is enabled in config.ini and false otherwise
bool get_blank_blip();
- //Returns the value of default_music in config.ini
+ // Returns the value of default_music in config.ini
int get_default_music();
- //Returns the value of default_sfx in config.ini
+ // Returns the value of default_sfx in config.ini
int get_default_sfx();
- //Returns the value of default_blip in config.ini
+ // Returns the value of default_blip in config.ini
int get_default_blip();
// Returns the value of whether Discord should be enabled on startup
@@ -177,101 +177,102 @@ public:
// Returns whether the user would like to have custom shownames on by default.
bool get_showname_enabled_by_default();
- //Returns the list of words in callwords.ini
+ // Returns the list of words in callwords.ini
QStringList get_call_words();
- //Appends the argument string to serverlist.txt
+ // Appends the argument string to serverlist.txt
void write_to_serverlist_txt(QString p_line);
- //Returns the contents of serverlist.txt
+ // Returns the contents of serverlist.txt
QVector<server_type> read_serverlist_txt();
- //Returns the value of p_identifier in the design.ini file in p_design_path
+ // Returns the value of p_identifier in the design.ini file in p_design_path
QString read_design_ini(QString p_identifier, QString p_design_path);
- //Returns the coordinates of widget with p_identifier from p_file
+ // Returns the coordinates of widget with p_identifier from p_file
QPoint get_button_spacing(QString p_identifier, QString p_file);
- //Returns the dimensions of widget with specified identifier from p_file
+ // Returns the dimensions of widget with specified identifier from p_file
pos_size_type get_element_dimensions(QString p_identifier, QString p_file);
- //Returns the name of the font with p_identifier from p_file
- QString get_font_name(QString p_identifier, QString p_file);
-
+ // Returns the name of the font with p_identifier from p_file
+ QString get_font_name(QString p_identifier, QString p_file);
- //Returns the value of font_size with p_identifier from p_file
+ // Returns the value of font_size with p_identifier from p_file
int get_font_size(QString p_identifier, QString p_file);
- //Returns the color with p_identifier from p_file
+ // Returns the color with p_identifier from p_file
QColor get_color(QString p_identifier, QString p_file);
// Returns the colour from the misc folder.
QColor get_chat_color(QString p_identifier, QString p_chat);
- //Returns the sfx with p_identifier from sounds.ini in the current theme path
+ // Returns the sfx with p_identifier from sounds.ini in the current theme path
QString get_sfx(QString p_identifier);
- //Figure out if we can opus this or if we should fall back to wav
+ // Figure out if we can opus this or if we should fall back to wav
QString get_sfx_suffix(QString sound_to_check);
// Can we use APNG for this? If not, fall back to a gif.
QString get_image_suffix(QString path_to_check);
- //Returns the value of p_search_line within target_tag and terminator_tag
- QString read_char_ini(QString p_char, QString p_search_line, QString target_tag);
+ // Returns the value of p_search_line within target_tag and terminator_tag
+ QString read_char_ini(QString p_char, QString p_search_line,
+ QString target_tag);
- //Returns the side of the p_char character from that characters ini file
+ // Returns the side of the p_char character from that characters ini file
QString get_char_side(QString p_char);
- //Returns the showname from the ini of p_char
+ // Returns the showname from the ini of p_char
QString get_showname(QString p_char);
- //Returns the value of chat from the specific p_char's ini file
+ // Returns the value of chat from the specific p_char's ini file
QString get_chat(QString p_char);
- //Returns the value of shouts from the specified p_char's ini file
+ // Returns the value of shouts from the specified p_char's ini file
QString get_char_shouts(QString p_char);
- //Returns the preanim duration of p_char's p_emote
+ // Returns the preanim duration of p_char's p_emote
int get_preanim_duration(QString p_char, QString p_emote);
- //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual)
+ // Same as above, but only returns if it has a % in front(refer to Preanims
+ // section in the manual)
int get_ao2_preanim_duration(QString p_char, QString p_emote);
- //Not in use
+ // Not in use
int get_text_delay(QString p_char, QString p_emote);
// Returns the custom realisation used by the character.
QString get_custom_realization(QString p_char);
- //Returns the name of p_char
+ // Returns the name of p_char
QString get_char_name(QString p_char);
- //Returns the total amount of emotes of p_char
+ // Returns the total amount of emotes of p_char
int get_emote_number(QString p_char);
- //Returns the emote comment of p_char's p_emote
+ // Returns the emote comment of p_char's p_emote
QString get_emote_comment(QString p_char, int p_emote);
- //Returns the base name of p_char's p_emote
+ // Returns the base name of p_char's p_emote
QString get_emote(QString p_char, int p_emote);
- //Returns the preanimation name of p_char's p_emote
+ // Returns the preanimation name of p_char's p_emote
QString get_pre_emote(QString p_char, int p_emote);
- //Returns the sfx of p_char's p_emote
+ // Returns the sfx of p_char's p_emote
QString get_sfx_name(QString p_char, int p_emote);
- //Not in use
+ // Not in use
int get_sfx_delay(QString p_char, int p_emote);
- //Returns the modifier for p_char's p_emote
+ // Returns the modifier for p_char's p_emote
int get_emote_mod(QString p_char, int p_emote);
- //Returns the desk modifier for p_char's p_emote
+ // Returns the desk modifier for p_char's p_emote
int get_desk_mod(QString p_char, int p_emote);
- //Returns p_char's gender
+ // Returns p_char's gender
QString get_gender(QString p_char);
// ======