diff options
Diffstat (limited to 'include/discord-rpc.h')
| -rw-r--r-- | include/discord-rpc.h | 56 |
1 files changed, 29 insertions, 27 deletions
diff --git a/include/discord-rpc.h b/include/discord-rpc.h index 2488543..455f62a 100644 --- a/include/discord-rpc.h +++ b/include/discord-rpc.h @@ -24,37 +24,37 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char *state; /* max 128 bytes */ - const char *details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char *largeImageKey; /* max 32 bytes */ - const char *largeImageText; /* max 128 bytes */ - const char *smallImageKey; /* max 32 bytes */ - const char *smallImageText; /* max 128 bytes */ - const char *partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char *matchSecret; /* max 128 bytes */ - const char *joinSecret; /* max 128 bytes */ - const char *spectateSecret; /* max 128 bytes */ - int8_t instance; + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordJoinRequest { - const char *userId; - const char *username; - const char *discriminator; - const char *avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordJoinRequest; typedef struct DiscordEventHandlers { - void (*ready)(void); - void (*disconnected)(int errorCode, const char *message); - void (*errored)(int errorCode, const char *message); - void (*joinGame)(const char *joinSecret); - void (*spectateGame)(const char *spectateSecret); - void (*joinRequest)(const DiscordJoinRequest *request); + void (*ready)(void); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordJoinRequest *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 @@ -70,7 +70,8 @@ DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this + * from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif @@ -78,7 +79,8 @@ DISCORD_EXPORT void Discord_UpdateConnection(void); DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char *userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, + /* DISCORD_REPLY_ */ int reply); #ifdef __cplusplus } /* extern "C" */ |
