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-rw-r--r--include/discord_rpc.h89
1 files changed, 0 insertions, 89 deletions
diff --git a/include/discord_rpc.h b/include/discord_rpc.h
deleted file mode 100644
index 6bd44041..00000000
--- a/include/discord_rpc.h
+++ /dev/null
@@ -1,89 +0,0 @@
-#pragma once
-#include <stdint.h>
-
-// clang-format off
-
-#if defined(DISCORD_DYNAMIC_LIB)
-# if defined(_WIN32)
-# if defined(DISCORD_BUILDING_SDK)
-# define DISCORD_EXPORT __declspec(dllexport)
-# else
-# define DISCORD_EXPORT __declspec(dllimport)
-# endif
-# else
-# define DISCORD_EXPORT __attribute__((visibility("default")))
-# endif
-#else
-# define DISCORD_EXPORT
-#endif
-
-// clang-format on
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef struct DiscordRichPresence {
- const char *state; /* max 128 bytes */
- const char *details; /* max 128 bytes */
- int64_t startTimestamp;
- int64_t endTimestamp;
- const char *largeImageKey; /* max 32 bytes */
- const char *largeImageText; /* max 128 bytes */
- const char *smallImageKey; /* max 32 bytes */
- const char *smallImageText; /* max 128 bytes */
- const char *partyId; /* max 128 bytes */
- int partySize;
- int partyMax;
- const char *matchSecret; /* max 128 bytes */
- const char *joinSecret; /* max 128 bytes */
- const char *spectateSecret; /* max 128 bytes */
- int8_t instance;
-} DiscordRichPresence;
-
-typedef struct DiscordUser {
- const char *userId;
- const char *username;
- const char *discriminator;
- const char *avatar;
-} DiscordUser;
-
-typedef struct DiscordEventHandlers {
- void (*ready)(const DiscordUser *request);
- void (*disconnected)(int errorCode, const char *message);
- void (*errored)(int errorCode, const char *message);
- void (*joinGame)(const char *joinSecret);
- void (*spectateGame)(const char *spectateSecret);
- void (*joinRequest)(const DiscordUser *request);
-} DiscordEventHandlers;
-
-#define DISCORD_REPLY_NO 0
-#define DISCORD_REPLY_YES 1
-#define DISCORD_REPLY_IGNORE 2
-
-DISCORD_EXPORT void Discord_Initialize(const char *applicationId,
- DiscordEventHandlers *handlers,
- int autoRegister,
- const char *optionalSteamId);
-DISCORD_EXPORT void Discord_Shutdown(void);
-
-/* checks for incoming messages, dispatches callbacks */
-DISCORD_EXPORT void Discord_RunCallbacks(void);
-
-/* If you disable the lib starting its own io thread, you'll need to call this
- * from your own */
-#ifdef DISCORD_DISABLE_IO_THREAD
-DISCORD_EXPORT void Discord_UpdateConnection(void);
-#endif
-
-DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence);
-DISCORD_EXPORT void Discord_ClearPresence(void);
-
-DISCORD_EXPORT void Discord_Respond(const char *userid,
- /* DISCORD_REPLY_ */ int reply);
-
-DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers);
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif