diff options
Diffstat (limited to 'include')
35 files changed, 2426 insertions, 2711 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h index 5646dde..67f9a0d 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -1,383 +1,323 @@ -#ifndef AOAPPLICATION_H
-#define AOAPPLICATION_H
-
-#include "aopacket.h"
-#include "datatypes.h"
-#include "discord_rich_presence.h"
-
-#include <QApplication>
-#include <QFile>
-#include <QSettings>
-#include <QVector>
-
-#include <QDebug>
-#include <QDesktopWidget>
-#include <QRect>
-
-#include <QCryptographicHash>
-
-#include <QDir>
-#include <QStandardPaths>
-
-#include <QColor>
-#include <QScreen>
-#include <QStringList>
-#include <QTextStream>
-#ifdef QTAUDIO
-#include <QAudioDeviceInfo>
-#endif
-
-#include <QFuture>
-#include <QThread>
-#include <QThreadPool>
-#include <QtConcurrent/QtConcurrent>
-
-class NetworkManager;
-class Lobby;
-class Courtroom;
-class AOApplication : public QApplication {
- Q_OBJECT
-
-public:
- AOApplication(int &argc, char **argv);
- ~AOApplication();
-
- NetworkManager *net_manager;
- Lobby *w_lobby;
- Courtroom *w_courtroom;
- AttorneyOnline::Discord *discord;
-
- bool lobby_constructed = false;
- bool courtroom_constructed = false;
-
- void construct_lobby();
- void destruct_lobby();
-
- void construct_courtroom();
- void destruct_courtroom();
-
- bool is_music_track(QString trackname);
-
- void ms_packet_received(AOPacket *p_packet);
- void server_packet_received(AOPacket *p_packet);
-
- void send_ms_packet(AOPacket *p_packet);
- void send_server_packet(AOPacket *p_packet, bool encoded = true);
-
- void call_settings_menu();
- void call_announce_menu(Courtroom *court);
-
- /////////////////server metadata//////////////////
-
- unsigned int s_decryptor = 5;
- bool encryption_needed = true;
-
- bool yellow_text_enabled = false;
- bool prezoom_enabled = false;
- bool flipping_enabled = false;
- bool custom_objection_enabled = false;
- bool improved_loading_enabled = false;
- bool desk_mod_enabled = false;
- bool evidence_enabled = false;
- bool cccc_ic_support_enabled = false;
- bool arup_enabled = false;
- bool casing_alerts_enabled = false;
- bool modcall_reason_enabled = false;
- bool looping_sfx_support_enabled = false;
-
- ///////////////loading info///////////////////
-
- // player number, it's hardly used but might be needed for some old servers
- int s_pv = 0;
-
- QString server_software = "";
-
- int char_list_size = 0;
- int loaded_chars = 0;
- int generated_chars = 0;
- int evidence_list_size = 0;
- int loaded_evidence = 0;
- int music_list_size = 0;
- int loaded_music = 0;
- int area_count = 0;
- bool courtroom_loaded = false;
-
- //////////////////versioning///////////////
-
- int get_release() const { return RELEASE; }
- int get_major_version() const { return MAJOR_VERSION; }
- int get_minor_version() const { return MINOR_VERSION; }
- QString get_version_string();
-
- ///////////////////////////////////////////
-
- void set_favorite_list();
- QVector<server_type> &get_favorite_list() { return favorite_list; }
- void add_favorite_server(int p_server);
-
- void set_server_list();
- QVector<server_type> &get_server_list() { return server_list; }
-
- // reads the theme from config.ini and sets it accordingly
- void reload_theme();
-
- // Returns the character the player has currently selected
- QString get_current_char();
-
- // implementation in path_functions.cpp
- QString get_base_path();
- QString get_data_path();
- QString get_theme_path(QString p_file);
- QString get_default_theme_path(QString p_file);
- QString get_custom_theme_path(QString p_theme, QString p_file);
- QString get_character_path(QString p_char, QString p_file);
- QString get_sounds_path(QString p_file);
- QString get_music_path(QString p_song);
- QString get_background_path(QString p_file);
- QString get_default_background_path(QString p_file);
- QString get_evidence_path(QString p_file);
- QString get_case_sensitive_path(QString p_file);
-
- ////// Functions for reading and writing files //////
- // Implementations file_functions.cpp
-
- // Instead of reinventing the wheel, we'll use a QSettings class.
- QSettings *configini;
-
- // Reads the theme from config.ini and loads it into the current_theme
- // variable
- QString read_theme();
-
- // Returns the value of ooc_name in config.ini
- QString get_ooc_name();
-
- // Returns the blip rate from config.ini
- int read_blip_rate();
-
- // Returns true if blank blips is enabled in config.ini and false otherwise
- bool get_blank_blip();
-
- // Returns true if looping sound effects are enabled in the config.ini
- bool get_looping_sfx();
-
- // Returns true if kill music on object is enabled in the config.ini
- bool get_objectmusic();
-
- // Returns the value of default_music in config.ini
- int get_default_music();
-
- // Returns the value of default_sfx in config.ini
- int get_default_sfx();
-
- // Returns the value of default_blip in config.ini
- int get_default_blip();
-
- // Returns the value of whether Discord should be enabled on startup
- // from the config.ini.
- bool is_discord_enabled();
-
- // Returns the value of whether shaking and flashing should be enabled.
- // from the config.ini.
- bool is_shakeandflash_enabled();
-
- // Returns whether evidence should be maintained ic
- bool is_keepevi_enabled();
-
- // Returns the value of the maximum amount of lines the IC chatlog
- // may contain, from config.ini.
- int get_max_log_size();
-
- // Gets the punctuation delay modifier
- bool get_pundelay();
-
- //Gets whether slower text speed is enabled
- bool get_slower_blips();
- // Returns whether the log should go upwards (new behaviour)
- // or downwards (vanilla behaviour).
- bool get_log_goes_downwards();
-
- // Returns the username the user may have set in config.ini.
- QString get_default_username();
-
- // Returns the audio device used for the client.
- QString get_audio_output_device();
-#ifdef QTAUDIO
- QAudioDeviceInfo QtAudioDevice;
-#endif
-
- // Returns whether the user would like to have custom shownames on by default.
- bool get_showname_enabled_by_default();
-
- // Returns the list of words in callwords.ini
- QStringList get_call_words();
-
- // Appends the argument string to serverlist.txt
- void write_to_serverlist_txt(QString p_line);
-
- // Returns the contents of serverlist.txt
- QVector<server_type> read_serverlist_txt();
-
- // Returns the value of p_identifier in the design.ini file in p_design_path
- QString read_design_ini(QString p_identifier, QString p_design_path);
-
- // Returns the coordinates of widget with p_identifier from p_file
- QPoint get_button_spacing(QString p_identifier, QString p_file);
-
- // Returns the dimensions of widget with specified identifier from p_file
- pos_size_type get_element_dimensions(QString p_identifier, QString p_file);
-
- // Returns the name of the font with p_identifier from p_file
- QString get_font_name(QString p_identifier, QString p_file);
-
- // Returns the value of font_size with p_identifier from p_file
- int get_font_size(QString p_identifier, QString p_file);
-
- // Returns the color with p_identifier from p_file
- QColor get_color(QString p_identifier, QString p_file);
-
- // Returns the colour from the misc folder.
- QColor get_chat_color(QString p_identifier, QString p_chat);
-
- // Returns the sfx with p_identifier from sounds.ini in the current theme path
- QString get_sfx(QString p_identifier);
-
- // Figure out if we can opus this or if we should fall back to wav
- QString get_sfx_suffix(QString sound_to_check);
-
- // figure out if we can find what prefix this song uses
- QString get_music_prefix(QString song_to_check);
-
- // Can we use APNG for this? If not, WEBP? if not, GIF? If not, fall back to a
- // gif.
- QString get_image_suffix(QString path_to_check);
-
- // Returns the value of p_search_line within target_tag and terminator_tag
- QString read_char_ini(QString p_char, QString p_search_line,
- QString target_tag);
-
- // Returns the side of the p_char character from that characters ini file
- QString get_char_side(QString p_char);
-
- // Returns the showname from the ini of p_char
- QString get_showname(QString p_char);
-
- // Returns the value of chat from the specific p_char's ini file
- QString get_chat(QString p_char);
-
- // Returns the value of shouts from the specified p_char's ini file
- QString get_char_shouts(QString p_char);
-
- // Returns the preanim duration of p_char's p_emote
- int get_preanim_duration(QString p_char, QString p_emote);
-
- // Same as above, but only returns if it has a % in front(refer to Preanims
- // section in the manual)
- int get_ao2_preanim_duration(QString p_char, QString p_emote);
-
- // Not in use
- int get_text_delay(QString p_char, QString p_emote);
-
- // Returns the custom realisation used by the character.
- QString get_custom_realization(QString p_char);
-
- // Returns the name of p_char
- QString get_char_name(QString p_char);
-
- // Returns the total amount of emotes of p_char
- int get_emote_number(QString p_char);
-
- // Returns the emote comment of p_char's p_emote
- QString get_emote_comment(QString p_char, int p_emote);
-
- // Returns if an emote loops it's SFX
- QString get_sfx_looping(QString p_char, int p_emote);
-
- // Returns if an emote has a frame specific SFX for it
- QString get_frame_sfx_name(QString p_char, QString p_emote, int n_frame);
-
- // Returns if an emote has a frame specific SFX for it
- QString get_realization_frame(QString p_char, QString p_emote, int n_frame);
-
- // Returns if an emote has a frame specific SFX for it
- QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame);
-
- // Returns the base name of p_char's p_emote
- QString get_emote(QString p_char, int p_emote);
-
- // Returns the preanimation name of p_char's p_emote
- QString get_pre_emote(QString p_char, int p_emote);
-
- // Returns the sfx of p_char's p_emote
- QString get_sfx_name(QString p_char, int p_emote);
-
- // Not in use
- int get_sfx_delay(QString p_char, int p_emote);
-
- // Returns the modifier for p_char's p_emote
- int get_emote_mod(QString p_char, int p_emote);
-
- // Returns the desk modifier for p_char's p_emote
- int get_desk_mod(QString p_char, int p_emote);
-
- // Returns p_char's gender
- QString get_gender(QString p_char);
-
- // ======
- // These are all casing-related settings.
- // ======
-
- // Returns if the user has casing alerts enabled.
- bool get_casing_enabled();
-
- // Returns if the user wants to get alerts for the defence role.
- bool get_casing_defence_enabled();
-
- // Same for prosecution.
- bool get_casing_prosecution_enabled();
-
- // Same for judge.
- bool get_casing_judge_enabled();
-
- // Same for witnesses.
- bool get_casing_wit_enabled();
-
- // Same for juror.
- bool get_casing_juror_enabled();
-
- // Same for steno.
- bool get_casing_steno_enabled();
-
- // Same for CM.
- bool get_casing_cm_enabled();
-
- // Get the message for the CM for casing alerts.
- QString get_casing_can_host_cases();
-
- // Get if html for ic log is enabled
- bool get_colored_iclog_enabled();
-
- // Get if ic log mirror is enabled
- bool get_iclmir_enabled();
-
- // Get if only inline coloring should be shown in log
- bool colorlog_restricted_enabled();
-
-private:
- const int RELEASE = 2;
- const int MAJOR_VERSION = 7;
- const int MINOR_VERSION = 0;
-
- QString current_theme = "default";
-
- QVector<server_type> server_list;
- QVector<server_type> favorite_list;
-
-private slots:
- void ms_connect_finished(bool connected, bool will_retry);
-
-public slots:
- void server_disconnected();
- void loading_cancelled();
-};
-
-#endif // AOAPPLICATION_H
+#ifndef AOAPPLICATION_H +#define AOAPPLICATION_H + +#include "aopacket.h" +#include "datatypes.h" +#include "discord_rich_presence.h" + +#include <QApplication> +#include <QVector> +#include <QFile> +#include <QSettings> + +#include <QDebug> +#include <QRect> +#include <QDesktopWidget> + +#include <QCryptographicHash> + +#include <QDir> +#include <QStandardPaths> + +#include <QTextStream> +#include <QStringList> +#include <QColor> +#include <QScreen> + +class NetworkManager; +class Lobby; +class Courtroom; + +class AOApplication : public QApplication +{ + Q_OBJECT + +public: + AOApplication(int &argc, char **argv); + ~AOApplication(); + + NetworkManager *net_manager; + Lobby *w_lobby; + Courtroom *w_courtroom; + AttorneyOnline::Discord *discord; + + bool lobby_constructed = false; + bool courtroom_constructed = false; + + void construct_lobby(); + void destruct_lobby(); + + void construct_courtroom(); + void destruct_courtroom(); + + void ms_packet_received(AOPacket *p_packet); + void server_packet_received(AOPacket *p_packet); + + void send_ms_packet(AOPacket *p_packet); + void send_server_packet(AOPacket *p_packet, bool encoded = true); + + void call_settings_menu(); + void call_announce_menu(Courtroom *court); + + /////////////////server metadata////////////////// + + unsigned int s_decryptor = 5; + bool encryption_needed = true; + + bool yellow_text_enabled = false; + bool prezoom_enabled = false; + bool flipping_enabled = false; + bool custom_objection_enabled = false; + bool improved_loading_enabled = false; + bool desk_mod_enabled = false; + bool evidence_enabled = false; + bool cccc_ic_support_enabled = false; + bool arup_enabled = false; + bool casing_alerts_enabled = false; + bool modcall_reason_enabled = false; + + ///////////////loading info/////////////////// + + //player number, it's hardly used but might be needed for some old servers + int s_pv = 0; + + QString server_software = ""; + + int char_list_size = 0; + int loaded_chars = 0; + int generated_chars = 0; + int evidence_list_size = 0; + int loaded_evidence = 0; + int music_list_size = 0; + int loaded_music = 0; + + bool courtroom_loaded = false; + + //////////////////versioning/////////////// + + const int get_release() const { return RELEASE; } + const int get_major_version() const { return MAJOR_VERSION; } + const int get_minor_version() const { return MINOR_VERSION; } + QString get_version_string(); + + /////////////////////////////////////////// + + void set_favorite_list(); + QVector<server_type>& get_favorite_list() {return favorite_list;} + void add_favorite_server(int p_server); + + void set_server_list(); + QVector<server_type>& get_server_list() {return server_list;} + + //reads the theme from config.ini and sets it accordingly + void reload_theme(); + + //Returns the character the player has currently selected + QString get_current_char(); + + //implementation in path_functions.cpp + QString get_base_path(); + QString get_data_path(); + QString get_theme_path(QString p_file); + QString get_default_theme_path(QString p_file); + QString get_custom_theme_path(QString p_theme, QString p_file); + QString get_character_path(QString p_char, QString p_file); + QString get_sounds_path(QString p_file); + QString get_music_path(QString p_song); + QString get_background_path(QString p_file); + QString get_default_background_path(QString p_file); + QString get_evidence_path(QString p_file); + QString get_case_sensitive_path(QString p_file); + + ////// Functions for reading and writing files ////// + // Implementations file_functions.cpp + + // Instead of reinventing the wheel, we'll use a QSettings class. + QSettings *configini; + + //Reads the theme from config.ini and loads it into the current_theme variable + QString read_theme(); + + //Returns the value of ooc_name in config.ini + QString get_ooc_name(); + + //Returns the blip rate from config.ini + int read_blip_rate(); + + //Returns true if blank blips is enabled in config.ini and false otherwise + bool get_blank_blip(); + + //Returns the value of default_music in config.ini + int get_default_music(); + + //Returns the value of default_sfx in config.ini + int get_default_sfx(); + + //Returns the value of default_blip in config.ini + int get_default_blip(); + + // Returns the value of whether Discord should be enabled on startup + // from the config.ini. + bool is_discord_enabled(); + + // Returns the value of the maximum amount of lines the IC chatlog + // may contain, from config.ini. + int get_max_log_size(); + + // Returns whether the log should go upwards (new behaviour) + // or downwards (vanilla behaviour). + bool get_log_goes_downwards(); + + // Returns the username the user may have set in config.ini. + QString get_default_username(); + + // Returns the audio device used for the client. + QString get_audio_output_device(); + + // Returns whether the user would like to have custom shownames on by default. + bool get_showname_enabled_by_default(); + + //Returns the list of words in callwords.ini + QStringList get_call_words(); + + //Appends the argument string to serverlist.txt + void write_to_serverlist_txt(QString p_line); + + //Returns the contents of serverlist.txt + QVector<server_type> read_serverlist_txt(); + + //Returns the value of p_identifier in the design.ini file in p_design_path + QString read_design_ini(QString p_identifier, QString p_design_path); + + //Returns the coordinates of widget with p_identifier from p_file + QPoint get_button_spacing(QString p_identifier, QString p_file); + + //Returns the dimensions of widget with specified identifier from p_file + pos_size_type get_element_dimensions(QString p_identifier, QString p_file); + + //Returns the name of the font with p_identifier from p_file + QString get_font_name(QString p_identifier, QString p_file); + + + //Returns the value of font_size with p_identifier from p_file + int get_font_size(QString p_identifier, QString p_file); + + //Returns the color with p_identifier from p_file + QColor get_color(QString p_identifier, QString p_file); + + // Returns the colour from the misc folder. + QColor get_chat_color(QString p_identifier, QString p_chat); + + //Returns the sfx with p_identifier from sounds.ini in the current theme path + QString get_sfx(QString p_identifier); + + //Figure out if we can opus this or if we should fall back to wav + QString get_sfx_suffix(QString sound_to_check); + + // Can we use APNG for this? If not, fall back to a gif. + QString get_image_suffix(QString path_to_check); + + //Returns the value of p_search_line within target_tag and terminator_tag + QString read_char_ini(QString p_char, QString p_search_line, QString target_tag); + + //Returns the side of the p_char character from that characters ini file + QString get_char_side(QString p_char); + + //Returns the showname from the ini of p_char + QString get_showname(QString p_char); + + //Returns the value of chat from the specific p_char's ini file + QString get_chat(QString p_char); + + //Returns the value of shouts from the specified p_char's ini file + QString get_char_shouts(QString p_char); + + //Returns the preanim duration of p_char's p_emote + int get_preanim_duration(QString p_char, QString p_emote); + + //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual) + int get_ao2_preanim_duration(QString p_char, QString p_emote); + + //Not in use + int get_text_delay(QString p_char, QString p_emote); + + // Returns the custom realisation used by the character. + QString get_custom_realization(QString p_char); + + //Returns the name of p_char + QString get_char_name(QString p_char); + + //Returns the total amount of emotes of p_char + int get_emote_number(QString p_char); + + //Returns the emote comment of p_char's p_emote + QString get_emote_comment(QString p_char, int p_emote); + + //Returns the base name of p_char's p_emote + QString get_emote(QString p_char, int p_emote); + + //Returns the preanimation name of p_char's p_emote + QString get_pre_emote(QString p_char, int p_emote); + + //Returns the sfx of p_char's p_emote + QString get_sfx_name(QString p_char, int p_emote); + + //Not in use + int get_sfx_delay(QString p_char, int p_emote); + + //Returns the modifier for p_char's p_emote + int get_emote_mod(QString p_char, int p_emote); + + //Returns the desk modifier for p_char's p_emote + int get_desk_mod(QString p_char, int p_emote); + + //Returns p_char's gender + QString get_gender(QString p_char); + + // ====== + // These are all casing-related settings. + // ====== + + // Returns if the user has casing alerts enabled. + bool get_casing_enabled(); + + // Returns if the user wants to get alerts for the defence role. + bool get_casing_defence_enabled(); + + // Same for prosecution. + bool get_casing_prosecution_enabled(); + + // Same for judge. + bool get_casing_judge_enabled(); + + // Same for juror. + bool get_casing_juror_enabled(); + + // Same for steno. + bool get_casing_steno_enabled(); + + // Same for CM. + bool get_casing_cm_enabled(); + + // Get the message for the CM for casing alerts. + QString get_casing_can_host_cases(); + +private: + const int RELEASE = 2; + const int MAJOR_VERSION = 6; + const int MINOR_VERSION = 2; + + QString current_theme = "default"; + + QVector<server_type> server_list; + QVector<server_type> favorite_list; + +private slots: + void ms_connect_finished(bool connected, bool will_retry); + +public slots: + void server_disconnected(); + void loading_cancelled(); +}; + +#endif // AOAPPLICATION_H diff --git a/include/aoblipplayer.h b/include/aoblipplayer.h index 4520120..102a040 100644 --- a/include/aoblipplayer.h +++ b/include/aoblipplayer.h @@ -9,32 +9,32 @@ #include "aoapplication.h" -#include <QDebug> #include <QWidget> #include <string.h> +#include <QDebug> -class AOBlipPlayer { + +class AOBlipPlayer +{ public: AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); void set_blips(QString p_sfx); void blip_tick(); - void set_volume(qreal p_volume); + void set_volume(int p_volume); int m_cycle = 0; private: QWidget *m_parent; AOApplication *ao_app; - qreal m_volume; - - void set_volume_internal(qreal p_volume); -#if defined(BASSAUDIO) + int m_volume; + #if defined(BASSAUDIO) HSTREAM m_stream_list[5]; -#elif defined(QTAUDIO) + #elif defined(QTAUDIO) QSoundEffect m_blips; -#endif + #endif }; #endif // AOBLIPPLAYER_H diff --git a/include/aobutton.h b/include/aobutton.h index f575885..4b7209a 100644 --- a/include/aobutton.h +++ b/include/aobutton.h @@ -3,10 +3,11 @@ #include "aoapplication.h" -#include <QDebug> #include <QPushButton> +#include <QDebug> -class AOButton : public QPushButton { +class AOButton : public QPushButton +{ Q_OBJECT public: diff --git a/include/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h index 89080de..a238c3f 100644 --- a/include/aocaseannouncerdialog.h +++ b/include/aocaseannouncerdialog.h @@ -4,21 +4,20 @@ #include "aoapplication.h" #include "courtroom.h" -#include <QDialogButtonBox> -#include <QtWidgets/QCheckBox> #include <QtWidgets/QDialog> +#include <QDialogButtonBox> +#include <QtWidgets/QVBoxLayout> #include <QtWidgets/QFormLayout> +#include <QtWidgets/QCheckBox> #include <QtWidgets/QLabel> #include <QtWidgets/QLineEdit> -#include <QtWidgets/QVBoxLayout> -class AOCaseAnnouncerDialog : public QDialog { +class AOCaseAnnouncerDialog : public QDialog +{ Q_OBJECT public: - explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, - AOApplication *p_ao_app = nullptr, - Courtroom *p_court = nullptr); + explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr); private: AOApplication *ao_app; @@ -37,7 +36,6 @@ private: QCheckBox *ui_judge_needed; QCheckBox *ui_juror_needed; QCheckBox *ui_steno_needed; - QCheckBox *ui_witness_needed; public slots: void ok_pressed(); diff --git a/include/aocharbutton.h b/include/aocharbutton.h index dd27e62..f372cdf 100644 --- a/include/aocharbutton.h +++ b/include/aocharbutton.h @@ -4,17 +4,17 @@ #include "aoapplication.h" #include "aoimage.h" -#include <QFile> #include <QPushButton> #include <QString> #include <QWidget> +#include <QFile> -class AOCharButton : public QPushButton { +class AOCharButton : public QPushButton +{ Q_OBJECT public: - AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, - bool is_taken); + AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken); AOApplication *ao_app; diff --git a/include/aocharmovie.h b/include/aocharmovie.h index f62820b..7ef7da3 100644 --- a/include/aocharmovie.h +++ b/include/aocharmovie.h @@ -1,17 +1,16 @@ #ifndef AOCHARMOVIE_H #define AOCHARMOVIE_H -#include "include/aosfxplayer.h" -#include "include/courtroom.h" -#include <QDebug> -#include <QImageReader> -#include <QLabel> #include <QMovie> -#include <QPainter> +#include <QLabel> #include <QTimer> +#include <QDebug> +#include <QImageReader> class AOApplication; -class AOCharMovie : public QLabel { + +class AOCharMovie : public QLabel +{ Q_OBJECT public: @@ -22,24 +21,12 @@ public: void play_talking(QString p_char, QString p_emote); void play_idle(QString p_char, QString p_emote); - void set_flipped(bool p_flipped) { m_flipped = p_flipped; } - void LoadImageWithStupidMethodForFlipSupport(QImage image); - void stop(); - - void play_frame_sfx(); - - void sfx_two_network_boogaloo(); - void screenshake_two_network_boogaloo(); - void realization_two_network_boogaloo(); + void set_flipped(bool p_flipped) {m_flipped = p_flipped;} - AOSfxPlayer *frame_specific_sfx_player; - Courtroom *mycourtroom; - QString frame_sfx_hellstring = ""; - QString frame_screenshake_hellstring = ""; - QString frame_realization_hellstring = ""; - bool use_networked_framehell = false; + void stop(); void move(int ax, int ay); + void combo_resize(int w, int h); private: @@ -48,17 +35,10 @@ private: QMovie *m_movie; QVector<QImage> movie_frames; QTimer *preanim_timer; - QTimer *ticker; - QString last_path; - QString current_emote; - QString current_char; - int default_w; - int default_h; const int time_mod = 62; - // These are the X and Y values before they are fixed based on the sprite's - // width. + // These are the X and Y values before they are fixed based on the sprite's width. int x = 0; int y = 0; @@ -70,7 +50,8 @@ signals: void done(); private slots: + void frame_change(int n_frame); void timer_done(); - void movie_ticker(); }; + #endif // AOCHARMOVIE_H diff --git a/include/aoemotebutton.h b/include/aoemotebutton.h index acf0b48..c99a73b 100644 --- a/include/aoemotebutton.h +++ b/include/aoemotebutton.h @@ -3,21 +3,22 @@ #include "aoapplication.h" -#include <QDebug> #include <QPushButton> +#include <QDebug> -class AOEmoteButton : public QPushButton { +class AOEmoteButton : public QPushButton +{ Q_OBJECT public: AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); - // void set_on(QString p_char, int p_emote); - // void set_off(QString p_char, int p_emote); + //void set_on(QString p_char, int p_emote); + //void set_off(QString p_char, int p_emote); void set_image(QString p_char, int p_emote, QString suffix); - void set_id(int p_id) { m_id = p_id; } - int get_id() { return m_id; } + void set_id(int p_id) {m_id = p_id;} + int get_id() {return m_id;} private: QWidget *parent; diff --git a/include/aoevidencebutton.h b/include/aoevidencebutton.h index b56bfb1..80b747c 100644 --- a/include/aoevidencebutton.h +++ b/include/aoevidencebutton.h @@ -4,21 +4,21 @@ #include "aoapplication.h" #include "aoimage.h" -#include <QDebug> #include <QPushButton> #include <QString> +#include <QDebug> -class AOEvidenceButton : public QPushButton { +class AOEvidenceButton : public QPushButton +{ Q_OBJECT public: - AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, - int p_y); + AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); void reset(); void set_image(QString p_image); void set_theme_image(QString p_image); - void set_id(int p_id) { m_id = p_id; } + void set_id(int p_id) {m_id = p_id;} void set_selected(bool p_selected); diff --git a/include/aoevidencedisplay.h b/include/aoevidencedisplay.h index 1d6280d..13ca00d 100644 --- a/include/aoevidencedisplay.h +++ b/include/aoevidencedisplay.h @@ -4,18 +4,19 @@ #include "aoapplication.h" #include "aosfxplayer.h" -#include <QDebug> #include <QLabel> #include <QMovie> +#include <QDebug> -class AOEvidenceDisplay : public QLabel { +class AOEvidenceDisplay : public QLabel +{ Q_OBJECT public: AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); - QLabel *get_evidence_icon(); + QLabel* get_evidence_icon(); void reset(); private: diff --git a/include/aoimage.h b/include/aoimage.h index c4fdf2e..4713be0 100644 --- a/include/aoimage.h +++ b/include/aoimage.h @@ -1,14 +1,15 @@ -// This class represents a static theme-dependent image +//This class represents a static theme-dependent image #ifndef AOIMAGE_H #define AOIMAGE_H #include "aoapplication.h" -#include <QDebug> #include <QLabel> +#include <QDebug> -class AOImage : public QLabel { +class AOImage : public QLabel +{ public: AOImage(QWidget *parent, AOApplication *p_ao_app); ~AOImage(); diff --git a/include/aolineedit.h b/include/aolineedit.h index 70f1f97..ce17680 100644 --- a/include/aolineedit.h +++ b/include/aolineedit.h @@ -4,7 +4,8 @@ #include <QLineEdit> #include <QMouseEvent> -class AOLineEdit : public QLineEdit { +class AOLineEdit : public QLineEdit +{ Q_OBJECT public: @@ -18,6 +19,8 @@ signals: private slots: void on_enter_pressed(); + + }; #endif // AOLINEEDIT_H diff --git a/include/aomovie.h b/include/aomovie.h index caa1baa..1f278bf 100644 --- a/include/aomovie.h +++ b/include/aomovie.h @@ -7,23 +7,21 @@ class Courtroom; class AOApplication; -class AOMovie : public QLabel { +class AOMovie : public QLabel +{ Q_OBJECT public: AOMovie(QWidget *p_parent, AOApplication *p_ao_app); void set_play_once(bool p_play_once); - void start_timer(int delay); - void play(QString p_gif, QString p_char = "", QString p_custom_theme = "", - int default_duration = 0); + void play(QString p_gif, QString p_char = "", QString p_custom_theme = ""); void combo_resize(int w, int h); void stop(); private: QMovie *m_movie; AOApplication *ao_app; - QTimer *timer; bool play_once = true; signals: @@ -31,7 +29,6 @@ signals: private slots: void frame_change(int n_frame); - void timer_done(); }; #endif // AOMOVIE_H diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h index 5181630..b34267c 100644 --- a/include/aomusicplayer.h +++ b/include/aomusicplayer.h @@ -6,40 +6,32 @@ #elif defined(QTAUDIO) #include <QMediaPlayer> #endif - #include "aoapplication.h" -#include <QDebug> -#include <QObject> -#include <QTimer> #include <QWidget> #include <string.h> +#include <QDebug> #if defined(BASSAUDIO) -class AOMusicPlayer : public QObject { - Q_OBJECT +class AOMusicPlayer +{ public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - virtual ~AOMusicPlayer(); + ~AOMusicPlayer(); void play(QString p_song); void set_volume(int p_value); - void kill_loop(); - QString get_path(); - bool enable_looping = true; - private: QWidget *m_parent; AOApplication *ao_app; int m_volume = 0; - QString f_path; - HSTREAM m_stream; }; #elif defined(QTAUDIO) -class AOMusicPlayer : public QObject { +class AOMusicPlayer +{ public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); @@ -47,21 +39,16 @@ public: void play(QString p_song); void set_volume(int p_value); - void kill_loop(); - QString get_path(); - bool enable_looping = true; - private: + QMediaPlayer m_player; QWidget *m_parent; AOApplication *ao_app; - QMediaPlayer m_player; - int m_volume = 0; - QString f_path; }; #else -class AOMusicPlayer : public QObject { +class AOMusicPlayer +{ public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); @@ -69,16 +56,9 @@ public: void play(QString p_song); void set_volume(int p_value); - void kill_loop(); - QString get_path(); - bool enable_looping = true; - private: QWidget *m_parent; AOApplication *ao_app; - - int m_volume = 0; - QString f_path; }; #endif diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h index 9a1429a..a65e3f5 100644 --- a/include/aooptionsdialog.h +++ b/include/aooptionsdialog.h @@ -1,153 +1,115 @@ -#ifndef AOOPTIONSDIALOG_H
-#define AOOPTIONSDIALOG_H
-
-#include "aoapplication.h"
-
-#ifdef BASSAUDIO
-#include "bass.h"
-#elif defined QTAUDIO
-#include <QAudio>
-#include <QAudioDeviceInfo>
-#endif
-
-#include <QtCore/QVariant>
-#include <QtWidgets/QApplication>
-#include <QtWidgets/QCheckBox>
-#include <QtWidgets/QComboBox>
-#include <QtWidgets/QDialog>
-#include <QtWidgets/QDialogButtonBox>
-#include <QtWidgets/QFormLayout>
-#include <QtWidgets/QFrame>
-#include <QtWidgets/QLabel>
-#include <QtWidgets/QLineEdit>
-#include <QtWidgets/QPlainTextEdit>
-#include <QtWidgets/QSpinBox>
-#include <QtWidgets/QTabWidget>
-#include <QtWidgets/QVBoxLayout>
-#include <QtWidgets/QWidget>
-
-#include <QDirIterator>
-#include <QTextStream>
-
-class AOOptionsDialog : public QDialog {
- Q_OBJECT
-public:
- explicit AOOptionsDialog(QWidget *parent = nullptr,
- AOApplication *p_ao_app = nullptr);
-
-private:
- AOApplication *ao_app;
-
- QVBoxLayout *ui_vertical_layout;
- QTabWidget *ui_settings_tabs;
-
- QWidget *ui_gameplay_tab;
- QWidget *ui_form_layout_widget;
- QFormLayout *ui_gameplay_form;
- QLabel *ui_theme_label;
- QComboBox *ui_theme_combobox;
- QFrame *ui_theme_log_divider;
- QLabel *ui_downwards_lbl;
- QCheckBox *ui_downwards_cb;
- QLabel *ui_length_lbl;
- QSpinBox *ui_length_spinbox;
- QLabel *ui_pun_delay;
- QCheckBox *ui_pun_delay_cb;
- QLabel *ui_slower_blips_lb;
- QCheckBox *ui_slower_blips_cb;
- QLineEdit *ui_username_textbox;
- QLabel *ui_username_lbl;
- QLabel *ui_showname_lbl;
- QCheckBox *ui_showname_cb;
- QFrame *ui_net_divider;
- QLabel *ui_ms_lbl;
- QLineEdit *ui_ms_textbox;
- QLabel *ui_discord_lbl;
- QLabel *ui_epilepsy_lbl;
- QCheckBox *ui_epilepsy_cb;
-
- QCheckBox *ui_discord_cb;
- QLabel *ui_language_label;
- QComboBox *ui_language_combobox;
-
- QLabel *ui_keepevi_lbl;
- QCheckBox *ui_keepevi_cb;
-
- QLabel *ui_keepcobj_lbl;
- QCheckBox *ui_keepcobj_cb;
-
- QWidget *ui_callwords_tab;
- QWidget *ui_callwords_widget;
- QVBoxLayout *ui_callwords_layout;
- QPlainTextEdit *ui_callwords_textbox;
- QLabel *ui_callwords_explain_lbl;
- QCheckBox *ui_callwords_char_textbox;
-
- QWidget *ui_audio_tab;
- QWidget *ui_audio_widget;
- QFormLayout *ui_audio_layout;
- QLabel *ui_audio_device_lbl;
- QComboBox *ui_audio_device_combobox;
- QFrame *ui_audio_volume_divider;
- QSpinBox *ui_music_volume_spinbox;
- QLabel *ui_music_volume_lbl;
- QSpinBox *ui_sfx_volume_spinbox;
- QLabel *ui_loopsfx_lbl;
- QCheckBox *ui_loopsfx_cb;
- QLabel *ui_objectmusic_lbl;
- QCheckBox *ui_objectmusic_cb;
-
- QSpinBox *ui_blips_volume_spinbox;
- QLabel *ui_sfx_volume_lbl;
- QLabel *ui_blips_volume_lbl;
- QFrame *ui_volume_blip_divider;
- QSpinBox *ui_bliprate_spinbox;
- QLabel *ui_bliprate_lbl;
- QCheckBox *ui_blank_blips_cb;
- QLabel *ui_blank_blips_lbl;
- QDialogButtonBox *ui_settings_buttons;
-
- QWidget *ui_casing_tab;
- QWidget *ui_casing_widget;
- QFormLayout *ui_casing_layout;
- QLabel *ui_casing_supported_lbl;
- QLabel *ui_casing_enabled_lbl;
- QCheckBox *ui_casing_enabled_cb;
- QLabel *ui_casing_def_lbl;
- QCheckBox *ui_casing_def_cb;
- QLabel *ui_casing_pro_lbl;
- QCheckBox *ui_casing_pro_cb;
- QLabel *ui_casing_jud_lbl;
- QCheckBox *ui_casing_jud_cb;
- QLabel *ui_casing_jur_lbl;
- QCheckBox *ui_casing_jur_cb;
- QLabel *ui_casing_steno_lbl;
- QCheckBox *ui_casing_steno_cb;
- QLabel *ui_casing_cm_lbl;
- QCheckBox *ui_casing_cm_cb;
- QLabel *ui_casing_wit_lbl;
- QCheckBox *ui_casing_wit_cb;
- QLabel *ui_casing_cm_cases_lbl;
- QLineEdit *ui_casing_cm_cases_textbox;
-
- QWidget *ui_other_tab;
- QWidget *ui_other_widget;
- QFormLayout *ui_other_layout;
- QLabel *ui_other_fancy_icl_enabled_lb;
- QCheckBox *ui_other_fancy_icl_enabled_cb;
- QLabel *ui_other_mirror_icl_enabled_lb;
- QCheckBox *ui_other_mirror_icl_enabled_cb;
-
- QLabel *ui_other_fancy_icl_limit_lb;
- QCheckBox *ui_other_fancy_icl_limit_cb;
-
- bool needs_default_audiodev();
-
-signals:
-
-public slots:
- void save_pressed();
- void discard_pressed();
-};
-
-#endif // AOOPTIONSDIALOG_H
+#ifndef AOOPTIONSDIALOG_H +#define AOOPTIONSDIALOG_H + +#include "aoapplication.h" +#include "bass.h" + +#include <QtCore/QVariant> +#include <QtWidgets/QApplication> +#include <QtWidgets/QCheckBox> +#include <QtWidgets/QComboBox> +#include <QtWidgets/QDialog> +#include <QtWidgets/QDialogButtonBox> +#include <QtWidgets/QFormLayout> +#include <QtWidgets/QFrame> +#include <QtWidgets/QLabel> +#include <QtWidgets/QLineEdit> +#include <QtWidgets/QPlainTextEdit> +#include <QtWidgets/QSpinBox> +#include <QtWidgets/QTabWidget> +#include <QtWidgets/QVBoxLayout> +#include <QtWidgets/QWidget> + +#include <QDirIterator> +#include <QTextStream> + +class AOOptionsDialog: public QDialog +{ + Q_OBJECT +public: + explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr); + +private: + AOApplication *ao_app; + + QVBoxLayout *ui_vertical_layout; + QTabWidget *ui_settings_tabs; + + QWidget *ui_gameplay_tab; + QWidget *ui_form_layout_widget; + QFormLayout *ui_gameplay_form; + QLabel *ui_theme_label; + QComboBox *ui_theme_combobox; + QFrame *ui_theme_log_divider; + QLabel *ui_downwards_lbl; + QCheckBox *ui_downwards_cb; + QLabel *ui_length_lbl; + QSpinBox *ui_length_spinbox; + QFrame *ui_log_names_divider; + QLineEdit *ui_username_textbox; + QLabel *ui_username_lbl; + QLabel *ui_showname_lbl; + QCheckBox *ui_showname_cb; + QFrame *ui_net_divider; + QLabel *ui_ms_lbl; + QLineEdit *ui_ms_textbox; + QLabel *ui_discord_lbl; + QCheckBox *ui_discord_cb; + + QWidget *ui_callwords_tab; + QWidget *ui_callwords_widget; + QVBoxLayout *ui_callwords_layout; + QPlainTextEdit *ui_callwords_textbox; + QLabel *ui_callwords_explain_lbl; + QCheckBox *ui_callwords_char_textbox; + + QWidget *ui_audio_tab; + QWidget *ui_audio_widget; + QFormLayout *ui_audio_layout; + QLabel *ui_audio_device_lbl; + QComboBox *ui_audio_device_combobox; + QFrame *ui_audio_volume_divider; + QSpinBox *ui_music_volume_spinbox; + QLabel *ui_music_volume_lbl; + QSpinBox *ui_sfx_volume_spinbox; + QSpinBox *ui_blips_volume_spinbox; + QLabel *ui_sfx_volume_lbl; + QLabel *ui_blips_volume_lbl; + QFrame *ui_volume_blip_divider; + QSpinBox *ui_bliprate_spinbox; + QLabel *ui_bliprate_lbl; + QCheckBox *ui_blank_blips_cb; + QLabel *ui_blank_blips_lbl; + QDialogButtonBox *ui_settings_buttons; + + QWidget *ui_casing_tab; + QWidget *ui_casing_widget; + QFormLayout *ui_casing_layout; + QLabel *ui_casing_supported_lbl; + QLabel *ui_casing_enabled_lbl; + QCheckBox *ui_casing_enabled_cb; + QLabel *ui_casing_def_lbl; + QCheckBox *ui_casing_def_cb; + QLabel *ui_casing_pro_lbl; + QCheckBox *ui_casing_pro_cb; + QLabel *ui_casing_jud_lbl; + QCheckBox *ui_casing_jud_cb; + QLabel *ui_casing_jur_lbl; + QCheckBox *ui_casing_jur_cb; + QLabel *ui_casing_steno_lbl; + QCheckBox *ui_casing_steno_cb; + QLabel *ui_casing_cm_lbl; + QCheckBox *ui_casing_cm_cb; + QLabel *ui_casing_cm_cases_lbl; + QLineEdit *ui_casing_cm_cases_textbox; + + bool needs_default_audiodev(); + +signals: + +public slots: + void save_pressed(); + void discard_pressed(); +}; + +#endif // AOOPTIONSDIALOG_H diff --git a/include/aopacket.h b/include/aopacket.h index 4097be8..21f6e0f 100644 --- a/include/aopacket.h +++ b/include/aopacket.h @@ -1,18 +1,19 @@ #ifndef AOPACKET_H #define AOPACKET_H -#include <QDebug> #include <QString> #include <QStringList> +#include <QDebug> -class AOPacket { +class AOPacket +{ public: AOPacket(QString p_packet_string); AOPacket(QString header, QStringList &p_contents); ~AOPacket(); - QString get_header() { return m_header; } - QStringList &get_contents() { return m_contents; } + QString get_header() {return m_header;} + QStringList &get_contents() {return m_contents;} QString to_string(); void encrypt_header(unsigned int p_key); diff --git a/include/aoscene.h b/include/aoscene.h index 7c1ef6f..b58c0fd 100644 --- a/include/aoscene.h +++ b/include/aoscene.h @@ -1,14 +1,15 @@ #ifndef AOSCENE_H #define AOSCENE_H -#include <QDebug> #include <QLabel> +#include <QDebug> #include <QMovie> class Courtroom; class AOApplication; -class AOScene : public QLabel { +class AOScene : public QLabel +{ Q_OBJECT public: explicit AOScene(QWidget *parent, AOApplication *p_ao_app); @@ -20,7 +21,7 @@ private: QWidget *m_parent; QMovie *m_movie; AOApplication *ao_app; - QString last_image; + }; #endif // AOSCENE_H diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h index af3aef6..4b97685 100644 --- a/include/aosfxplayer.h +++ b/include/aosfxplayer.h @@ -9,34 +9,28 @@ #include "aoapplication.h" -#include <QDebug> -#include <QTimer> #include <QWidget> #include <string.h> +#include <QDebug> -class AOSfxPlayer : public QObject { - Q_OBJECT +class AOSfxPlayer +{ public: AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); void play(QString p_sfx, QString p_char = "", QString shout = ""); void stop(); - void set_volume(qreal p_volume); - void setLooping(bool is_looping); + void set_volume(int p_volume); private: QWidget *m_parent; AOApplication *ao_app; - qreal m_volume = 0; - bool looping_sfx = false; - - void set_volume_internal(qreal p_volume); - -#if defined(BASSAUDIO) + #if defined(BASSAUDIO) HSTREAM m_stream; -#elif defined(QTAUDIO) + #elif defined(QTAUDIO) QSoundEffect m_sfx; -#endif + #endif + int m_volume = 0; }; #endif // AOSFXPLAYER_H diff --git a/include/aotextarea.h b/include/aotextarea.h index b816089..d44596b 100644 --- a/include/aotextarea.h +++ b/include/aotextarea.h @@ -1,25 +1,24 @@ #ifndef AOTEXTAREA_H #define AOTEXTAREA_H -#include <QDebug> -#include <QRegExp> -#include <QScrollBar> #include <QTextBrowser> +#include <QScrollBar> #include <QTextCursor> +#include <QRegExp> +#include <QDebug> -class AOTextArea : public QTextBrowser { +class AOTextArea : public QTextBrowser +{ public: AOTextArea(QWidget *p_parent = nullptr); - void append_chatmessage(QString p_name, QString p_message, QString p_colour, - bool song); + void append_chatmessage(QString p_name, QString p_message, QString p_colour); void append_error(QString p_message); private: const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); - void auto_scroll(QTextCursor old_cursor, int scrollbar_value, - bool is_scrolled_down); + void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down); }; #endif // AOTEXTAREA_H diff --git a/include/aotextedit.h b/include/aotextedit.h index 8d876f1..85909c6 100644 --- a/include/aotextedit.h +++ b/include/aotextedit.h @@ -3,7 +3,8 @@ #include <QPlainTextEdit> -class AOTextEdit : public QPlainTextEdit { +class AOTextEdit : public QPlainTextEdit +{ Q_OBJECT public: AOTextEdit(QWidget *parent); @@ -16,6 +17,7 @@ signals: private slots: void on_enter_pressed(); + }; #endif // AOTEXTEDIT_H diff --git a/include/bass.h b/include/bass.h index a3687b9..1c50903 100644 --- a/include/bass.h +++ b/include/bass.h @@ -1,1217 +1,1139 @@ -/*
- BASS 2.4 C/C++ header file
- Copyright (c) 1999-2018 Un4seen Developments Ltd.
-
- See the BASS.CHM file for more detailed documentation
-*/
-
-#ifndef BASS_H
-#define BASS_H
-
-#ifdef _WIN32
-#include <wtypes.h>
-typedef unsigned __int64 QWORD;
-#else
-#include <stdint.h>
-#define WINAPI
-#define CALLBACK
-typedef uint8_t BYTE;
-typedef uint16_t WORD;
-typedef uint32_t DWORD;
-typedef uint64_t QWORD;
-#ifndef __OBJC__
-typedef int BOOL;
-#endif
-#ifndef TRUE
-#define TRUE 1
-#define FALSE 0
-#endif
-#define LOBYTE(a) (BYTE)(a)
-#define HIBYTE(a) (BYTE)((a) >> 8)
-#define LOWORD(a) (WORD)(a)
-#define HIWORD(a) (WORD)((a) >> 16)
-#define MAKEWORD(a, b) (WORD)(((a)&0xff) | ((b) << 8))
-#define MAKELONG(a, b) (DWORD)(((a)&0xffff) | ((b) << 16))
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define BASSVERSION 0x204 // API version
-#define BASSVERSIONTEXT "2.4"
-
-#ifndef BASSDEF
-#define BASSDEF(f) WINAPI f
-#else
-#define NOBASSOVERLOADS
-#endif
-
-typedef DWORD HMUSIC; // MOD music handle
-typedef DWORD HSAMPLE; // sample handle
-typedef DWORD HCHANNEL; // playing sample's channel handle
-typedef DWORD HSTREAM; // sample stream handle
-typedef DWORD HRECORD; // recording handle
-typedef DWORD HSYNC; // synchronizer handle
-typedef DWORD HDSP; // DSP handle
-typedef DWORD HFX; // DX8 effect handle
-typedef DWORD HPLUGIN; // Plugin handle
-
-// Error codes returned by BASS_ErrorGetCode
-#define BASS_OK 0 // all is OK
-#define BASS_ERROR_MEM 1 // memory error
-#define BASS_ERROR_FILEOPEN 2 // can't open the file
-#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver
-#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost
-#define BASS_ERROR_HANDLE 5 // invalid handle
-#define BASS_ERROR_FORMAT 6 // unsupported sample format
-#define BASS_ERROR_POSITION 7 // invalid position
-#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called
-#define BASS_ERROR_START 9 // BASS_Start has not been successfully called
-#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available
-#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever
-#define BASS_ERROR_NOCHAN 18 // can't get a free channel
-#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified
-#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified
-#define BASS_ERROR_NO3D 21 // no 3D support
-#define BASS_ERROR_NOEAX 22 // no EAX support
-#define BASS_ERROR_DEVICE 23 // illegal device number
-#define BASS_ERROR_NOPLAY 24 // not playing
-#define BASS_ERROR_FREQ 25 // illegal sample rate
-#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
-#define BASS_ERROR_NOHW 29 // no hardware voices available
-#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data
-#define BASS_ERROR_NONET 32 // no internet connection could be opened
-#define BASS_ERROR_CREATE 33 // couldn't create the file
-#define BASS_ERROR_NOFX 34 // effects are not available
-#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available
-#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel"
-#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
-#define BASS_ERROR_TIMEOUT 40 // connection timedout
-#define BASS_ERROR_FILEFORM 41 // unsupported file format
-#define BASS_ERROR_SPEAKER 42 // unavailable speaker
-#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)
-#define BASS_ERROR_CODEC 44 // codec is not available/supported
-#define BASS_ERROR_ENDED 45 // the channel/file has ended
-#define BASS_ERROR_BUSY 46 // the device is busy
-#define BASS_ERROR_UNKNOWN -1 // some other mystery problem
-
-// BASS_SetConfig options
-#define BASS_CONFIG_BUFFER 0
-#define BASS_CONFIG_UPDATEPERIOD 1
-#define BASS_CONFIG_GVOL_SAMPLE 4
-#define BASS_CONFIG_GVOL_STREAM 5
-#define BASS_CONFIG_GVOL_MUSIC 6
-#define BASS_CONFIG_CURVE_VOL 7
-#define BASS_CONFIG_CURVE_PAN 8
-#define BASS_CONFIG_FLOATDSP 9
-#define BASS_CONFIG_3DALGORITHM 10
-#define BASS_CONFIG_NET_TIMEOUT 11
-#define BASS_CONFIG_NET_BUFFER 12
-#define BASS_CONFIG_PAUSE_NOPLAY 13
-#define BASS_CONFIG_NET_PREBUF 15
-#define BASS_CONFIG_NET_PASSIVE 18
-#define BASS_CONFIG_REC_BUFFER 19
-#define BASS_CONFIG_NET_PLAYLIST 21
-#define BASS_CONFIG_MUSIC_VIRTUAL 22
-#define BASS_CONFIG_VERIFY 23
-#define BASS_CONFIG_UPDATETHREADS 24
-#define BASS_CONFIG_DEV_BUFFER 27
-#define BASS_CONFIG_VISTA_TRUEPOS 30
-#define BASS_CONFIG_IOS_MIXAUDIO 34
-#define BASS_CONFIG_DEV_DEFAULT 36
-#define BASS_CONFIG_NET_READTIMEOUT 37
-#define BASS_CONFIG_VISTA_SPEAKERS 38
-#define BASS_CONFIG_IOS_SPEAKER 39
-#define BASS_CONFIG_MF_DISABLE 40
-#define BASS_CONFIG_HANDLES 41
-#define BASS_CONFIG_UNICODE 42
-#define BASS_CONFIG_SRC 43
-#define BASS_CONFIG_SRC_SAMPLE 44
+/* + BASS 2.4 C/C++ header file + Copyright (c) 1999-2018 Un4seen Developments Ltd. + + See the BASS.CHM file for more detailed documentation +*/ + +#ifndef BASS_H +#define BASS_H + +#ifdef _WIN32 +#include <wtypes.h> +typedef unsigned __int64 QWORD; +#else +#include <stdint.h> +#define WINAPI +#define CALLBACK +typedef uint8_t BYTE; +typedef uint16_t WORD; +typedef uint32_t DWORD; +typedef uint64_t QWORD; +#ifndef __OBJC__ +typedef int BOOL; +#endif +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif +#define LOBYTE(a) (BYTE)(a) +#define HIBYTE(a) (BYTE)((a)>>8) +#define LOWORD(a) (WORD)(a) +#define HIWORD(a) (WORD)((a)>>16) +#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) +#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define BASSVERSION 0x204 // API version +#define BASSVERSIONTEXT "2.4" + +#ifndef BASSDEF +#define BASSDEF(f) WINAPI f +#else +#define NOBASSOVERLOADS +#endif + +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // playing sample's channel handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // DX8 effect handle +typedef DWORD HPLUGIN; // Plugin handle + +// Error codes returned by BASS_ErrorGetCode +#define BASS_OK 0 // all is OK +#define BASS_ERROR_MEM 1 // memory error +#define BASS_ERROR_FILEOPEN 2 // can't open the file +#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver +#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost +#define BASS_ERROR_HANDLE 5 // invalid handle +#define BASS_ERROR_FORMAT 6 // unsupported sample format +#define BASS_ERROR_POSITION 7 // invalid position +#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called +#define BASS_ERROR_START 9 // BASS_Start has not been successfully called +#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available +#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever +#define BASS_ERROR_NOCHAN 18 // can't get a free channel +#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified +#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified +#define BASS_ERROR_NO3D 21 // no 3D support +#define BASS_ERROR_NOEAX 22 // no EAX support +#define BASS_ERROR_DEVICE 23 // illegal device number +#define BASS_ERROR_NOPLAY 24 // not playing +#define BASS_ERROR_FREQ 25 // illegal sample rate +#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream +#define BASS_ERROR_NOHW 29 // no hardware voices available +#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data +#define BASS_ERROR_NONET 32 // no internet connection could be opened +#define BASS_ERROR_CREATE 33 // couldn't create the file +#define BASS_ERROR_NOFX 34 // effects are not available +#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available +#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" +#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT 40 // connection timedout +#define BASS_ERROR_FILEFORM 41 // unsupported file format +#define BASS_ERROR_SPEAKER 42 // unavailable speaker +#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC 44 // codec is not available/supported +#define BASS_ERROR_ENDED 45 // the channel/file has ended +#define BASS_ERROR_BUSY 46 // the device is busy
+#define BASS_ERROR_UNKNOWN -1 // some other mystery problem + +// BASS_SetConfig options +#define BASS_CONFIG_BUFFER 0 +#define BASS_CONFIG_UPDATEPERIOD 1 +#define BASS_CONFIG_GVOL_SAMPLE 4 +#define BASS_CONFIG_GVOL_STREAM 5 +#define BASS_CONFIG_GVOL_MUSIC 6 +#define BASS_CONFIG_CURVE_VOL 7 +#define BASS_CONFIG_CURVE_PAN 8 +#define BASS_CONFIG_FLOATDSP 9 +#define BASS_CONFIG_3DALGORITHM 10 +#define BASS_CONFIG_NET_TIMEOUT 11 +#define BASS_CONFIG_NET_BUFFER 12 +#define BASS_CONFIG_PAUSE_NOPLAY 13 +#define BASS_CONFIG_NET_PREBUF 15 +#define BASS_CONFIG_NET_PASSIVE 18 +#define BASS_CONFIG_REC_BUFFER 19 +#define BASS_CONFIG_NET_PLAYLIST 21 +#define BASS_CONFIG_MUSIC_VIRTUAL 22 +#define BASS_CONFIG_VERIFY 23 +#define BASS_CONFIG_UPDATETHREADS 24 +#define BASS_CONFIG_DEV_BUFFER 27 +#define BASS_CONFIG_VISTA_TRUEPOS 30
+#define BASS_CONFIG_IOS_MIXAUDIO 34
+#define BASS_CONFIG_DEV_DEFAULT 36
+#define BASS_CONFIG_NET_READTIMEOUT 37
+#define BASS_CONFIG_VISTA_SPEAKERS 38
+#define BASS_CONFIG_IOS_SPEAKER 39
+#define BASS_CONFIG_MF_DISABLE 40
+#define BASS_CONFIG_HANDLES 41
+#define BASS_CONFIG_UNICODE 42
+#define BASS_CONFIG_SRC 43
+#define BASS_CONFIG_SRC_SAMPLE 44
#define BASS_CONFIG_ASYNCFILE_BUFFER 45
-#define BASS_CONFIG_OGG_PRESCAN 47
-#define BASS_CONFIG_MF_VIDEO 48
-#define BASS_CONFIG_AIRPLAY 49
-#define BASS_CONFIG_DEV_NONSTOP 50
-#define BASS_CONFIG_IOS_NOCATEGORY 51
-#define BASS_CONFIG_VERIFY_NET 52
-#define BASS_CONFIG_DEV_PERIOD 53
-#define BASS_CONFIG_FLOAT 54
-#define BASS_CONFIG_NET_SEEK 56
-#define BASS_CONFIG_AM_DISABLE 58
-#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
-#define BASS_CONFIG_NET_PREBUF_WAIT 60
-
-// BASS_SetConfigPtr options
-#define BASS_CONFIG_NET_AGENT 16
-#define BASS_CONFIG_NET_PROXY 17
-#define BASS_CONFIG_IOS_NOTIFY 46
-
-// BASS_Init flags
-#define BASS_DEVICE_8BITS 1 // 8 bit
-#define BASS_DEVICE_MONO 2 // mono
-#define BASS_DEVICE_3D 4 // enable 3D functionality
-#define BASS_DEVICE_16BITS 8 // limit output to 16 bit
-#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct)
-#define BASS_DEVICE_CPSPEAKERS \
- 0x400 // detect speakers via Windows control panel
-#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment
-#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement
-#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
-#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
-#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
-#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
-#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
-#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
-
-// DirectSound interfaces (for use with BASS_GetDSoundObject)
-#define BASS_OBJECT_DS 1 // IDirectSound
-#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener
-
-// Device info structure
-typedef struct {
-#if defined(_WIN32_WCE) || \
- (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
- const wchar_t *name; // description
- const wchar_t *driver; // driver
-#else
- const char *name; // description
- const char *driver; // driver
-#endif
- DWORD flags;
-} BASS_DEVICEINFO;
-
-// BASS_DEVICEINFO flags
-#define BASS_DEVICE_ENABLED 1
-#define BASS_DEVICE_DEFAULT 2
-#define BASS_DEVICE_INIT 4
-#define BASS_DEVICE_LOOPBACK 8
-
-#define BASS_DEVICE_TYPE_MASK 0xff000000
-#define BASS_DEVICE_TYPE_NETWORK 0x01000000
-#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
-#define BASS_DEVICE_TYPE_LINE 0x03000000
-#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
-#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
-#define BASS_DEVICE_TYPE_HEADSET 0x06000000
-#define BASS_DEVICE_TYPE_HANDSET 0x07000000
-#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
-#define BASS_DEVICE_TYPE_SPDIF 0x09000000
-#define BASS_DEVICE_TYPE_HDMI 0x0a000000
-#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
-
+#define BASS_CONFIG_OGG_PRESCAN 47
+#define BASS_CONFIG_MF_VIDEO 48
+#define BASS_CONFIG_AIRPLAY 49
+#define BASS_CONFIG_DEV_NONSTOP 50
+#define BASS_CONFIG_IOS_NOCATEGORY 51
+#define BASS_CONFIG_VERIFY_NET 52 +#define BASS_CONFIG_DEV_PERIOD 53
+#define BASS_CONFIG_FLOAT 54
+#define BASS_CONFIG_NET_SEEK 56 +#define BASS_CONFIG_AM_DISABLE 58
+#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 +#define BASS_CONFIG_NET_PREBUF_WAIT 60 + +// BASS_SetConfigPtr options +#define BASS_CONFIG_NET_AGENT 16 +#define BASS_CONFIG_NET_PROXY 17 +#define BASS_CONFIG_IOS_NOTIFY 46
+ +// BASS_Init flags +#define BASS_DEVICE_8BITS 1 // 8 bit +#define BASS_DEVICE_MONO 2 // mono +#define BASS_DEVICE_3D 4 // enable 3D functionality +#define BASS_DEVICE_16BITS 8 // limit output to 16 bit
+#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement +#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin +#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
+#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
+#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
+#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
+#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
+ +// DirectSound interfaces (for use with BASS_GetDSoundObject) +#define BASS_OBJECT_DS 1 // IDirectSound +#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener + +// Device info structure +typedef struct { +#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // description + const wchar_t *driver; // driver +#else + const char *name; // description + const char *driver; // driver +#endif + DWORD flags; +} BASS_DEVICEINFO; + +// BASS_DEVICEINFO flags +#define BASS_DEVICE_ENABLED 1 +#define BASS_DEVICE_DEFAULT 2 +#define BASS_DEVICE_INIT 4 +#define BASS_DEVICE_LOOPBACK 8
+ +#define BASS_DEVICE_TYPE_MASK 0xff000000 +#define BASS_DEVICE_TYPE_NETWORK 0x01000000
+#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
+#define BASS_DEVICE_TYPE_LINE 0x03000000
+#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
+#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
+#define BASS_DEVICE_TYPE_HEADSET 0x06000000
+#define BASS_DEVICE_TYPE_HANDSET 0x07000000
+#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
+#define BASS_DEVICE_TYPE_SPDIF 0x09000000
+#define BASS_DEVICE_TYPE_HDMI 0x0a000000
+#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
+ // BASS_GetDeviceInfo flags
-#define BASS_DEVICES_AIRPLAY 0x1000000
-
+#define BASS_DEVICES_AIRPLAY 0x1000000
+
+typedef struct { + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // size of total device hardware memory + DWORD hwfree; // size of free device hardware memory + DWORD freesam; // number of free sample slots in the hardware + DWORD free3d; // number of free 3D sample slots in the hardware + DWORD minrate; // min sample rate supported by the hardware + DWORD maxrate; // max sample rate supported by the hardware + BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) + DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) + DWORD dsver; // DirectSound version + DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate +} BASS_INFO; + +// BASS_INFO flags (from DSOUND.H) +#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft +#define DSCAPS_SECONDARYMONO 0x00000100 // mono +#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo +#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit +#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit + +// Recording device info structure +typedef struct { + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate +} BASS_RECORDINFO; + +// BASS_RECORDINFO flags (from DSOUND.H) +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
+ +// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) +#ifndef WAVE_FORMAT_1M08 +#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ +#endif + +// Sample info structure +typedef struct { + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) + DWORD priority; // priority (0=lowest, 0xffffffff=highest) +} BASS_SAMPLE; + +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management +#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info +#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN + +#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D BASS_SAMPLE_3D +#define BASS_MUSIC_FX BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length +#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples + +// Speaker assignment flags +#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) +#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT + +#define BASS_ASYNCFILE 0x40000000
+#define BASS_UNICODE 0x80000000 + +#define BASS_RECORD_PAUSE 0x8000 // start recording paused +#define BASS_RECORD_ECHOCANCEL 0x2000
+#define BASS_RECORD_AGC 0x4000
+ +// DX7 voice allocation & management flags +#define BASS_VAM_HARDWARE 1 +#define BASS_VAM_SOFTWARE 2 +#define BASS_VAM_TERM_TIME 4 +#define BASS_VAM_TERM_DIST 8 +#define BASS_VAM_TERM_PRIO 16 + +// Channel info structure +typedef struct { + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; // plugin + HSAMPLE sample; // sample + const char *filename; // filename +} BASS_CHANNELINFO; + +#define BASS_ORIGRES_FLOAT 0x10000 + +// BASS_CHANNELINFO types +#define BASS_CTYPE_SAMPLE 1 +#define BASS_CTYPE_RECORD 2 +#define BASS_CTYPE_STREAM 0x10000 +#define BASS_CTYPE_STREAM_OGG 0x10002 +#define BASS_CTYPE_STREAM_MP1 0x10003 +#define BASS_CTYPE_STREAM_MP2 0x10004 +#define BASS_CTYPE_STREAM_MP3 0x10005 +#define BASS_CTYPE_STREAM_AIFF 0x10006 +#define BASS_CTYPE_STREAM_CA 0x10007 +#define BASS_CTYPE_STREAM_MF 0x10008
+#define BASS_CTYPE_STREAM_AM 0x10009
+#define BASS_CTYPE_STREAM_DUMMY 0x18000 +#define BASS_CTYPE_STREAM_DEVICE 0x18001 +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 +#define BASS_CTYPE_MUSIC_MOD 0x20000 +#define BASS_CTYPE_MUSIC_MTM 0x20001 +#define BASS_CTYPE_MUSIC_S3M 0x20002 +#define BASS_CTYPE_MUSIC_XM 0x20003 +#define BASS_CTYPE_MUSIC_IT 0x20004 +#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag + +typedef struct { + DWORD ctype; // channel type +#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) +#else + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) +#endif +} BASS_PLUGINFORM; + +typedef struct { + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats +} BASS_PLUGININFO; + +// 3D vector (for 3D positions/velocities/orientations) +typedef struct BASS_3DVECTOR { +#ifdef __cplusplus + BASS_3DVECTOR() {}; + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; +#endif + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind +} BASS_3DVECTOR; + +// 3D channel modes +#define BASS_3DMODE_NORMAL 0 // normal 3D processing +#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener +#define BASS_3DMODE_OFF 2 // no 3D processing + +// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) +#define BASS_3DALG_DEFAULT 0 +#define BASS_3DALG_OFF 1 +#define BASS_3DALG_FULL 2 +#define BASS_3DALG_LIGHT 3 + +// EAX environments, use with BASS_SetEAXParameters +enum +{ + EAX_ENVIRONMENT_GENERIC, + EAX_ENVIRONMENT_PADDEDCELL, + EAX_ENVIRONMENT_ROOM, + EAX_ENVIRONMENT_BATHROOM, + EAX_ENVIRONMENT_LIVINGROOM, + EAX_ENVIRONMENT_STONEROOM, + EAX_ENVIRONMENT_AUDITORIUM, + EAX_ENVIRONMENT_CONCERTHALL, + EAX_ENVIRONMENT_CAVE, + EAX_ENVIRONMENT_ARENA, + EAX_ENVIRONMENT_HANGAR, + EAX_ENVIRONMENT_CARPETEDHALLWAY, + EAX_ENVIRONMENT_HALLWAY, + EAX_ENVIRONMENT_STONECORRIDOR, + EAX_ENVIRONMENT_ALLEY, + EAX_ENVIRONMENT_FOREST, + EAX_ENVIRONMENT_CITY, + EAX_ENVIRONMENT_MOUNTAINS, + EAX_ENVIRONMENT_QUARRY, + EAX_ENVIRONMENT_PLAIN, + EAX_ENVIRONMENT_PARKINGLOT, + EAX_ENVIRONMENT_SEWERPIPE, + EAX_ENVIRONMENT_UNDERWATER, + EAX_ENVIRONMENT_DRUGGED, + EAX_ENVIRONMENT_DIZZY, + EAX_ENVIRONMENT_PSYCHOTIC, + + EAX_ENVIRONMENT_COUNT // total number of environments +}; + +// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) +#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F +#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F +#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F +#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F +#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F +#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F +#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F +#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F +#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F +#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F +#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F +#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F +#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F +#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F +#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F +#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F +#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F +#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F +#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F +#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F +#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F +#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F +#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F +#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F +#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F +#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F + +typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); +/* User stream callback function. NOTE: A stream function should obviously be as quick +as possible, other streams (and MOD musics) can't be mixed until it's finished. +handle : The stream that needs writing +buffer : Buffer to write the samples in +length : Number of bytes to write +user : The 'user' parameter value given when calling BASS_StreamCreate +RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ + +#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag + +// special STREAMPROCs +#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream +#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream +#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream + +// BASS_StreamCreateFileUser file systems +#define STREAMFILE_NOBUFFER 0 +#define STREAMFILE_BUFFER 1 +#define STREAMFILE_BUFFERPUSH 2 + +// User file stream callback functions +typedef void (CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD (CALLBACK FILELENPROC)(void *user); +typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); + +typedef struct { + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; +} BASS_FILEPROCS; + +// BASS_StreamPutFileData options +#define BASS_FILEDATA_END 0 // end & close the file + +// BASS_StreamGetFilePosition modes +#define BASS_FILEPOS_CURRENT 0 +#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD 1 +#define BASS_FILEPOS_END 2 +#define BASS_FILEPOS_START 3 +#define BASS_FILEPOS_CONNECTED 4 +#define BASS_FILEPOS_BUFFER 5 +#define BASS_FILEPOS_SOCKET 6 +#define BASS_FILEPOS_ASYNCBUF 7
+#define BASS_FILEPOS_SIZE 8 +#define BASS_FILEPOS_BUFFERING 9 + +typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +/* Internet stream download callback function. +buffer : Buffer containing the downloaded data... NULL=end of download +length : Number of bytes in the buffer +user : The 'user' parameter value given when calling BASS_StreamCreateURL */ + +// BASS_ChannelSetSync types +#define BASS_SYNC_POS 0 +#define BASS_SYNC_END 2 +#define BASS_SYNC_META 4 +#define BASS_SYNC_SLIDE 5 +#define BASS_SYNC_STALL 6 +#define BASS_SYNC_DOWNLOAD 7 +#define BASS_SYNC_FREE 8 +#define BASS_SYNC_SETPOS 11 +#define BASS_SYNC_MUSICPOS 10 +#define BASS_SYNC_MUSICINST 1 +#define BASS_SYNC_MUSICFX 3 +#define BASS_SYNC_OGG_CHANGE 12 +#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously + +typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +/* Sync callback function. NOTE: a sync callback function should be very +quick as other syncs can't be processed until it has finished. If the sync +is a "mixtime" sync, then other streams and MOD musics can't be mixed until +it's finished either. +handle : The sync that has occured +channel: Channel that the sync occured in +data : Additional data associated with the sync's occurance +user : The 'user' parameter given when calling BASS_ChannelSetSync */ + +typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +/* DSP callback function. NOTE: A DSP function should obviously be as quick as +possible... other DSP functions, streams and MOD musics can not be processed +until it's finished. +handle : The DSP handle +channel: Channel that the DSP is being applied to +buffer : Buffer to apply the DSP to +length : Number of bytes in the buffer +user : The 'user' parameter given when calling BASS_ChannelSetDSP */ + +typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +/* Recording callback function. +handle : The recording handle +buffer : Buffer containing the recorded sample data +length : Number of bytes +user : The 'user' parameter value given when calling BASS_RecordStart +RETURN : TRUE = continue recording, FALSE = stop */ + +// BASS_ChannelIsActive return values +#define BASS_ACTIVE_STOPPED 0 +#define BASS_ACTIVE_PLAYING 1 +#define BASS_ACTIVE_STALLED 2 +#define BASS_ACTIVE_PAUSED 3 + +// Channel attributes +#define BASS_ATTRIB_FREQ 1 +#define BASS_ATTRIB_VOL 2 +#define BASS_ATTRIB_PAN 3 +#define BASS_ATTRIB_EAXMIX 4 +#define BASS_ATTRIB_NOBUFFER 5
+#define BASS_ATTRIB_VBR 6
+#define BASS_ATTRIB_CPU 7
+#define BASS_ATTRIB_SRC 8
+#define BASS_ATTRIB_NET_RESUME 9
+#define BASS_ATTRIB_SCANINFO 10
+#define BASS_ATTRIB_NORAMP 11
+#define BASS_ATTRIB_BITRATE 12 +#define BASS_ATTRIB_BUFFER 13 +#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 +#define BASS_ATTRIB_MUSIC_PANSEP 0x101 +#define BASS_ATTRIB_MUSIC_PSCALER 0x102 +#define BASS_ATTRIB_MUSIC_BPM 0x103 +#define BASS_ATTRIB_MUSIC_SPEED 0x104 +#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 +#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 +#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # + +// BASS_ChannelSlideAttribute flags +#define BASS_SLIDE_LOG 0x1000000 + +// BASS_ChannelGetData flags +#define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data +#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data +#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT +#define BASS_DATA_FFT512 0x80000001 // 512 FFT +#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT +#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT +#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT +#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT +#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
+#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
+#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias +#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
+ +// BASS_ChannelGetLevelEx flags +#define BASS_LEVEL_MONO 1
+#define BASS_LEVEL_STEREO 2
+#define BASS_LEVEL_RMS 4
+#define BASS_LEVEL_VOLPAN 8
+ +// BASS_ChannelGetTags types : what's returned +#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
+#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
+#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string
+#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
+#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
+#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
+#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
+#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
+#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
+#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string +#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string +
+// ID3v1 tag structure +typedef struct { + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; +} TAG_ID3; +
+// Binary APE tag structure typedef struct {
- DWORD flags; // device capabilities (DSCAPS_xxx flags)
- DWORD hwsize; // size of total device hardware memory
- DWORD hwfree; // size of free device hardware memory
- DWORD freesam; // number of free sample slots in the hardware
- DWORD free3d; // number of free 3D sample slots in the hardware
- DWORD minrate; // min sample rate supported by the hardware
- DWORD maxrate; // max sample rate supported by the hardware
- BOOL
- eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
- DWORD minbuf; // recommended minimum buffer length in ms (requires
- // BASS_DEVICE_LATENCY)
- DWORD dsver; // DirectSound version
- DWORD latency; // delay (in ms) before start of playback (requires
- // BASS_DEVICE_LATENCY)
- DWORD initflags; // BASS_Init "flags" parameter
- DWORD speakers; // number of speakers available
- DWORD freq; // current output rate
-} BASS_INFO;
-
-// BASS_INFO flags (from DSOUND.H)
-#define DSCAPS_CONTINUOUSRATE \
- 0x00000010 // supports all sample rates between min/maxrate
-#define DSCAPS_EMULDRIVER \
- 0x00000020 // device does NOT have hardware DirectSound support
-#define DSCAPS_CERTIFIED \
- 0x00000040 // device driver has been certified by Microsoft
-#define DSCAPS_SECONDARYMONO 0x00000100 // mono
-#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo
-#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit
-#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit
-
-// Recording device info structure
-typedef struct {
- DWORD flags; // device capabilities (DSCCAPS_xxx flags)
- DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags)
- DWORD inputs; // number of inputs
- BOOL singlein; // TRUE = only 1 input can be set at a time
- DWORD freq; // current input rate
-} BASS_RECORDINFO;
-
-// BASS_RECORDINFO flags (from DSOUND.H)
-#define DSCCAPS_EMULDRIVER \
- DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording
- // support
-#define DSCCAPS_CERTIFIED \
- DSCAPS_CERTIFIED // device driver has been certified by Microsoft
-
-// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
-#ifndef WAVE_FORMAT_1M08
-#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */
-#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */
-#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */
-#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */
-#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */
-#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */
-#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */
-#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */
-#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */
-#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */
-#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */
-#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */
-#endif
-
-// Sample info structure
-typedef struct {
- DWORD freq; // default playback rate
- float volume; // default volume (0-1)
- float pan; // default pan (-1=left, 0=middle, 1=right)
- DWORD flags; // BASS_SAMPLE_xxx flags
- DWORD length; // length (in bytes)
- DWORD max; // maximum simultaneous playbacks
- DWORD origres; // original resolution
- DWORD chans; // number of channels
- DWORD mingap; // minimum gap (ms) between creating channels
- DWORD mode3d; // BASS_3DMODE_xxx mode
- float mindist; // minimum distance
- float maxdist; // maximum distance
- DWORD iangle; // angle of inside projection cone
- DWORD oangle; // angle of outside projection cone
- float outvol; // delta-volume outside the projection cone
- DWORD vam; // voice allocation/management flags (BASS_VAM_xxx)
- DWORD priority; // priority (0=lowest, 0xffffffff=highest)
-} BASS_SAMPLE;
-
-#define BASS_SAMPLE_8BITS 1 // 8 bit
-#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point
-#define BASS_SAMPLE_MONO 2 // mono
-#define BASS_SAMPLE_LOOP 4 // looped
-#define BASS_SAMPLE_3D 8 // 3D functionality
-#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing
-#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only)
-#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management
-#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects
-#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
-#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
-#define BASS_SAMPLE_OVER_DIST \
- 0x30000 // override furthest from listener (3D only)
-
-#define BASS_STREAM_PRESCAN \
- 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1)
-#define BASS_STREAM_AUTOFREE \
- 0x40000 // automatically free the stream when it stop/ends
-#define BASS_STREAM_RESTRATE \
- 0x80000 // restrict the download rate of internet file streams
-#define BASS_STREAM_BLOCK \
- 0x100000 // download/play internet file stream in small blocks
-#define BASS_STREAM_DECODE \
- 0x200000 // don't play the stream, only decode (BASS_ChannelGetData)
-#define BASS_STREAM_STATUS \
- 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
-
-#define BASS_MP3_IGNOREDELAY \
- 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
-#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
-
-#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
-#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
-#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
-#define BASS_MUSIC_3D BASS_SAMPLE_3D
-#define BASS_MUSIC_FX BASS_SAMPLE_FX
-#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE
-#define BASS_MUSIC_DECODE BASS_STREAM_DECODE
-#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length
-#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN
-#define BASS_MUSIC_RAMP 0x200 // normal ramping
-#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping
-#define BASS_MUSIC_SURROUND 0x800 // surround sound
-#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2)
-#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files
-#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does
-#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does
-#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
-#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
-#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
-#define BASS_MUSIC_POSRESETEX \
- 0x400000 // stop all notes and reset bmp/etc when moving position
-#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
-#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
-
-// Speaker assignment flags
-#define BASS_SPEAKER_FRONT 0x1000000 // front speakers
-#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers
-#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
-#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1)
-#define BASS_SPEAKER_N(n) ((n) << 24) // n'th pair of speakers (max 15)
-#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
-#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
-#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT
-#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT
-#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT
-#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT
-#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT
-#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT
-#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2 | BASS_SPEAKER_LEFT
-#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2 | BASS_SPEAKER_RIGHT
-
-#define BASS_ASYNCFILE 0x40000000
-#define BASS_UNICODE 0x80000000
-
-#define BASS_RECORD_PAUSE 0x8000 // start recording paused
-#define BASS_RECORD_ECHOCANCEL 0x2000
-#define BASS_RECORD_AGC 0x4000
-
-// DX7 voice allocation & management flags
-#define BASS_VAM_HARDWARE 1
-#define BASS_VAM_SOFTWARE 2
-#define BASS_VAM_TERM_TIME 4
-#define BASS_VAM_TERM_DIST 8
-#define BASS_VAM_TERM_PRIO 16
-
-// Channel info structure
-typedef struct {
- DWORD freq; // default playback rate
- DWORD chans; // channels
- DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
- DWORD ctype; // type of channel
- DWORD origres; // original resolution
- HPLUGIN plugin; // plugin
- HSAMPLE sample; // sample
- const char *filename; // filename
-} BASS_CHANNELINFO;
-
-#define BASS_ORIGRES_FLOAT 0x10000
-
-// BASS_CHANNELINFO types
-#define BASS_CTYPE_SAMPLE 1
-#define BASS_CTYPE_RECORD 2
-#define BASS_CTYPE_STREAM 0x10000
-#define BASS_CTYPE_STREAM_OGG 0x10002
-#define BASS_CTYPE_STREAM_MP1 0x10003
-#define BASS_CTYPE_STREAM_MP2 0x10004
-#define BASS_CTYPE_STREAM_MP3 0x10005
-#define BASS_CTYPE_STREAM_AIFF 0x10006
-#define BASS_CTYPE_STREAM_CA 0x10007
-#define BASS_CTYPE_STREAM_MF 0x10008
-#define BASS_CTYPE_STREAM_AM 0x10009
-#define BASS_CTYPE_STREAM_DUMMY 0x18000
-#define BASS_CTYPE_STREAM_DEVICE 0x18001
-#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec
-#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
-#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
-#define BASS_CTYPE_MUSIC_MOD 0x20000
-#define BASS_CTYPE_MUSIC_MTM 0x20001
-#define BASS_CTYPE_MUSIC_S3M 0x20002
-#define BASS_CTYPE_MUSIC_XM 0x20003
-#define BASS_CTYPE_MUSIC_IT 0x20004
-#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
-
-typedef struct {
- DWORD ctype; // channel type
-#if defined(_WIN32_WCE) || \
- (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
- const wchar_t *name; // format description
- const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
-#else
- const char *name; // format description
- const char *exts; // file extension filter (*.ext1;*.ext2;etc...)
-#endif
-} BASS_PLUGINFORM;
-
-typedef struct {
- DWORD version; // version (same form as BASS_GetVersion)
- DWORD formatc; // number of formats
- const BASS_PLUGINFORM *formats; // the array of formats
-} BASS_PLUGININFO;
-
-// 3D vector (for 3D positions/velocities/orientations)
-typedef struct BASS_3DVECTOR {
-#ifdef __cplusplus
- BASS_3DVECTOR(){};
- BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){};
-#endif
- float x; // +=right, -=left
- float y; // +=up, -=down
- float z; // +=front, -=behind
-} BASS_3DVECTOR;
-
-// 3D channel modes
-#define BASS_3DMODE_NORMAL 0 // normal 3D processing
-#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener
-#define BASS_3DMODE_OFF 2 // no 3D processing
-
-// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
-#define BASS_3DALG_DEFAULT 0
-#define BASS_3DALG_OFF 1
-#define BASS_3DALG_FULL 2
-#define BASS_3DALG_LIGHT 3
-
-// EAX environments, use with BASS_SetEAXParameters
-enum {
- EAX_ENVIRONMENT_GENERIC,
- EAX_ENVIRONMENT_PADDEDCELL,
- EAX_ENVIRONMENT_ROOM,
- EAX_ENVIRONMENT_BATHROOM,
- EAX_ENVIRONMENT_LIVINGROOM,
- EAX_ENVIRONMENT_STONEROOM,
- EAX_ENVIRONMENT_AUDITORIUM,
- EAX_ENVIRONMENT_CONCERTHALL,
- EAX_ENVIRONMENT_CAVE,
- EAX_ENVIRONMENT_ARENA,
- EAX_ENVIRONMENT_HANGAR,
- EAX_ENVIRONMENT_CARPETEDHALLWAY,
- EAX_ENVIRONMENT_HALLWAY,
- EAX_ENVIRONMENT_STONECORRIDOR,
- EAX_ENVIRONMENT_ALLEY,
- EAX_ENVIRONMENT_FOREST,
- EAX_ENVIRONMENT_CITY,
- EAX_ENVIRONMENT_MOUNTAINS,
- EAX_ENVIRONMENT_QUARRY,
- EAX_ENVIRONMENT_PLAIN,
- EAX_ENVIRONMENT_PARKINGLOT,
- EAX_ENVIRONMENT_SEWERPIPE,
- EAX_ENVIRONMENT_UNDERWATER,
- EAX_ENVIRONMENT_DRUGGED,
- EAX_ENVIRONMENT_DIZZY,
- EAX_ENVIRONMENT_PSYCHOTIC,
-
- EAX_ENVIRONMENT_COUNT // total number of environments
-};
-
-// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx)
-#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC, 0.5F, 1.493F, 0.5F
-#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL, 0.25F, 0.1F, 0.0F
-#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM, 0.417F, 0.4F, 0.666F
-#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM, 0.653F, 1.499F, 0.166F
-#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM, 0.208F, 0.478F, 0.0F
-#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM, 0.5F, 2.309F, 0.888F
-#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM, 0.403F, 4.279F, 0.5F
-#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL, 0.5F, 3.961F, 0.5F
-#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F
-#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F
-#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F
-#define EAX_PRESET_CARPETEDHALLWAY \
- EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F
-#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F
-#define EAX_PRESET_STONECORRIDOR \
- EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F
-#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F
-#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F
-#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F
-#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS, 0.194F, 7.841F, 0.472F
-#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY, 1.0F, 1.499F, 0.5F
-#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN, 0.097F, 2.767F, 0.224F
-#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT, 0.208F, 1.652F, 1.5F
-#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE, 0.652F, 2.886F, 0.25F
-#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER, 1.0F, 1.499F, 0.0F
-#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED, 0.875F, 8.392F, 1.388F
-#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F
-#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F
-
-typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length,
- void *user);
-/* User stream callback function. NOTE: A stream function should obviously be as
-quick as possible, other streams (and MOD musics) can't be mixed until it's
-finished. handle : The stream that needs writing buffer : Buffer to write the
-samples in length : Number of bytes to write user : The 'user' parameter value
-given when calling BASS_StreamCreate RETURN : Number of bytes written. Set the
-BASS_STREAMPROC_END flag to end the stream. */
-
-#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
-
-// special STREAMPROCs
-#define STREAMPROC_DUMMY (STREAMPROC *)0 // "dummy" stream
-#define STREAMPROC_PUSH (STREAMPROC *)-1 // push stream
-#define STREAMPROC_DEVICE (STREAMPROC *)-2 // device mix stream
-
-// BASS_StreamCreateFileUser file systems
-#define STREAMFILE_NOBUFFER 0
-#define STREAMFILE_BUFFER 1
-#define STREAMFILE_BUFFERPUSH 2
-
-// User file stream callback functions
-typedef void(CALLBACK FILECLOSEPROC)(void *user);
-typedef QWORD(CALLBACK FILELENPROC)(void *user);
-typedef DWORD(CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
-typedef BOOL(CALLBACK FILESEEKPROC)(QWORD offset, void *user);
-
-typedef struct {
- FILECLOSEPROC *close;
- FILELENPROC *length;
- FILEREADPROC *read;
- FILESEEKPROC *seek;
-} BASS_FILEPROCS;
-
-// BASS_StreamPutFileData options
-#define BASS_FILEDATA_END 0 // end & close the file
-
-// BASS_StreamGetFilePosition modes
-#define BASS_FILEPOS_CURRENT 0
-#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT
-#define BASS_FILEPOS_DOWNLOAD 1
-#define BASS_FILEPOS_END 2
-#define BASS_FILEPOS_START 3
-#define BASS_FILEPOS_CONNECTED 4
-#define BASS_FILEPOS_BUFFER 5
-#define BASS_FILEPOS_SOCKET 6
-#define BASS_FILEPOS_ASYNCBUF 7
-#define BASS_FILEPOS_SIZE 8
-#define BASS_FILEPOS_BUFFERING 9
-
-typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length,
- void *user);
-/* Internet stream download callback function.
-buffer : Buffer containing the downloaded data... NULL=end of download
-length : Number of bytes in the buffer
-user : The 'user' parameter value given when calling BASS_StreamCreateURL */
-
-// BASS_ChannelSetSync types
-#define BASS_SYNC_POS 0
-#define BASS_SYNC_END 2
-#define BASS_SYNC_META 4
-#define BASS_SYNC_SLIDE 5
-#define BASS_SYNC_STALL 6
-#define BASS_SYNC_DOWNLOAD 7
-#define BASS_SYNC_FREE 8
-#define BASS_SYNC_SETPOS 11
-#define BASS_SYNC_MUSICPOS 10
-#define BASS_SYNC_MUSICINST 1
-#define BASS_SYNC_MUSICFX 3
-#define BASS_SYNC_OGG_CHANGE 12
-#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
-#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
-
-typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data,
- void *user);
-/* Sync callback function. NOTE: a sync callback function should be very
-quick as other syncs can't be processed until it has finished. If the sync
-is a "mixtime" sync, then other streams and MOD musics can't be mixed until
-it's finished either.
-handle : The sync that has occured
-channel: Channel that the sync occured in
-data : Additional data associated with the sync's occurance
-user : The 'user' parameter given when calling BASS_ChannelSetSync */
-
-typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer,
- DWORD length, void *user);
-/* DSP callback function. NOTE: A DSP function should obviously be as quick as
-possible... other DSP functions, streams and MOD musics can not be processed
-until it's finished.
-handle : The DSP handle
-channel: Channel that the DSP is being applied to
-buffer : Buffer to apply the DSP to
-length : Number of bytes in the buffer
-user : The 'user' parameter given when calling BASS_ChannelSetDSP */
-
-typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer,
- DWORD length, void *user);
-/* Recording callback function.
-handle : The recording handle
-buffer : Buffer containing the recorded sample data
-length : Number of bytes
-user : The 'user' parameter value given when calling BASS_RecordStart
-RETURN : TRUE = continue recording, FALSE = stop */
-
-// BASS_ChannelIsActive return values
-#define BASS_ACTIVE_STOPPED 0
-#define BASS_ACTIVE_PLAYING 1
-#define BASS_ACTIVE_STALLED 2
-#define BASS_ACTIVE_PAUSED 3
-
-// Channel attributes
-#define BASS_ATTRIB_FREQ 1
-#define BASS_ATTRIB_VOL 2
-#define BASS_ATTRIB_PAN 3
-#define BASS_ATTRIB_EAXMIX 4
-#define BASS_ATTRIB_NOBUFFER 5
-#define BASS_ATTRIB_VBR 6
-#define BASS_ATTRIB_CPU 7
-#define BASS_ATTRIB_SRC 8
-#define BASS_ATTRIB_NET_RESUME 9
-#define BASS_ATTRIB_SCANINFO 10
-#define BASS_ATTRIB_NORAMP 11
-#define BASS_ATTRIB_BITRATE 12
-#define BASS_ATTRIB_BUFFER 13
-#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
-#define BASS_ATTRIB_MUSIC_PANSEP 0x101
-#define BASS_ATTRIB_MUSIC_PSCALER 0x102
-#define BASS_ATTRIB_MUSIC_BPM 0x103
-#define BASS_ATTRIB_MUSIC_SPEED 0x104
-#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
-#define BASS_ATTRIB_MUSIC_ACTIVE 0x106
-#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
-#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
-
-// BASS_ChannelSlideAttribute flags
-#define BASS_SLIDE_LOG 0x1000000
-
-// BASS_ChannelGetData flags
-#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
-#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data
-#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
-#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
-#define BASS_DATA_FFT512 0x80000001 // 512 FFT
-#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT
-#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT
-#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT
-#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
-#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
-#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
-#define BASS_DATA_FFT_INDIVIDUAL \
- 0x10 // FFT flag: FFT for each channel, else all combined
-#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
-#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
-#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
-
-// BASS_ChannelGetLevelEx flags
-#define BASS_LEVEL_MONO 1
-#define BASS_LEVEL_STEREO 2
-#define BASS_LEVEL_RMS 4
-#define BASS_LEVEL_VOLPAN 8
-
-// BASS_ChannelGetTags types : what's returned
-#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
-#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block
-#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings
-#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings
-#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
-#define BASS_TAG_META 5 // ICY metadata : ANSI string
-#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
-#define BASS_TAG_MP4 \
- 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
-#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
-#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
-#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
-#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
-#define BASS_TAG_MF \
- 13 // Media Foundation tags : series of null-terminated UTF-8 strings
-#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
-#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string
-#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
-#define BASS_TAG_RIFF_INFO \
- 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
-#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
-#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
-#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
-#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
-#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
-#define BASS_TAG_APE_BINARY \
- 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
-#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
-#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
-#define BASS_TAG_MUSIC_ORDERS \
- 0x10002 // MOD order list : BYTE array of pattern numbers
-#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string
-#define BASS_TAG_MUSIC_INST \
- 0x10100 // + instrument #, MOD instrument name : ANSI string
-#define BASS_TAG_MUSIC_SAMPLE \
- 0x10300 // + sample #, MOD sample name : ANSI string
-
-// ID3v1 tag structure
-typedef struct {
- char id[3];
- char title[30];
- char artist[30];
- char album[30];
- char year[4];
- char comment[30];
- BYTE genre;
-} TAG_ID3;
-
-// Binary APE tag structure
-typedef struct {
- const char *key;
- const void *data;
- DWORD length;
+ const char *key;
+ const void *data;
+ DWORD length;
} TAG_APE_BINARY;
// BWF "bext" tag structure
-#ifdef _MSC_VER
-#pragma warning(push)
-#pragma warning(disable : 4200)
-#endif
-#pragma pack(push, 1)
-typedef struct {
- char Description[256]; // description
- char Originator[32]; // name of the originator
- char OriginatorReference[32]; // reference of the originator
- char OriginationDate[10]; // date of creation (yyyy-mm-dd)
- char OriginationTime[8]; // time of creation (hh-mm-ss)
- QWORD TimeReference; // first sample count since midnight (little-endian)
- WORD Version; // BWF version (little-endian)
- BYTE UMID[64]; // SMPTE UMID
- BYTE Reserved[190];
-#if defined(__GNUC__) && __GNUC__ < 3
- char CodingHistory[0]; // history
-#elif 1 // change to 0 if compiler fails the following line
- char CodingHistory[]; // history
-#else
- char CodingHistory[1]; // history
-#endif
-} TAG_BEXT;
+#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4200) +#endif +#pragma pack(push,1) +typedef struct { + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__<3 + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history +#else + char CodingHistory[1]; // history +#endif +} TAG_BEXT; #pragma pack(pop)
// BWF "cart" tag structures
-typedef struct {
- DWORD dwUsage; // FOURCC timer usage ID
- DWORD dwValue; // timer value in samples from head
+typedef struct
+{
+ DWORD dwUsage; // FOURCC timer usage ID
+ DWORD dwValue; // timer value in samples from head
} TAG_CART_TIMER;
-typedef struct {
- char Version[4]; // version of the data structure
- char Title[64]; // title of cart audio sequence
- char Artist[64]; // artist or creator name
- char CutID[64]; // cut number identification
- char ClientID[64]; // client identification
- char Category[64]; // category ID, PSA, NEWS, etc
- char Classification[64]; // classification or auxiliary key
- char OutCue[64]; // out cue text
- char StartDate[10]; // yyyy-mm-dd
- char StartTime[8]; // hh:mm:ss
- char EndDate[10]; // yyyy-mm-dd
- char EndTime[8]; // hh:mm:ss
- char ProducerAppID[64]; // name of vendor or application
- char ProducerAppVersion[64]; // version of producer application
- char UserDef[64]; // user defined text
- DWORD dwLevelReference; // sample value for 0 dB reference
- TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
- char Reserved[276];
- char URL[1024]; // uniform resource locator
-#if defined(__GNUC__) && __GNUC__ < 3
- char TagText[0]; // free form text for scripts or tags
-#elif 1 // change to 0 if compiler fails the following line
- char TagText[]; // free form text for scripts or tags
+typedef struct
+{
+ char Version[4]; // version of the data structure
+ char Title[64]; // title of cart audio sequence
+ char Artist[64]; // artist or creator name
+ char CutID[64]; // cut number identification
+ char ClientID[64]; // client identification
+ char Category[64]; // category ID, PSA, NEWS, etc
+ char Classification[64]; // classification or auxiliary key
+ char OutCue[64]; // out cue text
+ char StartDate[10]; // yyyy-mm-dd
+ char StartTime[8]; // hh:mm:ss
+ char EndDate[10]; // yyyy-mm-dd
+ char EndTime[8]; // hh:mm:ss
+ char ProducerAppID[64]; // name of vendor or application
+ char ProducerAppVersion[64]; // version of producer application
+ char UserDef[64]; // user defined text
+ DWORD dwLevelReference; // sample value for 0 dB reference
+ TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
+ char Reserved[276];
+ char URL[1024]; // uniform resource locator
+#if defined(__GNUC__) && __GNUC__<3
+ char TagText[0]; // free form text for scripts or tags
+#elif 1 // change to 0 if compiler fails the following line
+ char TagText[]; // free form text for scripts or tags
#else
- char TagText[1]; // free form text for scripts or tags
+ char TagText[1]; // free form text for scripts or tags
#endif
} TAG_CART;
// RIFF "cue " tag structures
-typedef struct {
- DWORD dwName;
- DWORD dwPosition;
- DWORD fccChunk;
- DWORD dwChunkStart;
- DWORD dwBlockStart;
- DWORD dwSampleOffset;
+typedef struct
+{
+ DWORD dwName;
+ DWORD dwPosition;
+ DWORD fccChunk;
+ DWORD dwChunkStart;
+ DWORD dwBlockStart;
+ DWORD dwSampleOffset;
} TAG_CUE_POINT;
-typedef struct {
- DWORD dwCuePoints;
-#if defined(__GNUC__) && __GNUC__ < 3
- TAG_CUE_POINT CuePoints[0];
+typedef struct
+{
+ DWORD dwCuePoints;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_CUE_POINT CuePoints[0];
#elif 1 // change to 0 if compiler fails the following line
- TAG_CUE_POINT CuePoints[];
+ TAG_CUE_POINT CuePoints[];
#else
- TAG_CUE_POINT CuePoints[1];
+ TAG_CUE_POINT CuePoints[1];
#endif
} TAG_CUE;
// RIFF "smpl" tag structures
-typedef struct {
- DWORD dwIdentifier;
- DWORD dwType;
- DWORD dwStart;
- DWORD dwEnd;
- DWORD dwFraction;
- DWORD dwPlayCount;
+typedef struct
+{
+ DWORD dwIdentifier;
+ DWORD dwType;
+ DWORD dwStart;
+ DWORD dwEnd;
+ DWORD dwFraction;
+ DWORD dwPlayCount;
} TAG_SMPL_LOOP;
-typedef struct {
- DWORD dwManufacturer;
- DWORD dwProduct;
- DWORD dwSamplePeriod;
- DWORD dwMIDIUnityNote;
- DWORD dwMIDIPitchFraction;
- DWORD dwSMPTEFormat;
- DWORD dwSMPTEOffset;
- DWORD cSampleLoops;
- DWORD cbSamplerData;
-#if defined(__GNUC__) && __GNUC__ < 3
- TAG_SMPL_LOOP SampleLoops[0];
+typedef struct
+{
+ DWORD dwManufacturer;
+ DWORD dwProduct;
+ DWORD dwSamplePeriod;
+ DWORD dwMIDIUnityNote;
+ DWORD dwMIDIPitchFraction;
+ DWORD dwSMPTEFormat;
+ DWORD dwSMPTEOffset;
+ DWORD cSampleLoops;
+ DWORD cbSamplerData;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_SMPL_LOOP SampleLoops[0];
#elif 1 // change to 0 if compiler fails the following line
- TAG_SMPL_LOOP SampleLoops[];
+ TAG_SMPL_LOOP SampleLoops[];
#else
- TAG_SMPL_LOOP SampleLoops[1];
+ TAG_SMPL_LOOP SampleLoops[1];
#endif
} TAG_SMPL;
#ifdef _MSC_VER
#pragma warning(pop)
#endif
-// CoreAudio codec info structure
-typedef struct {
- DWORD ftype; // file format
- DWORD atype; // audio format
- const char *name; // description
-} TAG_CA_CODEC;
-
+// CoreAudio codec info structure +typedef struct { + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description +} TAG_CA_CODEC; + #ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
-#pragma pack(push, 1)
-typedef struct tWAVEFORMATEX {
- WORD wFormatTag;
- WORD nChannels;
- DWORD nSamplesPerSec;
- DWORD nAvgBytesPerSec;
- WORD nBlockAlign;
- WORD wBitsPerSample;
- WORD cbSize;
+#pragma pack(push,1)
+typedef struct tWAVEFORMATEX
+{
+ WORD wFormatTag;
+ WORD nChannels;
+ DWORD nSamplesPerSec;
+ DWORD nAvgBytesPerSec;
+ WORD nBlockAlign;
+ WORD wBitsPerSample;
+ WORD cbSize;
} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
#pragma pack(pop)
#endif
-// BASS_ChannelGetLength/GetPosition/SetPosition modes
-#define BASS_POS_BYTE 0 // byte position
-#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
-#define BASS_POS_OGG 3 // OGG bitstream number
-#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
-#define BASS_POS_RELATIVE \
- 0x4000000 // flag: seek relative to the current position
-#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
-#define BASS_POS_DECODE \
- 0x10000000 // flag: get the decoding (not playing) position
-#define BASS_POS_DECODETO \
- 0x20000000 // flag: decode to the position instead of seeking
-#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
-
-// BASS_ChannelSetDevice/GetDevice option
-#define BASS_NODEVICE 0x20000
-
-// BASS_RecordSetInput flags
-#define BASS_INPUT_OFF 0x10000
-#define BASS_INPUT_ON 0x20000
-
-#define BASS_INPUT_TYPE_MASK 0xff000000
-#define BASS_INPUT_TYPE_UNDEF 0x00000000
-#define BASS_INPUT_TYPE_DIGITAL 0x01000000
-#define BASS_INPUT_TYPE_LINE 0x02000000
-#define BASS_INPUT_TYPE_MIC 0x03000000
-#define BASS_INPUT_TYPE_SYNTH 0x04000000
-#define BASS_INPUT_TYPE_CD 0x05000000
-#define BASS_INPUT_TYPE_PHONE 0x06000000
-#define BASS_INPUT_TYPE_SPEAKER 0x07000000
-#define BASS_INPUT_TYPE_WAVE 0x08000000
-#define BASS_INPUT_TYPE_AUX 0x09000000
-#define BASS_INPUT_TYPE_ANALOG 0x0a000000
-
-// BASS_ChannelSetFX effect types
-#define BASS_FX_DX8_CHORUS 0
-#define BASS_FX_DX8_COMPRESSOR 1
-#define BASS_FX_DX8_DISTORTION 2
-#define BASS_FX_DX8_ECHO 3
-#define BASS_FX_DX8_FLANGER 4
-#define BASS_FX_DX8_GARGLE 5
-#define BASS_FX_DX8_I3DL2REVERB 6
-#define BASS_FX_DX8_PARAMEQ 7
-#define BASS_FX_DX8_REVERB 8
-#define BASS_FX_VOLUME 9
-
-typedef struct {
- float fWetDryMix;
- float fDepth;
- float fFeedback;
- float fFrequency;
- DWORD lWaveform; // 0=triangle, 1=sine
- float fDelay;
- DWORD lPhase; // BASS_DX8_PHASE_xxx
-} BASS_DX8_CHORUS;
-
-typedef struct {
- float fGain;
- float fAttack;
- float fRelease;
- float fThreshold;
- float fRatio;
- float fPredelay;
-} BASS_DX8_COMPRESSOR;
-
-typedef struct {
- float fGain;
- float fEdge;
- float fPostEQCenterFrequency;
- float fPostEQBandwidth;
- float fPreLowpassCutoff;
-} BASS_DX8_DISTORTION;
-
-typedef struct {
- float fWetDryMix;
- float fFeedback;
- float fLeftDelay;
- float fRightDelay;
- BOOL lPanDelay;
-} BASS_DX8_ECHO;
-
-typedef struct {
- float fWetDryMix;
- float fDepth;
- float fFeedback;
- float fFrequency;
- DWORD lWaveform; // 0=triangle, 1=sine
- float fDelay;
- DWORD lPhase; // BASS_DX8_PHASE_xxx
-} BASS_DX8_FLANGER;
-
-typedef struct {
- DWORD dwRateHz; // Rate of modulation in hz
- DWORD dwWaveShape; // 0=triangle, 1=square
-} BASS_DX8_GARGLE;
-
-typedef struct {
- int lRoom; // [-10000, 0] default: -1000 mB
- int lRoomHF; // [-10000, 0] default: 0 mB
- float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
- float flDecayTime; // [0.1, 20.0] default: 1.49s
- float flDecayHFRatio; // [0.1, 2.0] default: 0.83
- int lReflections; // [-10000, 1000] default: -2602 mB
- float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
- int lReverb; // [-10000, 2000] default: 200 mB
- float flReverbDelay; // [0.0, 0.1] default: 0.011 s
- float flDiffusion; // [0.0, 100.0] default: 100.0 %
- float flDensity; // [0.0, 100.0] default: 100.0 %
- float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
-} BASS_DX8_I3DL2REVERB;
-
-typedef struct {
- float fCenter;
- float fBandwidth;
- float fGain;
-} BASS_DX8_PARAMEQ;
-
-typedef struct {
- float fInGain; // [-96.0,0.0] default: 0.0 dB
- float fReverbMix; // [-96.0,0.0] default: 0.0 db
- float fReverbTime; // [0.001,3000.0] default: 1000.0 ms
- float fHighFreqRTRatio; // [0.001,0.999] default: 0.001
-} BASS_DX8_REVERB;
-
-#define BASS_DX8_PHASE_NEG_180 0
-#define BASS_DX8_PHASE_NEG_90 1
-#define BASS_DX8_PHASE_ZERO 2
-#define BASS_DX8_PHASE_90 3
-#define BASS_DX8_PHASE_180 4
-
-typedef struct {
- float fTarget;
- float fCurrent;
- float fTime;
- DWORD lCurve;
-} BASS_FX_VOLUME_PARAM;
-
-typedef void(CALLBACK IOSNOTIFYPROC)(DWORD status);
+// BASS_ChannelGetLength/GetPosition/SetPosition modes +#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_OGG 3 // OGG bitstream number
+#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers +#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
+#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position +#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
+#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
+ +// BASS_ChannelSetDevice/GetDevice option +#define BASS_NODEVICE 0x20000 + +// BASS_RecordSetInput flags +#define BASS_INPUT_OFF 0x10000 +#define BASS_INPUT_ON 0x20000 + +#define BASS_INPUT_TYPE_MASK 0xff000000 +#define BASS_INPUT_TYPE_UNDEF 0x00000000 +#define BASS_INPUT_TYPE_DIGITAL 0x01000000 +#define BASS_INPUT_TYPE_LINE 0x02000000 +#define BASS_INPUT_TYPE_MIC 0x03000000 +#define BASS_INPUT_TYPE_SYNTH 0x04000000 +#define BASS_INPUT_TYPE_CD 0x05000000 +#define BASS_INPUT_TYPE_PHONE 0x06000000 +#define BASS_INPUT_TYPE_SPEAKER 0x07000000 +#define BASS_INPUT_TYPE_WAVE 0x08000000 +#define BASS_INPUT_TYPE_AUX 0x09000000 +#define BASS_INPUT_TYPE_ANALOG 0x0a000000 + +// BASS_ChannelSetFX effect types +#define BASS_FX_DX8_CHORUS 0 +#define BASS_FX_DX8_COMPRESSOR 1 +#define BASS_FX_DX8_DISTORTION 2 +#define BASS_FX_DX8_ECHO 3 +#define BASS_FX_DX8_FLANGER 4 +#define BASS_FX_DX8_GARGLE 5 +#define BASS_FX_DX8_I3DL2REVERB 6 +#define BASS_FX_DX8_PARAMEQ 7 +#define BASS_FX_DX8_REVERB 8 +#define BASS_FX_VOLUME 9 + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_CHORUS; + +typedef struct { + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; +} BASS_DX8_COMPRESSOR; + +typedef struct { + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; +} BASS_DX8_DISTORTION; + +typedef struct { + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; +} BASS_DX8_ECHO; + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_FLANGER; + +typedef struct { + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square +} BASS_DX8_GARGLE; + +typedef struct { + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz +} BASS_DX8_I3DL2REVERB; + +typedef struct { + float fCenter; + float fBandwidth; + float fGain; +} BASS_DX8_PARAMEQ; + +typedef struct { + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 +} BASS_DX8_REVERB; + +#define BASS_DX8_PHASE_NEG_180 0 +#define BASS_DX8_PHASE_NEG_90 1 +#define BASS_DX8_PHASE_ZERO 2 +#define BASS_DX8_PHASE_90 3 +#define BASS_DX8_PHASE_180 4 +
+typedef struct { + float fTarget; + float fCurrent; + float fTime; + DWORD lCurve; +} BASS_FX_VOLUME_PARAM; +
+typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
/* iOS notification callback function.
status : The notification (BASS_IOSNOTIFY_xxx) */
-#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
-#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
-
-BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
-DWORD BASSDEF(BASS_GetConfig)(DWORD option);
-BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value);
-void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
-DWORD BASSDEF(BASS_GetVersion)();
-int BASSDEF(BASS_ErrorGetCode)();
-BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
-#if defined(_WIN32) && !defined(_WIN32_WCE) && \
- !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
-BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win,
- const GUID *dsguid);
-#else
-BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win,
- void *dsguid);
-#endif
-BOOL BASSDEF(BASS_SetDevice)(DWORD device);
-DWORD BASSDEF(BASS_GetDevice)();
-BOOL BASSDEF(BASS_Free)();
-#if defined(_WIN32) && !defined(_WIN32_WCE) && \
- !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
-void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
-#endif
-BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
-BOOL BASSDEF(BASS_Update)(DWORD length);
-float BASSDEF(BASS_GetCPU)();
-BOOL BASSDEF(BASS_Start)();
-BOOL BASSDEF(BASS_Stop)();
-BOOL BASSDEF(BASS_Pause)();
-BOOL BASSDEF(BASS_SetVolume)(float volume);
-float BASSDEF(BASS_GetVolume)();
-
-HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
-BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
-const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
-
-BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
-BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
-BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos,
- const BASS_3DVECTOR *vel,
- const BASS_3DVECTOR *front,
- const BASS_3DVECTOR *top);
-BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel,
- BASS_3DVECTOR *front, BASS_3DVECTOR *top);
-void BASSDEF(BASS_Apply3D)();
-#if defined(_WIN32) && !defined(_WIN32_WCE) && \
- !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
-BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay,
- float damp);
-BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay,
- float *damp);
-#endif
-
-HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset,
- DWORD length, DWORD flags, DWORD freq);
-BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
-
-HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset,
- DWORD length, DWORD max, DWORD flags);
-HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans,
- DWORD max, DWORD flags);
-BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
-BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
-BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
-BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
-BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
-HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew);
-DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
-BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
-
-HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags,
- STREAMPROC *proc, void *user);
-HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset,
- QWORD length, DWORD flags);
-HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset,
- DWORD flags, DOWNLOADPROC *proc,
- void *user);
-HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags,
- const BASS_FILEPROCS *proc,
- void *user);
-BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
-QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
-DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer,
- DWORD length);
-DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer,
- DWORD length);
-
-BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
-BOOL BASSDEF(BASS_RecordInit)(int device);
-BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
-DWORD BASSDEF(BASS_RecordGetDevice)();
-BOOL BASSDEF(BASS_RecordFree)();
-BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
-const char *BASSDEF(BASS_RecordGetInputName)(int input);
-BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
-DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
-HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags,
- RECORDPROC *proc, void *user);
-
-double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
-QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
-DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
-BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
-DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
-BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
-const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
-DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
-BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
-BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
-BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
-BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
-BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
-BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
-BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib,
- float *value);
-BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib,
- float value, DWORD time);
-BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
-BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib,
- void *value, DWORD size);
-DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib,
- void *value, DWORD size);
-BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min,
- float max, int iangle, int oangle,
- float outvol);
-BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min,
- float *max, DWORD *iangle,
- DWORD *oangle, float *outvol);
-BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos,
- const BASS_3DVECTOR *orient,
- const BASS_3DVECTOR *vel);
-BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos,
- BASS_3DVECTOR *orient,
- BASS_3DVECTOR *vel);
-QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
-BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
-QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
-DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
-BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length,
- DWORD flags);
-DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
-HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param,
- SYNCPROC *proc, void *user);
-BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
-HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user,
- int priority);
-BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
-BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
-BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
-HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
-BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
-
-BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
-BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
-BOOL BASSDEF(BASS_FXReset)(HFX handle);
-BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
-
-#ifdef __cplusplus
-}
+#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
+#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
+ +BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); +DWORD BASSDEF(BASS_GetConfig)(DWORD option); +BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); +void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(); +int BASSDEF(BASS_ErrorGetCode)(); +BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); +#else +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); +#endif +BOOL BASSDEF(BASS_SetDevice)(DWORD device); +DWORD BASSDEF(BASS_GetDevice)(); +BOOL BASSDEF(BASS_Free)(); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+void *BASSDEF(BASS_GetDSoundObject)(DWORD object); +#endif +BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); +BOOL BASSDEF(BASS_Update)(DWORD length); +float BASSDEF(BASS_GetCPU)(); +BOOL BASSDEF(BASS_Start)(); +BOOL BASSDEF(BASS_Stop)(); +BOOL BASSDEF(BASS_Pause)(); +BOOL BASSDEF(BASS_SetVolume)(float volume); +float BASSDEF(BASS_GetVolume)(); + +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); + +BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); +BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); +void BASSDEF(BASS_Apply3D)(); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); +BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); +#endif + +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); + +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); +BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); +BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); +BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); +BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); +BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); +HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); +DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); +BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); + +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); +BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); +QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); + +BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_RecordInit)(int device); +BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); +DWORD BASSDEF(BASS_RecordGetDevice)(); +BOOL BASSDEF(BASS_RecordFree)(); +BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); +const char *BASSDEF(BASS_RecordGetInputName)(int input); +BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); +DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); + +double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); +QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); +DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); +DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); +const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); +DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); +BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); +BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); +BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); +BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); +QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); +DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
+DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); +BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); +BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); +BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); + +BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); +BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); +BOOL BASSDEF(BASS_FXReset)(HFX handle); +BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); +
+#ifdef __cplusplus +} #if defined(_WIN32) && !defined(NOBASSOVERLOADS)
static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
{
- return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE);
+ return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE);
}
-static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset,
- DWORD length, DWORD flags, DWORD freq)
+static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
{
- return BASS_MusicLoad(mem, (const void *)file, offset, length,
- flags | BASS_UNICODE, freq);
+ return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq);
}
-static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset,
- DWORD length, DWORD max, DWORD flags)
+static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
{
- return BASS_SampleLoad(mem, (const void *)file, offset, length, max,
- flags | BASS_UNICODE);
+ return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE);
}
-static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file,
- QWORD offset, QWORD length,
- DWORD flags)
+static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
{
- return BASS_StreamCreateFile(mem, (const void *)file, offset, length,
- flags | BASS_UNICODE);
+ return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE);
}
-static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset,
- DWORD flags, DOWNLOADPROC *proc,
- void *user)
+static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
{
- return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE,
- proc, user);
+ return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user);
}
static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
{
- return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value);
+ return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value);
}
#endif
-#endif
-
-#endif
+#endif + +#endif diff --git a/include/chatlogpiece.h b/include/chatlogpiece.h index 0232666..34c5926 100644 --- a/include/chatlogpiece.h +++ b/include/chatlogpiece.h @@ -1,23 +1,22 @@ #ifndef CHATLOGPIECE_H #define CHATLOGPIECE_H -#include <QDateTime> #include <QString> +#include <QDateTime> -class chatlogpiece { +class chatlogpiece +{ public: chatlogpiece(); - chatlogpiece(QString p_name, QString p_showname, QString p_message, - bool p_song, int color); - chatlogpiece(QString p_name, QString p_showname, QString p_message, - bool p_song, int color, QDateTime p_datetime); + chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song); + chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime); + QString get_name(); QString get_showname(); QString get_message(); bool get_is_song(); QDateTime get_datetime(); QString get_datetime_as_string(); - int get_chat_color(); QString get_full(); @@ -27,7 +26,6 @@ private: QString message; QDateTime datetime; bool is_song; - int color; }; #endif // CHATLOGPIECE_H diff --git a/include/courtroom.h b/include/courtroom.h index 396c4d7..99a090b 100644 --- a/include/courtroom.h +++ b/include/courtroom.h @@ -1,739 +1,668 @@ -#ifndef COURTROOM_H
-#define COURTROOM_H
-
-#include "aoapplication.h"
-#include "aoblipplayer.h"
-#include "aobutton.h"
-#include "aocharbutton.h"
-#include "aocharmovie.h"
-#include "aoemotebutton.h"
-#include "aoevidencebutton.h"
-#include "aoevidencedisplay.h"
-#include "aoimage.h"
-#include "aolineedit.h"
-#include "aomovie.h"
-#include "aomusicplayer.h"
-#include "aooptionsdialog.h"
-#include "aopacket.h"
-#include "aoscene.h"
-#include "aosfxplayer.h"
-#include "aotextarea.h"
-#include "aotextedit.h"
-#include "chatlogpiece.h"
-#include "datatypes.h"
-#include "debug_functions.h"
-#include "file_functions.h"
-#include "hardware_functions.h"
-#include "lobby.h"
-#include <QBrush>
-#include <QCheckBox>
-#include <QCloseEvent>
-#include <QComboBox>
-#include <QDebug>
-#include <QFileDialog>
-#include <QFont>
-#include <QFuture>
-#include <QHeaderView>
-#include <QInputDialog>
-#include <QLayout>
-#include <QLineEdit>
-#include <QListWidget>
-#include <QMainWindow>
-#include <QMap>
-#include <QMenu>
-#include <QMetaObject>
-#include <QMovie>
-#include <QParallelAnimationGroup>
-#include <QPlainTextEdit>
-#include <QPropertyAnimation>
-#include <QRegExp>
-#include <QScrollBar>
-#include <QSignalMapper>
-#include <QSlider>
-#include <QSpinBox>
-#include <QTextBoundaryFinder>
-#include <QTextBrowser>
-#include <QTextCharFormat>
-#include <QThread>
-#include <QThreadPool>
-#include <QTransform>
-#include <QTreeWidget>
-#include <QVector>
-#include <QWidget>
-#include <QtConcurrent/QtConcurrent>
-#include <QtConcurrent/QtConcurrentRun>
-
-#include <stack>
-
-class AOApplication;
-class AOCharMovie;
-class Courtroom : public QMainWindow {
- Q_OBJECT
-public:
- explicit Courtroom(AOApplication *p_ao_app);
-
- void append_char(char_type p_char) { char_list.append(p_char); }
- void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); }
- void append_music(QString f_music) { music_list.append(f_music); }
- void append_area(QString f_area) { area_list.append(f_area); }
- void clear_music() { music_list.clear(); }
- void clear_areas() { area_list.clear(); }
- void handle_failed_login();
- QString threading_sfx = "";
- QString threading_shake = "";
- QString threading_flash = "";
- QString threading_prefix = "";
- // cid and this may differ in cases of ini-editing
- QString current_char = "";
- int current_emote = 0;
- AOApplication *ao_app;
- // abstract widget to hold char buttons
- QWidget *ui_char_buttons;
- QVector<char_type> char_list;
- QVector<evi_type> evidence_list;
- QVector<QString> music_list;
- QVector<QString> area_list;
- QSignalMapper *char_button_mapper;
- QVector<AOCharButton *> ui_char_button_list;
- QVector<AOCharButton *> ui_char_button_list_filtered;
- QLineEdit *ui_char_search;
- QCheckBox *ui_char_passworded;
- QCheckBox *ui_char_taken;
- void mt_pre_framegetter(int frameNumber);
- void mt_framegetter(int frameNumber);
- void reset_music_list() { music_list.clear(); }
-
- void arup_append(int players, QString status, QString cm, QString locked)
- {
- arup_players.append(players);
- arup_statuses.append(status);
- arup_cms.append(cm);
- arup_locks.append(locked);
- }
-
- void arup_modify(int type, int place, QString value)
- {
- if (type == 0) {
- if (arup_players.size() > place)
- arup_players[place] = value.toInt();
- }
- else if (type == 1) {
- if (arup_statuses.size() > place)
- arup_statuses[place] = value;
- }
- else if (type == 2) {
- if (arup_cms.size() > place)
- arup_cms[place] = value;
- }
- else if (type == 3) {
- if (arup_locks.size() > place)
- arup_locks[place] = value;
- }
- list_areas();
- }
-
- void character_loading_finished();
-
- // sets position of widgets based on theme ini files
- void set_widgets();
- // sets font size based on theme ini files
- void set_font(QWidget *widget, QString p_identifier);
- // helper function that calls above function on the relevant widgets
- void set_fonts();
-
- void set_window_title(QString p_title);
- QPoint get_theme_pos(QString p_identifier);
-
- // reads theme inis and sets size and pos based on the identifier
- void set_size_and_pos(QWidget *p_widget, QString p_identifier);
- // sets status as taken on character with cid n_char and places proper shading
- // on charselect
- void set_taken(int n_char, bool p_taken);
-
- // sets the current background to argument. also does some checks to see if
- // it's a legacy bg
- void set_background(QString p_background);
-
- // sets the evidence list member variable to argument
- void set_evidence_list(QVector<evi_type> &p_evi_list);
-
- // called when a DONE#% from the server was received
- void done_received();
-
- // sets the local mute list based on characters available on the server
- void set_mute_list();
-
- // Sets the local pair list based on the characters available on the server.
- void set_pair_list();
-
- // sets desk and bg based on pos in chatmessage
- void set_scene();
-
- // sets text color based on text color in chatmessage
- void set_text_color();
-
- // And gets the colour, too!
- QColor get_text_color(QString color);
-
- // takes in serverD-formatted IP list as prints a converted version to server
- // OOC admittedly poorly named
- void set_ip_list(QString p_list);
-
- // disables chat if current cid matches second argument
- // enables if p_muted is false
- void set_mute(bool p_muted, int p_cid);
-
- // send a message that the player is banned and quits the server
- void set_ban(int p_cid);
-
- // cid = character id, returns the cid of the currently selected character
- int get_cid() { return m_cid; }
- QString get_current_char() { return current_char; }
- QString get_current_background() { return current_background; }
-
- // set the character using an ID
- void set_character(int char_id);
-
- // properly sets up some varibles: resets user state
- void enter_courtroom(int p_cid);
-
- // helper function that populates ui_music_list with the contents of
- // music_list
- void list_music();
- void list_areas();
-
- // these are for OOC chat
- void append_ms_chatmessage(QString f_name, QString f_message);
- void append_server_chatmessage(QString p_name, QString p_message,
- QString p_colour);
-
- // check whether or not current theme has images for buttons with fallback
- // text
- void detect_fallback_text();
-
- // these functions handle chatmessages sequentially.
- // The process itself is very convoluted and merits separate documentation
- // But the general idea is objection animation->pre animation->talking->idle
- void handle_chatmessage(QStringList *p_contents);
- void handle_chatmessage_2();
- void handle_chatmessage_3();
-
- // This function filters out the common CC inline text trickery, for appending
- // to the IC chatlog.
- QString filter_ic_text(QString p_text, bool skip_filter, int chat_color);
-
- // adds text to the IC chatlog. p_name first as bold then p_text then a newlin
- // this function keeps the chatlog scrolled to the top unless there's text
- // selected
- // or the user isn't already scrolled to the top
- void append_ic_text(QString p_text, QString p_name = "",
- bool is_songchange = false, bool force_filter = false,
- bool skip_filter = false, int chat_color = 0);
-
- // prints who played the song to IC chat and plays said song(if found on local
- // filesystem) takes in a list where the first element is the song name and
- // the second is the char id of who played it
- void handle_song(QStringList *p_contents);
-
- void play_preanim(bool noninterrupting);
-
- // plays the witness testimony or cross examination animation based on
- // argument
- void handle_wtce(QString p_wtce, int variant);
-
- // sets the hp bar of defense(p_bar 1) or pro(p_bar 2)
- // state is an number between 0 and 10 inclusive
- void set_hp_bar(int p_bar, int p_state);
-
- // Toggles the judge buttons, whether they should appear or not.
- void toggle_judge_buttons(bool is_on);
- void doScreenShake();
- void doRealization();
-
- void announce_case(QString title, bool def, bool pro, bool jud, bool jur,
- bool steno, bool wit);
-
- void check_connection_received();
-
- void refresh_iclog(bool skiplast);
-
- ~Courtroom();
-
-private:
- int m_courtroom_width = 714;
- int m_courtroom_height = 668;
-
- int m_viewport_x = 0;
- int m_viewport_y = 0;
-
- int m_viewport_width = 256;
- int m_viewport_height = 192;
-
- bool first_message_sent = false;
- int maximumMessages = 0;
- QPropertyAnimation *screenshake_animation;
- QPropertyAnimation *chatbox_screenshake_animation;
- QParallelAnimationGroup *screenshake_group;
- QMovie *frame_emote_checker;
- // This is for inline message-colouring.
-
- enum INLINE_COLOURS { INLINE_BLUE, INLINE_GREEN, INLINE_ORANGE, INLINE_GREY };
-
- // A stack of inline colours.
- std::stack<INLINE_COLOURS> inline_colour_stack;
-
- bool next_character_is_not_special = false; // If true, write the
- // next character as it is.
-
- bool message_is_centered = false;
-
- int current_display_speed = 3;
- int message_display_speed_slow[7] = {30, 40, 50, 60, 75, 100, 120};
- int message_display_speed[7] = {10, 20, 30, 40, 50, 60, 75};
-
- // This is for checking if the character should start talking again
- // when an inline blue text ends.
- bool entire_message_is_blue = false;
-
- // And this is the inline 'talking checker'. Counts how 'deep' we are
- // in inline blues.
- int inline_blue_depth = 0;
-
- // The character ID of the character this user wants to appear alongside with.
- int other_charid = -1;
-
- // The offset this user has given if they want to appear alongside someone.
- int offset_with_pair = 0;
-
- QVector<int> arup_players;
- QVector<QString> arup_statuses;
- QVector<QString> arup_cms;
- QVector<QString> arup_locks;
-
- QVector<chatlogpiece> ic_chatlog_history;
-
- // These map music row items and area row items to their actual IDs.
- QVector<int> music_row_to_number;
- QVector<int> area_row_to_number;
-
- // triggers ping_server() every 60 seconds
- QTimer *keepalive_timer;
-
- // determines how fast messages tick onto screen
- QTimer *chat_tick_timer;
- // int chat_tick_interval = 60;
- // which tick position(character in chat message) we are at
- int tick_pos = 0;
- // used to determine how often blips sound
- int blip_pos = 0;
- int blip_rate = 1;
- int rainbow_counter = 0;
- bool rainbow_appended = false;
- bool blank_blip = false;
-
- // The cursor to write with in mirror mode
- QTextCursor *mirror_cursor;
- // Used for getting the current maximum blocks allowed in the IC chatlog.
- int log_maximum_blocks = 0;
-
- // True, if the log should go downwards.
- bool log_goes_downwards = false;
-
- // delay before chat messages starts ticking
- QTimer *text_delay_timer;
-
- // delay before sfx plays
- QTimer *sfx_delay_timer;
-
- // keeps track of how long realization is visible(it's just a white square and
- // should be visible less than a second)
- QTimer *realization_timer;
-
- // every time point in char.inis times this equals the final time
- const int time_mod = 40;
-
- // the amount of time non-animated objection/hold it/takethat images stay
- // onscreen for in ms
- const int shout_stay_time = 724;
-
- // the amount of time non-animated guilty/not guilty images stay onscreen for
- // in ms
- const int verdict_stay_time = 3000;
-
- // the amount of time non-animated witness testimony/cross-examination images
- // stay onscreen for in ms
- const int wtce_stay_time = 1500;
-
- static const int chatmessage_size = 28;
- QString m_chatmessage[chatmessage_size];
- bool chatmessage_is_empty = false;
-
- QString previous_ic_message = "";
-
- // char id, muted or not
- QMap<int, bool> mute_map;
-
- // QVector<int> muted_cids;
-
- bool is_muted = false;
-
- // state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 =
- // noniterrupting preanim
- int anim_state = 3;
-
- // state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 =
- // ticking done
- int text_state = 2;
-
- // characters we consider punctuation
- const QString punctuation_chars = ".,?!:;";
-
- // amount by which we multiply the delay when we parse punctuation chars
- int punctuation_modifier = 0;
- bool slower_blips = false;
- // character id, which index of the char_list the player is
- int m_cid = -1;
- // cid and this may differ in cases of ini-editing
-
- QString char_name = "";
-
- int objection_state = 0;
- bool keep_custom_objection = false;
- QString objection_custom = "";
- int realization_state = 0;
- int screenshake_state = 0;
- int text_color = 0;
- bool is_presenting_evidence = false;
-
- int defense_bar_state = 0;
- int prosecution_bar_state = 0;
-
- int current_char_page = 0;
- int char_columns = 10;
- int char_rows = 9;
- int max_chars_on_page = 90;
-
- const int button_width = 60;
- const int button_height = 60;
-
- int current_emote_page = 0;
- int emote_columns = 5;
- int emote_rows = 2;
- int max_emotes_on_page = 10;
-
- QVector<evi_type> local_evidence_list;
-
- int current_evidence_page = 0;
- int current_evidence = 0;
- int evidence_columns = 6;
- int evidence_rows = 3;
- int max_evidence_on_page = 18;
-
- // is set to true if the bg folder contains defensedesk.png,
- // prosecutiondesk.png and stand.png
- bool is_ao2_bg = false;
-
- // whether or not to use text for buttons instead of images, true is text
- bool change_char_fallback = true;
- bool reload_theme_fallback = true;
- bool settings_fallback = true;
- bool call_mod_fallback = true;
- bool casing_fallback = true;
- bool amswap_fallback = true;
- bool ooc_toggle_fallback = true;
-
- // whether the ooc chat is server or master chat, true is server
- bool server_ooc = true;
-
- // Is AFK enabled
- bool isafk = false;
- QString current_background = "default";
-
- AOMusicPlayer *music_player;
- AOSfxPlayer *sfx_player;
- AOSfxPlayer *misc_sfx_player;
- AOSfxPlayer *frame_emote_sfx_player;
- AOSfxPlayer *pair_frame_emote_sfx_player;
- AOSfxPlayer *objection_player;
- AOBlipPlayer *blip_player;
-
- AOSfxPlayer *modcall_player;
-
- AOImage *ui_background;
-
- QWidget *ui_viewport;
- AOScene *ui_vp_background;
- AOMovie *ui_vp_speedlines;
- AOCharMovie *ui_vp_player_char;
- AOCharMovie *ui_vp_sideplayer_char;
- AOScene *ui_vp_desk;
- AOScene *ui_vp_legacy_desk;
- AOEvidenceDisplay *ui_vp_evidence_display;
- AOImage *ui_vp_chatbox;
- QLabel *ui_vp_showname;
- QTextEdit *ui_vp_message;
- AOMovie *ui_vp_realization;
- AOMovie *ui_vp_testimony;
- AOMovie *ui_vp_wtce;
- AOMovie *ui_vp_objection;
- void realization_done();
-
- bool colorf_iclog = false;
- bool mirror_iclog = false;
- bool colorf_limit = false;
-
- bool keep_evidence_display = false;
-
- QTextEdit *ui_ic_chatlog;
-
- AOTextArea *ui_ms_chatlog;
- AOTextArea *ui_server_chatlog;
-
- QListWidget *ui_mute_list;
- QListWidget *ui_area_list;
- QTreeWidget *ui_music_list;
-
- AOButton *ui_pair_button;
- QListWidget *ui_pair_list;
- QSpinBox *ui_pair_offset_spinbox;
-
- QLineEdit *ui_ic_chat_message;
- QLineEdit *ui_ic_chat_name;
-
- QLineEdit *ui_ooc_chat_message;
- QLineEdit *ui_ooc_chat_name;
-
- // QLineEdit *ui_area_password;
- QLineEdit *ui_music_search;
- QString music_search_par = "";
- QString area_search_par = "";
-
- QWidget *ui_emotes;
- QVector<AOEmoteButton *> ui_emote_list;
- AOButton *ui_emote_left;
- AOButton *ui_emote_right;
-
- QComboBox *ui_emote_dropdown;
- QComboBox *ui_pos_dropdown;
-
- AOImage *ui_defense_bar;
- AOImage *ui_prosecution_bar;
-
- QLabel *ui_music_label;
- QLabel *ui_sfx_label;
- QLabel *ui_blip_label;
-
- AOButton *ui_hold_it;
- AOButton *ui_objection;
- AOButton *ui_take_that;
-
- AOButton *ui_ooc_toggle;
-
- AOButton *ui_witness_testimony;
- AOButton *ui_cross_examination;
- AOButton *ui_guilty;
- AOButton *ui_not_guilty;
-
- AOButton *ui_change_character;
- AOButton *ui_reload_theme;
- AOButton *ui_call_mod;
- AOButton *ui_settings;
- AOButton *ui_announce_casing;
- AOButton *ui_switch_area_music;
-
- QCheckBox *ui_pre;
- QCheckBox *ui_flip;
- QCheckBox *ui_guard;
- QCheckBox *ui_casing;
-
- QCheckBox *ui_pre_non_interrupt;
- QCheckBox *ui_showname_enable;
-
- AOButton *ui_custom_objection;
- AOButton *ui_realization;
- AOButton *ui_screenshake;
- AOButton *ui_mute;
-
- QMenu *custom_obj_menu;
-
- AOButton *ui_defense_plus;
- AOButton *ui_defense_minus;
-
- AOButton *ui_prosecution_plus;
- AOButton *ui_prosecution_minus;
-
- QComboBox *ui_text_color;
-
- QSlider *ui_music_slider;
- QSlider *ui_sfx_slider;
- QSlider *ui_blip_slider;
-
- AOImage *ui_muted;
-
- QSpinBox *ui_log_limit_spinbox;
- QLabel *ui_log_limit_label;
-
- AOButton *ui_evidence_button;
- AOImage *ui_evidence;
- AOLineEdit *ui_evidence_name;
- QWidget *ui_evidence_buttons;
- QVector<AOEvidenceButton *> ui_evidence_list;
- AOButton *ui_evidence_left;
- AOButton *ui_evidence_right;
- AOButton *ui_evidence_present;
- AOImage *ui_evidence_overlay;
- AOButton *ui_evidence_delete;
- AOLineEdit *ui_evidence_image_name;
- AOButton *ui_evidence_image_button;
- AOButton *ui_evidence_x;
- AOTextEdit *ui_evidence_description;
-
- AOImage *ui_char_select_background;
-
- AOImage *ui_selector;
-
- AOButton *ui_back_to_lobby;
-
- QLineEdit *ui_char_password;
-
- AOButton *ui_char_select_left;
- AOButton *ui_char_select_right;
-
- AOButton *ui_spectator;
-
- void construct_char_select();
- void set_char_select();
- void set_char_select_page();
- void put_button_in_place(int starting, int chars_on_this_page);
- void filter_character_list();
-
- void construct_emotes();
- void set_emote_page();
- void set_emote_dropdown();
-
- void construct_evidence();
- void set_evidence_page();
-
-public slots:
- void objection_done();
- void preanim_done();
-
- void mod_called(QString p_ip);
-
- void case_called(QString msg, bool def, bool pro, bool jud, bool jur,
- bool steno, bool witness);
-
-private slots:
- void start_chat_ticking();
- void play_sfx();
-
- void chat_tick();
-
- void on_mute_list_clicked(QModelIndex p_index);
- void on_pair_list_clicked(QModelIndex p_index);
-
- void on_chat_return_pressed();
-
- void on_ooc_return_pressed();
-
- void on_music_search_keypr();
- void on_music_search_edited(QString p_text);
- void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column);
- void on_area_list_double_clicked(QModelIndex p_model);
-
- void select_emote(int p_id);
-
- void on_emote_clicked(int p_id);
-
- void on_emote_left_clicked();
- void on_emote_right_clicked();
-
- void on_emote_dropdown_changed(int p_index);
- void on_pos_dropdown_changed(int p_index);
-
- void on_evidence_name_edited();
- void on_evidence_image_name_edited();
- void on_evidence_image_button_clicked();
- void on_evidence_clicked(int p_id);
- void on_evidence_double_clicked(int p_id);
-
- void on_evidence_hover(int p_id, bool p_state);
-
- void on_evidence_left_clicked();
- void on_evidence_right_clicked();
- void on_evidence_present_clicked();
-
- void on_hold_it_clicked();
- void on_objection_clicked();
- void on_take_that_clicked();
- void on_custom_objection_clicked();
- void ShowContextMenu(const QPoint &pos);
-
- void on_realization_clicked();
- void on_screenshake_clicked();
-
- void on_mute_clicked();
- void on_pair_clicked();
-
- void on_defense_minus_clicked();
- void on_defense_plus_clicked();
- void on_prosecution_minus_clicked();
- void on_prosecution_plus_clicked();
-
- void on_text_color_changed(int p_color);
-
- void on_music_slider_moved(int p_value);
- void on_sfx_slider_moved(int p_value);
- void on_blip_slider_moved(int p_value);
-
- void on_log_limit_changed(int value);
- void on_pair_offset_changed(int value);
-
- void on_ooc_toggle_clicked();
-
- void on_witness_testimony_clicked();
- void on_cross_examination_clicked();
- void on_not_guilty_clicked();
- void on_guilty_clicked();
-
- void on_change_character_clicked();
- void on_reload_theme_clicked();
- void on_call_mod_clicked();
- void on_settings_clicked();
- void on_announce_casing_clicked();
-
- void on_pre_clicked();
- void on_flip_clicked();
- void on_guard_clicked();
-
- void on_showname_enable_clicked();
-
- void on_evidence_button_clicked();
-
- void on_evidence_delete_clicked();
- void on_evidence_x_clicked();
-
- void on_back_to_lobby_clicked();
-
- void on_char_select_left_clicked();
- void on_char_select_right_clicked();
- void on_char_search_changed();
- void on_char_taken_clicked();
- void on_char_passworded_clicked();
-
- void on_spectator_clicked();
-
- void char_clicked(int n_char);
-
- void on_switch_area_music_clicked();
-
- void on_casing_clicked();
-
- void ping_server();
-
-#ifdef BASSAUDIO
- void load_bass_opus_plugin();
-#endif
-};
-
-#endif // COURTROOM_H
+#ifndef COURTROOM_H +#define COURTROOM_H + +#include "aoimage.h" +#include "aobutton.h" +#include "aocharbutton.h" +#include "aoemotebutton.h" +#include "aopacket.h" +#include "aoscene.h" +#include "aomovie.h" +#include "aocharmovie.h" +#include "aomusicplayer.h" +#include "aosfxplayer.h" +#include "aoblipplayer.h" +#include "aoevidencebutton.h" +#include "aotextarea.h" +#include "aolineedit.h" +#include "aotextedit.h" +#include "aoevidencedisplay.h" +#include "datatypes.h" +#include "aoapplication.h" +#include "lobby.h" +#include "hardware_functions.h" +#include "file_functions.h" +#include "datatypes.h" +#include "debug_functions.h" +#include "chatlogpiece.h" + +#include <QMainWindow> +#include <QLineEdit> +#include <QPlainTextEdit> +#include <QListWidget> +#include <QCheckBox> +#include <QComboBox> +#include <QSlider> +#include <QVector> +#include <QCloseEvent> +#include <QMap> +#include <QTextBrowser> +#include <QSpinBox> + +#include <QDebug> +#include <QScrollBar> +#include <QRegExp> +#include <QBrush> +#include <QTextCharFormat> +#include <QFont> +#include <QInputDialog> +#include <QFileDialog> +#include <QTextBoundaryFinder> + +#include <stack> + +class AOApplication; + +class Courtroom : public QMainWindow +{ + Q_OBJECT +public: + explicit Courtroom(AOApplication *p_ao_app); + + void append_char(char_type p_char){char_list.append(p_char);} + void append_evidence(evi_type p_evi){evidence_list.append(p_evi);} + void append_music(QString f_music){music_list.append(f_music);} + void append_area(QString f_area){area_list.append(f_area);} + + void fix_last_area() + { + if (area_list.size() > 0) + { + QString malplaced = area_list.last(); + area_list.removeLast(); + append_music(malplaced); + } + } + + void arup_append(int players, QString status, QString cm, QString locked) + { + arup_players.append(players); + arup_statuses.append(status); + arup_cms.append(cm); + arup_locks.append(locked); + } + + void arup_modify(int type, int place, QString value) + { + if (type == 0) + { + if (arup_players.size() > place) + arup_players[place] = value.toInt(); + } + else if (type == 1) + { + if (arup_statuses.size() > place) + arup_statuses[place] = value; + } + else if (type == 2) + { + if (arup_cms.size() > place) + arup_cms[place] = value; + } + else if (type == 3) + { + if (arup_locks.size() > place) + arup_locks[place] = value; + } + list_areas(); + } + + void character_loading_finished(); + + //sets position of widgets based on theme ini files + void set_widgets(); + //sets font size based on theme ini files + void set_font(QWidget *widget, QString p_identifier); + //helper function that calls above function on the relevant widgets + void set_fonts(); + + void set_window_title(QString p_title); + + //reads theme inis and sets size and pos based on the identifier + void set_size_and_pos(QWidget *p_widget, QString p_identifier); + + //sets status as taken on character with cid n_char and places proper shading on charselect + void set_taken(int n_char, bool p_taken); + + //sets the current background to argument. also does some checks to see if it's a legacy bg + void set_background(QString p_background); + + //sets the evidence list member variable to argument + void set_evidence_list(QVector<evi_type> &p_evi_list); + + //called when a DONE#% from the server was received + void done_received(); + + //sets the local mute list based on characters available on the server + void set_mute_list(); + + // Sets the local pair list based on the characters available on the server. + void set_pair_list(); + + //sets desk and bg based on pos in chatmessage + void set_scene(); + + //sets text color based on text color in chatmessage + void set_text_color(); + + // And gets the colour, too! + QColor get_text_color(QString color); + + //takes in serverD-formatted IP list as prints a converted version to server OOC + //admittedly poorly named + void set_ip_list(QString p_list); + + //disables chat if current cid matches second argument + //enables if p_muted is false + void set_mute(bool p_muted, int p_cid); + + //send a message that the player is banned and quits the server + void set_ban(int p_cid); + + //cid = character id, returns the cid of the currently selected character + int get_cid() {return m_cid;} + QString get_current_char() {return current_char;} + QString get_current_background() {return current_background;} + + //properly sets up some varibles: resets user state + void enter_courtroom(int p_cid); + + //helper function that populates ui_music_list with the contents of music_list + void list_music(); + void list_areas(); + + //these are for OOC chat + void append_ms_chatmessage(QString f_name, QString f_message); + void append_server_chatmessage(QString p_name, QString p_message, QString p_colour); + + //these functions handle chatmessages sequentially. + //The process itself is very convoluted and merits separate documentation + //But the general idea is objection animation->pre animation->talking->idle + void handle_chatmessage(QStringList *p_contents); + void handle_chatmessage_2(); + void handle_chatmessage_3(); + + //This function filters out the common CC inline text trickery, for appending to + //the IC chatlog. + QString filter_ic_text(QString p_text); + + //adds text to the IC chatlog. p_name first as bold then p_text then a newlin + //this function keeps the chatlog scrolled to the top unless there's text selected + // or the user isn't already scrolled to the top + void append_ic_text(QString p_text, QString p_name = "", bool is_songchange = false); + + //prints who played the song to IC chat and plays said song(if found on local filesystem) + //takes in a list where the first element is the song name and the second is the char id of who played it + void handle_song(QStringList *p_contents); + + void play_preanim(bool noninterrupting); + + //plays the witness testimony or cross examination animation based on argument + void handle_wtce(QString p_wtce, int variant); + + //sets the hp bar of defense(p_bar 1) or pro(p_bar 2) + //state is an number between 0 and 10 inclusive + void set_hp_bar(int p_bar, int p_state); + + //Toggles the judge buttons, whether they should appear or not. + void toggle_judge_buttons(bool is_on); + + void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno); + + void check_connection_received(); + + ~Courtroom(); + +private: + AOApplication *ao_app; + + int m_courtroom_width = 714; + int m_courtroom_height = 668; + + int m_viewport_x = 0; + int m_viewport_y = 0; + + int m_viewport_width = 256; + int m_viewport_height = 192; + + bool first_message_sent = false; + int maximumMessages = 0; + + // This is for inline message-colouring. + + enum INLINE_COLOURS { + INLINE_BLUE, + INLINE_GREEN, + INLINE_ORANGE, + INLINE_GREY + }; + + // A stack of inline colours. + std::stack<INLINE_COLOURS> inline_colour_stack; + + bool next_character_is_not_special = false; // If true, write the + // next character as it is. + + bool message_is_centered = false; + + int current_display_speed = 3; + int message_display_speed[7] = {30, 40, 50, 60, 75, 100, 120}; + + // This is for checking if the character should start talking again + // when an inline blue text ends. + bool entire_message_is_blue = false; + + // And this is the inline 'talking checker'. Counts how 'deep' we are + // in inline blues. + int inline_blue_depth = 0; + + // The character ID of the character this user wants to appear alongside with. + int other_charid = -1; + + // The offset this user has given if they want to appear alongside someone. + int offset_with_pair = 0; + + QVector<char_type> char_list; + QVector<evi_type> evidence_list; + QVector<QString> music_list; + QVector<QString> area_list; + + QVector<int> arup_players; + QVector<QString> arup_statuses; + QVector<QString> arup_cms; + QVector<QString> arup_locks; + + QVector<chatlogpiece> ic_chatlog_history; + + // These map music row items and area row items to their actual IDs. + QVector<int> music_row_to_number; + QVector<int> area_row_to_number; + + //triggers ping_server() every 60 seconds + QTimer *keepalive_timer; + + //determines how fast messages tick onto screen + QTimer *chat_tick_timer; + //int chat_tick_interval = 60; + //which tick position(character in chat message) we are at + int tick_pos = 0; + //used to determine how often blips sound + int blip_pos = 0; + int blip_rate = 1; + int rainbow_counter = 0; + bool rainbow_appended = false; + bool blank_blip = false; + + // Used for getting the current maximum blocks allowed in the IC chatlog. + int log_maximum_blocks = 0; + + // True, if the log should go downwards. + bool log_goes_downwards = false; + + //delay before chat messages starts ticking + QTimer *text_delay_timer; + + //delay before sfx plays + QTimer *sfx_delay_timer; + + //keeps track of how long realization is visible(it's just a white square and should be visible less than a second) + QTimer *realization_timer; + + //times how long the blinking testimony should be shown(green one in the corner) + QTimer *testimony_show_timer; + //times how long the blinking testimony should be hidden + QTimer *testimony_hide_timer; + + //every time point in char.inis times this equals the final time + const int time_mod = 40; + + static const int chatmessage_size = 23; + QString m_chatmessage[chatmessage_size]; + bool chatmessage_is_empty = false; + + QString previous_ic_message = ""; + + bool testimony_in_progress = false; + + //in milliseconds + const int testimony_show_time = 1500; + + //in milliseconds + const int testimony_hide_time = 500; + + //char id, muted or not + QMap<int, bool> mute_map; + + //QVector<int> muted_cids; + + bool is_muted = false; + + //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim + int anim_state = 3; + + //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done + int text_state = 2; + + //character id, which index of the char_list the player is + int m_cid = -1; + //cid and this may differ in cases of ini-editing + QString current_char = ""; + + int objection_state = 0; + int realization_state = 0; + int text_color = 0; + bool is_presenting_evidence = false; + + int defense_bar_state = 0; + int prosecution_bar_state = 0; + + int current_char_page = 0; + int char_columns = 10; + int char_rows = 9; + int max_chars_on_page = 90; + + const int button_width = 60; + const int button_height = 60; + + int current_emote_page = 0; + int current_emote = 0; + int emote_columns = 5; + int emote_rows = 2; + int max_emotes_on_page = 10; + + QVector<evi_type> local_evidence_list; + + int current_evidence_page = 0; + int current_evidence = 0; + int evidence_columns = 6; + int evidence_rows = 3; + int max_evidence_on_page = 18; + + //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png + bool is_ao2_bg = false; + + //whether the ooc chat is server or master chat, true is server + bool server_ooc = true; + + QString current_background = "default"; + + AOMusicPlayer *music_player; + AOSfxPlayer *sfx_player; + AOSfxPlayer *objection_player; + AOBlipPlayer *blip_player; + + AOSfxPlayer *modcall_player; + + AOImage *ui_background; + + QWidget *ui_viewport; + AOScene *ui_vp_background; + AOMovie *ui_vp_speedlines; + AOCharMovie *ui_vp_player_char; + AOCharMovie *ui_vp_sideplayer_char; + AOScene *ui_vp_desk; + AOScene *ui_vp_legacy_desk; + AOEvidenceDisplay *ui_vp_evidence_display; + AOImage *ui_vp_chatbox; + QLabel *ui_vp_showname; + QTextEdit *ui_vp_message; + AOImage *ui_vp_testimony; + AOImage *ui_vp_realization; + AOMovie *ui_vp_wtce; + AOMovie *ui_vp_objection; + + QTextEdit *ui_ic_chatlog; + + AOTextArea *ui_ms_chatlog; + AOTextArea *ui_server_chatlog; + + QListWidget *ui_mute_list; + QListWidget *ui_area_list; + QListWidget *ui_music_list; + + AOButton *ui_pair_button; + QListWidget *ui_pair_list; + QSpinBox *ui_pair_offset_spinbox; + + QLineEdit *ui_ic_chat_message; + QLineEdit *ui_ic_chat_name; + + QLineEdit *ui_ooc_chat_message; + QLineEdit *ui_ooc_chat_name; + + //QLineEdit *ui_area_password; + QLineEdit *ui_music_search; + + QWidget *ui_emotes; + QVector<AOEmoteButton*> ui_emote_list; + AOButton *ui_emote_left; + AOButton *ui_emote_right; + + QComboBox *ui_emote_dropdown; + QComboBox *ui_pos_dropdown; + + AOImage *ui_defense_bar; + AOImage *ui_prosecution_bar; + + QLabel *ui_music_label; + QLabel *ui_sfx_label; + QLabel *ui_blip_label; + + AOButton *ui_hold_it; + AOButton *ui_objection; + AOButton *ui_take_that; + + AOButton *ui_ooc_toggle; + + AOButton *ui_witness_testimony; + AOButton *ui_cross_examination; + AOButton *ui_guilty; + AOButton *ui_not_guilty; + + AOButton *ui_change_character; + AOButton *ui_reload_theme; + AOButton *ui_call_mod; + AOButton *ui_settings; + AOButton *ui_announce_casing; + AOButton *ui_switch_area_music; + + QCheckBox *ui_pre; + QCheckBox *ui_flip; + QCheckBox *ui_guard; + QCheckBox *ui_casing; + + QCheckBox *ui_pre_non_interrupt; + QCheckBox *ui_showname_enable; + + AOButton *ui_custom_objection; + AOButton *ui_realization; + AOButton *ui_mute; + + AOButton *ui_defense_plus; + AOButton *ui_defense_minus; + + AOButton *ui_prosecution_plus; + AOButton *ui_prosecution_minus; + + QComboBox *ui_text_color; + + QSlider *ui_music_slider; + QSlider *ui_sfx_slider; + QSlider *ui_blip_slider; + + AOImage *ui_muted; + + QSpinBox *ui_log_limit_spinbox; + QLabel *ui_log_limit_label; + + AOButton *ui_evidence_button; + AOImage *ui_evidence; + AOLineEdit *ui_evidence_name; + QWidget *ui_evidence_buttons; + QVector<AOEvidenceButton*> ui_evidence_list; + AOButton *ui_evidence_left; + AOButton *ui_evidence_right; + AOButton *ui_evidence_present; + AOImage *ui_evidence_overlay; + AOButton *ui_evidence_delete; + AOLineEdit *ui_evidence_image_name; + AOButton *ui_evidence_image_button; + AOButton *ui_evidence_x; + AOTextEdit *ui_evidence_description; + + AOImage *ui_char_select_background; + + //abstract widget to hold char buttons + QWidget *ui_char_buttons; + + QVector<AOCharButton*> ui_char_button_list; + QVector<AOCharButton*> ui_char_button_list_filtered; + AOImage *ui_selector; + + AOButton *ui_back_to_lobby; + + QLineEdit *ui_char_password; + + AOButton *ui_char_select_left; + AOButton *ui_char_select_right; + + AOButton *ui_spectator; + + QLineEdit *ui_char_search; + QCheckBox *ui_char_passworded; + QCheckBox *ui_char_taken; + + void construct_char_select(); + void set_char_select(); + void set_char_select_page(); + void char_clicked(int n_char); + void put_button_in_place(int starting, int chars_on_this_page); + void filter_character_list(); + + void construct_emotes(); + void set_emote_page(); + void set_emote_dropdown(); + + void construct_evidence(); + void set_evidence_page(); + +public slots: + void objection_done(); + void preanim_done(); + + void realization_done(); + + void show_testimony(); + void hide_testimony(); + + void mod_called(QString p_ip); + + void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno); + +private slots: + void start_chat_ticking(); + void play_sfx(); + + void chat_tick(); + + void on_mute_list_clicked(QModelIndex p_index); + void on_pair_list_clicked(QModelIndex p_index); + + void on_chat_return_pressed(); + + void on_ooc_return_pressed(); + + void on_music_search_edited(QString p_text); + void on_music_list_double_clicked(QModelIndex p_model); + void on_area_list_double_clicked(QModelIndex p_model); + + void select_emote(int p_id); + + void on_emote_clicked(int p_id); + + void on_emote_left_clicked(); + void on_emote_right_clicked(); + + void on_emote_dropdown_changed(int p_index); + void on_pos_dropdown_changed(int p_index); + + void on_evidence_name_edited(); + void on_evidence_image_name_edited(); + void on_evidence_image_button_clicked(); + void on_evidence_clicked(int p_id); + void on_evidence_double_clicked(int p_id); + + void on_evidence_hover(int p_id, bool p_state); + + void on_evidence_left_clicked(); + void on_evidence_right_clicked(); + void on_evidence_present_clicked(); + + void on_hold_it_clicked(); + void on_objection_clicked(); + void on_take_that_clicked(); + void on_custom_objection_clicked(); + + void on_realization_clicked(); + + void on_mute_clicked(); + void on_pair_clicked(); + + void on_defense_minus_clicked(); + void on_defense_plus_clicked(); + void on_prosecution_minus_clicked(); + void on_prosecution_plus_clicked(); + + void on_text_color_changed(int p_color); + + void on_music_slider_moved(int p_value); + void on_sfx_slider_moved(int p_value); + void on_blip_slider_moved(int p_value); + + void on_log_limit_changed(int value); + void on_pair_offset_changed(int value); + + void on_ooc_toggle_clicked(); + + void on_witness_testimony_clicked(); + void on_cross_examination_clicked(); + void on_not_guilty_clicked(); + void on_guilty_clicked(); + + void on_change_character_clicked(); + void on_reload_theme_clicked(); + void on_call_mod_clicked(); + void on_settings_clicked(); + void on_announce_casing_clicked(); + + void on_pre_clicked(); + void on_flip_clicked(); + void on_guard_clicked(); + + void on_showname_enable_clicked(); + + void on_evidence_button_clicked(); + + void on_evidence_delete_clicked(); + void on_evidence_x_clicked(); + + void on_back_to_lobby_clicked(); + + void on_char_select_left_clicked(); + void on_char_select_right_clicked(); + void on_char_search_changed(); + void on_char_taken_clicked(); + void on_char_passworded_clicked(); + + void on_spectator_clicked(); + + void on_switch_area_music_clicked(); + + void on_casing_clicked(); + + void ping_server(); + + void load_bass_opus_plugin(); +}; + +#endif // COURTROOM_H diff --git a/include/datatypes.h b/include/datatypes.h index 89d4a40..aaa5de5 100644 --- a/include/datatypes.h +++ b/include/datatypes.h @@ -3,14 +3,16 @@ #include <QString> -struct server_type { +struct server_type +{ QString name; QString desc; QString ip; int port; }; -struct emote_type { +struct emote_type +{ QString comment; QString preanim; QString anim; @@ -20,20 +22,23 @@ struct emote_type { int sfx_duration; }; -struct char_type { +struct char_type +{ QString name; QString description; QString evidence_string; bool taken; }; -struct evi_type { +struct evi_type +{ QString name; QString description; QString image; }; -struct chatmessage_type { +struct chatmessage_type +{ QString message; QString character; QString side; @@ -50,25 +55,29 @@ struct chatmessage_type { int flip; }; -struct area_type { +struct area_type +{ QString name; QString background; bool passworded; }; -struct pos_type { +struct pos_type +{ int x; int y; }; -struct pos_size_type { +struct pos_size_type +{ int x = 0; int y = 0; int width = 0; int height = 0; }; -enum CHAT_MESSAGE { +enum CHAT_MESSAGE +{ DESK_MOD = 0, PRE_EMOTE, CHAR_NAME, @@ -91,14 +100,20 @@ enum CHAT_MESSAGE { SELF_OFFSET, OTHER_OFFSET, OTHER_FLIP, - NONINTERRUPTING_PRE, - LOOPING_SFX, - SCREENSHAKE, - FRAME_SCREENSHAKE, - FRAME_REALIZATION, - FRAME_SFX + NONINTERRUPTING_PRE }; -enum COLOR { WHITE = 0, GREEN, RED, ORANGE, BLUE, YELLOW, RAINBOW, PINK, CYAN }; +enum COLOR +{ + WHITE = 0, + GREEN, + RED, + ORANGE, + BLUE, + YELLOW, + RAINBOW, + PINK, + CYAN +}; #endif // DATATYPES_H diff --git a/include/debug_functions.h b/include/debug_functions.h index 383431a..160274c 100644 --- a/include/debug_functions.h +++ b/include/debug_functions.h @@ -1,8 +1,8 @@ #ifndef DEBUG_FUNCTIONS_H #define DEBUG_FUNCTIONS_H -#include <QMessageBox> #include <QString> +#include <QMessageBox> void call_error(QString message); void call_notice(QString message); diff --git a/include/discord-rpc.h b/include/discord-rpc.h index 455f62a..feb874b 100644 --- a/include/discord-rpc.h +++ b/include/discord-rpc.h @@ -24,63 +24,61 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char *state; /* max 128 bytes */ - const char *details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char *largeImageKey; /* max 32 bytes */ - const char *largeImageText; /* max 128 bytes */ - const char *smallImageKey; /* max 32 bytes */ - const char *smallImageText; /* max 128 bytes */ - const char *partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char *matchSecret; /* max 128 bytes */ - const char *joinSecret; /* max 128 bytes */ - const char *spectateSecret; /* max 128 bytes */ - int8_t instance; + const char* state; /* max 128 bytes */ + const char* details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char* largeImageKey; /* max 32 bytes */ + const char* largeImageText; /* max 128 bytes */ + const char* smallImageKey; /* max 32 bytes */ + const char* smallImageText; /* max 128 bytes */ + const char* partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char* matchSecret; /* max 128 bytes */ + const char* joinSecret; /* max 128 bytes */ + const char* spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordJoinRequest { - const char *userId; - const char *username; - const char *discriminator; - const char *avatar; + const char* userId; + const char* username; + const char* discriminator; + const char* avatar; } DiscordJoinRequest; typedef struct DiscordEventHandlers { - void (*ready)(void); - void (*disconnected)(int errorCode, const char *message); - void (*errored)(int errorCode, const char *message); - void (*joinGame)(const char *joinSecret); - void (*spectateGame)(const char *spectateSecret); - void (*joinRequest)(const DiscordJoinRequest *request); + void (*ready)(void); + void (*disconnected)(int errorCode, const char* message); + void (*errored)(int errorCode, const char* message); + void (*joinGame)(const char* joinSecret); + void (*spectateGame)(const char* spectateSecret); + void (*joinRequest)(const DiscordJoinRequest* request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char *applicationId, - DiscordEventHandlers *handlers, +DISCORD_EXPORT void Discord_Initialize(const char* applicationId, + DiscordEventHandlers* handlers, int autoRegister, - const char *optionalSteamId); + const char* optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this - * from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char *userid, - /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/discord_register.h b/include/discord_register.h index 655a3df..4c16b68 100644 --- a/include/discord_register.h +++ b/include/discord_register.h @@ -1,27 +1,25 @@ #pragma once #if defined(DISCORD_DYNAMIC_LIB) -#if defined(_WIN32) -#if defined(DISCORD_BUILDING_SDK) -#define DISCORD_EXPORT __declspec(dllexport) +# if defined(_WIN32) +# if defined(DISCORD_BUILDING_SDK) +# define DISCORD_EXPORT __declspec(dllexport) +# else +# define DISCORD_EXPORT __declspec(dllimport) +# endif +# else +# define DISCORD_EXPORT __attribute__((visibility("default"))) +# endif #else -#define DISCORD_EXPORT __declspec(dllimport) -#endif -#else -#define DISCORD_EXPORT __attribute__((visibility("default"))) -#endif -#else -#define DISCORD_EXPORT +# define DISCORD_EXPORT #endif #ifdef __cplusplus extern "C" { #endif -DISCORD_EXPORT void Discord_Register(const char *applicationId, - const char *command); -DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, - const char *steamId); +DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command); +DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId); #ifdef __cplusplus } diff --git a/include/discord_rich_presence.h b/include/discord_rich_presence.h index 71c85e2..e7ecc6e 100644 --- a/include/discord_rich_presence.h +++ b/include/discord_rich_presence.h @@ -1,12 +1,10 @@ #ifndef DISCORD_RICH_PRESENCE_H #define DISCORD_RICH_PRESENCE_H -#include <QCoreApplication> -#include <QDebug> #include <cstring> #include <ctime> +#include <QDebug> #include <string> - #include <discord-rpc.h> #include <cstring> @@ -16,14 +14,12 @@ namespace AttorneyOnline { -class Discord { - Q_DECLARE_TR_FUNCTIONS(Discord) - +class Discord +{ private: - const char *APPLICATION_ID = "399779271737868288"; + const char* APPLICATION_ID = "399779271737868288"; std::string server_name, server_id; int64_t timestamp; - public: Discord(); ~Discord(); @@ -34,5 +30,5 @@ public: void state_spectate(); }; -} // namespace AttorneyOnline +} #endif // DISCORD_RICH_PRESENCE_H diff --git a/include/discord_rpc.h b/include/discord_rpc.h index 6bd4404..3e1441e 100644 --- a/include/discord_rpc.h +++ b/include/discord_rpc.h @@ -24,65 +24,63 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char *state; /* max 128 bytes */ - const char *details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char *largeImageKey; /* max 32 bytes */ - const char *largeImageText; /* max 128 bytes */ - const char *smallImageKey; /* max 32 bytes */ - const char *smallImageText; /* max 128 bytes */ - const char *partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char *matchSecret; /* max 128 bytes */ - const char *joinSecret; /* max 128 bytes */ - const char *spectateSecret; /* max 128 bytes */ - int8_t instance; + const char* state; /* max 128 bytes */ + const char* details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char* largeImageKey; /* max 32 bytes */ + const char* largeImageText; /* max 128 bytes */ + const char* smallImageKey; /* max 32 bytes */ + const char* smallImageText; /* max 128 bytes */ + const char* partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char* matchSecret; /* max 128 bytes */ + const char* joinSecret; /* max 128 bytes */ + const char* spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordUser { - const char *userId; - const char *username; - const char *discriminator; - const char *avatar; + const char* userId; + const char* username; + const char* discriminator; + const char* avatar; } DiscordUser; typedef struct DiscordEventHandlers { - void (*ready)(const DiscordUser *request); - void (*disconnected)(int errorCode, const char *message); - void (*errored)(int errorCode, const char *message); - void (*joinGame)(const char *joinSecret); - void (*spectateGame)(const char *spectateSecret); - void (*joinRequest)(const DiscordUser *request); + void (*ready)(const DiscordUser* request); + void (*disconnected)(int errorCode, const char* message); + void (*errored)(int errorCode, const char* message); + void (*joinGame)(const char* joinSecret); + void (*spectateGame)(const char* spectateSecret); + void (*joinRequest)(const DiscordUser* request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char *applicationId, - DiscordEventHandlers *handlers, +DISCORD_EXPORT void Discord_Initialize(const char* applicationId, + DiscordEventHandlers* handlers, int autoRegister, - const char *optionalSteamId); + const char* optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this - * from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char *userid, - /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); -DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers); +DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/encryption_functions.h b/include/encryption_functions.h index b70e8e6..dc67d12 100644 --- a/include/encryption_functions.h +++ b/include/encryption_functions.h @@ -3,11 +3,11 @@ #include <QString> -#include <QVector> #include <cstddef> -#include <iomanip> -#include <sstream> #include <stdlib.h> +#include <sstream> +#include <iomanip> +#include <QVector> QString fanta_encrypt(QString p_input, unsigned int key); QString fanta_decrypt(QString p_input, unsigned int key); diff --git a/include/file_functions.h b/include/file_functions.h index 8bb2e5f..6937ed8 100644 --- a/include/file_functions.h +++ b/include/file_functions.h @@ -1,8 +1,8 @@ #ifndef FILE_FUNCTIONS_H #define FILE_FUNCTIONS_H -#include <QDir> #include <QFileInfo> +#include <QDir> #include <QString> bool file_exists(QString file_path); diff --git a/include/hex_functions.h b/include/hex_functions.h index d178ba1..285f096 100644 --- a/include/hex_functions.h +++ b/include/hex_functions.h @@ -1,16 +1,17 @@ #ifndef HEX_OPERATIONS_H #define HEX_OPERATIONS_H -#include <algorithm> #include <bitset> #include <cstdint> -#include <iomanip> #include <iostream> -#include <sstream> +#include <algorithm> #include <string> +#include <iomanip> +#include <sstream> -namespace omni { -std::string int_to_hex(unsigned int input); +namespace omni +{ + std::string int_to_hex(unsigned int input); } -#endif // HEX_OPERATIONS_H +#endif //HEX_OPERATIONS_H diff --git a/include/lobby.h b/include/lobby.h index a9b6057..19276a7 100644 --- a/include/lobby.h +++ b/include/lobby.h @@ -1,16 +1,16 @@ #ifndef LOBBY_H #define LOBBY_H -#include "aobutton.h" #include "aoimage.h" +#include "aobutton.h" #include "aopacket.h" #include "aotextarea.h" -#include <QLabel> -#include <QLineEdit> -#include <QListWidget> #include <QMainWindow> +#include <QListWidget> +#include <QLabel> #include <QPlainTextEdit> +#include <QLineEdit> #include <QProgressBar> #include <QTextBrowser> @@ -19,7 +19,8 @@ class AOApplication; -class Lobby : public QMainWindow { +class Lobby : public QMainWindow +{ Q_OBJECT public: @@ -32,12 +33,12 @@ public: void append_error(QString f_message); void set_player_count(int players_online, int max_players); void set_loading_text(QString p_text); - void show_loading_overlay() { ui_loading_background->show(); } - void hide_loading_overlay() { ui_loading_background->hide(); } + void show_loading_overlay(){ui_loading_background->show();} + void hide_loading_overlay(){ui_loading_background->hide();} QString get_chatlog(); int get_selected_server(); void enable_connect_button(); - void check_update(); + void set_loading_value(int p_value); bool public_servers_selected = true; @@ -74,11 +75,8 @@ private: QProgressBar *ui_progress_bar; AOButton *ui_cancel; - QModelIndex last_model; - void set_size_and_pos(QWidget *p_widget, QString p_identifier); -public slots: - void lobbyThreadHandler(QString loadingText); + private slots: void on_public_servers_clicked(); void on_favorites_clicked(); @@ -91,7 +89,6 @@ private slots: void on_connect_released(); void on_about_clicked(); void on_server_list_clicked(QModelIndex p_model); - void on_server_list_doubleclicked(QModelIndex p_model); void on_chatfield_return_pressed(); }; diff --git a/include/misc_functions.h b/include/misc_functions.h index 5287bee..026c635 100644 --- a/include/misc_functions.h +++ b/include/misc_functions.h @@ -1,8 +1,8 @@ #ifndef MISC_FUNCTIONS_H #define MISC_FUNCTIONS_H -#include <QCoreApplication> #include <QTime> +#include <QCoreApplication> void delay(int p_milliseconds); diff --git a/include/networkmanager.h b/include/networkmanager.h index ed57a95..08b10db 100644 --- a/include/networkmanager.h +++ b/include/networkmanager.h @@ -1,8 +1,8 @@ #ifndef NETWORKMANAGER_H #define NETWORKMANAGER_H -// Qt for Android has stubbed QDnsLookup. This is not documented in any part of -// their wiki. This prevents SRV lookup/failover behavior from functioning. +// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki. +// This prevents SRV lookup/failover behavior from functioning. // https://bugreports.qt.io/browse/QTBUG-56143 #ifndef ANDROID #define MS_FAILOVER_SUPPORTED @@ -14,16 +14,17 @@ #undef MS_FAILOVER_SUPPORTED #endif -#include "aoapplication.h" #include "aopacket.h" +#include "aoapplication.h" -#include <QDnsLookup> #include <QTcpSocket> +#include <QDnsLookup> #include <QTime> #include <QTimer> #include <cstring> -class NetworkManager : public QObject { +class NetworkManager : public QObject +{ Q_OBJECT public: diff --git a/include/text_file_functions.h b/include/text_file_functions.h index 1da4d92..119f38e 100644 --- a/include/text_file_functions.h +++ b/include/text_file_functions.h @@ -3,11 +3,11 @@ #include "aoapplication.h" #include "file_functions.h" -#include <QColor> -#include <QDebug> -#include <QSettings> -#include <QStringList> #include <QTextStream> +#include <QStringList> #include <QVector> +#include <QDebug> +#include <QColor> +#include <QSettings> #endif // TEXT_FILE_FUNCTIONS_H |
