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-rw-r--r--include/aoapplication.h318
-rw-r--r--include/aoblipplayer.h30
-rw-r--r--include/aobutton.h22
-rw-r--r--include/aocaseannouncerdialog.h45
-rw-r--r--include/aocharbutton.h44
-rw-r--r--include/aocharmovie.h57
-rw-r--r--include/aoemotebutton.h36
-rw-r--r--include/aoevidencebutton.h50
-rw-r--r--include/aoevidencedisplay.h32
-rw-r--r--include/aoimage.h25
-rw-r--r--include/aolineedit.h26
-rw-r--r--include/aomovie.h34
-rw-r--r--include/aomusicplayer.h28
-rw-r--r--include/aooptionsdialog.h115
-rw-r--r--include/aopacket.h32
-rw-r--r--include/aoscene.h27
-rw-r--r--include/aosfxplayer.h28
-rw-r--r--include/aotextarea.h24
-rw-r--r--include/aotextedit.h23
-rw-r--r--include/bass.h1139
-rw-r--r--include/chatlogpiece.h31
-rw-r--r--include/courtroom.h671
-rw-r--r--include/datatypes.h119
-rw-r--r--include/debug_functions.h10
-rw-r--r--include/discord-rpc.h85
-rw-r--r--include/discord_rich_presence.h34
-rw-r--r--include/encryption_functions.h15
-rw-r--r--include/file_functions.h12
-rw-r--r--include/hardware_functions.h10
-rw-r--r--include/hex_functions.h17
-rw-r--r--include/lobby.h95
-rw-r--r--include/misc_functions.h9
-rw-r--r--include/networkmanager.h86
-rw-r--r--include/text_file_functions.h13
34 files changed, 3342 insertions, 0 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h
new file mode 100644
index 0000000..f420733
--- /dev/null
+++ b/include/aoapplication.h
@@ -0,0 +1,318 @@
+#ifndef AOAPPLICATION_H
+#define AOAPPLICATION_H
+
+#include "aopacket.h"
+#include "datatypes.h"
+#include "discord_rich_presence.h"
+
+#include <QApplication>
+#include <QVector>
+#include <QFile>
+#include <QSettings>
+
+#include <QDebug>
+#include <QRect>
+#include <QDesktopWidget>
+
+#include <QCryptographicHash>
+
+#include <QDir>
+#include <QStandardPaths>
+
+#include <QTextStream>
+#include <QStringList>
+#include <QColor>
+
+class NetworkManager;
+class Lobby;
+class Courtroom;
+
+class AOApplication : public QApplication
+{
+ Q_OBJECT
+
+public:
+ AOApplication(int &argc, char **argv);
+ ~AOApplication();
+
+ NetworkManager *net_manager;
+ Lobby *w_lobby;
+ Courtroom *w_courtroom;
+ AttorneyOnline::Discord *discord;
+
+ bool lobby_constructed = false;
+ bool courtroom_constructed = false;
+
+ void construct_lobby();
+ void destruct_lobby();
+
+ void construct_courtroom();
+ void destruct_courtroom();
+
+ void ms_packet_received(AOPacket *p_packet);
+ void server_packet_received(AOPacket *p_packet);
+
+ void send_ms_packet(AOPacket *p_packet);
+ void send_server_packet(AOPacket *p_packet, bool encoded = true);
+
+ void call_settings_menu();
+ void call_announce_menu(Courtroom *court);
+
+ /////////////////server metadata//////////////////
+
+ unsigned int s_decryptor = 5;
+ bool encryption_needed = true;
+
+ bool yellow_text_enabled = false;
+ bool prezoom_enabled = false;
+ bool flipping_enabled = false;
+ bool custom_objection_enabled = false;
+ bool improved_loading_enabled = false;
+ bool desk_mod_enabled = false;
+ bool evidence_enabled = false;
+ bool cccc_ic_support_enabled = false;
+ bool arup_enabled = false;
+ bool casing_alerts_enabled = false;
+ bool modcall_reason_enabled = false;
+
+ ///////////////loading info///////////////////
+
+ //player number, it's hardly used but might be needed for some old servers
+ int s_pv = 0;
+
+ QString server_software = "";
+
+ int char_list_size = 0;
+ int loaded_chars = 0;
+ int generated_chars = 0;
+ int evidence_list_size = 0;
+ int loaded_evidence = 0;
+ int music_list_size = 0;
+ int loaded_music = 0;
+
+ bool courtroom_loaded = false;
+
+ //////////////////versioning///////////////
+
+ constexpr int get_release() const { return RELEASE; }
+ constexpr int get_major_version() const { return MAJOR_VERSION; }
+ constexpr int get_minor_version() const { return MINOR_VERSION; }
+ QString get_version_string();
+
+ ///////////////////////////////////////////
+
+ void set_favorite_list();
+ QVector<server_type>& get_favorite_list() {return favorite_list;}
+ void add_favorite_server(int p_server);
+
+ void set_server_list();
+ QVector<server_type>& get_server_list() {return server_list;}
+
+ //reads the theme from config.ini and sets it accordingly
+ void reload_theme();
+
+ //Returns the character the player has currently selected
+ QString get_current_char();
+
+ //implementation in path_functions.cpp
+ QString get_base_path();
+ QString get_data_path();
+ QString get_theme_path(QString p_file);
+ QString get_default_theme_path(QString p_file);
+ QString get_custom_theme_path(QString p_theme, QString p_file);
+ QString get_character_path(QString p_char, QString p_file);
+ QString get_sounds_path(QString p_file);
+ QString get_music_path(QString p_song);
+ QString get_background_path(QString p_file);
+ QString get_default_background_path(QString p_file);
+ QString get_evidence_path(QString p_file);
+ QString get_case_sensitive_path(QString p_file);
+
+ ////// Functions for reading and writing files //////
+ // Implementations file_functions.cpp
+
+ // Instead of reinventing the wheel, we'll use a QSettings class.
+ QSettings *configini;
+
+ //Reads the theme from config.ini and loads it into the current_theme variable
+ QString read_theme();
+
+ //Returns the value of ooc_name in config.ini
+ QString get_ooc_name();
+
+ //Returns the blip rate from config.ini
+ int read_blip_rate();
+
+ //Returns true if blank blips is enabled in config.ini and false otherwise
+ bool get_blank_blip();
+
+ //Returns the value of default_music in config.ini
+ int get_default_music();
+
+ //Returns the value of default_sfx in config.ini
+ int get_default_sfx();
+
+ //Returns the value of default_blip in config.ini
+ int get_default_blip();
+
+ // Returns the value of whether Discord should be enabled on startup
+ // from the config.ini.
+ bool is_discord_enabled();
+
+ // Returns the value of the maximum amount of lines the IC chatlog
+ // may contain, from config.ini.
+ int get_max_log_size();
+
+ // Returns whether the log should go upwards (new behaviour)
+ // or downwards (vanilla behaviour).
+ bool get_log_goes_downwards();
+
+ // Returns the username the user may have set in config.ini.
+ QString get_default_username();
+
+ // Returns the audio device used for the client.
+ QString get_audio_output_device();
+
+ // Returns whether the user would like to have custom shownames on by default.
+ bool get_showname_enabled_by_default();
+
+ //Returns the list of words in callwords.ini
+ QStringList get_call_words();
+
+ //Appends the argument string to serverlist.txt
+ void write_to_serverlist_txt(QString p_line);
+
+ //Returns the contents of serverlist.txt
+ QVector<server_type> read_serverlist_txt();
+
+ //Returns the value of p_identifier in the design.ini file in p_design_path
+ QString read_design_ini(QString p_identifier, QString p_design_path);
+
+ //Returns the coordinates of widget with p_identifier from p_file
+ QPoint get_button_spacing(QString p_identifier, QString p_file);
+
+ //Returns the dimensions of widget with specified identifier from p_file
+ pos_size_type get_element_dimensions(QString p_identifier, QString p_file);
+
+ //Returns the value of font_size with p_identifier from p_file
+ int get_font_size(QString p_identifier, QString p_file);
+
+ //Returns the color with p_identifier from p_file
+ QColor get_color(QString p_identifier, QString p_file);
+
+ // Returns the colour from the misc folder.
+ QColor get_chat_color(QString p_identifier, QString p_chat);
+
+ //Returns the sfx with p_identifier from sounds.ini in the current theme path
+ QString get_sfx(QString p_identifier);
+
+ //Figure out if we can opus this or if we should fall back to wav
+ QString get_sfx_suffix(QString sound_to_check);
+
+ // Can we use APNG for this? If not, fall back to a gif.
+ QString get_image_suffix(QString path_to_check);
+
+ //Returns the value of p_search_line within target_tag and terminator_tag
+ QString read_char_ini(QString p_char, QString p_search_line, QString target_tag);
+
+ //Returns the side of the p_char character from that characters ini file
+ QString get_char_side(QString p_char);
+
+ //Returns the showname from the ini of p_char
+ QString get_showname(QString p_char);
+
+ //Returns the value of chat from the specific p_char's ini file
+ QString get_chat(QString p_char);
+
+ //Returns the value of shouts from the specified p_char's ini file
+ QString get_char_shouts(QString p_char);
+
+ //Returns the preanim duration of p_char's p_emote
+ int get_preanim_duration(QString p_char, QString p_emote);
+
+ //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual)
+ int get_ao2_preanim_duration(QString p_char, QString p_emote);
+
+ //Not in use
+ int get_text_delay(QString p_char, QString p_emote);
+
+ // Returns the custom realisation used by the character.
+ QString get_custom_realization(QString p_char);
+
+ //Returns the name of p_char
+ QString get_char_name(QString p_char);
+
+ //Returns the total amount of emotes of p_char
+ int get_emote_number(QString p_char);
+
+ //Returns the emote comment of p_char's p_emote
+ QString get_emote_comment(QString p_char, int p_emote);
+
+ //Returns the base name of p_char's p_emote
+ QString get_emote(QString p_char, int p_emote);
+
+ //Returns the preanimation name of p_char's p_emote
+ QString get_pre_emote(QString p_char, int p_emote);
+
+ //Returns the sfx of p_char's p_emote
+ QString get_sfx_name(QString p_char, int p_emote);
+
+ //Not in use
+ int get_sfx_delay(QString p_char, int p_emote);
+
+ //Returns the modifier for p_char's p_emote
+ int get_emote_mod(QString p_char, int p_emote);
+
+ //Returns the desk modifier for p_char's p_emote
+ int get_desk_mod(QString p_char, int p_emote);
+
+ //Returns p_char's gender
+ QString get_gender(QString p_char);
+
+ // ======
+ // These are all casing-related settings.
+ // ======
+
+ // Returns if the user has casing alerts enabled.
+ bool get_casing_enabled();
+
+ // Returns if the user wants to get alerts for the defence role.
+ bool get_casing_defence_enabled();
+
+ // Same for prosecution.
+ bool get_casing_prosecution_enabled();
+
+ // Same for judge.
+ bool get_casing_judge_enabled();
+
+ // Same for juror.
+ bool get_casing_juror_enabled();
+
+ // Same for steno.
+ bool get_casing_steno_enabled();
+
+ // Same for CM.
+ bool get_casing_cm_enabled();
+
+ // Get the message for the CM for casing alerts.
+ QString get_casing_can_host_cases();
+
+private:
+ const int RELEASE = 2;
+ const int MAJOR_VERSION = 6;
+ const int MINOR_VERSION = 0;
+
+ QString current_theme = "default";
+
+ QVector<server_type> server_list;
+ QVector<server_type> favorite_list;
+
+private slots:
+ void ms_connect_finished(bool connected, bool will_retry);
+
+public slots:
+ void server_disconnected();
+ void loading_cancelled();
+};
+
+#endif // AOAPPLICATION_H
diff --git a/include/aoblipplayer.h b/include/aoblipplayer.h
new file mode 100644
index 0000000..aebba77
--- /dev/null
+++ b/include/aoblipplayer.h
@@ -0,0 +1,30 @@
+#ifndef AOBLIPPLAYER_H
+#define AOBLIPPLAYER_H
+
+#include "bass.h"
+#include "aoapplication.h"
+
+#include <QWidget>
+#include <string.h>
+#include <QDebug>
+
+class AOBlipPlayer
+{
+public:
+ AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app);
+
+ void set_blips(QString p_sfx);
+ void blip_tick();
+ void set_volume(int p_volume);
+
+ int m_cycle = 0;
+
+private:
+ QWidget *m_parent;
+ AOApplication *ao_app;
+
+ int m_volume;
+ HSTREAM m_stream_list[5];
+};
+
+#endif // AOBLIPPLAYER_H
diff --git a/include/aobutton.h b/include/aobutton.h
new file mode 100644
index 0000000..4b7209a
--- /dev/null
+++ b/include/aobutton.h
@@ -0,0 +1,22 @@
+#ifndef AOBUTTON_H
+#define AOBUTTON_H
+
+#include "aoapplication.h"
+
+#include <QPushButton>
+#include <QDebug>
+
+class AOButton : public QPushButton
+{
+ Q_OBJECT
+
+public:
+ AOButton(QWidget *parent, AOApplication *p_ao_app);
+ ~AOButton();
+
+ AOApplication *ao_app;
+
+ void set_image(QString p_image);
+};
+
+#endif // AOBUTTON_H
diff --git a/include/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h
new file mode 100644
index 0000000..a238c3f
--- /dev/null
+++ b/include/aocaseannouncerdialog.h
@@ -0,0 +1,45 @@
+#ifndef AOCASEANNOUNCERDIALOG_H
+#define AOCASEANNOUNCERDIALOG_H
+
+#include "aoapplication.h"
+#include "courtroom.h"
+
+#include <QtWidgets/QDialog>
+#include <QDialogButtonBox>
+#include <QtWidgets/QVBoxLayout>
+#include <QtWidgets/QFormLayout>
+#include <QtWidgets/QCheckBox>
+#include <QtWidgets/QLabel>
+#include <QtWidgets/QLineEdit>
+
+class AOCaseAnnouncerDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr);
+
+private:
+ AOApplication *ao_app;
+ Courtroom *court;
+
+ QDialogButtonBox *ui_announcer_buttons;
+
+ QVBoxLayout *ui_vbox_layout;
+ QFormLayout *ui_form_layout;
+
+ QLabel *ui_case_title_label;
+ QLineEdit *ui_case_title_textbox;
+
+ QCheckBox *ui_defense_needed;
+ QCheckBox *ui_prosecutor_needed;
+ QCheckBox *ui_judge_needed;
+ QCheckBox *ui_juror_needed;
+ QCheckBox *ui_steno_needed;
+
+public slots:
+ void ok_pressed();
+ void cancel_pressed();
+};
+
+#endif // AOCASEANNOUNCERDIALOG_H
diff --git a/include/aocharbutton.h b/include/aocharbutton.h
new file mode 100644
index 0000000..f372cdf
--- /dev/null
+++ b/include/aocharbutton.h
@@ -0,0 +1,44 @@
+#ifndef AOCHARBUTTON_H
+#define AOCHARBUTTON_H
+
+#include "aoapplication.h"
+#include "aoimage.h"
+
+#include <QPushButton>
+#include <QString>
+#include <QWidget>
+#include <QFile>
+
+class AOCharButton : public QPushButton
+{
+ Q_OBJECT
+
+public:
+ AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken);
+
+ AOApplication *ao_app;
+
+ void refresh();
+ void reset();
+ void set_taken(bool is_taken);
+ void set_passworded();
+
+ void apply_taken_image();
+
+ void set_image(QString p_character);
+
+private:
+ bool taken;
+
+ QWidget *m_parent;
+
+ AOImage *ui_taken;
+ AOImage *ui_passworded;
+ AOImage *ui_selector;
+
+protected:
+ void enterEvent(QEvent *e);
+ void leaveEvent(QEvent *e);
+};
+
+#endif // AOCHARBUTTON_H
diff --git a/include/aocharmovie.h b/include/aocharmovie.h
new file mode 100644
index 0000000..7ef7da3
--- /dev/null
+++ b/include/aocharmovie.h
@@ -0,0 +1,57 @@
+#ifndef AOCHARMOVIE_H
+#define AOCHARMOVIE_H
+
+#include <QMovie>
+#include <QLabel>
+#include <QTimer>
+#include <QDebug>
+#include <QImageReader>
+
+class AOApplication;
+
+class AOCharMovie : public QLabel
+{
+ Q_OBJECT
+
+public:
+ AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app);
+
+ void play(QString p_char, QString p_emote, QString emote_prefix);
+ void play_pre(QString p_char, QString p_emote, int duration);
+ void play_talking(QString p_char, QString p_emote);
+ void play_idle(QString p_char, QString p_emote);
+
+ void set_flipped(bool p_flipped) {m_flipped = p_flipped;}
+
+ void stop();
+
+ void move(int ax, int ay);
+
+ void combo_resize(int w, int h);
+
+private:
+ AOApplication *ao_app;
+
+ QMovie *m_movie;
+ QVector<QImage> movie_frames;
+ QTimer *preanim_timer;
+
+ const int time_mod = 62;
+
+ // These are the X and Y values before they are fixed based on the sprite's width.
+ int x = 0;
+ int y = 0;
+
+ bool m_flipped = false;
+
+ bool play_once = true;
+
+signals:
+ void done();
+
+private slots:
+ void frame_change(int n_frame);
+ void timer_done();
+};
+
+#endif // AOCHARMOVIE_H
diff --git a/include/aoemotebutton.h b/include/aoemotebutton.h
new file mode 100644
index 0000000..c99a73b
--- /dev/null
+++ b/include/aoemotebutton.h
@@ -0,0 +1,36 @@
+#ifndef AOEMOTEBUTTON_H
+#define AOEMOTEBUTTON_H
+
+#include "aoapplication.h"
+
+#include <QPushButton>
+#include <QDebug>
+
+class AOEmoteButton : public QPushButton
+{
+ Q_OBJECT
+
+public:
+ AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y);
+
+ //void set_on(QString p_char, int p_emote);
+ //void set_off(QString p_char, int p_emote);
+ void set_image(QString p_char, int p_emote, QString suffix);
+
+ void set_id(int p_id) {m_id = p_id;}
+ int get_id() {return m_id;}
+
+private:
+ QWidget *parent;
+ AOApplication *ao_app;
+
+ int m_id = 0;
+
+signals:
+ void emote_clicked(int p_id);
+
+private slots:
+ void on_clicked();
+};
+
+#endif // AOEMOTEBUTTON_H
diff --git a/include/aoevidencebutton.h b/include/aoevidencebutton.h
new file mode 100644
index 0000000..27fb84b
--- /dev/null
+++ b/include/aoevidencebutton.h
@@ -0,0 +1,50 @@
+#ifndef AOEVIDENCEBUTTON_H
+#define AOEVIDENCEBUTTON_H
+
+#include "aoapplication.h"
+#include "aoimage.h"
+
+#include <QPushButton>
+#include <QString>
+#include <QDebug>
+
+class AOEvidenceButton : public QPushButton
+{
+ Q_OBJECT
+
+public:
+ AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y);
+
+ void reset();
+ void set_image(QString p_image);
+ void set_theme_image(QString p_image);
+ void set_id(int p_id) {m_id = p_id;}
+
+ void set_selected(bool p_selected);
+
+private:
+ AOApplication *ao_app;
+ QWidget *m_parent;
+
+ AOImage *ui_selected;
+ AOImage *ui_selector;
+
+ int m_id = 0;
+
+protected:
+ void enterEvent(QEvent *e);
+ void leaveEvent(QEvent *e);
+ void mouseDoubleClickEvent(QMouseEvent *e);
+ void dragLeaveEvent(QMouseEvent *e);
+ void dragEnterEvent(QMouseEvent *e);
+
+signals:
+ void evidence_clicked(int p_id);
+ void evidence_double_clicked(int p_id);
+ void on_hover(int p_id, bool p_state);
+
+private slots:
+ void on_clicked();
+};
+
+#endif // AOEVIDENCEBUTTON_H
diff --git a/include/aoevidencedisplay.h b/include/aoevidencedisplay.h
new file mode 100644
index 0000000..13ca00d
--- /dev/null
+++ b/include/aoevidencedisplay.h
@@ -0,0 +1,32 @@
+#ifndef AOEVIDENCEDISPLAY_H
+#define AOEVIDENCEDISPLAY_H
+
+#include "aoapplication.h"
+#include "aosfxplayer.h"
+
+#include <QLabel>
+#include <QMovie>
+#include <QDebug>
+
+class AOEvidenceDisplay : public QLabel
+{
+ Q_OBJECT
+
+public:
+ AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app);
+
+ void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume);
+ QLabel* get_evidence_icon();
+ void reset();
+
+private:
+ AOApplication *ao_app;
+ QMovie *evidence_movie;
+ QLabel *evidence_icon;
+ AOSfxPlayer *sfx_player;
+
+private slots:
+ void frame_change(int p_frame);
+};
+
+#endif // AOEVIDENCEDISPLAY_H
diff --git a/include/aoimage.h b/include/aoimage.h
new file mode 100644
index 0000000..4713be0
--- /dev/null
+++ b/include/aoimage.h
@@ -0,0 +1,25 @@
+//This class represents a static theme-dependent image
+
+#ifndef AOIMAGE_H
+#define AOIMAGE_H
+
+#include "aoapplication.h"
+
+#include <QLabel>
+#include <QDebug>
+
+class AOImage : public QLabel
+{
+public:
+ AOImage(QWidget *parent, AOApplication *p_ao_app);
+ ~AOImage();
+
+ QWidget *m_parent;
+ AOApplication *ao_app;
+
+ void set_image(QString p_image);
+ void set_image_from_path(QString p_path);
+ void set_size_and_pos(QString identifier);
+};
+
+#endif // AOIMAGE_H
diff --git a/include/aolineedit.h b/include/aolineedit.h
new file mode 100644
index 0000000..ce17680
--- /dev/null
+++ b/include/aolineedit.h
@@ -0,0 +1,26 @@
+#ifndef AOLINEEDIT_H
+#define AOLINEEDIT_H
+
+#include <QLineEdit>
+#include <QMouseEvent>
+
+class AOLineEdit : public QLineEdit
+{
+ Q_OBJECT
+
+public:
+ AOLineEdit(QWidget *parent);
+
+protected:
+ void mouseDoubleClickEvent(QMouseEvent *e);
+
+signals:
+ void double_clicked();
+
+private slots:
+ void on_enter_pressed();
+
+
+};
+
+#endif // AOLINEEDIT_H
diff --git a/include/aomovie.h b/include/aomovie.h
new file mode 100644
index 0000000..1f278bf
--- /dev/null
+++ b/include/aomovie.h
@@ -0,0 +1,34 @@
+#ifndef AOMOVIE_H
+#define AOMOVIE_H
+
+#include <QLabel>
+#include <QMovie>
+
+class Courtroom;
+class AOApplication;
+
+class AOMovie : public QLabel
+{
+ Q_OBJECT
+
+public:
+ AOMovie(QWidget *p_parent, AOApplication *p_ao_app);
+
+ void set_play_once(bool p_play_once);
+ void play(QString p_gif, QString p_char = "", QString p_custom_theme = "");
+ void combo_resize(int w, int h);
+ void stop();
+
+private:
+ QMovie *m_movie;
+ AOApplication *ao_app;
+ bool play_once = true;
+
+signals:
+ void done();
+
+private slots:
+ void frame_change(int n_frame);
+};
+
+#endif // AOMOVIE_H
diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h
new file mode 100644
index 0000000..560a7f9
--- /dev/null
+++ b/include/aomusicplayer.h
@@ -0,0 +1,28 @@
+#ifndef AOMUSICPLAYER_H
+#define AOMUSICPLAYER_H
+
+#include "bass.h"
+#include "aoapplication.h"
+
+#include <QWidget>
+#include <string.h>
+#include <QDebug>
+
+class AOMusicPlayer
+{
+public:
+ AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
+ ~AOMusicPlayer();
+
+ void play(QString p_song);
+ void set_volume(int p_value);
+
+private:
+ QWidget *m_parent;
+ AOApplication *ao_app;
+
+ int m_volume = 0;
+ HSTREAM m_stream;
+};
+
+#endif // AOMUSICPLAYER_H
diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h
new file mode 100644
index 0000000..a65e3f5
--- /dev/null
+++ b/include/aooptionsdialog.h
@@ -0,0 +1,115 @@
+#ifndef AOOPTIONSDIALOG_H
+#define AOOPTIONSDIALOG_H
+
+#include "aoapplication.h"
+#include "bass.h"
+
+#include <QtCore/QVariant>
+#include <QtWidgets/QApplication>
+#include <QtWidgets/QCheckBox>
+#include <QtWidgets/QComboBox>
+#include <QtWidgets/QDialog>
+#include <QtWidgets/QDialogButtonBox>
+#include <QtWidgets/QFormLayout>
+#include <QtWidgets/QFrame>
+#include <QtWidgets/QLabel>
+#include <QtWidgets/QLineEdit>
+#include <QtWidgets/QPlainTextEdit>
+#include <QtWidgets/QSpinBox>
+#include <QtWidgets/QTabWidget>
+#include <QtWidgets/QVBoxLayout>
+#include <QtWidgets/QWidget>
+
+#include <QDirIterator>
+#include <QTextStream>
+
+class AOOptionsDialog: public QDialog
+{
+ Q_OBJECT
+public:
+ explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr);
+
+private:
+ AOApplication *ao_app;
+
+ QVBoxLayout *ui_vertical_layout;
+ QTabWidget *ui_settings_tabs;
+
+ QWidget *ui_gameplay_tab;
+ QWidget *ui_form_layout_widget;
+ QFormLayout *ui_gameplay_form;
+ QLabel *ui_theme_label;
+ QComboBox *ui_theme_combobox;
+ QFrame *ui_theme_log_divider;
+ QLabel *ui_downwards_lbl;
+ QCheckBox *ui_downwards_cb;
+ QLabel *ui_length_lbl;
+ QSpinBox *ui_length_spinbox;
+ QFrame *ui_log_names_divider;
+ QLineEdit *ui_username_textbox;
+ QLabel *ui_username_lbl;
+ QLabel *ui_showname_lbl;
+ QCheckBox *ui_showname_cb;
+ QFrame *ui_net_divider;
+ QLabel *ui_ms_lbl;
+ QLineEdit *ui_ms_textbox;
+ QLabel *ui_discord_lbl;
+ QCheckBox *ui_discord_cb;
+
+ QWidget *ui_callwords_tab;
+ QWidget *ui_callwords_widget;
+ QVBoxLayout *ui_callwords_layout;
+ QPlainTextEdit *ui_callwords_textbox;
+ QLabel *ui_callwords_explain_lbl;
+ QCheckBox *ui_callwords_char_textbox;
+
+ QWidget *ui_audio_tab;
+ QWidget *ui_audio_widget;
+ QFormLayout *ui_audio_layout;
+ QLabel *ui_audio_device_lbl;
+ QComboBox *ui_audio_device_combobox;
+ QFrame *ui_audio_volume_divider;
+ QSpinBox *ui_music_volume_spinbox;
+ QLabel *ui_music_volume_lbl;
+ QSpinBox *ui_sfx_volume_spinbox;
+ QSpinBox *ui_blips_volume_spinbox;
+ QLabel *ui_sfx_volume_lbl;
+ QLabel *ui_blips_volume_lbl;
+ QFrame *ui_volume_blip_divider;
+ QSpinBox *ui_bliprate_spinbox;
+ QLabel *ui_bliprate_lbl;
+ QCheckBox *ui_blank_blips_cb;
+ QLabel *ui_blank_blips_lbl;
+ QDialogButtonBox *ui_settings_buttons;
+
+ QWidget *ui_casing_tab;
+ QWidget *ui_casing_widget;
+ QFormLayout *ui_casing_layout;
+ QLabel *ui_casing_supported_lbl;
+ QLabel *ui_casing_enabled_lbl;
+ QCheckBox *ui_casing_enabled_cb;
+ QLabel *ui_casing_def_lbl;
+ QCheckBox *ui_casing_def_cb;
+ QLabel *ui_casing_pro_lbl;
+ QCheckBox *ui_casing_pro_cb;
+ QLabel *ui_casing_jud_lbl;
+ QCheckBox *ui_casing_jud_cb;
+ QLabel *ui_casing_jur_lbl;
+ QCheckBox *ui_casing_jur_cb;
+ QLabel *ui_casing_steno_lbl;
+ QCheckBox *ui_casing_steno_cb;
+ QLabel *ui_casing_cm_lbl;
+ QCheckBox *ui_casing_cm_cb;
+ QLabel *ui_casing_cm_cases_lbl;
+ QLineEdit *ui_casing_cm_cases_textbox;
+
+ bool needs_default_audiodev();
+
+signals:
+
+public slots:
+ void save_pressed();
+ void discard_pressed();
+};
+
+#endif // AOOPTIONSDIALOG_H
diff --git a/include/aopacket.h b/include/aopacket.h
new file mode 100644
index 0000000..21f6e0f
--- /dev/null
+++ b/include/aopacket.h
@@ -0,0 +1,32 @@
+#ifndef AOPACKET_H
+#define AOPACKET_H
+
+#include <QString>
+#include <QStringList>
+#include <QDebug>
+
+class AOPacket
+{
+public:
+ AOPacket(QString p_packet_string);
+ AOPacket(QString header, QStringList &p_contents);
+ ~AOPacket();
+
+ QString get_header() {return m_header;}
+ QStringList &get_contents() {return m_contents;}
+ QString to_string();
+
+ void encrypt_header(unsigned int p_key);
+ void decrypt_header(unsigned int p_key);
+
+ void net_encode();
+ void net_decode();
+
+private:
+ bool encrypted = false;
+
+ QString m_header;
+ QStringList m_contents;
+};
+
+#endif // AOPACKET_H
diff --git a/include/aoscene.h b/include/aoscene.h
new file mode 100644
index 0000000..b58c0fd
--- /dev/null
+++ b/include/aoscene.h
@@ -0,0 +1,27 @@
+#ifndef AOSCENE_H
+#define AOSCENE_H
+
+#include <QLabel>
+#include <QDebug>
+#include <QMovie>
+
+class Courtroom;
+class AOApplication;
+
+class AOScene : public QLabel
+{
+ Q_OBJECT
+public:
+ explicit AOScene(QWidget *parent, AOApplication *p_ao_app);
+
+ void set_image(QString p_image);
+ void set_legacy_desk(QString p_image);
+
+private:
+ QWidget *m_parent;
+ QMovie *m_movie;
+ AOApplication *ao_app;
+
+};
+
+#endif // AOSCENE_H
diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h
new file mode 100644
index 0000000..30cbe9d
--- /dev/null
+++ b/include/aosfxplayer.h
@@ -0,0 +1,28 @@
+#ifndef AOSFXPLAYER_H
+#define AOSFXPLAYER_H
+
+#include "bass.h"
+#include "aoapplication.h"
+
+#include <QWidget>
+#include <string.h>
+#include <QDebug>
+
+class AOSfxPlayer
+{
+public:
+ AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app);
+
+ void play(QString p_sfx, QString p_char = "", QString shout = "");
+ void stop();
+ void set_volume(int p_volume);
+
+private:
+ QWidget *m_parent;
+ AOApplication *ao_app;
+
+ int m_volume = 0;
+ HSTREAM m_stream;
+};
+
+#endif // AOSFXPLAYER_H
diff --git a/include/aotextarea.h b/include/aotextarea.h
new file mode 100644
index 0000000..d44596b
--- /dev/null
+++ b/include/aotextarea.h
@@ -0,0 +1,24 @@
+#ifndef AOTEXTAREA_H
+#define AOTEXTAREA_H
+
+#include <QTextBrowser>
+#include <QScrollBar>
+#include <QTextCursor>
+#include <QRegExp>
+#include <QDebug>
+
+class AOTextArea : public QTextBrowser
+{
+public:
+ AOTextArea(QWidget *p_parent = nullptr);
+
+ void append_chatmessage(QString p_name, QString p_message, QString p_colour);
+ void append_error(QString p_message);
+
+private:
+ const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b");
+
+ void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down);
+};
+
+#endif // AOTEXTAREA_H
diff --git a/include/aotextedit.h b/include/aotextedit.h
new file mode 100644
index 0000000..85909c6
--- /dev/null
+++ b/include/aotextedit.h
@@ -0,0 +1,23 @@
+#ifndef AOTEXTEDIT_H
+#define AOTEXTEDIT_H
+
+#include <QPlainTextEdit>
+
+class AOTextEdit : public QPlainTextEdit
+{
+ Q_OBJECT
+public:
+ AOTextEdit(QWidget *parent);
+
+protected:
+ void mouseDoubleClickEvent(QMouseEvent *e);
+
+signals:
+ void double_clicked();
+
+private slots:
+ void on_enter_pressed();
+
+};
+
+#endif // AOTEXTEDIT_H
diff --git a/include/bass.h b/include/bass.h
new file mode 100644
index 0000000..1c50903
--- /dev/null
+++ b/include/bass.h
@@ -0,0 +1,1139 @@
+/*
+ BASS 2.4 C/C++ header file
+ Copyright (c) 1999-2018 Un4seen Developments Ltd.
+
+ See the BASS.CHM file for more detailed documentation
+*/
+
+#ifndef BASS_H
+#define BASS_H
+
+#ifdef _WIN32
+#include <wtypes.h>
+typedef unsigned __int64 QWORD;
+#else
+#include <stdint.h>
+#define WINAPI
+#define CALLBACK
+typedef uint8_t BYTE;
+typedef uint16_t WORD;
+typedef uint32_t DWORD;
+typedef uint64_t QWORD;
+#ifndef __OBJC__
+typedef int BOOL;
+#endif
+#ifndef TRUE
+#define TRUE 1
+#define FALSE 0
+#endif
+#define LOBYTE(a) (BYTE)(a)
+#define HIBYTE(a) (BYTE)((a)>>8)
+#define LOWORD(a) (WORD)(a)
+#define HIWORD(a) (WORD)((a)>>16)
+#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
+#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define BASSVERSION 0x204 // API version
+#define BASSVERSIONTEXT "2.4"
+
+#ifndef BASSDEF
+#define BASSDEF(f) WINAPI f
+#else
+#define NOBASSOVERLOADS
+#endif
+
+typedef DWORD HMUSIC; // MOD music handle
+typedef DWORD HSAMPLE; // sample handle
+typedef DWORD HCHANNEL; // playing sample's channel handle
+typedef DWORD HSTREAM; // sample stream handle
+typedef DWORD HRECORD; // recording handle
+typedef DWORD HSYNC; // synchronizer handle
+typedef DWORD HDSP; // DSP handle
+typedef DWORD HFX; // DX8 effect handle
+typedef DWORD HPLUGIN; // Plugin handle
+
+// Error codes returned by BASS_ErrorGetCode
+#define BASS_OK 0 // all is OK
+#define BASS_ERROR_MEM 1 // memory error
+#define BASS_ERROR_FILEOPEN 2 // can't open the file
+#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver
+#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost
+#define BASS_ERROR_HANDLE 5 // invalid handle
+#define BASS_ERROR_FORMAT 6 // unsupported sample format
+#define BASS_ERROR_POSITION 7 // invalid position
+#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called
+#define BASS_ERROR_START 9 // BASS_Start has not been successfully called
+#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available
+#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever
+#define BASS_ERROR_NOCHAN 18 // can't get a free channel
+#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified
+#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified
+#define BASS_ERROR_NO3D 21 // no 3D support
+#define BASS_ERROR_NOEAX 22 // no EAX support
+#define BASS_ERROR_DEVICE 23 // illegal device number
+#define BASS_ERROR_NOPLAY 24 // not playing
+#define BASS_ERROR_FREQ 25 // illegal sample rate
+#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
+#define BASS_ERROR_NOHW 29 // no hardware voices available
+#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data
+#define BASS_ERROR_NONET 32 // no internet connection could be opened
+#define BASS_ERROR_CREATE 33 // couldn't create the file
+#define BASS_ERROR_NOFX 34 // effects are not available
+#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available
+#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel"
+#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
+#define BASS_ERROR_TIMEOUT 40 // connection timedout
+#define BASS_ERROR_FILEFORM 41 // unsupported file format
+#define BASS_ERROR_SPEAKER 42 // unavailable speaker
+#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)
+#define BASS_ERROR_CODEC 44 // codec is not available/supported
+#define BASS_ERROR_ENDED 45 // the channel/file has ended
+#define BASS_ERROR_BUSY 46 // the device is busy
+#define BASS_ERROR_UNKNOWN -1 // some other mystery problem
+
+// BASS_SetConfig options
+#define BASS_CONFIG_BUFFER 0
+#define BASS_CONFIG_UPDATEPERIOD 1
+#define BASS_CONFIG_GVOL_SAMPLE 4
+#define BASS_CONFIG_GVOL_STREAM 5
+#define BASS_CONFIG_GVOL_MUSIC 6
+#define BASS_CONFIG_CURVE_VOL 7
+#define BASS_CONFIG_CURVE_PAN 8
+#define BASS_CONFIG_FLOATDSP 9
+#define BASS_CONFIG_3DALGORITHM 10
+#define BASS_CONFIG_NET_TIMEOUT 11
+#define BASS_CONFIG_NET_BUFFER 12
+#define BASS_CONFIG_PAUSE_NOPLAY 13
+#define BASS_CONFIG_NET_PREBUF 15
+#define BASS_CONFIG_NET_PASSIVE 18
+#define BASS_CONFIG_REC_BUFFER 19
+#define BASS_CONFIG_NET_PLAYLIST 21
+#define BASS_CONFIG_MUSIC_VIRTUAL 22
+#define BASS_CONFIG_VERIFY 23
+#define BASS_CONFIG_UPDATETHREADS 24
+#define BASS_CONFIG_DEV_BUFFER 27
+#define BASS_CONFIG_VISTA_TRUEPOS 30
+#define BASS_CONFIG_IOS_MIXAUDIO 34
+#define BASS_CONFIG_DEV_DEFAULT 36
+#define BASS_CONFIG_NET_READTIMEOUT 37
+#define BASS_CONFIG_VISTA_SPEAKERS 38
+#define BASS_CONFIG_IOS_SPEAKER 39
+#define BASS_CONFIG_MF_DISABLE 40
+#define BASS_CONFIG_HANDLES 41
+#define BASS_CONFIG_UNICODE 42
+#define BASS_CONFIG_SRC 43
+#define BASS_CONFIG_SRC_SAMPLE 44
+#define BASS_CONFIG_ASYNCFILE_BUFFER 45
+#define BASS_CONFIG_OGG_PRESCAN 47
+#define BASS_CONFIG_MF_VIDEO 48
+#define BASS_CONFIG_AIRPLAY 49
+#define BASS_CONFIG_DEV_NONSTOP 50
+#define BASS_CONFIG_IOS_NOCATEGORY 51
+#define BASS_CONFIG_VERIFY_NET 52
+#define BASS_CONFIG_DEV_PERIOD 53
+#define BASS_CONFIG_FLOAT 54
+#define BASS_CONFIG_NET_SEEK 56
+#define BASS_CONFIG_AM_DISABLE 58
+#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
+#define BASS_CONFIG_NET_PREBUF_WAIT 60
+
+// BASS_SetConfigPtr options
+#define BASS_CONFIG_NET_AGENT 16
+#define BASS_CONFIG_NET_PROXY 17
+#define BASS_CONFIG_IOS_NOTIFY 46
+
+// BASS_Init flags
+#define BASS_DEVICE_8BITS 1 // 8 bit
+#define BASS_DEVICE_MONO 2 // mono
+#define BASS_DEVICE_3D 4 // enable 3D functionality
+#define BASS_DEVICE_16BITS 8 // limit output to 16 bit
+#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct)
+#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel
+#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment
+#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement
+#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
+#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
+#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
+#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
+#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
+#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
+
+// DirectSound interfaces (for use with BASS_GetDSoundObject)
+#define BASS_OBJECT_DS 1 // IDirectSound
+#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener
+
+// Device info structure
+typedef struct {
+#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+ const wchar_t *name; // description
+ const wchar_t *driver; // driver
+#else
+ const char *name; // description
+ const char *driver; // driver
+#endif
+ DWORD flags;
+} BASS_DEVICEINFO;
+
+// BASS_DEVICEINFO flags
+#define BASS_DEVICE_ENABLED 1
+#define BASS_DEVICE_DEFAULT 2
+#define BASS_DEVICE_INIT 4
+#define BASS_DEVICE_LOOPBACK 8
+
+#define BASS_DEVICE_TYPE_MASK 0xff000000
+#define BASS_DEVICE_TYPE_NETWORK 0x01000000
+#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
+#define BASS_DEVICE_TYPE_LINE 0x03000000
+#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
+#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
+#define BASS_DEVICE_TYPE_HEADSET 0x06000000
+#define BASS_DEVICE_TYPE_HANDSET 0x07000000
+#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
+#define BASS_DEVICE_TYPE_SPDIF 0x09000000
+#define BASS_DEVICE_TYPE_HDMI 0x0a000000
+#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
+
+// BASS_GetDeviceInfo flags
+#define BASS_DEVICES_AIRPLAY 0x1000000
+
+typedef struct {
+ DWORD flags; // device capabilities (DSCAPS_xxx flags)
+ DWORD hwsize; // size of total device hardware memory
+ DWORD hwfree; // size of free device hardware memory
+ DWORD freesam; // number of free sample slots in the hardware
+ DWORD free3d; // number of free 3D sample slots in the hardware
+ DWORD minrate; // min sample rate supported by the hardware
+ DWORD maxrate; // max sample rate supported by the hardware
+ BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
+ DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
+ DWORD dsver; // DirectSound version
+ DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
+ DWORD initflags; // BASS_Init "flags" parameter
+ DWORD speakers; // number of speakers available
+ DWORD freq; // current output rate
+} BASS_INFO;
+
+// BASS_INFO flags (from DSOUND.H)
+#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate
+#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support
+#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft
+#define DSCAPS_SECONDARYMONO 0x00000100 // mono
+#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo
+#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit
+#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit
+
+// Recording device info structure
+typedef struct {
+ DWORD flags; // device capabilities (DSCCAPS_xxx flags)
+ DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags)
+ DWORD inputs; // number of inputs
+ BOOL singlein; // TRUE = only 1 input can be set at a time
+ DWORD freq; // current input rate
+} BASS_RECORDINFO;
+
+// BASS_RECORDINFO flags (from DSOUND.H)
+#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support
+#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
+
+// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
+#ifndef WAVE_FORMAT_1M08
+#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */
+#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */
+#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */
+#endif
+
+// Sample info structure
+typedef struct {
+ DWORD freq; // default playback rate
+ float volume; // default volume (0-1)
+ float pan; // default pan (-1=left, 0=middle, 1=right)
+ DWORD flags; // BASS_SAMPLE_xxx flags
+ DWORD length; // length (in bytes)
+ DWORD max; // maximum simultaneous playbacks
+ DWORD origres; // original resolution
+ DWORD chans; // number of channels
+ DWORD mingap; // minimum gap (ms) between creating channels
+ DWORD mode3d; // BASS_3DMODE_xxx mode
+ float mindist; // minimum distance
+ float maxdist; // maximum distance
+ DWORD iangle; // angle of inside projection cone
+ DWORD oangle; // angle of outside projection cone
+ float outvol; // delta-volume outside the projection cone
+ DWORD vam; // voice allocation/management flags (BASS_VAM_xxx)
+ DWORD priority; // priority (0=lowest, 0xffffffff=highest)
+} BASS_SAMPLE;
+
+#define BASS_SAMPLE_8BITS 1 // 8 bit
+#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point
+#define BASS_SAMPLE_MONO 2 // mono
+#define BASS_SAMPLE_LOOP 4 // looped
+#define BASS_SAMPLE_3D 8 // 3D functionality
+#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing
+#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only)
+#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management
+#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects
+#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
+#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
+#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
+
+#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1)
+#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends
+#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams
+#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks
+#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData)
+#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
+
+#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
+#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
+
+#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
+#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
+#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
+#define BASS_MUSIC_3D BASS_SAMPLE_3D
+#define BASS_MUSIC_FX BASS_SAMPLE_FX
+#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE
+#define BASS_MUSIC_DECODE BASS_STREAM_DECODE
+#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length
+#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN
+#define BASS_MUSIC_RAMP 0x200 // normal ramping
+#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping
+#define BASS_MUSIC_SURROUND 0x800 // surround sound
+#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2)
+#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files
+#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does
+#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does
+#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
+#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
+#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
+#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position
+#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
+#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
+
+// Speaker assignment flags
+#define BASS_SPEAKER_FRONT 0x1000000 // front speakers
+#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers
+#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
+#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1)
+#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
+#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
+#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
+#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT
+
+#define BASS_ASYNCFILE 0x40000000
+#define BASS_UNICODE 0x80000000
+
+#define BASS_RECORD_PAUSE 0x8000 // start recording paused
+#define BASS_RECORD_ECHOCANCEL 0x2000
+#define BASS_RECORD_AGC 0x4000
+
+// DX7 voice allocation & management flags
+#define BASS_VAM_HARDWARE 1
+#define BASS_VAM_SOFTWARE 2
+#define BASS_VAM_TERM_TIME 4
+#define BASS_VAM_TERM_DIST 8
+#define BASS_VAM_TERM_PRIO 16
+
+// Channel info structure
+typedef struct {
+ DWORD freq; // default playback rate
+ DWORD chans; // channels
+ DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
+ DWORD ctype; // type of channel
+ DWORD origres; // original resolution
+ HPLUGIN plugin; // plugin
+ HSAMPLE sample; // sample
+ const char *filename; // filename
+} BASS_CHANNELINFO;
+
+#define BASS_ORIGRES_FLOAT 0x10000
+
+// BASS_CHANNELINFO types
+#define BASS_CTYPE_SAMPLE 1
+#define BASS_CTYPE_RECORD 2
+#define BASS_CTYPE_STREAM 0x10000
+#define BASS_CTYPE_STREAM_OGG 0x10002
+#define BASS_CTYPE_STREAM_MP1 0x10003
+#define BASS_CTYPE_STREAM_MP2 0x10004
+#define BASS_CTYPE_STREAM_MP3 0x10005
+#define BASS_CTYPE_STREAM_AIFF 0x10006
+#define BASS_CTYPE_STREAM_CA 0x10007
+#define BASS_CTYPE_STREAM_MF 0x10008
+#define BASS_CTYPE_STREAM_AM 0x10009
+#define BASS_CTYPE_STREAM_DUMMY 0x18000
+#define BASS_CTYPE_STREAM_DEVICE 0x18001
+#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec
+#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
+#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
+#define BASS_CTYPE_MUSIC_MOD 0x20000
+#define BASS_CTYPE_MUSIC_MTM 0x20001
+#define BASS_CTYPE_MUSIC_S3M 0x20002
+#define BASS_CTYPE_MUSIC_XM 0x20003
+#define BASS_CTYPE_MUSIC_IT 0x20004
+#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
+
+typedef struct {
+ DWORD ctype; // channel type
+#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+ const wchar_t *name; // format description
+ const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
+#else
+ const char *name; // format description
+ const char *exts; // file extension filter (*.ext1;*.ext2;etc...)
+#endif
+} BASS_PLUGINFORM;
+
+typedef struct {
+ DWORD version; // version (same form as BASS_GetVersion)
+ DWORD formatc; // number of formats
+ const BASS_PLUGINFORM *formats; // the array of formats
+} BASS_PLUGININFO;
+
+// 3D vector (for 3D positions/velocities/orientations)
+typedef struct BASS_3DVECTOR {
+#ifdef __cplusplus
+ BASS_3DVECTOR() {};
+ BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {};
+#endif
+ float x; // +=right, -=left
+ float y; // +=up, -=down
+ float z; // +=front, -=behind
+} BASS_3DVECTOR;
+
+// 3D channel modes
+#define BASS_3DMODE_NORMAL 0 // normal 3D processing
+#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener
+#define BASS_3DMODE_OFF 2 // no 3D processing
+
+// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
+#define BASS_3DALG_DEFAULT 0
+#define BASS_3DALG_OFF 1
+#define BASS_3DALG_FULL 2
+#define BASS_3DALG_LIGHT 3
+
+// EAX environments, use with BASS_SetEAXParameters
+enum
+{
+ EAX_ENVIRONMENT_GENERIC,
+ EAX_ENVIRONMENT_PADDEDCELL,
+ EAX_ENVIRONMENT_ROOM,
+ EAX_ENVIRONMENT_BATHROOM,
+ EAX_ENVIRONMENT_LIVINGROOM,
+ EAX_ENVIRONMENT_STONEROOM,
+ EAX_ENVIRONMENT_AUDITORIUM,
+ EAX_ENVIRONMENT_CONCERTHALL,
+ EAX_ENVIRONMENT_CAVE,
+ EAX_ENVIRONMENT_ARENA,
+ EAX_ENVIRONMENT_HANGAR,
+ EAX_ENVIRONMENT_CARPETEDHALLWAY,
+ EAX_ENVIRONMENT_HALLWAY,
+ EAX_ENVIRONMENT_STONECORRIDOR,
+ EAX_ENVIRONMENT_ALLEY,
+ EAX_ENVIRONMENT_FOREST,
+ EAX_ENVIRONMENT_CITY,
+ EAX_ENVIRONMENT_MOUNTAINS,
+ EAX_ENVIRONMENT_QUARRY,
+ EAX_ENVIRONMENT_PLAIN,
+ EAX_ENVIRONMENT_PARKINGLOT,
+ EAX_ENVIRONMENT_SEWERPIPE,
+ EAX_ENVIRONMENT_UNDERWATER,
+ EAX_ENVIRONMENT_DRUGGED,
+ EAX_ENVIRONMENT_DIZZY,
+ EAX_ENVIRONMENT_PSYCHOTIC,
+
+ EAX_ENVIRONMENT_COUNT // total number of environments
+};
+
+// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx)
+#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F
+#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F
+#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F
+#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F
+#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F
+#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F
+#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F
+#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F
+#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F
+#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F
+#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F
+#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F
+#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F
+#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F
+#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F
+#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F
+#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F
+#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F
+#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F
+#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F
+#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F
+#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F
+#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F
+#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F
+#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F
+#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F
+
+typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
+/* User stream callback function. NOTE: A stream function should obviously be as quick
+as possible, other streams (and MOD musics) can't be mixed until it's finished.
+handle : The stream that needs writing
+buffer : Buffer to write the samples in
+length : Number of bytes to write
+user : The 'user' parameter value given when calling BASS_StreamCreate
+RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
+
+#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
+
+// special STREAMPROCs
+#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
+#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
+#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream
+
+// BASS_StreamCreateFileUser file systems
+#define STREAMFILE_NOBUFFER 0
+#define STREAMFILE_BUFFER 1
+#define STREAMFILE_BUFFERPUSH 2
+
+// User file stream callback functions
+typedef void (CALLBACK FILECLOSEPROC)(void *user);
+typedef QWORD (CALLBACK FILELENPROC)(void *user);
+typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
+typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
+
+typedef struct {
+ FILECLOSEPROC *close;
+ FILELENPROC *length;
+ FILEREADPROC *read;
+ FILESEEKPROC *seek;
+} BASS_FILEPROCS;
+
+// BASS_StreamPutFileData options
+#define BASS_FILEDATA_END 0 // end & close the file
+
+// BASS_StreamGetFilePosition modes
+#define BASS_FILEPOS_CURRENT 0
+#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT
+#define BASS_FILEPOS_DOWNLOAD 1
+#define BASS_FILEPOS_END 2
+#define BASS_FILEPOS_START 3
+#define BASS_FILEPOS_CONNECTED 4
+#define BASS_FILEPOS_BUFFER 5
+#define BASS_FILEPOS_SOCKET 6
+#define BASS_FILEPOS_ASYNCBUF 7
+#define BASS_FILEPOS_SIZE 8
+#define BASS_FILEPOS_BUFFERING 9
+
+typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
+/* Internet stream download callback function.
+buffer : Buffer containing the downloaded data... NULL=end of download
+length : Number of bytes in the buffer
+user : The 'user' parameter value given when calling BASS_StreamCreateURL */
+
+// BASS_ChannelSetSync types
+#define BASS_SYNC_POS 0
+#define BASS_SYNC_END 2
+#define BASS_SYNC_META 4
+#define BASS_SYNC_SLIDE 5
+#define BASS_SYNC_STALL 6
+#define BASS_SYNC_DOWNLOAD 7
+#define BASS_SYNC_FREE 8
+#define BASS_SYNC_SETPOS 11
+#define BASS_SYNC_MUSICPOS 10
+#define BASS_SYNC_MUSICINST 1
+#define BASS_SYNC_MUSICFX 3
+#define BASS_SYNC_OGG_CHANGE 12
+#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
+#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
+
+typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
+/* Sync callback function. NOTE: a sync callback function should be very
+quick as other syncs can't be processed until it has finished. If the sync
+is a "mixtime" sync, then other streams and MOD musics can't be mixed until
+it's finished either.
+handle : The sync that has occured
+channel: Channel that the sync occured in
+data : Additional data associated with the sync's occurance
+user : The 'user' parameter given when calling BASS_ChannelSetSync */
+
+typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
+/* DSP callback function. NOTE: A DSP function should obviously be as quick as
+possible... other DSP functions, streams and MOD musics can not be processed
+until it's finished.
+handle : The DSP handle
+channel: Channel that the DSP is being applied to
+buffer : Buffer to apply the DSP to
+length : Number of bytes in the buffer
+user : The 'user' parameter given when calling BASS_ChannelSetDSP */
+
+typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
+/* Recording callback function.
+handle : The recording handle
+buffer : Buffer containing the recorded sample data
+length : Number of bytes
+user : The 'user' parameter value given when calling BASS_RecordStart
+RETURN : TRUE = continue recording, FALSE = stop */
+
+// BASS_ChannelIsActive return values
+#define BASS_ACTIVE_STOPPED 0
+#define BASS_ACTIVE_PLAYING 1
+#define BASS_ACTIVE_STALLED 2
+#define BASS_ACTIVE_PAUSED 3
+
+// Channel attributes
+#define BASS_ATTRIB_FREQ 1
+#define BASS_ATTRIB_VOL 2
+#define BASS_ATTRIB_PAN 3
+#define BASS_ATTRIB_EAXMIX 4
+#define BASS_ATTRIB_NOBUFFER 5
+#define BASS_ATTRIB_VBR 6
+#define BASS_ATTRIB_CPU 7
+#define BASS_ATTRIB_SRC 8
+#define BASS_ATTRIB_NET_RESUME 9
+#define BASS_ATTRIB_SCANINFO 10
+#define BASS_ATTRIB_NORAMP 11
+#define BASS_ATTRIB_BITRATE 12
+#define BASS_ATTRIB_BUFFER 13
+#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
+#define BASS_ATTRIB_MUSIC_PANSEP 0x101
+#define BASS_ATTRIB_MUSIC_PSCALER 0x102
+#define BASS_ATTRIB_MUSIC_BPM 0x103
+#define BASS_ATTRIB_MUSIC_SPEED 0x104
+#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
+#define BASS_ATTRIB_MUSIC_ACTIVE 0x106
+#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
+#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
+
+// BASS_ChannelSlideAttribute flags
+#define BASS_SLIDE_LOG 0x1000000
+
+// BASS_ChannelGetData flags
+#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
+#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data
+#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
+#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
+#define BASS_DATA_FFT512 0x80000001 // 512 FFT
+#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT
+#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT
+#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT
+#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
+#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
+#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
+#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined
+#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
+#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
+#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
+
+// BASS_ChannelGetLevelEx flags
+#define BASS_LEVEL_MONO 1
+#define BASS_LEVEL_STEREO 2
+#define BASS_LEVEL_RMS 4
+#define BASS_LEVEL_VOLPAN 8
+
+// BASS_ChannelGetTags types : what's returned
+#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
+#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block
+#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings
+#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings
+#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
+#define BASS_TAG_META 5 // ICY metadata : ANSI string
+#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
+#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
+#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
+#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
+#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
+#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string
+#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
+#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
+#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
+#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
+#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
+#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
+#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
+#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
+#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
+#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
+#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers
+#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string
+#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string
+#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string
+
+// ID3v1 tag structure
+typedef struct {
+ char id[3];
+ char title[30];
+ char artist[30];
+ char album[30];
+ char year[4];
+ char comment[30];
+ BYTE genre;
+} TAG_ID3;
+
+// Binary APE tag structure
+typedef struct {
+ const char *key;
+ const void *data;
+ DWORD length;
+} TAG_APE_BINARY;
+
+// BWF "bext" tag structure
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable:4200)
+#endif
+#pragma pack(push,1)
+typedef struct {
+ char Description[256]; // description
+ char Originator[32]; // name of the originator
+ char OriginatorReference[32]; // reference of the originator
+ char OriginationDate[10]; // date of creation (yyyy-mm-dd)
+ char OriginationTime[8]; // time of creation (hh-mm-ss)
+ QWORD TimeReference; // first sample count since midnight (little-endian)
+ WORD Version; // BWF version (little-endian)
+ BYTE UMID[64]; // SMPTE UMID
+ BYTE Reserved[190];
+#if defined(__GNUC__) && __GNUC__<3
+ char CodingHistory[0]; // history
+#elif 1 // change to 0 if compiler fails the following line
+ char CodingHistory[]; // history
+#else
+ char CodingHistory[1]; // history
+#endif
+} TAG_BEXT;
+#pragma pack(pop)
+
+// BWF "cart" tag structures
+typedef struct
+{
+ DWORD dwUsage; // FOURCC timer usage ID
+ DWORD dwValue; // timer value in samples from head
+} TAG_CART_TIMER;
+
+typedef struct
+{
+ char Version[4]; // version of the data structure
+ char Title[64]; // title of cart audio sequence
+ char Artist[64]; // artist or creator name
+ char CutID[64]; // cut number identification
+ char ClientID[64]; // client identification
+ char Category[64]; // category ID, PSA, NEWS, etc
+ char Classification[64]; // classification or auxiliary key
+ char OutCue[64]; // out cue text
+ char StartDate[10]; // yyyy-mm-dd
+ char StartTime[8]; // hh:mm:ss
+ char EndDate[10]; // yyyy-mm-dd
+ char EndTime[8]; // hh:mm:ss
+ char ProducerAppID[64]; // name of vendor or application
+ char ProducerAppVersion[64]; // version of producer application
+ char UserDef[64]; // user defined text
+ DWORD dwLevelReference; // sample value for 0 dB reference
+ TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
+ char Reserved[276];
+ char URL[1024]; // uniform resource locator
+#if defined(__GNUC__) && __GNUC__<3
+ char TagText[0]; // free form text for scripts or tags
+#elif 1 // change to 0 if compiler fails the following line
+ char TagText[]; // free form text for scripts or tags
+#else
+ char TagText[1]; // free form text for scripts or tags
+#endif
+} TAG_CART;
+
+// RIFF "cue " tag structures
+typedef struct
+{
+ DWORD dwName;
+ DWORD dwPosition;
+ DWORD fccChunk;
+ DWORD dwChunkStart;
+ DWORD dwBlockStart;
+ DWORD dwSampleOffset;
+} TAG_CUE_POINT;
+
+typedef struct
+{
+ DWORD dwCuePoints;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_CUE_POINT CuePoints[0];
+#elif 1 // change to 0 if compiler fails the following line
+ TAG_CUE_POINT CuePoints[];
+#else
+ TAG_CUE_POINT CuePoints[1];
+#endif
+} TAG_CUE;
+
+// RIFF "smpl" tag structures
+typedef struct
+{
+ DWORD dwIdentifier;
+ DWORD dwType;
+ DWORD dwStart;
+ DWORD dwEnd;
+ DWORD dwFraction;
+ DWORD dwPlayCount;
+} TAG_SMPL_LOOP;
+
+typedef struct
+{
+ DWORD dwManufacturer;
+ DWORD dwProduct;
+ DWORD dwSamplePeriod;
+ DWORD dwMIDIUnityNote;
+ DWORD dwMIDIPitchFraction;
+ DWORD dwSMPTEFormat;
+ DWORD dwSMPTEOffset;
+ DWORD cSampleLoops;
+ DWORD cbSamplerData;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_SMPL_LOOP SampleLoops[0];
+#elif 1 // change to 0 if compiler fails the following line
+ TAG_SMPL_LOOP SampleLoops[];
+#else
+ TAG_SMPL_LOOP SampleLoops[1];
+#endif
+} TAG_SMPL;
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+// CoreAudio codec info structure
+typedef struct {
+ DWORD ftype; // file format
+ DWORD atype; // audio format
+ const char *name; // description
+} TAG_CA_CODEC;
+
+#ifndef _WAVEFORMATEX_
+#define _WAVEFORMATEX_
+#pragma pack(push,1)
+typedef struct tWAVEFORMATEX
+{
+ WORD wFormatTag;
+ WORD nChannels;
+ DWORD nSamplesPerSec;
+ DWORD nAvgBytesPerSec;
+ WORD nBlockAlign;
+ WORD wBitsPerSample;
+ WORD cbSize;
+} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
+typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
+#pragma pack(pop)
+#endif
+
+// BASS_ChannelGetLength/GetPosition/SetPosition modes
+#define BASS_POS_BYTE 0 // byte position
+#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
+#define BASS_POS_OGG 3 // OGG bitstream number
+#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
+#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
+#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
+#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
+#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
+#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
+
+// BASS_ChannelSetDevice/GetDevice option
+#define BASS_NODEVICE 0x20000
+
+// BASS_RecordSetInput flags
+#define BASS_INPUT_OFF 0x10000
+#define BASS_INPUT_ON 0x20000
+
+#define BASS_INPUT_TYPE_MASK 0xff000000
+#define BASS_INPUT_TYPE_UNDEF 0x00000000
+#define BASS_INPUT_TYPE_DIGITAL 0x01000000
+#define BASS_INPUT_TYPE_LINE 0x02000000
+#define BASS_INPUT_TYPE_MIC 0x03000000
+#define BASS_INPUT_TYPE_SYNTH 0x04000000
+#define BASS_INPUT_TYPE_CD 0x05000000
+#define BASS_INPUT_TYPE_PHONE 0x06000000
+#define BASS_INPUT_TYPE_SPEAKER 0x07000000
+#define BASS_INPUT_TYPE_WAVE 0x08000000
+#define BASS_INPUT_TYPE_AUX 0x09000000
+#define BASS_INPUT_TYPE_ANALOG 0x0a000000
+
+// BASS_ChannelSetFX effect types
+#define BASS_FX_DX8_CHORUS 0
+#define BASS_FX_DX8_COMPRESSOR 1
+#define BASS_FX_DX8_DISTORTION 2
+#define BASS_FX_DX8_ECHO 3
+#define BASS_FX_DX8_FLANGER 4
+#define BASS_FX_DX8_GARGLE 5
+#define BASS_FX_DX8_I3DL2REVERB 6
+#define BASS_FX_DX8_PARAMEQ 7
+#define BASS_FX_DX8_REVERB 8
+#define BASS_FX_VOLUME 9
+
+typedef struct {
+ float fWetDryMix;
+ float fDepth;
+ float fFeedback;
+ float fFrequency;
+ DWORD lWaveform; // 0=triangle, 1=sine
+ float fDelay;
+ DWORD lPhase; // BASS_DX8_PHASE_xxx
+} BASS_DX8_CHORUS;
+
+typedef struct {
+ float fGain;
+ float fAttack;
+ float fRelease;
+ float fThreshold;
+ float fRatio;
+ float fPredelay;
+} BASS_DX8_COMPRESSOR;
+
+typedef struct {
+ float fGain;
+ float fEdge;
+ float fPostEQCenterFrequency;
+ float fPostEQBandwidth;
+ float fPreLowpassCutoff;
+} BASS_DX8_DISTORTION;
+
+typedef struct {
+ float fWetDryMix;
+ float fFeedback;
+ float fLeftDelay;
+ float fRightDelay;
+ BOOL lPanDelay;
+} BASS_DX8_ECHO;
+
+typedef struct {
+ float fWetDryMix;
+ float fDepth;
+ float fFeedback;
+ float fFrequency;
+ DWORD lWaveform; // 0=triangle, 1=sine
+ float fDelay;
+ DWORD lPhase; // BASS_DX8_PHASE_xxx
+} BASS_DX8_FLANGER;
+
+typedef struct {
+ DWORD dwRateHz; // Rate of modulation in hz
+ DWORD dwWaveShape; // 0=triangle, 1=square
+} BASS_DX8_GARGLE;
+
+typedef struct {
+ int lRoom; // [-10000, 0] default: -1000 mB
+ int lRoomHF; // [-10000, 0] default: 0 mB
+ float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
+ float flDecayTime; // [0.1, 20.0] default: 1.49s
+ float flDecayHFRatio; // [0.1, 2.0] default: 0.83
+ int lReflections; // [-10000, 1000] default: -2602 mB
+ float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
+ int lReverb; // [-10000, 2000] default: 200 mB
+ float flReverbDelay; // [0.0, 0.1] default: 0.011 s
+ float flDiffusion; // [0.0, 100.0] default: 100.0 %
+ float flDensity; // [0.0, 100.0] default: 100.0 %
+ float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
+} BASS_DX8_I3DL2REVERB;
+
+typedef struct {
+ float fCenter;
+ float fBandwidth;
+ float fGain;
+} BASS_DX8_PARAMEQ;
+
+typedef struct {
+ float fInGain; // [-96.0,0.0] default: 0.0 dB
+ float fReverbMix; // [-96.0,0.0] default: 0.0 db
+ float fReverbTime; // [0.001,3000.0] default: 1000.0 ms
+ float fHighFreqRTRatio; // [0.001,0.999] default: 0.001
+} BASS_DX8_REVERB;
+
+#define BASS_DX8_PHASE_NEG_180 0
+#define BASS_DX8_PHASE_NEG_90 1
+#define BASS_DX8_PHASE_ZERO 2
+#define BASS_DX8_PHASE_90 3
+#define BASS_DX8_PHASE_180 4
+
+typedef struct {
+ float fTarget;
+ float fCurrent;
+ float fTime;
+ DWORD lCurve;
+} BASS_FX_VOLUME_PARAM;
+
+typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
+/* iOS notification callback function.
+status : The notification (BASS_IOSNOTIFY_xxx) */
+
+#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
+#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
+
+BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
+DWORD BASSDEF(BASS_GetConfig)(DWORD option);
+BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value);
+void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
+DWORD BASSDEF(BASS_GetVersion)();
+int BASSDEF(BASS_ErrorGetCode)();
+BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid);
+#else
+BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid);
+#endif
+BOOL BASSDEF(BASS_SetDevice)(DWORD device);
+DWORD BASSDEF(BASS_GetDevice)();
+BOOL BASSDEF(BASS_Free)();
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
+#endif
+BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
+BOOL BASSDEF(BASS_Update)(DWORD length);
+float BASSDEF(BASS_GetCPU)();
+BOOL BASSDEF(BASS_Start)();
+BOOL BASSDEF(BASS_Stop)();
+BOOL BASSDEF(BASS_Pause)();
+BOOL BASSDEF(BASS_SetVolume)(float volume);
+float BASSDEF(BASS_GetVolume)();
+
+HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
+BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
+const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
+
+BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
+BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
+BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
+BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
+void BASSDEF(BASS_Apply3D)();
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp);
+BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp);
+#endif
+
+HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
+BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
+
+HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
+HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
+BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
+BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
+BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
+BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
+BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
+HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew);
+DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
+BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
+
+HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
+HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
+HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
+HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
+BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
+QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
+DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
+DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
+
+BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+BOOL BASSDEF(BASS_RecordInit)(int device);
+BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
+DWORD BASSDEF(BASS_RecordGetDevice)();
+BOOL BASSDEF(BASS_RecordFree)();
+BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
+const char *BASSDEF(BASS_RecordGetInputName)(int input);
+BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
+DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
+HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
+
+double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
+QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
+DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
+DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
+const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
+DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
+BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
+BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
+BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
+BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
+BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
+BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
+BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
+BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
+DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
+BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
+BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
+BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
+BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
+QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
+BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
+QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
+DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
+DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
+HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
+BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
+HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
+BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
+BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
+BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
+HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
+BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
+
+BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
+BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
+BOOL BASSDEF(BASS_FXReset)(HFX handle);
+BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
+
+#ifdef __cplusplus
+}
+
+#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
+static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
+{
+ return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE);
+}
+
+static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
+{
+ return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq);
+}
+
+static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
+{
+ return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE);
+}
+
+static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
+{
+ return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE);
+}
+
+static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
+{
+ return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user);
+}
+
+static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
+{
+ return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value);
+}
+#endif
+#endif
+
+#endif
diff --git a/include/chatlogpiece.h b/include/chatlogpiece.h
new file mode 100644
index 0000000..34c5926
--- /dev/null
+++ b/include/chatlogpiece.h
@@ -0,0 +1,31 @@
+#ifndef CHATLOGPIECE_H
+#define CHATLOGPIECE_H
+
+#include <QString>
+#include <QDateTime>
+
+class chatlogpiece
+{
+public:
+ chatlogpiece();
+ chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song);
+ chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime);
+
+ QString get_name();
+ QString get_showname();
+ QString get_message();
+ bool get_is_song();
+ QDateTime get_datetime();
+ QString get_datetime_as_string();
+
+ QString get_full();
+
+private:
+ QString name;
+ QString showname;
+ QString message;
+ QDateTime datetime;
+ bool is_song;
+};
+
+#endif // CHATLOGPIECE_H
diff --git a/include/courtroom.h b/include/courtroom.h
new file mode 100644
index 0000000..ec9f9ef
--- /dev/null
+++ b/include/courtroom.h
@@ -0,0 +1,671 @@
+#ifndef COURTROOM_H
+#define COURTROOM_H
+
+#include "aoimage.h"
+#include "aobutton.h"
+#include "aocharbutton.h"
+#include "aoemotebutton.h"
+#include "aopacket.h"
+#include "aoscene.h"
+#include "aomovie.h"
+#include "aocharmovie.h"
+#include "aomusicplayer.h"
+#include "aosfxplayer.h"
+#include "aoblipplayer.h"
+#include "aoevidencebutton.h"
+#include "aotextarea.h"
+#include "aolineedit.h"
+#include "aotextedit.h"
+#include "aoevidencedisplay.h"
+#include "datatypes.h"
+#include "aoapplication.h"
+#include "lobby.h"
+#include "hardware_functions.h"
+#include "file_functions.h"
+#include "datatypes.h"
+#include "debug_functions.h"
+#include "chatlogpiece.h"
+
+#include <QMainWindow>
+#include <QLineEdit>
+#include <QPlainTextEdit>
+#include <QListWidget>
+#include <QCheckBox>
+#include <QComboBox>
+#include <QSlider>
+#include <QVector>
+#include <QCloseEvent>
+#include <QSignalMapper>
+#include <QMap>
+#include <QTextBrowser>
+#include <QSpinBox>
+
+#include <QDebug>
+#include <QScrollBar>
+#include <QRegExp>
+#include <QBrush>
+#include <QTextCharFormat>
+#include <QFont>
+#include <QInputDialog>
+#include <QFileDialog>
+
+#include <stack>
+
+class AOApplication;
+
+class Courtroom : public QMainWindow
+{
+ Q_OBJECT
+public:
+ explicit Courtroom(AOApplication *p_ao_app);
+
+ void append_char(char_type p_char){char_list.append(p_char);}
+ void append_evidence(evi_type p_evi){evidence_list.append(p_evi);}
+ void append_music(QString f_music){music_list.append(f_music);}
+ void append_area(QString f_area){area_list.append(f_area);}
+
+ void fix_last_area()
+ {
+ if (area_list.size() > 0)
+ {
+ QString malplaced = area_list.last();
+ area_list.removeLast();
+ append_music(malplaced);
+ }
+ }
+
+ void arup_append(int players, QString status, QString cm, QString locked)
+ {
+ arup_players.append(players);
+ arup_statuses.append(status);
+ arup_cms.append(cm);
+ arup_locks.append(locked);
+ }
+
+ void arup_modify(int type, int place, QString value)
+ {
+ if (type == 0)
+ {
+ if (arup_players.size() > place)
+ arup_players[place] = value.toInt();
+ }
+ else if (type == 1)
+ {
+ if (arup_statuses.size() > place)
+ arup_statuses[place] = value;
+ }
+ else if (type == 2)
+ {
+ if (arup_cms.size() > place)
+ arup_cms[place] = value;
+ }
+ else if (type == 3)
+ {
+ if (arup_locks.size() > place)
+ arup_locks[place] = value;
+ }
+ list_areas();
+ }
+
+ void character_loading_finished();
+
+ //sets position of widgets based on theme ini files
+ void set_widgets();
+ //sets font size based on theme ini files
+ void set_font(QWidget *widget, QString p_identifier);
+ //helper function that calls above function on the relevant widgets
+ void set_fonts();
+
+ void set_window_title(QString p_title);
+
+ //reads theme inis and sets size and pos based on the identifier
+ void set_size_and_pos(QWidget *p_widget, QString p_identifier);
+
+ //sets status as taken on character with cid n_char and places proper shading on charselect
+ void set_taken(int n_char, bool p_taken);
+
+ //sets the current background to argument. also does some checks to see if it's a legacy bg
+ void set_background(QString p_background);
+
+ //sets the evidence list member variable to argument
+ void set_evidence_list(QVector<evi_type> &p_evi_list);
+
+ //called when a DONE#% from the server was received
+ void done_received();
+
+ //sets the local mute list based on characters available on the server
+ void set_mute_list();
+
+ // Sets the local pair list based on the characters available on the server.
+ void set_pair_list();
+
+ //sets desk and bg based on pos in chatmessage
+ void set_scene();
+
+ //sets text color based on text color in chatmessage
+ void set_text_color();
+
+ // And gets the colour, too!
+ QColor get_text_color(QString color);
+
+ //takes in serverD-formatted IP list as prints a converted version to server OOC
+ //admittedly poorly named
+ void set_ip_list(QString p_list);
+
+ //disables chat if current cid matches second argument
+ //enables if p_muted is false
+ void set_mute(bool p_muted, int p_cid);
+
+ //send a message that the player is banned and quits the server
+ void set_ban(int p_cid);
+
+ //cid = character id, returns the cid of the currently selected character
+ int get_cid() {return m_cid;}
+ QString get_current_char() {return current_char;}
+ QString get_current_background() {return current_background;}
+
+ //properly sets up some varibles: resets user state
+ void enter_courtroom(int p_cid);
+
+ //helper function that populates ui_music_list with the contents of music_list
+ void list_music();
+ void list_areas();
+
+ //these are for OOC chat
+ void append_ms_chatmessage(QString f_name, QString f_message);
+ void append_server_chatmessage(QString p_name, QString p_message, QString p_colour);
+
+ //these functions handle chatmessages sequentially.
+ //The process itself is very convoluted and merits separate documentation
+ //But the general idea is objection animation->pre animation->talking->idle
+ void handle_chatmessage(QStringList *p_contents);
+ void handle_chatmessage_2();
+ void handle_chatmessage_3();
+
+ //This function filters out the common CC inline text trickery, for appending to
+ //the IC chatlog.
+ QString filter_ic_text(QString p_text);
+
+ //adds text to the IC chatlog. p_name first as bold then p_text then a newlin
+ //this function keeps the chatlog scrolled to the top unless there's text selected
+ // or the user isn't already scrolled to the top
+ void append_ic_text(QString p_text, QString p_name = "", bool is_songchange = false);
+
+ //prints who played the song to IC chat and plays said song(if found on local filesystem)
+ //takes in a list where the first element is the song name and the second is the char id of who played it
+ void handle_song(QStringList *p_contents);
+
+ void play_preanim(bool noninterrupting);
+
+ //plays the witness testimony or cross examination animation based on argument
+ void handle_wtce(QString p_wtce, int variant);
+
+ //sets the hp bar of defense(p_bar 1) or pro(p_bar 2)
+ //state is an number between 0 and 10 inclusive
+ void set_hp_bar(int p_bar, int p_state);
+
+ //Toggles the judge buttons, whether they should appear or not.
+ void toggle_judge_buttons(bool is_on);
+
+ void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno);
+
+ void check_connection_received();
+
+ ~Courtroom();
+
+private:
+ AOApplication *ao_app;
+
+ int m_courtroom_width = 714;
+ int m_courtroom_height = 668;
+
+ int m_viewport_x = 0;
+ int m_viewport_y = 0;
+
+ int m_viewport_width = 256;
+ int m_viewport_height = 192;
+
+ bool first_message_sent = false;
+ int maximumMessages = 0;
+
+ // This is for inline message-colouring.
+
+ enum INLINE_COLOURS {
+ INLINE_BLUE,
+ INLINE_GREEN,
+ INLINE_ORANGE,
+ INLINE_GREY
+ };
+
+ // A stack of inline colours.
+ std::stack<INLINE_COLOURS> inline_colour_stack;
+
+ bool next_character_is_not_special = false; // If true, write the
+ // next character as it is.
+
+ bool message_is_centered = false;
+
+ int current_display_speed = 3;
+ int message_display_speed[7] = {30, 40, 50, 60, 75, 100, 120};
+
+ // This is for checking if the character should start talking again
+ // when an inline blue text ends.
+ bool entire_message_is_blue = false;
+
+ // And this is the inline 'talking checker'. Counts how 'deep' we are
+ // in inline blues.
+ int inline_blue_depth = 0;
+
+ // The character ID of the character this user wants to appear alongside with.
+ int other_charid = -1;
+
+ // The offset this user has given if they want to appear alongside someone.
+ int offset_with_pair = 0;
+
+ QVector<char_type> char_list;
+ QVector<evi_type> evidence_list;
+ QVector<QString> music_list;
+ QVector<QString> area_list;
+
+ QVector<int> arup_players;
+ QVector<QString> arup_statuses;
+ QVector<QString> arup_cms;
+ QVector<QString> arup_locks;
+
+ QSignalMapper *char_button_mapper;
+
+ QVector<chatlogpiece> ic_chatlog_history;
+
+ // These map music row items and area row items to their actual IDs.
+ QVector<int> music_row_to_number;
+ QVector<int> area_row_to_number;
+
+ //triggers ping_server() every 60 seconds
+ QTimer *keepalive_timer;
+
+ //determines how fast messages tick onto screen
+ QTimer *chat_tick_timer;
+ //int chat_tick_interval = 60;
+ //which tick position(character in chat message) we are at
+ int tick_pos = 0;
+ //used to determine how often blips sound
+ int blip_pos = 0;
+ int blip_rate = 1;
+ int rainbow_counter = 0;
+ bool rainbow_appended = false;
+ bool blank_blip = false;
+
+ // Used for getting the current maximum blocks allowed in the IC chatlog.
+ int log_maximum_blocks = 0;
+
+ // True, if the log should go downwards.
+ bool log_goes_downwards = false;
+
+ //delay before chat messages starts ticking
+ QTimer *text_delay_timer;
+
+ //delay before sfx plays
+ QTimer *sfx_delay_timer;
+
+ //keeps track of how long realization is visible(it's just a white square and should be visible less than a second)
+ QTimer *realization_timer;
+
+ //times how long the blinking testimony should be shown(green one in the corner)
+ QTimer *testimony_show_timer;
+ //times how long the blinking testimony should be hidden
+ QTimer *testimony_hide_timer;
+
+ //every time point in char.inis times this equals the final time
+ const int time_mod = 40;
+
+ static const int chatmessage_size = 23;
+ QString m_chatmessage[chatmessage_size];
+ bool chatmessage_is_empty = false;
+
+ QString previous_ic_message = "";
+
+ bool testimony_in_progress = false;
+
+ //in milliseconds
+ const int testimony_show_time = 1500;
+
+ //in milliseconds
+ const int testimony_hide_time = 500;
+
+ //char id, muted or not
+ QMap<int, bool> mute_map;
+
+ //QVector<int> muted_cids;
+
+ bool is_muted = false;
+
+ //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim
+ int anim_state = 3;
+
+ //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done
+ int text_state = 2;
+
+ //character id, which index of the char_list the player is
+ int m_cid = -1;
+ //cid and this may differ in cases of ini-editing
+ QString current_char = "";
+
+ int objection_state = 0;
+ int realization_state = 0;
+ int text_color = 0;
+ bool is_presenting_evidence = false;
+
+ int defense_bar_state = 0;
+ int prosecution_bar_state = 0;
+
+ int current_char_page = 0;
+ int char_columns = 10;
+ int char_rows = 9;
+ int max_chars_on_page = 90;
+
+ const int button_width = 60;
+ const int button_height = 60;
+
+ int current_emote_page = 0;
+ int current_emote = 0;
+ int emote_columns = 5;
+ int emote_rows = 2;
+ int max_emotes_on_page = 10;
+
+ QVector<evi_type> local_evidence_list;
+
+ int current_evidence_page = 0;
+ int current_evidence = 0;
+ int evidence_columns = 6;
+ int evidence_rows = 3;
+ int max_evidence_on_page = 18;
+
+ //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png
+ bool is_ao2_bg = false;
+
+ //whether the ooc chat is server or master chat, true is server
+ bool server_ooc = true;
+
+ QString current_background = "default";
+
+ AOMusicPlayer *music_player;
+ AOSfxPlayer *sfx_player;
+ AOSfxPlayer *objection_player;
+ AOBlipPlayer *blip_player;
+
+ AOSfxPlayer *modcall_player;
+
+ AOImage *ui_background;
+
+ QWidget *ui_viewport;
+ AOScene *ui_vp_background;
+ AOMovie *ui_vp_speedlines;
+ AOCharMovie *ui_vp_player_char;
+ AOCharMovie *ui_vp_sideplayer_char;
+ AOScene *ui_vp_desk;
+ AOScene *ui_vp_legacy_desk;
+ AOEvidenceDisplay *ui_vp_evidence_display;
+ AOImage *ui_vp_chatbox;
+ QLabel *ui_vp_showname;
+ QTextEdit *ui_vp_message;
+ AOImage *ui_vp_testimony;
+ AOImage *ui_vp_realization;
+ AOMovie *ui_vp_wtce;
+ AOMovie *ui_vp_objection;
+
+ QTextEdit *ui_ic_chatlog;
+
+ AOTextArea *ui_ms_chatlog;
+ AOTextArea *ui_server_chatlog;
+
+ QListWidget *ui_mute_list;
+ QListWidget *ui_area_list;
+ QListWidget *ui_music_list;
+
+ AOButton *ui_pair_button;
+ QListWidget *ui_pair_list;
+ QSpinBox *ui_pair_offset_spinbox;
+
+ QLineEdit *ui_ic_chat_message;
+ QLineEdit *ui_ic_chat_name;
+
+ QLineEdit *ui_ooc_chat_message;
+ QLineEdit *ui_ooc_chat_name;
+
+ //QLineEdit *ui_area_password;
+ QLineEdit *ui_music_search;
+
+ QWidget *ui_emotes;
+ QVector<AOEmoteButton*> ui_emote_list;
+ AOButton *ui_emote_left;
+ AOButton *ui_emote_right;
+
+ QComboBox *ui_emote_dropdown;
+ QComboBox *ui_pos_dropdown;
+
+ AOImage *ui_defense_bar;
+ AOImage *ui_prosecution_bar;
+
+ QLabel *ui_music_label;
+ QLabel *ui_sfx_label;
+ QLabel *ui_blip_label;
+
+ AOButton *ui_hold_it;
+ AOButton *ui_objection;
+ AOButton *ui_take_that;
+
+ AOButton *ui_ooc_toggle;
+
+ AOButton *ui_witness_testimony;
+ AOButton *ui_cross_examination;
+ AOButton *ui_guilty;
+ AOButton *ui_not_guilty;
+
+ AOButton *ui_change_character;
+ AOButton *ui_reload_theme;
+ AOButton *ui_call_mod;
+ AOButton *ui_settings;
+ AOButton *ui_announce_casing;
+ AOButton *ui_switch_area_music;
+
+ QCheckBox *ui_pre;
+ QCheckBox *ui_flip;
+ QCheckBox *ui_guard;
+ QCheckBox *ui_casing;
+
+ QCheckBox *ui_pre_non_interrupt;
+ QCheckBox *ui_showname_enable;
+
+ AOButton *ui_custom_objection;
+ AOButton *ui_realization;
+ AOButton *ui_mute;
+
+ AOButton *ui_defense_plus;
+ AOButton *ui_defense_minus;
+
+ AOButton *ui_prosecution_plus;
+ AOButton *ui_prosecution_minus;
+
+ QComboBox *ui_text_color;
+
+ QSlider *ui_music_slider;
+ QSlider *ui_sfx_slider;
+ QSlider *ui_blip_slider;
+
+ AOImage *ui_muted;
+
+ QSpinBox *ui_log_limit_spinbox;
+ QLabel *ui_log_limit_label;
+
+ AOButton *ui_evidence_button;
+ AOImage *ui_evidence;
+ AOLineEdit *ui_evidence_name;
+ QWidget *ui_evidence_buttons;
+ QVector<AOEvidenceButton*> ui_evidence_list;
+ AOButton *ui_evidence_left;
+ AOButton *ui_evidence_right;
+ AOButton *ui_evidence_present;
+ AOImage *ui_evidence_overlay;
+ AOButton *ui_evidence_delete;
+ AOLineEdit *ui_evidence_image_name;
+ AOButton *ui_evidence_image_button;
+ AOButton *ui_evidence_x;
+ AOTextEdit *ui_evidence_description;
+
+ AOImage *ui_char_select_background;
+
+ //abstract widget to hold char buttons
+ QWidget *ui_char_buttons;
+
+ QVector<AOCharButton*> ui_char_button_list;
+ QVector<AOCharButton*> ui_char_button_list_filtered;
+ AOImage *ui_selector;
+
+ AOButton *ui_back_to_lobby;
+
+ QLineEdit *ui_char_password;
+
+ AOButton *ui_char_select_left;
+ AOButton *ui_char_select_right;
+
+ AOButton *ui_spectator;
+
+ QLineEdit *ui_char_search;
+ QCheckBox *ui_char_passworded;
+ QCheckBox *ui_char_taken;
+
+ void construct_char_select();
+ void set_char_select();
+ void set_char_select_page();
+ void put_button_in_place(int starting, int chars_on_this_page);
+ void filter_character_list();
+
+ void construct_emotes();
+ void set_emote_page();
+ void set_emote_dropdown();
+
+ void construct_evidence();
+ void set_evidence_page();
+
+public slots:
+ void objection_done();
+ void preanim_done();
+
+ void realization_done();
+
+ void show_testimony();
+ void hide_testimony();
+
+ void mod_called(QString p_ip);
+
+ void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno);
+
+private slots:
+ void start_chat_ticking();
+ void play_sfx();
+
+ void chat_tick();
+
+ void on_mute_list_clicked(QModelIndex p_index);
+ void on_pair_list_clicked(QModelIndex p_index);
+
+ void on_chat_return_pressed();
+
+ void on_ooc_return_pressed();
+
+ void on_music_search_edited(QString p_text);
+ void on_music_list_double_clicked(QModelIndex p_model);
+ void on_area_list_double_clicked(QModelIndex p_model);
+
+ void select_emote(int p_id);
+
+ void on_emote_clicked(int p_id);
+
+ void on_emote_left_clicked();
+ void on_emote_right_clicked();
+
+ void on_emote_dropdown_changed(int p_index);
+ void on_pos_dropdown_changed(int p_index);
+
+ void on_evidence_name_edited();
+ void on_evidence_image_name_edited();
+ void on_evidence_image_button_clicked();
+ void on_evidence_clicked(int p_id);
+ void on_evidence_double_clicked(int p_id);
+
+ void on_evidence_hover(int p_id, bool p_state);
+
+ void on_evidence_left_clicked();
+ void on_evidence_right_clicked();
+ void on_evidence_present_clicked();
+
+ void on_hold_it_clicked();
+ void on_objection_clicked();
+ void on_take_that_clicked();
+ void on_custom_objection_clicked();
+
+ void on_realization_clicked();
+
+ void on_mute_clicked();
+ void on_pair_clicked();
+
+ void on_defense_minus_clicked();
+ void on_defense_plus_clicked();
+ void on_prosecution_minus_clicked();
+ void on_prosecution_plus_clicked();
+
+ void on_text_color_changed(int p_color);
+
+ void on_music_slider_moved(int p_value);
+ void on_sfx_slider_moved(int p_value);
+ void on_blip_slider_moved(int p_value);
+
+ void on_log_limit_changed(int value);
+ void on_pair_offset_changed(int value);
+
+ void on_ooc_toggle_clicked();
+
+ void on_witness_testimony_clicked();
+ void on_cross_examination_clicked();
+ void on_not_guilty_clicked();
+ void on_guilty_clicked();
+
+ void on_change_character_clicked();
+ void on_reload_theme_clicked();
+ void on_call_mod_clicked();
+ void on_settings_clicked();
+ void on_announce_casing_clicked();
+
+ void on_pre_clicked();
+ void on_flip_clicked();
+ void on_guard_clicked();
+
+ void on_showname_enable_clicked();
+
+ void on_evidence_button_clicked();
+
+ void on_evidence_delete_clicked();
+ void on_evidence_x_clicked();
+
+ void on_back_to_lobby_clicked();
+
+ void on_char_select_left_clicked();
+ void on_char_select_right_clicked();
+ void on_char_search_changed(const QString& newtext);
+ void on_char_taken_clicked(int newstate);
+ void on_char_passworded_clicked(int newstate);
+
+ void on_spectator_clicked();
+
+ void char_clicked(int n_char);
+
+ void on_switch_area_music_clicked();
+
+ void on_casing_clicked();
+
+ void ping_server();
+
+ void load_bass_opus_plugin();
+};
+
+#endif // COURTROOM_H
diff --git a/include/datatypes.h b/include/datatypes.h
new file mode 100644
index 0000000..aaa5de5
--- /dev/null
+++ b/include/datatypes.h
@@ -0,0 +1,119 @@
+#ifndef DATATYPES_H
+#define DATATYPES_H
+
+#include <QString>
+
+struct server_type
+{
+ QString name;
+ QString desc;
+ QString ip;
+ int port;
+};
+
+struct emote_type
+{
+ QString comment;
+ QString preanim;
+ QString anim;
+ int mod;
+ QString sfx_name;
+ int sfx_delay;
+ int sfx_duration;
+};
+
+struct char_type
+{
+ QString name;
+ QString description;
+ QString evidence_string;
+ bool taken;
+};
+
+struct evi_type
+{
+ QString name;
+ QString description;
+ QString image;
+};
+
+struct chatmessage_type
+{
+ QString message;
+ QString character;
+ QString side;
+ QString sfx_name;
+ QString pre_emote;
+ QString emote;
+ int emote_modifier;
+ int objection_modifier;
+ int realization;
+ int text_color;
+ int evidence;
+ int cid;
+ int sfx_delay;
+ int flip;
+};
+
+struct area_type
+{
+ QString name;
+ QString background;
+ bool passworded;
+};
+
+struct pos_type
+{
+ int x;
+ int y;
+};
+
+struct pos_size_type
+{
+ int x = 0;
+ int y = 0;
+ int width = 0;
+ int height = 0;
+};
+
+enum CHAT_MESSAGE
+{
+ DESK_MOD = 0,
+ PRE_EMOTE,
+ CHAR_NAME,
+ EMOTE,
+ MESSAGE,
+ SIDE,
+ SFX_NAME,
+ EMOTE_MOD,
+ CHAR_ID,
+ SFX_DELAY,
+ OBJECTION_MOD,
+ EVIDENCE_ID,
+ FLIP,
+ REALIZATION,
+ TEXT_COLOR,
+ SHOWNAME,
+ OTHER_CHARID,
+ OTHER_NAME,
+ OTHER_EMOTE,
+ SELF_OFFSET,
+ OTHER_OFFSET,
+ OTHER_FLIP,
+ NONINTERRUPTING_PRE
+};
+
+enum COLOR
+{
+ WHITE = 0,
+ GREEN,
+ RED,
+ ORANGE,
+ BLUE,
+ YELLOW,
+ RAINBOW,
+ PINK,
+ CYAN
+};
+
+#endif // DATATYPES_H
diff --git a/include/debug_functions.h b/include/debug_functions.h
new file mode 100644
index 0000000..160274c
--- /dev/null
+++ b/include/debug_functions.h
@@ -0,0 +1,10 @@
+#ifndef DEBUG_FUNCTIONS_H
+#define DEBUG_FUNCTIONS_H
+
+#include <QString>
+#include <QMessageBox>
+
+void call_error(QString message);
+void call_notice(QString message);
+
+#endif // DEBUG_FUNCTIONS_H
diff --git a/include/discord-rpc.h b/include/discord-rpc.h
new file mode 100644
index 0000000..feb874b
--- /dev/null
+++ b/include/discord-rpc.h
@@ -0,0 +1,85 @@
+#pragma once
+#include <stdint.h>
+
+// clang-format off
+
+#if defined(DISCORD_DYNAMIC_LIB)
+# if defined(_WIN32)
+# if defined(DISCORD_BUILDING_SDK)
+# define DISCORD_EXPORT __declspec(dllexport)
+# else
+# define DISCORD_EXPORT __declspec(dllimport)
+# endif
+# else
+# define DISCORD_EXPORT __attribute__((visibility("default")))
+# endif
+#else
+# define DISCORD_EXPORT
+#endif
+
+// clang-format on
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct DiscordRichPresence {
+ const char* state; /* max 128 bytes */
+ const char* details; /* max 128 bytes */
+ int64_t startTimestamp;
+ int64_t endTimestamp;
+ const char* largeImageKey; /* max 32 bytes */
+ const char* largeImageText; /* max 128 bytes */
+ const char* smallImageKey; /* max 32 bytes */
+ const char* smallImageText; /* max 128 bytes */
+ const char* partyId; /* max 128 bytes */
+ int partySize;
+ int partyMax;
+ const char* matchSecret; /* max 128 bytes */
+ const char* joinSecret; /* max 128 bytes */
+ const char* spectateSecret; /* max 128 bytes */
+ int8_t instance;
+} DiscordRichPresence;
+
+typedef struct DiscordJoinRequest {
+ const char* userId;
+ const char* username;
+ const char* discriminator;
+ const char* avatar;
+} DiscordJoinRequest;
+
+typedef struct DiscordEventHandlers {
+ void (*ready)(void);
+ void (*disconnected)(int errorCode, const char* message);
+ void (*errored)(int errorCode, const char* message);
+ void (*joinGame)(const char* joinSecret);
+ void (*spectateGame)(const char* spectateSecret);
+ void (*joinRequest)(const DiscordJoinRequest* request);
+} DiscordEventHandlers;
+
+#define DISCORD_REPLY_NO 0
+#define DISCORD_REPLY_YES 1
+#define DISCORD_REPLY_IGNORE 2
+
+DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
+ DiscordEventHandlers* handlers,
+ int autoRegister,
+ const char* optionalSteamId);
+DISCORD_EXPORT void Discord_Shutdown(void);
+
+/* checks for incoming messages, dispatches callbacks */
+DISCORD_EXPORT void Discord_RunCallbacks(void);
+
+/* If you disable the lib starting its own io thread, you'll need to call this from your own */
+#ifdef DISCORD_DISABLE_IO_THREAD
+DISCORD_EXPORT void Discord_UpdateConnection(void);
+#endif
+
+DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
+DISCORD_EXPORT void Discord_ClearPresence(void);
+
+DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
diff --git a/include/discord_rich_presence.h b/include/discord_rich_presence.h
new file mode 100644
index 0000000..e7ecc6e
--- /dev/null
+++ b/include/discord_rich_presence.h
@@ -0,0 +1,34 @@
+#ifndef DISCORD_RICH_PRESENCE_H
+#define DISCORD_RICH_PRESENCE_H
+
+#include <cstring>
+#include <ctime>
+#include <QDebug>
+#include <string>
+#include <discord-rpc.h>
+
+#include <cstring>
+#include <ctime>
+
+#include <QDebug>
+
+namespace AttorneyOnline {
+
+class Discord
+{
+private:
+ const char* APPLICATION_ID = "399779271737868288";
+ std::string server_name, server_id;
+ int64_t timestamp;
+public:
+ Discord();
+ ~Discord();
+
+ void state_lobby();
+ void state_server(std::string name, std::string server_id);
+ void state_character(std::string name);
+ void state_spectate();
+};
+
+}
+#endif // DISCORD_RICH_PRESENCE_H
diff --git a/include/encryption_functions.h b/include/encryption_functions.h
new file mode 100644
index 0000000..dc67d12
--- /dev/null
+++ b/include/encryption_functions.h
@@ -0,0 +1,15 @@
+#ifndef ENCRYPTION_FUNCTIONS_H
+#define ENCRYPTION_FUNCTIONS_H
+
+#include <QString>
+
+#include <cstddef>
+#include <stdlib.h>
+#include <sstream>
+#include <iomanip>
+#include <QVector>
+
+QString fanta_encrypt(QString p_input, unsigned int key);
+QString fanta_decrypt(QString p_input, unsigned int key);
+
+#endif // ENCRYPTION_FUNCTIONS_H
diff --git a/include/file_functions.h b/include/file_functions.h
new file mode 100644
index 0000000..6937ed8
--- /dev/null
+++ b/include/file_functions.h
@@ -0,0 +1,12 @@
+#ifndef FILE_FUNCTIONS_H
+#define FILE_FUNCTIONS_H
+
+#include <QFileInfo>
+#include <QDir>
+#include <QString>
+
+bool file_exists(QString file_path);
+bool dir_exists(QString file_path);
+bool exists(QString p_path);
+
+#endif // FILE_FUNCTIONS_H
diff --git a/include/hardware_functions.h b/include/hardware_functions.h
new file mode 100644
index 0000000..3fcb27c
--- /dev/null
+++ b/include/hardware_functions.h
@@ -0,0 +1,10 @@
+#ifndef HARDWARE_FUNCTIONS_H
+#define HARDWARE_FUNCTIONS_H
+
+#include <QString>
+
+#include <stdio.h>
+
+QString get_hdid();
+
+#endif // HARDWARE_FUNCTIONS_H
diff --git a/include/hex_functions.h b/include/hex_functions.h
new file mode 100644
index 0000000..285f096
--- /dev/null
+++ b/include/hex_functions.h
@@ -0,0 +1,17 @@
+#ifndef HEX_OPERATIONS_H
+#define HEX_OPERATIONS_H
+
+#include <bitset>
+#include <cstdint>
+#include <iostream>
+#include <algorithm>
+#include <string>
+#include <iomanip>
+#include <sstream>
+
+namespace omni
+{
+ std::string int_to_hex(unsigned int input);
+}
+
+#endif //HEX_OPERATIONS_H
diff --git a/include/lobby.h b/include/lobby.h
new file mode 100644
index 0000000..19276a7
--- /dev/null
+++ b/include/lobby.h
@@ -0,0 +1,95 @@
+#ifndef LOBBY_H
+#define LOBBY_H
+
+#include "aoimage.h"
+#include "aobutton.h"
+#include "aopacket.h"
+#include "aotextarea.h"
+
+#include <QMainWindow>
+#include <QListWidget>
+#include <QLabel>
+#include <QPlainTextEdit>
+#include <QLineEdit>
+#include <QProgressBar>
+#include <QTextBrowser>
+
+#include <QDebug>
+#include <QScrollBar>
+
+class AOApplication;
+
+class Lobby : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ Lobby(AOApplication *p_ao_app);
+
+ void set_widgets();
+ void list_servers();
+ void list_favorites();
+ void append_chatmessage(QString f_name, QString f_message);
+ void append_error(QString f_message);
+ void set_player_count(int players_online, int max_players);
+ void set_loading_text(QString p_text);
+ void show_loading_overlay(){ui_loading_background->show();}
+ void hide_loading_overlay(){ui_loading_background->hide();}
+ QString get_chatlog();
+ int get_selected_server();
+ void enable_connect_button();
+
+ void set_loading_value(int p_value);
+
+ bool public_servers_selected = true;
+
+ ~Lobby();
+
+private:
+ AOApplication *ao_app;
+
+ AOImage *ui_background;
+
+ AOButton *ui_public_servers;
+ AOButton *ui_favorites;
+
+ AOButton *ui_refresh;
+ AOButton *ui_add_to_fav;
+ AOButton *ui_connect;
+
+ QLabel *ui_version;
+ AOButton *ui_about;
+
+ QListWidget *ui_server_list;
+
+ QLabel *ui_player_count;
+ AOTextArea *ui_description;
+
+ AOTextArea *ui_chatbox;
+
+ QLineEdit *ui_chatname;
+ QLineEdit *ui_chatmessage;
+
+ AOImage *ui_loading_background;
+ QTextEdit *ui_loading_text;
+ QProgressBar *ui_progress_bar;
+ AOButton *ui_cancel;
+
+ void set_size_and_pos(QWidget *p_widget, QString p_identifier);
+
+private slots:
+ void on_public_servers_clicked();
+ void on_favorites_clicked();
+
+ void on_refresh_pressed();
+ void on_refresh_released();
+ void on_add_to_fav_pressed();
+ void on_add_to_fav_released();
+ void on_connect_pressed();
+ void on_connect_released();
+ void on_about_clicked();
+ void on_server_list_clicked(QModelIndex p_model);
+ void on_chatfield_return_pressed();
+};
+
+#endif // LOBBY_H
diff --git a/include/misc_functions.h b/include/misc_functions.h
new file mode 100644
index 0000000..026c635
--- /dev/null
+++ b/include/misc_functions.h
@@ -0,0 +1,9 @@
+#ifndef MISC_FUNCTIONS_H
+#define MISC_FUNCTIONS_H
+
+#include <QTime>
+#include <QCoreApplication>
+
+void delay(int p_milliseconds);
+
+#endif // MISC_FUNCTIONS_H
diff --git a/include/networkmanager.h b/include/networkmanager.h
new file mode 100644
index 0000000..e28abfd
--- /dev/null
+++ b/include/networkmanager.h
@@ -0,0 +1,86 @@
+#ifndef NETWORKMANAGER_H
+#define NETWORKMANAGER_H
+
+// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki.
+// This prevents SRV lookup/failover behavior from functioning.
+// https://bugreports.qt.io/browse/QTBUG-56143
+#ifndef ANDROID
+#define MS_FAILOVER_SUPPORTED
+#endif
+
+//#define LOCAL_MS
+
+#ifdef LOCAL_MS
+#undef MS_FAILOVER_SUPPORTED
+#endif
+
+#include "aopacket.h"
+#include "aoapplication.h"
+
+#include <QTcpSocket>
+#include <QDnsLookup>
+#include <QTime>
+#include <QTimer>
+#include <cstring>
+
+class NetworkManager : public QObject
+{
+ Q_OBJECT
+
+public:
+ NetworkManager(AOApplication *parent);
+ ~NetworkManager();
+
+ AOApplication *ao_app;
+ QTcpSocket *ms_socket;
+ QTcpSocket *server_socket;
+ QDnsLookup *ms_dns;
+ QTimer *ms_reconnect_timer;
+
+ const QString ms_srv_hostname = "_aoms._tcp.aceattorneyonline.com";
+#ifdef LOCAL_MS
+ QString ms_nosrv_hostname = "localhost";
+#else
+ QString ms_nosrv_hostname = "master.aceattorneyonline.com";
+#endif
+
+ const int ms_port = 27016;
+ const int timeout_milliseconds = 2000;
+
+ const int ms_reconnect_delay_ms = 7000;
+
+ // kind of arbitrary max buffer size
+ const size_t buffer_max_size = 16384;
+
+ bool ms_partial_packet = false;
+ QString ms_temp_packet = "";
+
+ bool partial_packet = false;
+ QString temp_packet = "";
+
+ unsigned int s_decryptor = 5;
+
+ void connect_to_master();
+ void connect_to_master_nosrv();
+ void connect_to_server(server_type p_server);
+
+public slots:
+ void ship_ms_packet(QString p_packet);
+ void ship_server_packet(QString p_packet);
+
+signals:
+ void ms_connect_finished(bool success, bool will_retry);
+
+private:
+ void perform_srv_lookup();
+
+private slots:
+ void on_srv_lookup();
+ void handle_ms_packet();
+ void handle_server_packet();
+ void on_ms_nosrv_connect_success();
+ void on_ms_socket_error(QAbstractSocket::SocketError error);
+ void retry_ms_connect();
+};
+
+#endif // NETWORKMANAGER_H
diff --git a/include/text_file_functions.h b/include/text_file_functions.h
new file mode 100644
index 0000000..119f38e
--- /dev/null
+++ b/include/text_file_functions.h
@@ -0,0 +1,13 @@
+#ifndef TEXT_FILE_FUNCTIONS_H
+#define TEXT_FILE_FUNCTIONS_H
+
+#include "aoapplication.h"
+#include "file_functions.h"
+#include <QTextStream>
+#include <QStringList>
+#include <QVector>
+#include <QDebug>
+#include <QColor>
+#include <QSettings>
+
+#endif // TEXT_FILE_FUNCTIONS_H