diff options
Diffstat (limited to 'src/aoscene.cpp')
| -rw-r--r-- | src/aoscene.cpp | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/src/aoscene.cpp b/src/aoscene.cpp index 344522b6..aad6c103 100644 --- a/src/aoscene.cpp +++ b/src/aoscene.cpp @@ -12,7 +12,8 @@ AOScene::AOScene(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent) void AOScene::set_image(QString p_image) { QString background_path = ao_app->get_background_path(p_image + ".png"); - QString animated_background_path = ao_app->get_background_path(p_image + ".gif"); + QString animated_background_path = + ao_app->get_background_path(p_image + ".gif"); QString default_path = ao_app->get_default_background_path(p_image + ".png"); QPixmap background(background_path); @@ -28,25 +29,22 @@ void AOScene::set_image(QString p_image) m_movie->setFileName(animated_background_path); m_movie->setScaledSize(QSize(w, h)); - if (m_movie->isValid()) - { + if (m_movie->isValid()) { this->setMovie(m_movie); m_movie->start(); } - else if (file_exists(background_path)) - { + else if (file_exists(background_path)) { this->setPixmap(background.scaled(w, h)); } - else - { + else { this->setPixmap(default_bg.scaled(w, h)); } } void AOScene::set_legacy_desk(QString p_image) { - //vanilla desks vary in both width and height. in order to make that work with viewport rescaling, - //some INTENSE math is needed. + // vanilla desks vary in both width and height. in order to make that work + // with viewport rescaling, some INTENSE math is needed. QString desk_path = ao_app->get_background_path(p_image); QString default_path = ao_app->get_default_background_path(p_image); @@ -61,16 +59,16 @@ void AOScene::set_legacy_desk(QString p_image) int vp_width = m_parent->width(); int vp_height = m_parent->height(); - //double y_modifier = 147 / 192; - //double w_modifier = vp_width / 256; + // double y_modifier = 147 / 192; + // double w_modifier = vp_width / 256; double h_modifier = vp_height / 192; - //int final_y = y_modifier * vp_height; - //int final_w = w_modifier * f_desk.width(); + // int final_y = y_modifier * vp_height; + // int final_w = w_modifier * f_desk.width(); int final_h = static_cast<int>(h_modifier * f_desk.height()); - //this->resize(final_w, final_h); - //this->setPixmap(f_desk.scaled(final_w, final_h)); + // this->resize(final_w, final_h); + // this->setPixmap(f_desk.scaled(final_w, final_h)); this->resize(vp_width, final_h); this->setPixmap(f_desk.scaled(vp_width, final_h)); } |
