diff options
Diffstat (limited to 'src/aosfxplayer.cpp')
| -rw-r--r-- | src/aosfxplayer.cpp | 86 |
1 files changed, 33 insertions, 53 deletions
diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp index 4684acdb..710d7a8a 100644 --- a/src/aosfxplayer.cpp +++ b/src/aosfxplayer.cpp @@ -1,8 +1,8 @@ #include "aosfxplayer.h" #include "file_functions.h" -#if defined(BASSAUDIO) // Using bass.dll for sfx -AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() +#if defined(BASSAUDIO) //Using bass.dll for sfx +AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; @@ -11,7 +11,7 @@ AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) { BASS_ChannelStop(m_stream); - + QString misc_path = ""; QString char_path = ""; QString sound_path = ao_app->get_sounds_path(p_sfx); @@ -24,49 +24,34 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) QString f_path; if (file_exists(char_path)) - f_path = char_path; + f_path = char_path; else if (file_exists(misc_path)) f_path = misc_path; else f_path = sound_path; - BASS_ChannelStop(m_stream); - m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, - BASS_STREAM_AUTOFREE | BASS_UNICODE | - BASS_ASYNCFILE); - set_volume_internal(m_volume); + m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE); + + set_volume(m_volume); if (ao_app->get_audio_output_device() != "default") BASS_ChannelSetDevice(m_stream, BASS_GetDevice()); BASS_ChannelPlay(m_stream, false); - if (looping_sfx && ao_app->get_looping_sfx()) { - BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP); - } - else { - BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP); - } -} - -void AOSfxPlayer::setLooping(bool is_looping) -{ - this->looping_sfx = is_looping; } -void AOSfxPlayer::stop() { BASS_ChannelStop(m_stream); } - -void AOSfxPlayer::set_volume(qreal p_value) +void AOSfxPlayer::stop() { - m_volume = p_value / 100; - set_volume_internal(m_volume); + BASS_ChannelStop(m_stream); } -void AOSfxPlayer::set_volume_internal(qreal p_value) +void AOSfxPlayer::set_volume(int p_value) { - float volume = p_value; + m_volume = p_value; + float volume = p_value / 100.0f; BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume); } -#elif defined(QTAUDIO) // Using Qt's QSoundEffect class -AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() +#elif defined(QTAUDIO) //Using Qt's QSoundEffect class +AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; @@ -88,56 +73,51 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) QString f_path; if (file_exists(char_path)) - f_path = char_path; + f_path = char_path; else if (file_exists(misc_path)) f_path = misc_path; else f_path = sound_path; - if (file_exists(f_path)) // if its missing, it will glitch out + if (file_exists(f_path)) //if its missing, it will glitch out { - m_sfx.setSource(QUrl::fromLocalFile(f_path)); + m_sfx.setSource(QUrl::fromLocalFile(f_path)); - set_volume_internal(m_volume); + set_volume(m_volume); - m_sfx.play(); + m_sfx.play(); } } -void AOSfxPlayer::setLooping(bool is_looping) +void AOSfxPlayer::stop() { - this->looping_sfx = is_looping; -} - -void AOSfxPlayer::stop() { m_sfx.stop(); } - -void AOSfxPlayer::set_volume(qreal p_value) -{ - m_volume = p_value / 100; - set_volume_internal(m_volume); + m_sfx.stop(); } -void AOSfxPlayer::set_volume_internal(qreal p_value) +void AOSfxPlayer::set_volume(int p_value) { + m_volume = p_value; m_sfx.setVolume(m_volume); } #else -AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject() +AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } -void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) {} - -void AOSfxPlayer::setLooping(bool is_looping) +void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) { - this->looping_sfx = is_looping; + } -void AOSfxPlayer::stop() {} +void AOSfxPlayer::stop() +{ -void AOSfxPlayer::set_volume(qreal p_value) {} +} -void AOSfxPlayer::set_volume_internal(qreal p_value) {} +void AOSfxPlayer::set_volume(int p_value) +{ + +} #endif |
