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-rw-r--r--src/aosfxplayer.cpp86
1 files changed, 33 insertions, 53 deletions
diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp
index 4684acdb..710d7a8a 100644
--- a/src/aosfxplayer.cpp
+++ b/src/aosfxplayer.cpp
@@ -1,8 +1,8 @@
#include "aosfxplayer.h"
#include "file_functions.h"
-#if defined(BASSAUDIO) // Using bass.dll for sfx
-AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
+#if defined(BASSAUDIO) //Using bass.dll for sfx
+AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
ao_app = p_ao_app;
@@ -11,7 +11,7 @@ AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
{
BASS_ChannelStop(m_stream);
-
+
QString misc_path = "";
QString char_path = "";
QString sound_path = ao_app->get_sounds_path(p_sfx);
@@ -24,49 +24,34 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
QString f_path;
if (file_exists(char_path))
- f_path = char_path;
+ f_path = char_path;
else if (file_exists(misc_path))
f_path = misc_path;
else
f_path = sound_path;
- BASS_ChannelStop(m_stream);
- m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0,
- BASS_STREAM_AUTOFREE | BASS_UNICODE |
- BASS_ASYNCFILE);
- set_volume_internal(m_volume);
+ m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
+
+ set_volume(m_volume);
if (ao_app->get_audio_output_device() != "default")
BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
BASS_ChannelPlay(m_stream, false);
- if (looping_sfx && ao_app->get_looping_sfx()) {
- BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP);
- }
- else {
- BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP);
- }
-}
-
-void AOSfxPlayer::setLooping(bool is_looping)
-{
- this->looping_sfx = is_looping;
}
-void AOSfxPlayer::stop() { BASS_ChannelStop(m_stream); }
-
-void AOSfxPlayer::set_volume(qreal p_value)
+void AOSfxPlayer::stop()
{
- m_volume = p_value / 100;
- set_volume_internal(m_volume);
+ BASS_ChannelStop(m_stream);
}
-void AOSfxPlayer::set_volume_internal(qreal p_value)
+void AOSfxPlayer::set_volume(int p_value)
{
- float volume = p_value;
+ m_volume = p_value;
+ float volume = p_value / 100.0f;
BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume);
}
-#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
-AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
+#elif defined(QTAUDIO) //Using Qt's QSoundEffect class
+AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
ao_app = p_ao_app;
@@ -88,56 +73,51 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
QString f_path;
if (file_exists(char_path))
- f_path = char_path;
+ f_path = char_path;
else if (file_exists(misc_path))
f_path = misc_path;
else
f_path = sound_path;
- if (file_exists(f_path)) // if its missing, it will glitch out
+ if (file_exists(f_path)) //if its missing, it will glitch out
{
- m_sfx.setSource(QUrl::fromLocalFile(f_path));
+ m_sfx.setSource(QUrl::fromLocalFile(f_path));
- set_volume_internal(m_volume);
+ set_volume(m_volume);
- m_sfx.play();
+ m_sfx.play();
}
}
-void AOSfxPlayer::setLooping(bool is_looping)
+void AOSfxPlayer::stop()
{
- this->looping_sfx = is_looping;
-}
-
-void AOSfxPlayer::stop() { m_sfx.stop(); }
-
-void AOSfxPlayer::set_volume(qreal p_value)
-{
- m_volume = p_value / 100;
- set_volume_internal(m_volume);
+ m_sfx.stop();
}
-void AOSfxPlayer::set_volume_internal(qreal p_value)
+void AOSfxPlayer::set_volume(int p_value)
{
+ m_volume = p_value;
m_sfx.setVolume(m_volume);
}
#else
-AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
+AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
ao_app = p_ao_app;
}
-void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) {}
-
-void AOSfxPlayer::setLooping(bool is_looping)
+void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
{
- this->looping_sfx = is_looping;
+
}
-void AOSfxPlayer::stop() {}
+void AOSfxPlayer::stop()
+{
-void AOSfxPlayer::set_volume(qreal p_value) {}
+}
-void AOSfxPlayer::set_volume_internal(qreal p_value) {}
+void AOSfxPlayer::set_volume(int p_value)
+{
+
+}
#endif