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-rw-r--r--src/aosfxplayer.cpp162
1 files changed, 115 insertions, 47 deletions
diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp
index 4684acdb..127bda63 100644
--- a/src/aosfxplayer.cpp
+++ b/src/aosfxplayer.cpp
@@ -1,25 +1,52 @@
#include "aosfxplayer.h"
#include "file_functions.h"
-#if defined(BASSAUDIO) // Using bass.dll for sfx
-AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
+
+AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
ao_app = p_ao_app;
}
-void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
+#if defined(BASSAUDIO) // Using bass.dll for sfx
+void AOSfxPlayer::clear()
+{
+ for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
+ BASS_ChannelStop(m_stream_list[n_stream]);
+ }
+ set_volume_internal(m_volume);
+}
+
+void AOSfxPlayer::loop_clear()
{
- BASS_ChannelStop(m_stream);
+ for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
+ if ((BASS_ChannelFlags(m_stream_list[n_stream], 0, 0) & BASS_SAMPLE_LOOP))
+ BASS_ChannelStop(m_stream_list[n_stream]);
+ }
+ set_volume_internal(m_volume);
+}
+
+void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
+ int channel)
+{
+ if (channel == -1) {
+ if (BASS_ChannelIsActive(m_stream_list[channel]) == BASS_ACTIVE_PLAYING)
+ m_channel = (m_channel + 1) % m_channelmax;
+ channel = m_channel;
+ }
+
+ BASS_ChannelStop(m_stream_list[channel]);
QString misc_path = "";
QString char_path = "";
- QString sound_path = ao_app->get_sounds_path(p_sfx);
+ QString sound_path = ao_app->get_sfx_suffix(ao_app->get_sounds_path(p_sfx));
if (shout != "")
- misc_path = ao_app->get_base_path() + "misc/" + shout + "/" + p_sfx;
+ misc_path = ao_app->get_sfx_suffix(ao_app->get_base_path() + "misc/" +
+ shout + "/" + p_sfx);
if (p_char != "")
- char_path = ao_app->get_character_path(p_char, p_sfx);
+ char_path =
+ ao_app->get_sfx_suffix(ao_app->get_character_path(p_char, p_sfx));
QString f_path;
@@ -29,31 +56,31 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
f_path = misc_path;
else
f_path = sound_path;
- BASS_ChannelStop(m_stream);
- m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0,
- BASS_STREAM_AUTOFREE | BASS_UNICODE |
- BASS_ASYNCFILE);
+
+ if (f_path.endsWith(".opus"))
+ m_stream_list[channel] = BASS_OPUS_StreamCreateFile(
+ FALSE, f_path.utf16(), 0, 0,
+ BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
+ else
+ m_stream_list[channel] = BASS_StreamCreateFile(
+ FALSE, f_path.utf16(), 0, 0,
+ BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
set_volume_internal(m_volume);
if (ao_app->get_audio_output_device() != "default")
- BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
- BASS_ChannelPlay(m_stream, false);
- if (looping_sfx && ao_app->get_looping_sfx()) {
- BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP);
- }
- else {
- BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP);
- }
+ BASS_ChannelSetDevice(m_stream_list[m_channel], BASS_GetDevice());
+ BASS_ChannelPlay(m_stream_list[m_channel], false);
}
-void AOSfxPlayer::setLooping(bool is_looping)
+void AOSfxPlayer::stop(int channel)
{
- this->looping_sfx = is_looping;
+ if (channel == -1) {
+ channel = m_channel;
+ }
+ BASS_ChannelStop(m_stream_list[channel]);
}
-void AOSfxPlayer::stop() { BASS_ChannelStop(m_stream); }
-
void AOSfxPlayer::set_volume(qreal p_value)
{
m_volume = p_value / 100;
@@ -62,19 +89,51 @@ void AOSfxPlayer::set_volume(qreal p_value)
void AOSfxPlayer::set_volume_internal(qreal p_value)
{
- float volume = p_value;
- BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume);
+ float volume = static_cast<float>(p_value);
+ for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
+ BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL, volume);
+ }
+}
+
+void AOSfxPlayer::set_looping(bool toggle, int channel)
+{
+ if (channel == -1) {
+ channel = m_channel;
+ }
+ m_looping = toggle;
+ if (BASS_ChannelFlags(m_stream_list[channel], 0, 0) & BASS_SAMPLE_LOOP) {
+ if (m_looping == false)
+ BASS_ChannelFlags(m_stream_list[channel], 0,
+ BASS_SAMPLE_LOOP); // remove the LOOP flag
+ }
+ else {
+ if (m_looping == true)
+ BASS_ChannelFlags(m_stream_list[channel], BASS_SAMPLE_LOOP,
+ BASS_SAMPLE_LOOP); // set the LOOP flag
+ }
}
#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
-AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
+
+void AOSfxPlayer::clear()
{
- m_parent = parent;
- ao_app = p_ao_app;
+ for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
+ m_stream_list[n_stream].stop();
+ }
+ set_volume_internal(m_volume);
}
-void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
+void AOSfxPlayer::loop_clear()
{
- m_sfx.stop();
+ for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
+ m_stream_list[n_stream].stop();
+ }
+ set_volume_internal(m_volume);
+}
+
+void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
+ int channel)
+{
+ m_stream_list[channel].stop();
QString misc_path = "";
QString char_path = "";
@@ -96,21 +155,22 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
if (file_exists(f_path)) // if its missing, it will glitch out
{
- m_sfx.setSource(QUrl::fromLocalFile(f_path));
+ m_stream_list[channel].setSource(QUrl::fromLocalFile(f_path));
set_volume_internal(m_volume);
- m_sfx.play();
+ m_stream_list[channel].play();
}
}
-void AOSfxPlayer::setLooping(bool is_looping)
+void AOSfxPlayer::stop(int channel)
{
- this->looping_sfx = is_looping;
+ if (channel == -1) {
+ channel = m_channel;
+ }
+ m_stream_list[channel].stop();
}
-void AOSfxPlayer::stop() { m_sfx.stop(); }
-
void AOSfxPlayer::set_volume(qreal p_value)
{
m_volume = p_value / 100;
@@ -119,25 +179,33 @@ void AOSfxPlayer::set_volume(qreal p_value)
void AOSfxPlayer::set_volume_internal(qreal p_value)
{
- m_sfx.setVolume(m_volume);
+ float volume = static_cast<float>(p_value);
+ for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
+ m_stream_list[n_stream].setVolume(volume);
+ }
}
-#else
-AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
+
+void AOSfxPlayer::set_looping(bool toggle, int channel)
{
- m_parent = parent;
- ao_app = p_ao_app;
+ if (channel == -1) {
+ channel = m_channel;
+ }
+ m_looping = toggle;
+ // TODO
}
+#else
+void AOSfxPlayer::clear() {}
-void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) {}
+void AOSfxPlayer::loop_clear() {}
-void AOSfxPlayer::setLooping(bool is_looping)
-{
- this->looping_sfx = is_looping;
-}
+void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
+ int channel) {}
-void AOSfxPlayer::stop() {}
+void AOSfxPlayer::stop(int channel) {}
void AOSfxPlayer::set_volume(qreal p_value) {}
void AOSfxPlayer::set_volume_internal(qreal p_value) {}
+
+void AOSfxPlayer::set_looping(bool toggle, int channel) {}
#endif