diff options
Diffstat (limited to 'src/courtroom.cpp')
| -rw-r--r-- | src/courtroom.cpp | 78 |
1 files changed, 60 insertions, 18 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp index e368a32..0cf5a32 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -2822,7 +2822,7 @@ void Courtroom::handle_song(QStringList *p_contents) bool looping = true; int channel = 0; - bool crossfade = false; + int effect_flags = 0; if (n_char < 0 || n_char >= char_list.size()) { int channel = 0; @@ -2832,13 +2832,12 @@ void Courtroom::handle_song(QStringList *p_contents) if (p_contents->length() > 4) //eyyy we want to change this song's CHANNEL huh channel = p_contents->at(4).toInt(); //let the music player handle it if it's bigger than the channel list - if (p_contents->length() > 5) //CROSSFADE!? Are you MAD? + if (p_contents->length() > 5) //Flags provided to us by server such as Fade In, Fade Out, Sync Pos etc. { - crossfade = p_contents->at(5) == "1"; //let the music player handle it if it's bigger than the channel list + effect_flags = p_contents->at(5).toInt(); } - music_player->set_looping(looping, channel); - music_player->play(f_song, channel, crossfade); + music_player->play(f_song, channel, looping, effect_flags); if (channel == 0) ui_music_name->setText(f_song); } @@ -2863,8 +2862,10 @@ void Courtroom::handle_song(QStringList *p_contents) if (p_contents->length() > 4) //eyyy we want to change this song's CHANNEL huh channel = p_contents->at(4).toInt(); //let the music player handle it if it's bigger than the channel list - if (p_contents->length() > 5) //CROSSFADE!? Are you MAD? - crossfade = p_contents->at(5) == "1"; //let the music player handle it if it's bigger than the channel list + if (p_contents->length() > 5) //Flags provided to us by server such as Fade In, Fade Out, Sync Pos etc. + { + effect_flags = p_contents->at(5).toInt(); + } if (!mute_map.value(n_char)) { @@ -2878,8 +2879,8 @@ void Courtroom::handle_song(QStringList *p_contents) } append_ic_text(f_song_clear, str_show, true); - music_player->set_looping(looping, channel); - music_player->play(f_song, channel, crossfade); + + music_player->play(f_song, channel, looping, effect_flags); if (channel == 0) ui_music_name->setText(f_song); } @@ -3772,14 +3773,14 @@ void Courtroom::on_music_list_double_clicked(QTreeWidgetItem *p_item, int column QString p_song = p_item->text(column); - if (!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) - { - ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#" + ui_ic_chat_name->text() + "#%"), false); - } - else - { - ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#%"), false); - } + QStringList packet_contents; + packet_contents.append(p_song); + packet_contents.append(QString::number(m_cid)); + if ((!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) || ao_app->effects_enabled) + packet_contents.append(ui_ic_chat_name->text()); + if (ao_app->effects_enabled) + packet_contents.append(QString::number(music_flags)); + ao_app->send_server_packet(new AOPacket("MC", packet_contents), false); } void Courtroom::on_music_list_context_menu_requested(const QPoint &pos) @@ -3788,9 +3789,50 @@ void Courtroom::on_music_list_context_menu_requested(const QPoint &pos) menu->addAction(QString("Expand All Categories"), this, SLOT(music_list_expand_all())); menu->addAction(QString("Collapse All Categories"), this, SLOT(music_list_collapse_all())); - // menu->addSeparator(); + menu->addSeparator(); + + menu->addAction(new QAction("Fade Out Previous", this)); + menu->actions().back()->setCheckable(true); + menu->actions().back()->setChecked(music_flags & FADE_OUT); + connect(menu->actions().back(), SIGNAL(toggled(bool)), this, SLOT(music_fade_out(bool))); + + menu->addAction(new QAction("Fade In", this)); + menu->actions().back()->setCheckable(true); + menu->actions().back()->setChecked(music_flags & FADE_IN); + connect(menu->actions().back(), SIGNAL(toggled(bool)), this, SLOT(music_fade_in(bool))); + + menu->addAction(new QAction("Synchronize", this)); + menu->actions().back()->setCheckable(true); + menu->actions().back()->setChecked(music_flags & SYNC_POS); + connect(menu->actions().back(), SIGNAL(toggled(bool)), this, SLOT(music_synchronize(bool))); + menu->popup(ui_music_list->mapToGlobal(pos)); } + +void Courtroom::music_fade_out(bool toggle) +{ + if (toggle) + music_flags |= FADE_OUT; + else + music_flags &= ~FADE_OUT; +} + +void Courtroom::music_fade_in(bool toggle) +{ + if (toggle) + music_flags |= FADE_IN; + else + music_flags &= ~FADE_IN; +} + +void Courtroom::music_synchronize(bool toggle) +{ + if (toggle) + music_flags |= SYNC_POS; + else + music_flags &= ~SYNC_POS; +} + void Courtroom::music_list_expand_all() { ui_music_list->expandAll(); |
