diff options
Diffstat (limited to 'src/courtroom.cpp')
| -rw-r--r-- | src/courtroom.cpp | 7145 |
1 files changed, 3759 insertions, 3386 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp index 4c240fe..9261de3 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -2,4225 +2,4598 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() { - ao_app = p_ao_app; + ao_app = p_ao_app; #ifdef BASSAUDIO - // Change the default audio output device to be the one the user has given - // in his config.ini file for now. - unsigned int a = 0; - BASS_DEVICEINFO info; - - if (ao_app->get_audio_output_device() == "default") { - BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); + // Change the default audio output device to be the one the user has given + // in his config.ini file for now. + unsigned int a = 0; + BASS_DEVICEINFO info; + + if (ao_app->get_audio_output_device() == "default") { + BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); + load_bass_opus_plugin(); + } + else { + for (a = 0; BASS_GetDeviceInfo(a, &info); a++) { + if (ao_app->get_audio_output_device() == info.name) { + BASS_SetDevice(a); + BASS_Init(static_cast<int>(a), 48000, BASS_DEVICE_LATENCY, nullptr, + nullptr); load_bass_opus_plugin(); + qDebug() << info.name << "was set as the default audio output device."; + break; + } } - else { - for (a = 0; BASS_GetDeviceInfo(a, &info); a++) { - if (ao_app->get_audio_output_device() == info.name) { - BASS_SetDevice(a); - BASS_Init(static_cast<int>(a), 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); - load_bass_opus_plugin(); - qDebug() << info.name << "was set as the default audio output device."; - break; - } - } - } + } #elif defined QTAUDIO - if (ao_app->get_audio_output_device() != "default") { - foreach (const QAudioDeviceInfo &deviceInfo, QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)) { - if (ao_app->get_audio_output_device() == deviceInfo.deviceName()) { - ao_app->QtAudioDevice = deviceInfo; - qDebug() << deviceInfo.deviceName() << "was set as the default audio output device."; - break; - } - } + if (ao_app->get_audio_output_device() != "default") { + foreach (const QAudioDeviceInfo &deviceInfo, + QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)) { + if (ao_app->get_audio_output_device() == deviceInfo.deviceName()) { + ao_app->QtAudioDevice = deviceInfo; + qDebug() << deviceInfo.deviceName() + << "was set as the default audio output device."; + break; + } } + } #endif - qsrand(static_cast<uint>(QDateTime::currentMSecsSinceEpoch() / 1000)); - - keepalive_timer = new QTimer(this); - keepalive_timer->start(60000); - - chat_tick_timer = new QTimer(this); - - text_delay_timer = new QTimer(this); - text_delay_timer->setSingleShot(true); - - sfx_delay_timer = new QTimer(this); - sfx_delay_timer->setSingleShot(true); - - music_player = new AOMusicPlayer(this, ao_app); - music_player->set_volume(0); - - sfx_player = new AOSfxPlayer(this, ao_app); - sfx_player->set_volume(0); - - objection_player = new AOSfxPlayer(this, ao_app); - objection_player->set_volume(0); - - blip_player = new AOBlipPlayer(this, ao_app); - blip_player->set_volume(0); - - modcall_player = new AOSfxPlayer(this, ao_app); - modcall_player->set_volume(50); - - ui_background = new AOImage(this, ao_app); - - ui_viewport = new QWidget(this); - ui_vp_background = new AOScene(ui_viewport, ao_app); - ui_vp_speedlines = new AOMovie(ui_viewport, ao_app); - ui_vp_speedlines->set_play_once(false); - ui_vp_player_char = new AOCharMovie(ui_viewport, ao_app); - ui_vp_sideplayer_char = new AOCharMovie(ui_viewport, ao_app); - ui_vp_sideplayer_char->hide(); - ui_vp_desk = new AOScene(ui_viewport, ao_app); - ui_vp_legacy_desk = new AOScene(ui_viewport, ao_app); - - ui_vp_evidence_display = new AOEvidenceDisplay(ui_viewport, ao_app); - - ui_vp_chatbox = new AOImage(this, ao_app); - ui_vp_showname = new QLabel(ui_vp_chatbox); - ui_vp_showname->setAlignment(Qt::AlignHCenter); - ui_vp_chat_arrow = new AOMovie(ui_vp_chatbox, ao_app); - ui_vp_chat_arrow->set_play_once(false); - - ui_vp_message = new QTextEdit(this); - ui_vp_message->setFrameStyle(QFrame::NoFrame); - ui_vp_message->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); - ui_vp_message->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); - ui_vp_message->setReadOnly(true); - - ui_vp_testimony = new AOMovie(this, ao_app); - ui_vp_testimony->set_play_once(false); - ui_vp_testimony->setAttribute(Qt::WA_TransparentForMouseEvents); - ui_vp_effect = new AOMovie(this, ao_app); - ui_vp_effect->setAttribute(Qt::WA_TransparentForMouseEvents); - ui_vp_wtce = new AOMovie(this, ao_app); - ui_vp_wtce->setAttribute(Qt::WA_TransparentForMouseEvents); - ui_vp_objection = new AOMovie(this, ao_app); - ui_vp_objection->setAttribute(Qt::WA_TransparentForMouseEvents); - - ui_ic_chatlog = new QTextEdit(this); - ui_ic_chatlog->setReadOnly(true); - - log_maximum_blocks = ao_app->get_max_log_size(); - log_goes_downwards = ao_app->get_log_goes_downwards(); - - ui_ms_chatlog = new AOTextArea(this); - ui_ms_chatlog->setReadOnly(true); - ui_ms_chatlog->setOpenExternalLinks(true); - ui_ms_chatlog->hide(); - - ui_server_chatlog = new AOTextArea(this); - ui_server_chatlog->setReadOnly(true); - ui_server_chatlog->setOpenExternalLinks(true); - - ui_area_list = new QTreeWidget(this); - ui_area_list->setColumnCount(2); - ui_area_list->hideColumn(0); - ui_area_list->setHeaderHidden(true); - ui_area_list->header()->setStretchLastSection(false); - ui_area_list->header()->setSectionResizeMode(QHeaderView::ResizeToContents); - ui_area_list->hide(); - - ui_music_list = new QTreeWidget(this); - ui_music_list->setColumnCount(2); - ui_music_list->hideColumn(1); - ui_music_list->setHeaderHidden(true); - ui_music_list->header()->setStretchLastSection(false); - ui_music_list->header()->setSectionResizeMode(QHeaderView::ResizeToContents); - ui_music_list->setContextMenuPolicy(Qt::CustomContextMenu); - - ui_music_display = new AOMovie(this, ao_app); - ui_music_display->set_play_once(false); - ui_music_display->setAttribute(Qt::WA_TransparentForMouseEvents); - - ui_music_name = new ScrollText(ui_music_display); - ui_music_name->setText(tr("None")); - ui_music_name->setAttribute(Qt::WA_TransparentForMouseEvents); - - ui_ic_chat_name = new QLineEdit(this); - ui_ic_chat_name->setFrame(false); - ui_ic_chat_name->setPlaceholderText(tr("Showname")); - - ui_ic_chat_message = new AOLineEdit(this); - ui_ic_chat_message->setFrame(false); - ui_ic_chat_message->setPlaceholderText(tr("Message")); - ui_ic_chat_message->preserve_selection(true); - // ui_ic_chat_message->setValidator(new QRegExpValidator(QRegExp("^\\S+(?: \\S+)*$"), ui_ic_chat_message)); - //todo: filter out \n from showing up as that commonly breaks the chatlog and can be spammed to hell - - ui_muted = new AOImage(ui_ic_chat_message, ao_app); - ui_muted->hide(); - - ui_ooc_chat_message = new QLineEdit(this); - ui_ooc_chat_message->setFrame(false); - - ui_ooc_chat_name = new QLineEdit(this); - ui_ooc_chat_name->setFrame(false); - ui_ooc_chat_name->setPlaceholderText(tr("Name")); - ui_ooc_chat_name->setMaxLength(30); - ui_ooc_chat_name->setText(p_ao_app->get_default_username()); - - //ui_area_password = new QLineEdit(this); - //ui_area_password->setFrame(false); - ui_music_search = new QLineEdit(this); - ui_music_search->setFrame(false); - ui_music_search->setPlaceholderText(tr("Search")); - - initialize_emotes(); - - ui_pos_dropdown = new QComboBox(this); - - ui_iniswap_dropdown = new QComboBox(this); - ui_iniswap_dropdown->setContextMenuPolicy(Qt::CustomContextMenu); - ui_iniswap_remove = new AOButton(this, ao_app); - - ui_sfx_dropdown = new QComboBox(this); - ui_sfx_dropdown->setContextMenuPolicy(Qt::CustomContextMenu); - ui_sfx_remove = new AOButton(this, ao_app); - - ui_effects_dropdown = new QComboBox(this); - ui_effects_dropdown->setContextMenuPolicy(Qt::CustomContextMenu); - - ui_defense_bar = new AOImage(this, ao_app); - ui_prosecution_bar = new AOImage(this, ao_app); - - ui_music_label = new QLabel(this); - ui_sfx_label = new QLabel(this); - ui_blip_label = new QLabel(this); - - ui_hold_it = new AOButton(this, ao_app); - ui_objection = new AOButton(this, ao_app); - ui_take_that = new AOButton(this, ao_app); - - ui_ooc_toggle = new AOButton(this, ao_app); - ui_witness_testimony = new AOButton(this, ao_app); - ui_cross_examination = new AOButton(this, ao_app); - ui_guilty = new AOButton(this, ao_app); - ui_not_guilty = new AOButton(this, ao_app); - - ui_change_character = new AOButton(this, ao_app); - ui_reload_theme = new AOButton(this, ao_app); - ui_call_mod = new AOButton(this, ao_app); - ui_settings = new AOButton(this, ao_app); - ui_announce_casing = new AOButton(this, ao_app); - ui_switch_area_music = new AOButton(this, ao_app); - - ui_pre = new QCheckBox(this); - ui_pre->setText(tr("Pre")); - - ui_flip = new QCheckBox(this); - ui_flip->setText(tr("Flip")); - ui_flip->hide(); - - ui_guard = new QCheckBox(this); - ui_guard->setText(tr("Guard")); - ui_guard->hide(); - - ui_additive = new QCheckBox(this); - ui_additive->setText(tr("Additive")); - ui_additive->hide(); - - ui_casing = new QCheckBox(this); - ui_casing->setChecked(ao_app->get_casing_enabled()); - ui_casing->setText(tr("Casing")); - ui_casing->hide(); - - ui_showname_enable = new QCheckBox(this); - ui_showname_enable->setChecked(ao_app->get_showname_enabled_by_default()); - ui_showname_enable->setText(tr("Shownames")); - - ui_pre_non_interrupt = new QCheckBox(this); - ui_pre_non_interrupt->setText(tr("No Interrupt")); - ui_pre_non_interrupt->hide(); - - ui_custom_objection = new AOButton(this, ao_app); - ui_realization = new AOButton(this, ao_app); - ui_screenshake = new AOButton(this, ao_app); - ui_mute = new AOButton(this, ao_app); - - ui_defense_plus = new AOButton(this, ao_app); - ui_defense_minus = new AOButton(this, ao_app); - - ui_prosecution_plus = new AOButton(this, ao_app); - ui_prosecution_minus = new AOButton(this, ao_app); - - ui_text_color = new QComboBox(this); - - ui_music_slider = new QSlider(Qt::Horizontal, this); - ui_music_slider->setRange(0, 100); - ui_music_slider->setValue(ao_app->get_default_music()); - - ui_sfx_slider = new QSlider(Qt::Horizontal, this); - ui_sfx_slider->setRange(0, 100); - ui_sfx_slider->setValue(ao_app->get_default_sfx()); - - ui_blip_slider = new QSlider(Qt::Horizontal, this); - ui_blip_slider->setRange(0, 100); - ui_blip_slider->setValue(ao_app->get_default_blip()); - - ui_mute_list = new QListWidget(this); - - ui_pair_list = new QListWidget(this); - ui_pair_offset_spinbox = new QSpinBox(this); - ui_pair_offset_spinbox->setRange(-100, 100); - ui_pair_offset_spinbox->setSuffix(tr("% offset")); - - ui_pair_order_dropdown = new QComboBox(this); - ui_pair_order_dropdown->addItem("To front"); - ui_pair_order_dropdown->addItem("To behind"); - - ui_pair_button = new AOButton(this, ao_app); + qsrand(static_cast<uint>(QDateTime::currentMSecsSinceEpoch() / 1000)); + + keepalive_timer = new QTimer(this); + keepalive_timer->start(60000); + + chat_tick_timer = new QTimer(this); + + text_delay_timer = new QTimer(this); + text_delay_timer->setSingleShot(true); + + sfx_delay_timer = new QTimer(this); + sfx_delay_timer->setSingleShot(true); + + music_player = new AOMusicPlayer(this, ao_app); + music_player->set_volume(0); + + sfx_player = new AOSfxPlayer(this, ao_app); + sfx_player->set_volume(0); + + objection_player = new AOSfxPlayer(this, ao_app); + objection_player->set_volume(0); + + blip_player = new AOBlipPlayer(this, ao_app); + blip_player->set_volume(0); + + modcall_player = new AOSfxPlayer(this, ao_app); + modcall_player->set_volume(50); + + ui_background = new AOImage(this, ao_app); + + ui_viewport = new QWidget(this); + ui_vp_background = new AOScene(ui_viewport, ao_app); + ui_vp_speedlines = new AOMovie(ui_viewport, ao_app); + ui_vp_speedlines->set_play_once(false); + ui_vp_player_char = new AOCharMovie(ui_viewport, ao_app); + ui_vp_sideplayer_char = new AOCharMovie(ui_viewport, ao_app); + ui_vp_sideplayer_char->hide(); + ui_vp_desk = new AOScene(ui_viewport, ao_app); + ui_vp_legacy_desk = new AOScene(ui_viewport, ao_app); + + ui_vp_evidence_display = new AOEvidenceDisplay(ui_viewport, ao_app); + + ui_vp_chatbox = new AOImage(this, ao_app); + ui_vp_showname = new QLabel(ui_vp_chatbox); + ui_vp_showname->setAlignment(Qt::AlignHCenter); + ui_vp_chat_arrow = new AOMovie(ui_vp_chatbox, ao_app); + ui_vp_chat_arrow->set_play_once(false); + + ui_vp_message = new QTextEdit(this); + ui_vp_message->setFrameStyle(QFrame::NoFrame); + ui_vp_message->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + ui_vp_message->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + ui_vp_message->setReadOnly(true); + + ui_vp_testimony = new AOMovie(this, ao_app); + ui_vp_testimony->set_play_once(false); + ui_vp_testimony->setAttribute(Qt::WA_TransparentForMouseEvents); + ui_vp_effect = new AOMovie(this, ao_app); + ui_vp_effect->setAttribute(Qt::WA_TransparentForMouseEvents); + ui_vp_wtce = new AOMovie(this, ao_app); + ui_vp_wtce->setAttribute(Qt::WA_TransparentForMouseEvents); + ui_vp_objection = new AOMovie(this, ao_app); + ui_vp_objection->setAttribute(Qt::WA_TransparentForMouseEvents); + + ui_ic_chatlog = new QTextEdit(this); + ui_ic_chatlog->setReadOnly(true); + + log_maximum_blocks = ao_app->get_max_log_size(); + log_goes_downwards = ao_app->get_log_goes_downwards(); + + ui_ms_chatlog = new AOTextArea(this); + ui_ms_chatlog->setReadOnly(true); + ui_ms_chatlog->setOpenExternalLinks(true); + ui_ms_chatlog->hide(); + + ui_server_chatlog = new AOTextArea(this); + ui_server_chatlog->setReadOnly(true); + ui_server_chatlog->setOpenExternalLinks(true); + + ui_area_list = new QTreeWidget(this); + ui_area_list->setColumnCount(2); + ui_area_list->hideColumn(0); + ui_area_list->setHeaderHidden(true); + ui_area_list->header()->setStretchLastSection(false); + ui_area_list->header()->setSectionResizeMode(QHeaderView::ResizeToContents); + ui_area_list->hide(); + + ui_music_list = new QTreeWidget(this); + ui_music_list->setColumnCount(2); + ui_music_list->hideColumn(1); + ui_music_list->setHeaderHidden(true); + ui_music_list->header()->setStretchLastSection(false); + ui_music_list->header()->setSectionResizeMode(QHeaderView::ResizeToContents); + ui_music_list->setContextMenuPolicy(Qt::CustomContextMenu); + + ui_music_display = new AOMovie(this, ao_app); + ui_music_display->set_play_once(false); + ui_music_display->setAttribute(Qt::WA_TransparentForMouseEvents); + + ui_music_name = new ScrollText(ui_music_display); + ui_music_name->setText(tr("None")); + ui_music_name->setAttribute(Qt::WA_TransparentForMouseEvents); + + ui_ic_chat_name = new QLineEdit(this); + ui_ic_chat_name->setFrame(false); + ui_ic_chat_name->setPlaceholderText(tr("Showname")); + + ui_ic_chat_message = new AOLineEdit(this); + ui_ic_chat_message->setFrame(false); + ui_ic_chat_message->setPlaceholderText(tr("Message")); + ui_ic_chat_message->preserve_selection(true); + // ui_ic_chat_message->setValidator(new QRegExpValidator(QRegExp("^\\S+(?: + // \\S+)*$"), ui_ic_chat_message)); + // todo: filter out \n from showing up as that commonly breaks the chatlog and + // can be spammed to hell + + ui_muted = new AOImage(ui_ic_chat_message, ao_app); + ui_muted->hide(); + + ui_ooc_chat_message = new QLineEdit(this); + ui_ooc_chat_message->setFrame(false); + + ui_ooc_chat_name = new QLineEdit(this); + ui_ooc_chat_name->setFrame(false); + ui_ooc_chat_name->setPlaceholderText(tr("Name")); + ui_ooc_chat_name->setMaxLength(30); + ui_ooc_chat_name->setText(p_ao_app->get_default_username()); + + // ui_area_password = new QLineEdit(this); + // ui_area_password->setFrame(false); + ui_music_search = new QLineEdit(this); + ui_music_search->setFrame(false); + ui_music_search->setPlaceholderText(tr("Search")); + + initialize_emotes(); + + ui_pos_dropdown = new QComboBox(this); + + ui_iniswap_dropdown = new QComboBox(this); + ui_iniswap_dropdown->setContextMenuPolicy(Qt::CustomContextMenu); + ui_iniswap_remove = new AOButton(this, ao_app); + + ui_sfx_dropdown = new QComboBox(this); + ui_sfx_dropdown->setContextMenuPolicy(Qt::CustomContextMenu); + ui_sfx_remove = new AOButton(this, ao_app); + + ui_effects_dropdown = new QComboBox(this); + ui_effects_dropdown->setContextMenuPolicy(Qt::CustomContextMenu); + + ui_defense_bar = new AOImage(this, ao_app); + ui_prosecution_bar = new AOImage(this, ao_app); + + ui_music_label = new QLabel(this); + ui_sfx_label = new QLabel(this); + ui_blip_label = new QLabel(this); + + ui_hold_it = new AOButton(this, ao_app); + ui_objection = new AOButton(this, ao_app); + ui_take_that = new AOButton(this, ao_app); - ui_evidence_button = new AOButton(this, ao_app); + ui_ooc_toggle = new AOButton(this, ao_app); + ui_witness_testimony = new AOButton(this, ao_app); + ui_cross_examination = new AOButton(this, ao_app); + ui_guilty = new AOButton(this, ao_app); + ui_not_guilty = new AOButton(this, ao_app); - initialize_evidence(); + ui_change_character = new AOButton(this, ao_app); + ui_reload_theme = new AOButton(this, ao_app); + ui_call_mod = new AOButton(this, ao_app); + ui_settings = new AOButton(this, ao_app); + ui_announce_casing = new AOButton(this, ao_app); + ui_switch_area_music = new AOButton(this, ao_app); + + ui_pre = new QCheckBox(this); + ui_pre->setText(tr("Pre")); + + ui_flip = new QCheckBox(this); + ui_flip->setText(tr("Flip")); + ui_flip->hide(); + + ui_guard = new QCheckBox(this); + ui_guard->setText(tr("Guard")); + ui_guard->hide(); + + ui_additive = new QCheckBox(this); + ui_additive->setText(tr("Additive")); + ui_additive->hide(); - construct_char_select(); + ui_casing = new QCheckBox(this); + ui_casing->setChecked(ao_app->get_casing_enabled()); + ui_casing->setText(tr("Casing")); + ui_casing->hide(); - connect(keepalive_timer, SIGNAL(timeout()), this, SLOT(ping_server())); + ui_showname_enable = new QCheckBox(this); + ui_showname_enable->setChecked(ao_app->get_showname_enabled_by_default()); + ui_showname_enable->setText(tr("Shownames")); - connect(ui_vp_objection, SIGNAL(done()), this, SLOT(objection_done())); - connect(ui_vp_player_char, SIGNAL(done()), this, SLOT(preanim_done())); - connect(ui_vp_player_char, SIGNAL(shake()), this, SLOT(do_screenshake())); - connect(ui_vp_player_char, SIGNAL(flash()), this, SLOT(do_flash())); - connect(ui_vp_player_char, SIGNAL(play_sfx(QString)), this, SLOT(play_char_sfx(QString))); + ui_pre_non_interrupt = new QCheckBox(this); + ui_pre_non_interrupt->setText(tr("No Interrupt")); + ui_pre_non_interrupt->hide(); - connect(text_delay_timer, SIGNAL(timeout()), this, SLOT(start_chat_ticking())); - connect(sfx_delay_timer, SIGNAL(timeout()), this, SLOT(play_sfx())); + ui_custom_objection = new AOButton(this, ao_app); + ui_realization = new AOButton(this, ao_app); + ui_screenshake = new AOButton(this, ao_app); + ui_mute = new AOButton(this, ao_app); - connect(chat_tick_timer, SIGNAL(timeout()), this, SLOT(chat_tick())); + ui_defense_plus = new AOButton(this, ao_app); + ui_defense_minus = new AOButton(this, ao_app); - connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_pos_dropdown_changed(int))); + ui_prosecution_plus = new AOButton(this, ao_app); + ui_prosecution_minus = new AOButton(this, ao_app); - connect(ui_iniswap_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_iniswap_dropdown_changed(int))); - connect(ui_iniswap_dropdown, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(on_iniswap_context_menu_requested(QPoint))); - connect(ui_iniswap_remove, SIGNAL(clicked()), this, SLOT(on_iniswap_remove_clicked())); + ui_text_color = new QComboBox(this); - connect(ui_sfx_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_sfx_dropdown_changed(int))); - connect(ui_sfx_dropdown, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(on_sfx_context_menu_requested(QPoint))); - connect(ui_sfx_remove, SIGNAL(clicked()), this, SLOT(on_sfx_remove_clicked())); + ui_music_slider = new QSlider(Qt::Horizontal, this); + ui_music_slider->setRange(0, 100); + ui_music_slider->setValue(ao_app->get_default_music()); - connect(ui_effects_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_effects_dropdown_changed(int))); - connect(ui_effects_dropdown, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(on_effects_context_menu_requested(QPoint))); + ui_sfx_slider = new QSlider(Qt::Horizontal, this); + ui_sfx_slider->setRange(0, 100); + ui_sfx_slider->setValue(ao_app->get_default_sfx()); - connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_mute_list_clicked(QModelIndex))); + ui_blip_slider = new QSlider(Qt::Horizontal, this); + ui_blip_slider->setRange(0, 100); + ui_blip_slider->setValue(ao_app->get_default_blip()); - connect(ui_ic_chat_message, SIGNAL(returnPressed()), this, SLOT(on_chat_return_pressed())); + ui_mute_list = new QListWidget(this); - connect(ui_ooc_chat_message, SIGNAL(returnPressed()), this, SLOT(on_ooc_return_pressed())); + ui_pair_list = new QListWidget(this); + ui_pair_offset_spinbox = new QSpinBox(this); + ui_pair_offset_spinbox->setRange(-100, 100); + ui_pair_offset_spinbox->setSuffix(tr("% offset")); - connect(ui_music_list, SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)), this, SLOT(on_music_list_double_clicked(QTreeWidgetItem *, int))); - connect(ui_music_list, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(on_music_list_context_menu_requested(QPoint))); + ui_pair_order_dropdown = new QComboBox(this); + ui_pair_order_dropdown->addItem("To front"); + ui_pair_order_dropdown->addItem("To behind"); - connect(ui_area_list, SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)), this, SLOT(on_area_list_double_clicked(QTreeWidgetItem *, int))); + ui_pair_button = new AOButton(this, ao_app); - connect(ui_hold_it, SIGNAL(clicked()), this, SLOT(on_hold_it_clicked())); - connect(ui_objection, SIGNAL(clicked()), this, SLOT(on_objection_clicked())); - connect(ui_take_that, SIGNAL(clicked()), this, SLOT(on_take_that_clicked())); - connect(ui_custom_objection, SIGNAL(clicked()), this, SLOT(on_custom_objection_clicked())); + ui_evidence_button = new AOButton(this, ao_app); - connect(ui_realization, SIGNAL(clicked()), this, SLOT(on_realization_clicked())); - connect(ui_screenshake, SIGNAL(clicked()), this, SLOT(on_screenshake_clicked())); + initialize_evidence(); + + construct_char_select(); - connect(ui_mute, SIGNAL(clicked()), this, SLOT(on_mute_clicked())); + connect(keepalive_timer, SIGNAL(timeout()), this, SLOT(ping_server())); + + connect(ui_vp_objection, SIGNAL(done()), this, SLOT(objection_done())); + connect(ui_vp_player_char, SIGNAL(done()), this, SLOT(preanim_done())); + connect(ui_vp_player_char, SIGNAL(shake()), this, SLOT(do_screenshake())); + connect(ui_vp_player_char, SIGNAL(flash()), this, SLOT(do_flash())); + connect(ui_vp_player_char, SIGNAL(play_sfx(QString)), this, + SLOT(play_char_sfx(QString))); + + connect(text_delay_timer, SIGNAL(timeout()), this, + SLOT(start_chat_ticking())); + connect(sfx_delay_timer, SIGNAL(timeout()), this, SLOT(play_sfx())); + + connect(chat_tick_timer, SIGNAL(timeout()), this, SLOT(chat_tick())); + + connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_pos_dropdown_changed(int))); + + connect(ui_iniswap_dropdown, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_iniswap_dropdown_changed(int))); + connect(ui_iniswap_dropdown, SIGNAL(customContextMenuRequested(QPoint)), this, + SLOT(on_iniswap_context_menu_requested(QPoint))); + connect(ui_iniswap_remove, SIGNAL(clicked()), this, + SLOT(on_iniswap_remove_clicked())); + + connect(ui_sfx_dropdown, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_sfx_dropdown_changed(int))); + connect(ui_sfx_dropdown, SIGNAL(customContextMenuRequested(QPoint)), this, + SLOT(on_sfx_context_menu_requested(QPoint))); + connect(ui_sfx_remove, SIGNAL(clicked()), this, + SLOT(on_sfx_remove_clicked())); + + connect(ui_effects_dropdown, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_effects_dropdown_changed(int))); + connect(ui_effects_dropdown, SIGNAL(customContextMenuRequested(QPoint)), this, + SLOT(on_effects_context_menu_requested(QPoint))); + + connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, + SLOT(on_mute_list_clicked(QModelIndex))); + + connect(ui_ic_chat_message, SIGNAL(returnPressed()), this, + SLOT(on_chat_return_pressed())); - connect(ui_defense_minus, SIGNAL(clicked()), this, SLOT(on_defense_minus_clicked())); - connect(ui_defense_plus, SIGNAL(clicked()), this, SLOT(on_defense_plus_clicked())); - connect(ui_prosecution_minus, SIGNAL(clicked()), this, SLOT(on_prosecution_minus_clicked())); - connect(ui_prosecution_plus, SIGNAL(clicked()), this, SLOT(on_prosecution_plus_clicked())); + connect(ui_ooc_chat_message, SIGNAL(returnPressed()), this, + SLOT(on_ooc_return_pressed())); - connect(ui_text_color, SIGNAL(currentIndexChanged(int)), this, SLOT(on_text_color_changed(int))); + connect(ui_music_list, SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)), + this, SLOT(on_music_list_double_clicked(QTreeWidgetItem *, int))); + connect(ui_music_list, SIGNAL(customContextMenuRequested(QPoint)), this, + SLOT(on_music_list_context_menu_requested(QPoint))); - connect(ui_music_slider, SIGNAL(valueChanged(int)), this, SLOT(on_music_slider_moved(int))); - connect(ui_sfx_slider, SIGNAL(valueChanged(int)), this, SLOT(on_sfx_slider_moved(int))); - connect(ui_blip_slider, SIGNAL(valueChanged(int)), this, SLOT(on_blip_slider_moved(int))); + connect(ui_area_list, SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)), this, + SLOT(on_area_list_double_clicked(QTreeWidgetItem *, int))); - connect(ui_ooc_toggle, SIGNAL(clicked()), this, SLOT(on_ooc_toggle_clicked())); + connect(ui_hold_it, SIGNAL(clicked()), this, SLOT(on_hold_it_clicked())); + connect(ui_objection, SIGNAL(clicked()), this, SLOT(on_objection_clicked())); + connect(ui_take_that, SIGNAL(clicked()), this, SLOT(on_take_that_clicked())); + connect(ui_custom_objection, SIGNAL(clicked()), this, + SLOT(on_custom_objection_clicked())); - connect(ui_music_search, SIGNAL(textChanged(QString)), this, SLOT(on_music_search_edited(QString))); + connect(ui_realization, SIGNAL(clicked()), this, + SLOT(on_realization_clicked())); + connect(ui_screenshake, SIGNAL(clicked()), this, + SLOT(on_screenshake_clicked())); + + connect(ui_mute, SIGNAL(clicked()), this, SLOT(on_mute_clicked())); - connect(ui_witness_testimony, SIGNAL(clicked()), this, SLOT(on_witness_testimony_clicked())); - connect(ui_cross_examination, SIGNAL(clicked()), this, SLOT(on_cross_examination_clicked())); - connect(ui_guilty, SIGNAL(clicked()), this, SLOT(on_guilty_clicked())); - connect(ui_not_guilty, SIGNAL(clicked()), this, SLOT(on_not_guilty_clicked())); - - connect(ui_change_character, SIGNAL(clicked()), this, SLOT(on_change_character_clicked())); - connect(ui_reload_theme, SIGNAL(clicked()), this, SLOT(on_reload_theme_clicked())); - connect(ui_call_mod, SIGNAL(clicked()), this, SLOT(on_call_mod_clicked())); - connect(ui_settings, SIGNAL(clicked()), this, SLOT(on_settings_clicked())); - connect(ui_announce_casing, SIGNAL(clicked()), this, SLOT(on_announce_casing_clicked())); - connect(ui_switch_area_music, SIGNAL(clicked()), this, SLOT(on_switch_area_music_clicked())); - - connect(ui_pre, SIGNAL(clicked()), this, SLOT(on_pre_clicked())); - connect(ui_flip, SIGNAL(clicked()), this, SLOT(on_flip_clicked())); - connect(ui_additive, SIGNAL(clicked()), this, SLOT(on_additive_clicked())); - connect(ui_guard, SIGNAL(clicked()), this, SLOT(on_guard_clicked())); - connect(ui_casing, SIGNAL(clicked()), this, SLOT(on_casing_clicked())); - - connect(ui_showname_enable, SIGNAL(clicked()), this, SLOT(on_showname_enable_clicked())); - - connect(ui_pair_button, SIGNAL(clicked()), this, SLOT(on_pair_clicked())); - connect(ui_pair_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_pair_list_clicked(QModelIndex))); - connect(ui_pair_offset_spinbox, SIGNAL(valueChanged(int)), this, SLOT(on_pair_offset_changed(int))); - connect(ui_pair_order_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_pair_order_dropdown_changed(int))); - - connect(ui_evidence_button, SIGNAL(clicked()), this, SLOT(on_evidence_button_clicked())); - - set_widgets(); - - set_char_select(); + connect(ui_defense_minus, SIGNAL(clicked()), this, + SLOT(on_defense_minus_clicked())); + connect(ui_defense_plus, SIGNAL(clicked()), this, + SLOT(on_defense_plus_clicked())); + connect(ui_prosecution_minus, SIGNAL(clicked()), this, + SLOT(on_prosecution_minus_clicked())); + connect(ui_prosecution_plus, SIGNAL(clicked()), this, + SLOT(on_prosecution_plus_clicked())); + + connect(ui_text_color, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_text_color_changed(int))); + + connect(ui_music_slider, SIGNAL(valueChanged(int)), this, + SLOT(on_music_slider_moved(int))); + connect(ui_sfx_slider, SIGNAL(valueChanged(int)), this, + SLOT(on_sfx_slider_moved(int))); + connect(ui_blip_slider, SIGNAL(valueChanged(int)), this, + SLOT(on_blip_slider_moved(int))); + + connect(ui_ooc_toggle, SIGNAL(clicked()), this, + SLOT(on_ooc_toggle_clicked())); + + connect(ui_music_search, SIGNAL(textChanged(QString)), this, + SLOT(on_music_search_edited(QString))); + + connect(ui_witness_testimony, SIGNAL(clicked()), this, + SLOT(on_witness_testimony_clicked())); + connect(ui_cross_examination, SIGNAL(clicked()), this, + SLOT(on_cross_examination_clicked())); + connect(ui_guilty, SIGNAL(clicked()), this, SLOT(on_guilty_clicked())); + connect(ui_not_guilty, SIGNAL(clicked()), this, + SLOT(on_not_guilty_clicked())); + + connect(ui_change_character, SIGNAL(clicked()), this, + SLOT(on_change_character_clicked())); + connect(ui_reload_theme, SIGNAL(clicked()), this, + SLOT(on_reload_theme_clicked())); + connect(ui_call_mod, SIGNAL(clicked()), this, SLOT(on_call_mod_clicked())); + connect(ui_settings, SIGNAL(clicked()), this, SLOT(on_settings_clicked())); + connect(ui_announce_casing, SIGNAL(clicked()), this, + SLOT(on_announce_casing_clicked())); + connect(ui_switch_area_music, SIGNAL(clicked()), this, + SLOT(on_switch_area_music_clicked())); + + connect(ui_pre, SIGNAL(clicked()), this, SLOT(on_pre_clicked())); + connect(ui_flip, SIGNAL(clicked()), this, SLOT(on_flip_clicked())); + connect(ui_additive, SIGNAL(clicked()), this, SLOT(on_additive_clicked())); + connect(ui_guard, SIGNAL(clicked()), this, SLOT(on_guard_clicked())); + connect(ui_casing, SIGNAL(clicked()), this, SLOT(on_casing_clicked())); + + connect(ui_showname_enable, SIGNAL(clicked()), this, + SLOT(on_showname_enable_clicked())); + + connect(ui_pair_button, SIGNAL(clicked()), this, SLOT(on_pair_clicked())); + connect(ui_pair_list, SIGNAL(clicked(QModelIndex)), this, + SLOT(on_pair_list_clicked(QModelIndex))); + connect(ui_pair_offset_spinbox, SIGNAL(valueChanged(int)), this, + SLOT(on_pair_offset_changed(int))); + connect(ui_pair_order_dropdown, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_pair_order_dropdown_changed(int))); + + connect(ui_evidence_button, SIGNAL(clicked()), this, + SLOT(on_evidence_button_clicked())); + + set_widgets(); + + set_char_select(); } void Courtroom::set_mute_list() { - mute_map.clear(); + mute_map.clear(); - //maps which characters are muted based on cid, none are muted by default - for (int n_cid = 0; n_cid < char_list.size(); n_cid++) { - mute_map.insert(n_cid, false); - } + // maps which characters are muted based on cid, none are muted by default + for (int n_cid = 0; n_cid < char_list.size(); n_cid++) { + mute_map.insert(n_cid, false); + } - QStringList sorted_mute_list; + QStringList sorted_mute_list; - for (char_type i_char : char_list) - sorted_mute_list.append(i_char.name); + for (char_type i_char : char_list) + sorted_mute_list.append(i_char.name); - sorted_mute_list.sort(); + sorted_mute_list.sort(); - for (QString i_name : sorted_mute_list) { - //mute_map.insert(i_name, false); - ui_mute_list->addItem(i_name); - } + for (QString i_name : sorted_mute_list) { + // mute_map.insert(i_name, false); + ui_mute_list->addItem(i_name); + } } void Courtroom::set_pair_list() { - QStringList sorted_pair_list; + QStringList sorted_pair_list; - for (char_type i_char : char_list) - sorted_pair_list.append(i_char.name); + for (char_type i_char : char_list) + sorted_pair_list.append(i_char.name); - sorted_pair_list.sort(); + sorted_pair_list.sort(); - for (QString i_name : sorted_pair_list) { - ui_pair_list->addItem(i_name); - } + for (QString i_name : sorted_pair_list) { + ui_pair_list->addItem(i_name); + } } void Courtroom::set_widgets() { - blip_rate = ao_app->read_blip_rate(); - blank_blip = ao_app->get_blank_blip(); - - QString filename = "courtroom_design.ini"; - - pos_size_type f_courtroom = ao_app->get_element_dimensions("courtroom", filename); - - if (f_courtroom.width < 0 || f_courtroom.height < 0) { - qDebug() << "W: did not find courtroom width or height in " << filename; - - this->resize(714, 668); - } - else { - m_courtroom_width = f_courtroom.width; - m_courtroom_height = f_courtroom.height; - - this->resize(f_courtroom.width, f_courtroom.height); - } - - set_fonts(); - - ui_background->move(0, 0); - ui_background->resize(m_courtroom_width, m_courtroom_height); - ui_background->set_image("courtroombackground"); - - set_size_and_pos(ui_viewport, "viewport"); - - // If there is a point to it, show all CCCC features. - // We also do this this soon so that set_size_and_pos can hide them all later, if needed. - if (ao_app->cccc_ic_support_enabled) { - ui_pair_button->show(); - ui_pre_non_interrupt->show(); - ui_showname_enable->show(); - ui_ic_chat_name->show(); - ui_ic_chat_name->setEnabled(true); - } - else { - ui_pair_button->hide(); - ui_pre_non_interrupt->hide(); - ui_showname_enable->hide(); - ui_ic_chat_name->hide(); - ui_ic_chat_name->setEnabled(false); - } - - if (ao_app->casing_alerts_enabled) { - ui_announce_casing->show(); - ui_casing->show(); - } - else { - ui_announce_casing->hide(); - ui_casing->hide(); - } - - // We also show the non-server-dependent client additions. - // Once again, if the theme can't display it, set_move_and_pos will catch them. - ui_settings->show(); - - ui_vp_background->move(0, 0); - ui_vp_background->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_speedlines->move(0, 0); - ui_vp_speedlines->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_player_char->move(0, 0); - ui_vp_player_char->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_sideplayer_char->move(0, 0); - ui_vp_sideplayer_char->combo_resize(ui_viewport->width(), ui_viewport->height()); - - //the AO2 desk element - ui_vp_desk->move(0, 0); - ui_vp_desk->combo_resize(ui_viewport->width(), ui_viewport->height()); - - //the size of the ui_vp_legacy_desk element relies on various factors and is set in set_scene() - - double y_modifier = 147.0 / 192.0; - int final_y = static_cast<int>(y_modifier * ui_viewport->height()); - ui_vp_legacy_desk->move(0, final_y); - ui_vp_legacy_desk->hide(); - - ui_vp_evidence_display->move(0, 0); - ui_vp_evidence_display->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_chat_arrow->move(0, 0); - pos_size_type design_ini_result = ao_app->get_element_dimensions("chat_arrow", "courtroom_design.ini"); - - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"chat_arrow\" in courtroom_design.ini"; - ui_vp_chat_arrow->hide(); - } - else { - ui_vp_chat_arrow->move(design_ini_result.x, design_ini_result.y); - ui_vp_chat_arrow->combo_resize(design_ini_result.width, design_ini_result.height); - } - - ui_vp_testimony->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_testimony->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_effect->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_effect->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_wtce->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_wtce->combo_resize(ui_viewport->width(), ui_viewport->height()); - - ui_vp_objection->move(ui_viewport->x(), ui_viewport->y()); - ui_vp_objection->combo_resize(ui_viewport->width(), ui_viewport->height()); - - set_size_and_pos(ui_ic_chatlog, "ic_chatlog"); - ui_ic_chatlog->setFrameShape(QFrame::NoFrame); - - set_size_and_pos(ui_ms_chatlog, "ms_chatlog"); - ui_ms_chatlog->setFrameShape(QFrame::NoFrame); - - set_size_and_pos(ui_server_chatlog, "server_chatlog"); - ui_server_chatlog->setFrameShape(QFrame::NoFrame); - - set_size_and_pos(ui_mute_list, "mute_list"); - ui_mute_list->hide(); - - set_size_and_pos(ui_pair_list, "pair_list"); - ui_pair_list->hide(); - ui_pair_list->setToolTip(tr("Select a character you wish to pair with.")); - - set_size_and_pos(ui_pair_offset_spinbox, "pair_offset_spinbox"); - ui_pair_offset_spinbox->hide(); - ui_pair_offset_spinbox->setToolTip(tr("Change the percentage offset of your character's position from the center of the screen.")); - - ui_pair_order_dropdown->hide(); - set_size_and_pos(ui_pair_order_dropdown, "pair_order_dropdown"); - ui_pair_offset_spinbox->setToolTip(tr("Change the order of appearance for your character.")); - - set_size_and_pos(ui_pair_button, "pair_button"); - ui_pair_button->set_image("pair_button"); - ui_pair_button->setToolTip(tr("Display the list of characters to pair with.")); - - set_size_and_pos(ui_area_list, "music_list"); - ui_area_list->header()->setMinimumSectionSize(ui_area_list->width()); - - set_size_and_pos(ui_music_list, "music_list"); - ui_music_list->header()->setMinimumSectionSize(ui_music_list->width()); - - set_size_and_pos(ui_music_name, "music_name"); - - ui_music_display->move(0, 0); - design_ini_result = ao_app->get_element_dimensions("music_display", "courtroom_design.ini"); - - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"music_name\" in courtroom_design.ini"; - ui_music_display->hide(); - } - else { - ui_music_display->move(design_ini_result.x, design_ini_result.y); - ui_music_display->combo_resize(design_ini_result.width, design_ini_result.height); - } - - ui_music_display->play("music_display"); - - if (is_ao2_bg) { - set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); - set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); - set_size_and_pos(ui_ic_chat_name, "ao2_ic_chat_name"); - } - else { - set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); - set_size_and_pos(ui_vp_chatbox, "chatbox"); - set_size_and_pos(ui_ic_chat_name, "ic_chat_name"); - } - - ui_ic_chat_message->setStyleSheet("QLineEdit{background-color: rgba(100, 100, 100, 255);}"); - ui_ic_chat_name->setStyleSheet("QLineEdit{background-color: rgba(180, 180, 180, 255);}"); - - ui_vp_chatbox->set_image("chatblank"); - ui_vp_chatbox->hide(); - - set_size_and_pos(ui_vp_showname, "showname"); - - set_size_and_pos(ui_vp_message, "message"); - ui_vp_message->hide(); - - //We detached the text as parent from the chatbox so it doesn't get affected by the screenshake. - ui_vp_message->move(ui_vp_message->x() + ui_vp_chatbox->x(), ui_vp_message->y() + ui_vp_chatbox->y()); - ui_vp_message->setTextInteractionFlags(Qt::NoTextInteraction); - - ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); - ui_muted->set_image("muted"); - ui_muted->setToolTip(tr("Oops, you're muted!")); - - set_size_and_pos(ui_ooc_chat_message, "ooc_chat_message"); - ui_ooc_chat_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); - - set_size_and_pos(ui_ooc_chat_name, "ooc_chat_name"); - ui_ooc_chat_name->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); - - //set_size_and_pos(ui_area_password, "area_password"); - set_size_and_pos(ui_music_search, "music_search"); - ui_music_search->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); - - set_size_and_pos(ui_emote_dropdown, "emote_dropdown"); - ui_emote_dropdown->setToolTip(tr("Set your character's emote to play on your next message.")); + blip_rate = ao_app->read_blip_rate(); + blank_blip = ao_app->get_blank_blip(); - set_size_and_pos(ui_pos_dropdown, "pos_dropdown"); - ui_pos_dropdown->setToolTip(tr("Set your character's supplementary background.")); + QString filename = "courtroom_design.ini"; - set_size_and_pos(ui_iniswap_dropdown, "iniswap_dropdown"); - ui_iniswap_dropdown->setEditable(true); - ui_iniswap_dropdown->setInsertPolicy(QComboBox::InsertAtBottom); - ui_iniswap_dropdown->setToolTip(tr("Set an 'iniswap', or an alternative character folder to refer to from your current character.\n" - "Edit by typing and pressing Enter, [X] to remove. This saves to your base/characters/<charname>/iniswaps.ini")); + pos_size_type f_courtroom = + ao_app->get_element_dimensions("courtroom", filename); - set_size_and_pos(ui_iniswap_remove, "iniswap_remove"); - ui_iniswap_remove->setText("X"); - ui_iniswap_remove->set_image("evidencex"); - ui_iniswap_remove->setToolTip(tr("Remove the currently selected iniswap from the list and return to the original character folder.")); - ui_iniswap_remove->hide(); - - set_size_and_pos(ui_sfx_dropdown, "sfx_dropdown"); - ui_sfx_dropdown->setEditable(true); - ui_sfx_dropdown->setInsertPolicy(QComboBox::InsertAtBottom); - ui_sfx_dropdown->setToolTip(tr("Set a sound effect to play on your next 'Preanim'. Leaving it on Default will use the emote-defined sound (if any).\n" - "Edit by typing and pressing Enter, [X] to remove. This saves to your base/characters/<charname>/soundlist.ini")); - - set_size_and_pos(ui_sfx_remove, "sfx_remove"); - ui_sfx_remove->setText("X"); - ui_sfx_remove->set_image("evidencex"); - ui_sfx_remove->setToolTip(tr("Remove the currently selected iniswap from the list and return to the original character folder.")); - ui_sfx_remove->hide(); - - set_size_and_pos(ui_effects_dropdown, "effects_dropdown"); - ui_effects_dropdown->setInsertPolicy(QComboBox::InsertAtBottom); - ui_effects_dropdown->setToolTip(tr("Choose an effect to play on your next spoken message.\n" - "The effects are defined in your theme/effects/effects.ini. Your character can define custom effects by\n" - "char.ini [Options] category, effects = 'miscname' where it referes to misc/<miscname>/effects.ini to read the effects.")); - //Todo: recode this entire fucking system with these dumbass goddamn ini's why is everything so specifically coded for all these purposes - //is ABSTRACT CODING not a thing now huh what the FUCK why do I gotta do this pleASE FOR THE LOVE OF GOD SPARE ME FROM THIS FRESH HELL - //btw i still love coding. - QPoint p_point = ao_app->get_button_spacing("effects_icon_size", filename); - ui_effects_dropdown->setIconSize(QSize(p_point.x(), p_point.y())); - - set_size_and_pos(ui_defense_bar, "defense_bar"); - ui_defense_bar->set_image("defensebar" + QString::number(defense_bar_state)); - - set_size_and_pos(ui_prosecution_bar, "prosecution_bar"); - ui_prosecution_bar->set_image("prosecutionbar" + QString::number(prosecution_bar_state)); - - set_size_and_pos(ui_music_label, "music_label"); - ui_music_label->setText(tr("Music")); - set_size_and_pos(ui_sfx_label, "sfx_label"); - ui_sfx_label->setText(tr("Sfx")); - set_size_and_pos(ui_blip_label, "blip_label"); - ui_blip_label->setText(tr("Blips")); - - set_size_and_pos(ui_hold_it, "hold_it"); - ui_hold_it->setText(tr("Hold It!")); - ui_hold_it->setToolTip(tr("When this is turned on, your next in-character message will be a shout!")); - ui_hold_it->set_image("holdit"); - - set_size_and_pos(ui_objection, "objection"); - ui_objection->setText(tr("Objection!")); - ui_objection->setToolTip(tr("When this is turned on, your next in-character message will be a shout!")); - ui_objection->set_image("objection"); + if (f_courtroom.width < 0 || f_courtroom.height < 0) { + qDebug() << "W: did not find courtroom width or height in " << filename; - set_size_and_pos(ui_take_that, "take_that"); - ui_take_that->setText(tr("Take That!")); - ui_take_that->setToolTip(tr("When this is turned on, your next in-character message will be a shout!")); - ui_take_that->set_image("takethat"); + this->resize(714, 668); + } + else { + m_courtroom_width = f_courtroom.width; + m_courtroom_height = f_courtroom.height; - set_size_and_pos(ui_ooc_toggle, "ooc_toggle"); - ui_ooc_toggle->setText(tr("Server")); - ui_ooc_toggle->setToolTip(tr("Toggle between server chat and global AO2 chat.")); - - set_size_and_pos(ui_witness_testimony, "witness_testimony"); - ui_witness_testimony->set_image("witnesstestimony"); - ui_witness_testimony->setToolTip(tr("This will display the animation in the viewport as soon as it is pressed.")); - set_size_and_pos(ui_cross_examination, "cross_examination"); - ui_cross_examination->set_image("crossexamination"); - ui_cross_examination->setToolTip(tr("This will display the animation in the viewport as soon as it is pressed.")); - - set_size_and_pos(ui_guilty, "guilty"); - ui_guilty->setText(tr("Guilty!")); - ui_guilty->set_image("guilty"); - ui_guilty->setToolTip(tr("This will display the animation in the viewport as soon as it is pressed.")); - set_size_and_pos(ui_not_guilty, "not_guilty"); - ui_not_guilty->set_image("notguilty"); - ui_not_guilty->setToolTip(tr("This will display the animation in the viewport as soon as it is pressed.")); - - set_size_and_pos(ui_change_character, "change_character"); - ui_change_character->setText(tr("Change character")); - ui_change_character->set_image("change_character"); - ui_change_character->setToolTip(tr("Bring up the Character Select Screen and change your character.")); - - set_size_and_pos(ui_reload_theme, "reload_theme"); - ui_reload_theme->setText(tr("Reload theme")); - ui_reload_theme->set_image("reload_theme"); - ui_reload_theme->setToolTip(tr("Refresh the theme and update all of the ui elements to match.")); - - set_size_and_pos(ui_call_mod, "call_mod"); - ui_call_mod->setText(tr("Call mod")); - ui_call_mod->set_image("call_mod"); - ui_call_mod->setToolTip(tr("Request the attention of the current server's moderator.")); - - set_size_and_pos(ui_settings, "settings"); - ui_settings->setText(tr("Settings")); - ui_settings->set_image("settings"); - ui_settings->setToolTip(tr("Allows you to change various aspects of the client.")); - - set_size_and_pos(ui_announce_casing, "casing_button"); - ui_announce_casing->setText(tr("Casing")); - ui_announce_casing->set_image("casing_button"); - ui_announce_casing->setToolTip(tr("An interface to help you announce a case (you have to be a CM first to be able to announce cases)")); - - set_size_and_pos(ui_switch_area_music, "switch_area_music"); - ui_switch_area_music->setText(tr("A/M")); - ui_switch_area_music->set_image("switch_area_music"); - ui_switch_area_music->setToolTip(tr("Switch between Areas and Music lists")); - - set_size_and_pos(ui_pre, "pre"); - ui_pre->setText(tr("Preanim")); - ui_pre->setToolTip(tr("Play a single-shot animation as defined by the emote when checked.")); - - set_size_and_pos(ui_pre_non_interrupt, "pre_no_interrupt"); - ui_pre_non_interrupt->setToolTip(tr("If preanim is checked, display the input text immediately as the animation plays concurrently.")); - - set_size_and_pos(ui_flip, "flip"); - ui_flip->setToolTip(tr("Mirror your character's emotes when checked.")); - - set_size_and_pos(ui_additive, "additive"); - ui_additive->setToolTip(tr("Add text to your last spoken message when checked.")); - - set_size_and_pos(ui_guard, "guard"); - ui_guard->setToolTip(tr("Do not listen to mod calls when checked, preventing them from playing sounds or focusing attention on the window.")); - - set_size_and_pos(ui_casing, "casing"); - ui_casing->setToolTip(tr("Lets you receive case alerts when enabled.\n" - "(You can set your preferences in the Settings!)")); - - set_size_and_pos(ui_showname_enable, "showname_enable"); - ui_showname_enable->setToolTip(tr("Display customized shownames for all users when checked.")); - - set_size_and_pos(ui_custom_objection, "custom_objection"); - ui_custom_objection->setText(tr("Custom Shout!")); - ui_custom_objection->set_image("custom"); - ui_custom_objection->setToolTip(tr("This will display the custom character-defined animation in the viewport as soon as it is pressed.\n" - "To make one, your character's folder must contain custom.[webp/apng/gif/png] and custom.[wav/ogg/opus] sound effect")); + this->resize(f_courtroom.width, f_courtroom.height); + } - set_size_and_pos(ui_realization, "realization"); - ui_realization->set_image("realization"); - ui_realization->setToolTip(tr("Play realization sound and animation in the viewport on the next spoken message when checked.")); + set_fonts(); - set_size_and_pos(ui_screenshake, "screenshake"); - ui_screenshake->set_image("screenshake"); - ui_screenshake->setToolTip(tr("Shake the screen on next spoken message when checked.")); + ui_background->move(0, 0); + ui_background->resize(m_courtroom_width, m_courtroom_height); + ui_background->set_image("courtroombackground"); - set_size_and_pos(ui_mute, "mute_button"); - ui_mute->setText("Mute"); - ui_mute->set_image("mute"); - ui_mute->setToolTip(tr("Display the list of character folders you wish to mute.")); + set_size_and_pos(ui_viewport, "viewport"); - set_size_and_pos(ui_defense_plus, "defense_plus"); - ui_defense_plus->set_image("defplus"); - ui_defense_plus->setToolTip(tr("Increase the health bar.")); + // If there is a point to it, show all CCCC features. + // We also do this this soon so that set_size_and_pos can hide them all later, + // if needed. + if (ao_app->cccc_ic_support_enabled) { + ui_pair_button->show(); + ui_pre_non_interrupt->show(); + ui_showname_enable->show(); + ui_ic_chat_name->show(); + ui_ic_chat_name->setEnabled(true); + } + else { + ui_pair_button->hide(); + ui_pre_non_interrupt->hide(); + ui_showname_enable->hide(); + ui_ic_chat_name->hide(); + ui_ic_chat_name->setEnabled(false); + } + + if (ao_app->casing_alerts_enabled) { + ui_announce_casing->show(); + ui_casing->show(); + } + else { + ui_announce_casing->hide(); + ui_casing->hide(); + } - set_size_and_pos(ui_defense_minus, "defense_minus"); - ui_defense_minus->set_image("defminus"); - ui_defense_minus->setToolTip(tr("Decrease the health bar.")); + // We also show the non-server-dependent client additions. + // Once again, if the theme can't display it, set_move_and_pos will catch + // them. + ui_settings->show(); - set_size_and_pos(ui_prosecution_plus, "prosecution_plus"); - ui_prosecution_plus->set_image("proplus"); - ui_prosecution_plus->setToolTip(tr("Increase the health bar.")); + ui_vp_background->move(0, 0); + ui_vp_background->combo_resize(ui_viewport->width(), ui_viewport->height()); - set_size_and_pos(ui_prosecution_minus, "prosecution_minus"); - ui_prosecution_minus->set_image("prominus"); - ui_prosecution_minus->setToolTip(tr("Decrease the health bar.")); + ui_vp_speedlines->move(0, 0); + ui_vp_speedlines->combo_resize(ui_viewport->width(), ui_viewport->height()); - set_size_and_pos(ui_text_color, "text_color"); - ui_text_color->setToolTip(tr("Change the text color of the spoken message.\n" - "You can also select a part of your currently typed message and use the dropdown to change its color!")); - set_text_color_dropdown(); + ui_vp_player_char->move(0, 0); + ui_vp_player_char->combo_resize(ui_viewport->width(), ui_viewport->height()); - set_size_and_pos(ui_music_slider, "music_slider"); - set_size_and_pos(ui_sfx_slider, "sfx_slider"); - set_size_and_pos(ui_blip_slider, "blip_slider"); + ui_vp_sideplayer_char->move(0, 0); + ui_vp_sideplayer_char->combo_resize(ui_viewport->width(), + ui_viewport->height()); - ui_selector->set_image("char_selector"); - ui_selector->hide(); + // the AO2 desk element + ui_vp_desk->move(0, 0); + ui_vp_desk->combo_resize(ui_viewport->width(), ui_viewport->height()); + + // the size of the ui_vp_legacy_desk element relies on various factors and is + // set in set_scene() + + double y_modifier = 147.0 / 192.0; + int final_y = static_cast<int>(y_modifier * ui_viewport->height()); + ui_vp_legacy_desk->move(0, final_y); + ui_vp_legacy_desk->hide(); + + ui_vp_evidence_display->move(0, 0); + ui_vp_evidence_display->combo_resize(ui_viewport->width(), + ui_viewport->height()); + + ui_vp_chat_arrow->move(0, 0); + pos_size_type design_ini_result = + ao_app->get_element_dimensions("chat_arrow", "courtroom_design.ini"); + + if (design_ini_result.width < 0 || design_ini_result.height < 0) { + qDebug() << "W: could not find \"chat_arrow\" in courtroom_design.ini"; + ui_vp_chat_arrow->hide(); + } + else { + ui_vp_chat_arrow->move(design_ini_result.x, design_ini_result.y); + ui_vp_chat_arrow->combo_resize(design_ini_result.width, + design_ini_result.height); + } + + ui_vp_testimony->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_testimony->combo_resize(ui_viewport->width(), ui_viewport->height()); + + ui_vp_effect->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_effect->combo_resize(ui_viewport->width(), ui_viewport->height()); + + ui_vp_wtce->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_wtce->combo_resize(ui_viewport->width(), ui_viewport->height()); - set_size_and_pos(ui_back_to_lobby, "back_to_lobby"); - ui_back_to_lobby->setText(tr("Back to Lobby")); - ui_back_to_lobby->setToolTip(tr("Return back to the server list.")); + ui_vp_objection->move(ui_viewport->x(), ui_viewport->y()); + ui_vp_objection->combo_resize(ui_viewport->width(), ui_viewport->height()); - set_size_and_pos(ui_char_password, "char_password"); + set_size_and_pos(ui_ic_chatlog, "ic_chatlog"); + ui_ic_chatlog->setFrameShape(QFrame::NoFrame); + + set_size_and_pos(ui_ms_chatlog, "ms_chatlog"); + ui_ms_chatlog->setFrameShape(QFrame::NoFrame); + + set_size_and_pos(ui_server_chatlog, "server_chatlog"); + ui_server_chatlog->setFrameShape(QFrame::NoFrame); - set_size_and_pos(ui_char_buttons, "char_buttons"); + set_size_and_pos(ui_mute_list, "mute_list"); + ui_mute_list->hide(); + + set_size_and_pos(ui_pair_list, "pair_list"); + ui_pair_list->hide(); + ui_pair_list->setToolTip(tr("Select a character you wish to pair with.")); + + set_size_and_pos(ui_pair_offset_spinbox, "pair_offset_spinbox"); + ui_pair_offset_spinbox->hide(); + ui_pair_offset_spinbox->setToolTip( + tr("Change the percentage offset of your character's position from the " + "center of the screen.")); + + ui_pair_order_dropdown->hide(); + set_size_and_pos(ui_pair_order_dropdown, "pair_order_dropdown"); + ui_pair_offset_spinbox->setToolTip( + tr("Change the order of appearance for your character.")); + + set_size_and_pos(ui_pair_button, "pair_button"); + ui_pair_button->set_image("pair_button"); + ui_pair_button->setToolTip( + tr("Display the list of characters to pair with.")); + + set_size_and_pos(ui_area_list, "music_list"); + ui_area_list->header()->setMinimumSectionSize(ui_area_list->width()); + + set_size_and_pos(ui_music_list, "music_list"); + ui_music_list->header()->setMinimumSectionSize(ui_music_list->width()); + + set_size_and_pos(ui_music_name, "music_name"); + + ui_music_display->move(0, 0); + design_ini_result = + ao_app->get_element_dimensions("music_display", "courtroom_design.ini"); + + if (design_ini_result.width < 0 || design_ini_result.height < 0) { + qDebug() << "W: could not find \"music_name\" in courtroom_design.ini"; + ui_music_display->hide(); + } + else { + ui_music_display->move(design_ini_result.x, design_ini_result.y); + ui_music_display->combo_resize(design_ini_result.width, + design_ini_result.height); + } + + ui_music_display->play("music_display"); + + if (is_ao2_bg) { + set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); + set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); + set_size_and_pos(ui_ic_chat_name, "ao2_ic_chat_name"); + } + else { + set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); + set_size_and_pos(ui_vp_chatbox, "chatbox"); + set_size_and_pos(ui_ic_chat_name, "ic_chat_name"); + } + + ui_ic_chat_message->setStyleSheet( + "QLineEdit{background-color: rgba(100, 100, 100, 255);}"); + ui_ic_chat_name->setStyleSheet( + "QLineEdit{background-color: rgba(180, 180, 180, 255);}"); + + ui_vp_chatbox->set_image("chatblank"); + ui_vp_chatbox->hide(); + + set_size_and_pos(ui_vp_showname, "showname"); + + set_size_and_pos(ui_vp_message, "message"); + ui_vp_message->hide(); + + // We detached the text as parent from the chatbox so it doesn't get affected + // by the screenshake. + ui_vp_message->move(ui_vp_message->x() + ui_vp_chatbox->x(), + ui_vp_message->y() + ui_vp_chatbox->y()); + ui_vp_message->setTextInteractionFlags(Qt::NoTextInteraction); + + ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); + ui_muted->set_image("muted"); + ui_muted->setToolTip(tr("Oops, you're muted!")); + + set_size_and_pos(ui_ooc_chat_message, "ooc_chat_message"); + ui_ooc_chat_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); + + set_size_and_pos(ui_ooc_chat_name, "ooc_chat_name"); + ui_ooc_chat_name->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); + + // set_size_and_pos(ui_area_password, "area_password"); + set_size_and_pos(ui_music_search, "music_search"); + ui_music_search->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); + + set_size_and_pos(ui_emote_dropdown, "emote_dropdown"); + ui_emote_dropdown->setToolTip( + tr("Set your character's emote to play on your next message.")); + + set_size_and_pos(ui_pos_dropdown, "pos_dropdown"); + ui_pos_dropdown->setToolTip( + tr("Set your character's supplementary background.")); + + set_size_and_pos(ui_iniswap_dropdown, "iniswap_dropdown"); + ui_iniswap_dropdown->setEditable(true); + ui_iniswap_dropdown->setInsertPolicy(QComboBox::InsertAtBottom); + ui_iniswap_dropdown->setToolTip( + tr("Set an 'iniswap', or an alternative character folder to refer to " + "from your current character.\n" + "Edit by typing and pressing Enter, [X] to remove. This saves to your " + "base/characters/<charname>/iniswaps.ini")); + + set_size_and_pos(ui_iniswap_remove, "iniswap_remove"); + ui_iniswap_remove->setText("X"); + ui_iniswap_remove->set_image("evidencex"); + ui_iniswap_remove->setToolTip( + tr("Remove the currently selected iniswap from the list and return to " + "the original character folder.")); + ui_iniswap_remove->hide(); + + set_size_and_pos(ui_sfx_dropdown, "sfx_dropdown"); + ui_sfx_dropdown->setEditable(true); + ui_sfx_dropdown->setInsertPolicy(QComboBox::InsertAtBottom); + ui_sfx_dropdown->setToolTip( + tr("Set a sound effect to play on your next 'Preanim'. Leaving it on " + "Default will use the emote-defined sound (if any).\n" + "Edit by typing and pressing Enter, [X] to remove. This saves to your " + "base/characters/<charname>/soundlist.ini")); + + set_size_and_pos(ui_sfx_remove, "sfx_remove"); + ui_sfx_remove->setText("X"); + ui_sfx_remove->set_image("evidencex"); + ui_sfx_remove->setToolTip( + tr("Remove the currently selected iniswap from the list and return to " + "the original character folder.")); + ui_sfx_remove->hide(); + + set_size_and_pos(ui_effects_dropdown, "effects_dropdown"); + ui_effects_dropdown->setInsertPolicy(QComboBox::InsertAtBottom); + ui_effects_dropdown->setToolTip( + tr("Choose an effect to play on your next spoken message.\n" + "The effects are defined in your theme/effects/effects.ini. Your " + "character can define custom effects by\n" + "char.ini [Options] category, effects = 'miscname' where it referes " + "to misc/<miscname>/effects.ini to read the effects.")); + // Todo: recode this entire fucking system with these dumbass goddamn ini's + // why is everything so specifically coded for all these purposes is ABSTRACT + // CODING not a thing now huh what the FUCK why do I gotta do this pleASE FOR + // THE LOVE OF GOD SPARE ME FROM THIS FRESH HELL btw i still love coding. + QPoint p_point = ao_app->get_button_spacing("effects_icon_size", filename); + ui_effects_dropdown->setIconSize(QSize(p_point.x(), p_point.y())); + + set_size_and_pos(ui_defense_bar, "defense_bar"); + ui_defense_bar->set_image("defensebar" + QString::number(defense_bar_state)); + + set_size_and_pos(ui_prosecution_bar, "prosecution_bar"); + ui_prosecution_bar->set_image("prosecutionbar" + + QString::number(prosecution_bar_state)); + + set_size_and_pos(ui_music_label, "music_label"); + ui_music_label->setText(tr("Music")); + set_size_and_pos(ui_sfx_label, "sfx_label"); + ui_sfx_label->setText(tr("Sfx")); + set_size_and_pos(ui_blip_label, "blip_label"); + ui_blip_label->setText(tr("Blips")); + + set_size_and_pos(ui_hold_it, "hold_it"); + ui_hold_it->setText(tr("Hold It!")); + ui_hold_it->setToolTip(tr("When this is turned on, your next in-character " + "message will be a shout!")); + ui_hold_it->set_image("holdit"); + + set_size_and_pos(ui_objection, "objection"); + ui_objection->setText(tr("Objection!")); + ui_objection->setToolTip(tr("When this is turned on, your next in-character " + "message will be a shout!")); + ui_objection->set_image("objection"); + + set_size_and_pos(ui_take_that, "take_that"); + ui_take_that->setText(tr("Take That!")); + ui_take_that->setToolTip(tr("When this is turned on, your next in-character " + "message will be a shout!")); + ui_take_that->set_image("takethat"); + + set_size_and_pos(ui_ooc_toggle, "ooc_toggle"); + ui_ooc_toggle->setText(tr("Server")); + ui_ooc_toggle->setToolTip( + tr("Toggle between server chat and global AO2 chat.")); + + set_size_and_pos(ui_witness_testimony, "witness_testimony"); + ui_witness_testimony->set_image("witnesstestimony"); + ui_witness_testimony->setToolTip(tr("This will display the animation in the " + "viewport as soon as it is pressed.")); + set_size_and_pos(ui_cross_examination, "cross_examination"); + ui_cross_examination->set_image("crossexamination"); + ui_cross_examination->setToolTip(tr("This will display the animation in the " + "viewport as soon as it is pressed.")); + + set_size_and_pos(ui_guilty, "guilty"); + ui_guilty->setText(tr("Guilty!")); + ui_guilty->set_image("guilty"); + ui_guilty->setToolTip(tr("This will display the animation in the viewport as " + "soon as it is pressed.")); + set_size_and_pos(ui_not_guilty, "not_guilty"); + ui_not_guilty->set_image("notguilty"); + ui_not_guilty->setToolTip(tr("This will display the animation in the " + "viewport as soon as it is pressed.")); + + set_size_and_pos(ui_change_character, "change_character"); + ui_change_character->setText(tr("Change character")); + ui_change_character->set_image("change_character"); + ui_change_character->setToolTip( + tr("Bring up the Character Select Screen and change your character.")); + + set_size_and_pos(ui_reload_theme, "reload_theme"); + ui_reload_theme->setText(tr("Reload theme")); + ui_reload_theme->set_image("reload_theme"); + ui_reload_theme->setToolTip( + tr("Refresh the theme and update all of the ui elements to match.")); + + set_size_and_pos(ui_call_mod, "call_mod"); + ui_call_mod->setText(tr("Call mod")); + ui_call_mod->set_image("call_mod"); + ui_call_mod->setToolTip( + tr("Request the attention of the current server's moderator.")); + + set_size_and_pos(ui_settings, "settings"); + ui_settings->setText(tr("Settings")); + ui_settings->set_image("settings"); + ui_settings->setToolTip( + tr("Allows you to change various aspects of the client.")); + + set_size_and_pos(ui_announce_casing, "casing_button"); + ui_announce_casing->setText(tr("Casing")); + ui_announce_casing->set_image("casing_button"); + ui_announce_casing->setToolTip( + tr("An interface to help you announce a case (you have to be a CM first " + "to be able to announce cases)")); + + set_size_and_pos(ui_switch_area_music, "switch_area_music"); + ui_switch_area_music->setText(tr("A/M")); + ui_switch_area_music->set_image("switch_area_music"); + ui_switch_area_music->setToolTip(tr("Switch between Areas and Music lists")); + + set_size_and_pos(ui_pre, "pre"); + ui_pre->setText(tr("Preanim")); + ui_pre->setToolTip( + tr("Play a single-shot animation as defined by the emote when checked.")); + + set_size_and_pos(ui_pre_non_interrupt, "pre_no_interrupt"); + ui_pre_non_interrupt->setToolTip( + tr("If preanim is checked, display the input text immediately as the " + "animation plays concurrently.")); + + set_size_and_pos(ui_flip, "flip"); + ui_flip->setToolTip(tr("Mirror your character's emotes when checked.")); + + set_size_and_pos(ui_additive, "additive"); + ui_additive->setToolTip( + tr("Add text to your last spoken message when checked.")); + + set_size_and_pos(ui_guard, "guard"); + ui_guard->setToolTip( + tr("Do not listen to mod calls when checked, preventing them from " + "playing sounds or focusing attention on the window.")); + + set_size_and_pos(ui_casing, "casing"); + ui_casing->setToolTip(tr("Lets you receive case alerts when enabled.\n" + "(You can set your preferences in the Settings!)")); + + set_size_and_pos(ui_showname_enable, "showname_enable"); + ui_showname_enable->setToolTip( + tr("Display customized shownames for all users when checked.")); + + set_size_and_pos(ui_custom_objection, "custom_objection"); + ui_custom_objection->setText(tr("Custom Shout!")); + ui_custom_objection->set_image("custom"); + ui_custom_objection->setToolTip( + tr("This will display the custom character-defined animation in the " + "viewport as soon as it is pressed.\n" + "To make one, your character's folder must contain " + "custom.[webp/apng/gif/png] and custom.[wav/ogg/opus] sound effect")); + + set_size_and_pos(ui_realization, "realization"); + ui_realization->set_image("realization"); + ui_realization->setToolTip( + tr("Play realization sound and animation in the viewport on the next " + "spoken message when checked.")); + + set_size_and_pos(ui_screenshake, "screenshake"); + ui_screenshake->set_image("screenshake"); + ui_screenshake->setToolTip( + tr("Shake the screen on next spoken message when checked.")); + + set_size_and_pos(ui_mute, "mute_button"); + ui_mute->setText("Mute"); + ui_mute->set_image("mute"); + ui_mute->setToolTip( + tr("Display the list of character folders you wish to mute.")); + + set_size_and_pos(ui_defense_plus, "defense_plus"); + ui_defense_plus->set_image("defplus"); + ui_defense_plus->setToolTip(tr("Increase the health bar.")); + + set_size_and_pos(ui_defense_minus, "defense_minus"); + ui_defense_minus->set_image("defminus"); + ui_defense_minus->setToolTip(tr("Decrease the health bar.")); + + set_size_and_pos(ui_prosecution_plus, "prosecution_plus"); + ui_prosecution_plus->set_image("proplus"); + ui_prosecution_plus->setToolTip(tr("Increase the health bar.")); + + set_size_and_pos(ui_prosecution_minus, "prosecution_minus"); + ui_prosecution_minus->set_image("prominus"); + ui_prosecution_minus->setToolTip(tr("Decrease the health bar.")); + + set_size_and_pos(ui_text_color, "text_color"); + ui_text_color->setToolTip( + tr("Change the text color of the spoken message.\n" + "You can also select a part of your currently typed message and use " + "the dropdown to change its color!")); + set_text_color_dropdown(); + + set_size_and_pos(ui_music_slider, "music_slider"); + set_size_and_pos(ui_sfx_slider, "sfx_slider"); + set_size_and_pos(ui_blip_slider, "blip_slider"); + + ui_selector->set_image("char_selector"); + ui_selector->hide(); + + set_size_and_pos(ui_back_to_lobby, "back_to_lobby"); + ui_back_to_lobby->setText(tr("Back to Lobby")); + ui_back_to_lobby->setToolTip(tr("Return back to the server list.")); + + set_size_and_pos(ui_char_password, "char_password"); + + set_size_and_pos(ui_char_buttons, "char_buttons"); - set_size_and_pos(ui_char_select_left, "char_select_left"); - ui_char_select_left->set_image("arrow_left"); + set_size_and_pos(ui_char_select_left, "char_select_left"); + ui_char_select_left->set_image("arrow_left"); - set_size_and_pos(ui_char_select_right, "char_select_right"); - ui_char_select_right->set_image("arrow_right"); + set_size_and_pos(ui_char_select_right, "char_select_right"); + ui_char_select_right->set_image("arrow_right"); - set_size_and_pos(ui_spectator, "spectator"); - ui_spectator->setToolTip(tr("Become a spectator. You won't be able to interact with the in-character screen.")); + set_size_and_pos(ui_spectator, "spectator"); + ui_spectator->setToolTip(tr("Become a spectator. You won't be able to " + "interact with the in-character screen.")); - refresh_evidence(); + refresh_evidence(); } void Courtroom::set_fonts() { - set_font(ui_vp_showname, "", "showname"); - set_font(ui_vp_message, "", "message"); - set_font(ui_ic_chatlog, "", "ic_chatlog"); - set_font(ui_ms_chatlog, "", "ms_chatlog"); - set_font(ui_server_chatlog, "", "server_chatlog"); - set_font(ui_music_list, "", "music_list"); - set_font(ui_area_list, "", "area_list"); - set_font(ui_music_name, "", "music_name"); - - set_dropdowns(); + set_font(ui_vp_showname, "", "showname"); + set_font(ui_vp_message, "", "message"); + set_font(ui_ic_chatlog, "", "ic_chatlog"); + set_font(ui_ms_chatlog, "", "ms_chatlog"); + set_font(ui_server_chatlog, "", "server_chatlog"); + set_font(ui_music_list, "", "music_list"); + set_font(ui_area_list, "", "area_list"); + set_font(ui_music_name, "", "music_name"); + + set_dropdowns(); } -void Courtroom::set_font(QWidget *widget, QString class_name, QString p_identifier) +void Courtroom::set_font(QWidget *widget, QString class_name, + QString p_identifier) { - QString design_file = "courtroom_fonts.ini"; - int f_pointsize = ao_app->get_font_size(p_identifier, design_file); - QString font_name = ao_app->get_font_name(p_identifier + "_font", design_file); - QColor f_color = ao_app->get_color(p_identifier + "_color", design_file); - bool bold = ao_app->get_font_size(p_identifier + "_bold", design_file) == 1; // is the font bold or not? - bool antialias = ao_app->get_font_size(p_identifier + "_sharp", design_file) != 1; // is the font anti-aliased or not? - - this->set_qfont(widget, class_name, get_qfont(font_name, f_pointsize, antialias), f_color, bold); + QString design_file = "courtroom_fonts.ini"; + int f_pointsize = ao_app->get_font_size(p_identifier, design_file); + QString font_name = + ao_app->get_font_name(p_identifier + "_font", design_file); + QColor f_color = ao_app->get_color(p_identifier + "_color", design_file); + bool bold = ao_app->get_font_size(p_identifier + "_bold", design_file) == + 1; // is the font bold or not? + bool antialias = + ao_app->get_font_size(p_identifier + "_sharp", design_file) != + 1; // is the font anti-aliased or not? + + this->set_qfont(widget, class_name, + get_qfont(font_name, f_pointsize, antialias), f_color, bold); } QFont Courtroom::get_qfont(QString font_name, int f_pointsize, bool antialias) { - QFont font; - if (font_name.isEmpty()) - font_name = "Arial"; + QFont font; + if (font_name.isEmpty()) + font_name = "Arial"; - QFont::StyleStrategy style_strategy = QFont::PreferDefault; - if (!antialias) - style_strategy = QFont::NoAntialias; + QFont::StyleStrategy style_strategy = QFont::PreferDefault; + if (!antialias) + style_strategy = QFont::NoAntialias; - font = QFont(font_name, f_pointsize); - font.setStyleHint(QFont::SansSerif, style_strategy); - return font; + font = QFont(font_name, f_pointsize); + font.setStyleHint(QFont::SansSerif, style_strategy); + return font; } -void Courtroom::set_qfont(QWidget *widget, QString class_name, QFont font, QColor f_color, bool bold) +void Courtroom::set_qfont(QWidget *widget, QString class_name, QFont font, + QColor f_color, bool bold) { - if (class_name.isEmpty()) - class_name = widget->metaObject()->className(); + if (class_name.isEmpty()) + class_name = widget->metaObject()->className(); - font.setBold(bold); - widget->setFont(font); + font.setBold(bold); + widget->setFont(font); - QString style_sheet_string = class_name + " { background-color: rgba(0, 0, 0, 0);\n" + - "color: rgba(" + - QString::number(f_color.red()) + ", " + - QString::number(f_color.green()) + ", " + - QString::number(f_color.blue()) + ", 255);}"; - widget->setStyleSheet(style_sheet_string); + QString style_sheet_string = + class_name + " { background-color: rgba(0, 0, 0, 0);\n" + "color: rgba(" + + QString::number(f_color.red()) + ", " + QString::number(f_color.green()) + + ", " + QString::number(f_color.blue()) + ", 255);}"; + widget->setStyleSheet(style_sheet_string); } void Courtroom::set_dropdown(QWidget *widget) { - QString f_file = "courtroom_stylesheets.css"; - QString style_sheet_string = ao_app->get_stylesheet(f_file); - if (style_sheet_string != "") - widget->setStyleSheet(style_sheet_string); + QString f_file = "courtroom_stylesheets.css"; + QString style_sheet_string = ao_app->get_stylesheet(f_file); + if (style_sheet_string != "") + widget->setStyleSheet(style_sheet_string); } void Courtroom::set_dropdowns() { - set_dropdown(this); //EXPERIMENTAL - Read the style-sheet as-is for maximum memeage - // set_dropdown(ui_text_color, "[TEXT COLOR]"); - // set_dropdown(ui_pos_dropdown, "[POS DROPDOWN]"); - // set_dropdown(ui_emote_dropdown, "[EMOTE DROPDOWN]"); - // set_dropdown(ui_mute_list, "[MUTE LIST]"); + set_dropdown( + this); // EXPERIMENTAL - Read the style-sheet as-is for maximum memeage + // set_dropdown(ui_text_color, "[TEXT COLOR]"); + // set_dropdown(ui_pos_dropdown, "[POS DROPDOWN]"); + // set_dropdown(ui_emote_dropdown, "[EMOTE DROPDOWN]"); + // set_dropdown(ui_mute_list, "[MUTE LIST]"); } void Courtroom::set_window_title(QString p_title) { - this->setWindowTitle(p_title); + this->setWindowTitle(p_title); } void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier) { - QString filename = "courtroom_design.ini"; + QString filename = "courtroom_design.ini"; - pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename); + pos_size_type design_ini_result = + ao_app->get_element_dimensions(p_identifier, filename); - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; - p_widget->hide(); - } - else { - p_widget->move(design_ini_result.x, design_ini_result.y); - p_widget->resize(design_ini_result.width, design_ini_result.height); - } + if (design_ini_result.width < 0 || design_ini_result.height < 0) { + qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; + p_widget->hide(); + } + else { + p_widget->move(design_ini_result.x, design_ini_result.y); + p_widget->resize(design_ini_result.width, design_ini_result.height); + } } void Courtroom::set_taken(int n_char, bool p_taken) { - if (n_char >= char_list.size()) { - qDebug() << "W: set_taken attempted to set an index bigger than char_list size"; - return; - } + if (n_char >= char_list.size()) { + qDebug() + << "W: set_taken attempted to set an index bigger than char_list size"; + return; + } - char_type f_char; - f_char.name = char_list.at(n_char).name; - f_char.description = char_list.at(n_char).description; - f_char.taken = p_taken; - f_char.evidence_string = char_list.at(n_char).evidence_string; + char_type f_char; + f_char.name = char_list.at(n_char).name; + f_char.description = char_list.at(n_char).description; + f_char.taken = p_taken; + f_char.evidence_string = char_list.at(n_char).evidence_string; - char_list.replace(n_char, f_char); + char_list.replace(n_char, f_char); } QPoint Courtroom::get_theme_pos(QString p_identifier) { - QString filename = "courtroom_design.ini"; + QString filename = "courtroom_design.ini"; - pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename); + pos_size_type design_ini_result = + ao_app->get_element_dimensions(p_identifier, filename); - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; - return QPoint(0, 0); - } - else { - return QPoint(design_ini_result.x, design_ini_result.y); - } + if (design_ini_result.width < 0 || design_ini_result.height < 0) { + qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; + return QPoint(0, 0); + } + else { + return QPoint(design_ini_result.x, design_ini_result.y); + } } void Courtroom::done_received() { - m_cid = -1; + m_cid = -1; - music_player->set_volume(0); - sfx_player->set_volume(0); - objection_player->set_volume(0); - blip_player->set_volume(0); + music_player->set_volume(0); + sfx_player->set_volume(0); + objection_player->set_volume(0); + blip_player->set_volume(0); - set_char_select_page(); + set_char_select_page(); - set_mute_list(); - set_pair_list(); + set_mute_list(); + set_pair_list(); - set_char_select(); + set_char_select(); - show(); + show(); - ui_spectator->show(); + ui_spectator->show(); } void Courtroom::set_background(QString p_background, bool display) { - ui_vp_testimony->stop(); - current_background = p_background; - - //welcome to hardcode central may I take your order of regularly scheduled CBT - QMap<QString, QString> default_pos; - default_pos["defenseempty"] = "def"; - default_pos["helperstand"] = "hld"; - default_pos["prosecutorempty"] = "pro"; - default_pos["prohelperstand"] = "hlp"; - default_pos["witnessempty"] = "wit"; - default_pos["judgestand"] = "jud"; - default_pos["jurystand"] = "jur"; - default_pos["seancestand"] = "sea"; - - //Populate the dropdown list with all pos that exist on this bg - QStringList pos_list = {}; - for (QString key : default_pos.keys()) { - if (file_exists(ao_app->get_static_image_suffix(ao_app->get_background_path(key)))) { - pos_list.append(default_pos[key]); - } - } - - //TODO: search through extra/custom pos and add them to the pos dropdown as well - - set_pos_dropdown(pos_list); - - is_ao2_bg = true; - - if (is_ao2_bg) { - set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); - set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); - } - else { - set_size_and_pos(ui_vp_chatbox, "chatbox"); - set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); - } - - if (display) { - ui_vp_speedlines->stop(); - ui_vp_player_char->stop(); + ui_vp_testimony->stop(); + current_background = p_background; + + // welcome to hardcode central may I take your order of regularly scheduled + // CBT + QMap<QString, QString> default_pos; + default_pos["defenseempty"] = "def"; + default_pos["helperstand"] = "hld"; + default_pos["prosecutorempty"] = "pro"; + default_pos["prohelperstand"] = "hlp"; + default_pos["witnessempty"] = "wit"; + default_pos["judgestand"] = "jud"; + default_pos["jurystand"] = "jur"; + default_pos["seancestand"] = "sea"; + + // Populate the dropdown list with all pos that exist on this bg + QStringList pos_list = {}; + for (QString key : default_pos.keys()) { + if (file_exists(ao_app->get_static_image_suffix( + ao_app->get_background_path(key)))) { + pos_list.append(default_pos[key]); + } + } + + // TODO: search through extra/custom pos and add them to the pos dropdown as + // well + + set_pos_dropdown(pos_list); + + is_ao2_bg = true; + + if (is_ao2_bg) { + set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); + set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); + } + else { + set_size_and_pos(ui_vp_chatbox, "chatbox"); + set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); + } + + if (display) { + ui_vp_speedlines->stop(); + ui_vp_player_char->stop(); - ui_vp_sideplayer_char->stop(); - ui_vp_effect->stop(); - ui_vp_message->hide(); - ui_vp_chatbox->hide(); + ui_vp_sideplayer_char->stop(); + ui_vp_effect->stop(); + ui_vp_message->hide(); + ui_vp_chatbox->hide(); - //Stop the chat arrow from animating - ui_vp_chat_arrow->stop(); + // Stop the chat arrow from animating + ui_vp_chat_arrow->stop(); - text_state = 2; - anim_state = 3; - ui_vp_objection->stop(); - chat_tick_timer->stop(); - ui_vp_evidence_display->reset(); - set_scene(QString::number(ao_app->get_desk_mod(current_char, current_emote)), current_side); - } + text_state = 2; + anim_state = 3; + ui_vp_objection->stop(); + chat_tick_timer->stop(); + ui_vp_evidence_display->reset(); + set_scene( + QString::number(ao_app->get_desk_mod(current_char, current_emote)), + current_side); + } } void Courtroom::set_side(QString p_side) { - if (p_side == "") - current_side = ao_app->get_char_side(current_char); - else - current_side = p_side; + if (p_side == "") + current_side = ao_app->get_char_side(current_char); + else + current_side = p_side; - for (int i = 0; i < ui_pos_dropdown->count(); ++i) { - QString pos = ui_pos_dropdown->itemText(i); - if (pos == current_side) { - //Block the signals to prevent setCurrentIndex from triggering a pos change - ui_pos_dropdown->blockSignals(true); + for (int i = 0; i < ui_pos_dropdown->count(); ++i) { + QString pos = ui_pos_dropdown->itemText(i); + if (pos == current_side) { + // Block the signals to prevent setCurrentIndex from triggering a pos + // change + ui_pos_dropdown->blockSignals(true); - //Set the index on dropdown ui element to let you know what pos you're on right now - ui_pos_dropdown->setCurrentIndex(i); + // Set the index on dropdown ui element to let you know what pos you're on + // right now + ui_pos_dropdown->setCurrentIndex(i); - //Unblock the signals so the element can be used for setting pos again - ui_pos_dropdown->blockSignals(false); + // Unblock the signals so the element can be used for setting pos again + ui_pos_dropdown->blockSignals(false); - //alright we dun, jobs done here boyos - break; - } + // alright we dun, jobs done here boyos + break; } + } } void Courtroom::set_pos_dropdown(QStringList pos_dropdowns) { - //Block the signals to prevent setCurrentIndex from triggering a pos change - ui_pos_dropdown->blockSignals(true); - pos_dropdown_list = pos_dropdowns; - ui_pos_dropdown->clear(); - ui_pos_dropdown->addItems(pos_dropdown_list); - //Unblock the signals so the element can be used for setting pos again - ui_pos_dropdown->blockSignals(false); - - qDebug() << pos_dropdown_list; + // Block the signals to prevent setCurrentIndex from triggering a pos change + ui_pos_dropdown->blockSignals(true); + pos_dropdown_list = pos_dropdowns; + ui_pos_dropdown->clear(); + ui_pos_dropdown->addItems(pos_dropdown_list); + // Unblock the signals so the element can be used for setting pos again + ui_pos_dropdown->blockSignals(false); + + qDebug() << pos_dropdown_list; } void Courtroom::update_character(int p_cid) { - bool newchar = m_cid != p_cid; - - m_cid = p_cid; - - QString f_char; - - if (m_cid == -1) { - if (ao_app->is_discord_enabled()) - ao_app->discord->state_spectate(); - f_char = ""; - } - else { - f_char = ao_app->get_char_name(char_list.at(m_cid).name); - - if (ao_app->is_discord_enabled()) - ao_app->discord->state_character(f_char.toStdString()); - } - - current_char = f_char; - current_side = ao_app->get_char_side(current_char); - - current_emote_page = 0; - current_emote = 0; - - if (m_cid == -1) - ui_emotes->hide(); - else - ui_emotes->show(); - - refresh_emotes(); - set_emote_page(); - set_emote_dropdown(); - - set_sfx_dropdown(); - set_effects_dropdown(); - - qDebug() << "update_character called"; - if (newchar) //Avoid infinite loop of death and suffering - set_iniswap_dropdown(); - - if (current_side == "jud") { - ui_witness_testimony->show(); - ui_cross_examination->show(); - ui_not_guilty->show(); - ui_guilty->show(); - ui_defense_minus->show(); - ui_defense_plus->show(); - ui_prosecution_minus->show(); - ui_prosecution_plus->show(); - } - else { - ui_witness_testimony->hide(); - ui_cross_examination->hide(); - ui_guilty->hide(); - ui_not_guilty->hide(); - ui_defense_minus->hide(); - ui_defense_plus->hide(); - ui_prosecution_minus->hide(); - ui_prosecution_plus->hide(); - } - - if (ao_app->custom_objection_enabled && file_exists(ao_app->get_image_suffix(ao_app->get_character_path(current_char, "custom")))) - ui_custom_objection->show(); - else - ui_custom_objection->hide(); - - ui_char_select_background->hide(); - ui_ic_chat_message->setEnabled(m_cid != -1); - ui_ic_chat_message->setFocus(); + bool newchar = m_cid != p_cid; + + m_cid = p_cid; + + QString f_char; + + if (m_cid == -1) { + if (ao_app->is_discord_enabled()) + ao_app->discord->state_spectate(); + f_char = ""; + } + else { + f_char = ao_app->get_char_name(char_list.at(m_cid).name); + + if (ao_app->is_discord_enabled()) + ao_app->discord->state_character(f_char.toStdString()); + } + + current_char = f_char; + current_side = ao_app->get_char_side(current_char); + + current_emote_page = 0; + current_emote = 0; + + if (m_cid == -1) + ui_emotes->hide(); + else + ui_emotes->show(); + + refresh_emotes(); + set_emote_page(); + set_emote_dropdown(); + + set_sfx_dropdown(); + set_effects_dropdown(); + + qDebug() << "update_character called"; + if (newchar) // Avoid infinite loop of death and suffering + set_iniswap_dropdown(); + + if (current_side == "jud") { + ui_witness_testimony->show(); + ui_cross_examination->show(); + ui_not_guilty->show(); + ui_guilty->show(); + ui_defense_minus->show(); + ui_defense_plus->show(); + ui_prosecution_minus->show(); + ui_prosecution_plus->show(); + } + else { + ui_witness_testimony->hide(); + ui_cross_examination->hide(); + ui_guilty->hide(); + ui_not_guilty->hide(); + ui_defense_minus->hide(); + ui_defense_plus->hide(); + ui_prosecution_minus->hide(); + ui_prosecution_plus->hide(); + } + + if (ao_app->custom_objection_enabled && + file_exists(ao_app->get_image_suffix( + ao_app->get_character_path(current_char, "custom")))) + ui_custom_objection->show(); + else + ui_custom_objection->hide(); + + ui_char_select_background->hide(); + ui_ic_chat_message->setEnabled(m_cid != -1); + ui_ic_chat_message->setFocus(); } void Courtroom::enter_courtroom() { - set_widgets(); + set_widgets(); - current_evidence_page = 0; - current_evidence = 0; + current_evidence_page = 0; + current_evidence = 0; - set_evidence_page(); + set_evidence_page(); - if (ao_app->flipping_enabled) - ui_flip->show(); - else - ui_flip->hide(); + if (ao_app->flipping_enabled) + ui_flip->show(); + else + ui_flip->hide(); - if (ao_app->additive_enabled) - ui_additive->show(); - else - ui_additive->hide(); + if (ao_app->additive_enabled) + ui_additive->show(); + else + ui_additive->hide(); - if (ao_app->casing_alerts_enabled) - ui_casing->show(); - else - ui_casing->hide(); + if (ao_app->casing_alerts_enabled) + ui_casing->show(); + else + ui_casing->hide(); - list_music(); - list_areas(); + list_music(); + list_areas(); - music_player->set_volume(ui_music_slider->value(), 0); //set music - //Set the ambience and other misc. music layers - for (int i = 1; i < music_player->m_channelmax; ++i) { - music_player->set_volume(ui_sfx_slider->value(), i); - } - sfx_player->set_volume(ui_sfx_slider->value()); - objection_player->set_volume(ui_sfx_slider->value()); - blip_player->set_volume(ui_blip_slider->value()); + music_player->set_volume(ui_music_slider->value(), 0); // set music + // Set the ambience and other misc. music layers + for (int i = 1; i < music_player->m_channelmax; ++i) { + music_player->set_volume(ui_sfx_slider->value(), i); + } + sfx_player->set_volume(ui_sfx_slider->value()); + objection_player->set_volume(ui_sfx_slider->value()); + blip_player->set_volume(ui_blip_slider->value()); - ui_vp_testimony->stop(); - //ui_server_chatlog->setHtml(ui_server_chatlog->toHtml()); + ui_vp_testimony->stop(); + // ui_server_chatlog->setHtml(ui_server_chatlog->toHtml()); } -//Todo: multithread this due to some servers having large as hell music list +// Todo: multithread this due to some servers having large as hell music list void Courtroom::list_music() { - ui_music_list->clear(); - // ui_music_search->setText(""); + ui_music_list->clear(); + // ui_music_search->setText(""); - QString f_file = "courtroom_design.ini"; + QString f_file = "courtroom_design.ini"; - QBrush found_brush(ao_app->get_color("found_song_color", f_file)); - QBrush missing_brush(ao_app->get_color("missing_song_color", f_file)); + QBrush found_brush(ao_app->get_color("found_song_color", f_file)); + QBrush missing_brush(ao_app->get_color("missing_song_color", f_file)); - int n_listed_songs = 0; + int n_listed_songs = 0; - QTreeWidgetItem *parent = nullptr; - for (int n_song = 0; n_song < music_list.size(); ++n_song) { - QString i_song = music_list.at(n_song); - QString i_song_listname = i_song.left(i_song.lastIndexOf(".")); - i_song_listname = i_song_listname.right(i_song_listname.length() - (i_song_listname.lastIndexOf("/") + 1)); + QTreeWidgetItem *parent = nullptr; + for (int n_song = 0; n_song < music_list.size(); ++n_song) { + QString i_song = music_list.at(n_song); + QString i_song_listname = i_song.left(i_song.lastIndexOf(".")); + i_song_listname = i_song_listname.right( + i_song_listname.length() - (i_song_listname.lastIndexOf("/") + 1)); - QTreeWidgetItem *treeItem; - if (i_song_listname != i_song && parent != nullptr) //not a category, parent exists - treeItem = new QTreeWidgetItem(parent); - else - treeItem = new QTreeWidgetItem(ui_music_list); - treeItem->setText(0, i_song_listname); - treeItem->setText(1, i_song); - - QString song_path = ao_app->get_music_path(i_song); - - if (file_exists(song_path)) - treeItem->setBackground(0, found_brush); - else - treeItem->setBackground(0, missing_brush); + QTreeWidgetItem *treeItem; + if (i_song_listname != i_song && + parent != nullptr) // not a category, parent exists + treeItem = new QTreeWidgetItem(parent); + else + treeItem = new QTreeWidgetItem(ui_music_list); + treeItem->setText(0, i_song_listname); + treeItem->setText(1, i_song); - if (i_song_listname == i_song) //Not supposed to be a song to begin with - a category? - parent = treeItem; - ++n_listed_songs; - } + QString song_path = ao_app->get_music_path(i_song); - ui_music_list->expandAll(); //Needs to somehow remember which categories were expanded/collapsed if the music list didn't change since last time - if (ui_music_search->text() != "") { - on_music_search_edited(ui_music_search->text()); - } + if (file_exists(song_path)) + treeItem->setBackground(0, found_brush); + else + treeItem->setBackground(0, missing_brush); + + if (i_song_listname == + i_song) // Not supposed to be a song to begin with - a category? + parent = treeItem; + ++n_listed_songs; + } + + ui_music_list->expandAll(); // Needs to somehow remember which categories were + // expanded/collapsed if the music list didn't + // change since last time + if (ui_music_search->text() != "") { + on_music_search_edited(ui_music_search->text()); + } } -//Todo: multithread this due to some servers having large as hell area list +// Todo: multithread this due to some servers having large as hell area list void Courtroom::list_areas() { - ui_area_list->clear(); - // ui_music_search->setText(""); - - QString f_file = "courtroom_design.ini"; + ui_area_list->clear(); + // ui_music_search->setText(""); - QBrush free_brush(ao_app->get_color("area_free_color", f_file)); - QBrush lfp_brush(ao_app->get_color("area_lfp_color", f_file)); - QBrush casing_brush(ao_app->get_color("area_casing_color", f_file)); - QBrush recess_brush(ao_app->get_color("area_recess_color", f_file)); - QBrush rp_brush(ao_app->get_color("area_rp_color", f_file)); - QBrush gaming_brush(ao_app->get_color("area_gaming_color", f_file)); - QBrush locked_brush(ao_app->get_color("area_locked_color", f_file)); + QString f_file = "courtroom_design.ini"; - int n_listed_areas = 0; + QBrush free_brush(ao_app->get_color("area_free_color", f_file)); + QBrush lfp_brush(ao_app->get_color("area_lfp_color", f_file)); + QBrush casing_brush(ao_app->get_color("area_casing_color", f_file)); + QBrush recess_brush(ao_app->get_color("area_recess_color", f_file)); + QBrush rp_brush(ao_app->get_color("area_rp_color", f_file)); + QBrush gaming_brush(ao_app->get_color("area_gaming_color", f_file)); + QBrush locked_brush(ao_app->get_color("area_locked_color", f_file)); - for (int n_area = 0; n_area < area_list.size(); ++n_area) { - QString i_area = ""; - i_area.append(area_list.at(n_area)); + int n_listed_areas = 0; - if (ao_app->arup_enabled) { - i_area.prepend("[" + QString::number(n_area) + "] "); //Give it the index + for (int n_area = 0; n_area < area_list.size(); ++n_area) { + QString i_area = ""; + i_area.append(area_list.at(n_area)); - i_area.append("\n "); + if (ao_app->arup_enabled) { + i_area.prepend("[" + QString::number(n_area) + "] "); // Give it the index - i_area.append(arup_statuses.at(n_area)); - i_area.append(" | CM: "); - i_area.append(arup_cms.at(n_area)); + i_area.append("\n "); - i_area.append("\n "); + i_area.append(arup_statuses.at(n_area)); + i_area.append(" | CM: "); + i_area.append(arup_cms.at(n_area)); - i_area.append(QString::number(arup_players.at(n_area))); - i_area.append(" users | "); + i_area.append("\n "); - i_area.append(arup_locks.at(n_area)); - } + i_area.append(QString::number(arup_players.at(n_area))); + i_area.append(" users | "); - QTreeWidgetItem *treeItem = new QTreeWidgetItem(ui_area_list); - treeItem->setText(0, area_list.at(n_area)); - treeItem->setText(1, i_area); + i_area.append(arup_locks.at(n_area)); + } - if (ao_app->arup_enabled) { - // Coloring logic here. - treeItem->setBackground(1, free_brush); - if (arup_locks.at(n_area) == "LOCKED") { - treeItem->setBackground(1, locked_brush); - } - else { - if (arup_statuses.at(n_area) == "LOOKING-FOR-PLAYERS") - treeItem->setBackground(1, lfp_brush); - else if (arup_statuses.at(n_area) == "CASING") - treeItem->setBackground(1, casing_brush); - else if (arup_statuses.at(n_area) == "RECESS") - treeItem->setBackground(1, recess_brush); - else if (arup_statuses.at(n_area) == "RP") - treeItem->setBackground(1, rp_brush); - else if (arup_statuses.at(n_area) == "GAMING") - treeItem->setBackground(1, gaming_brush); - } - } - else { - treeItem->setBackground(1, free_brush); - } + QTreeWidgetItem *treeItem = new QTreeWidgetItem(ui_area_list); + treeItem->setText(0, area_list.at(n_area)); + treeItem->setText(1, i_area); - ++n_listed_areas; + if (ao_app->arup_enabled) { + // Coloring logic here. + treeItem->setBackground(1, free_brush); + if (arup_locks.at(n_area) == "LOCKED") { + treeItem->setBackground(1, locked_brush); + } + else { + if (arup_statuses.at(n_area) == "LOOKING-FOR-PLAYERS") + treeItem->setBackground(1, lfp_brush); + else if (arup_statuses.at(n_area) == "CASING") + treeItem->setBackground(1, casing_brush); + else if (arup_statuses.at(n_area) == "RECESS") + treeItem->setBackground(1, recess_brush); + else if (arup_statuses.at(n_area) == "RP") + treeItem->setBackground(1, rp_brush); + else if (arup_statuses.at(n_area) == "GAMING") + treeItem->setBackground(1, gaming_brush); + } } - - if (ui_music_search->text() != "") { - on_music_search_edited(ui_music_search->text()); + else { + treeItem->setBackground(1, free_brush); } + + ++n_listed_areas; + } + + if (ui_music_search->text() != "") { + on_music_search_edited(ui_music_search->text()); + } } void Courtroom::append_ms_chatmessage(QString f_name, QString f_message) { - ui_ms_chatlog->append_chatmessage(f_name, f_message, ao_app->get_color("ms_chatlog_sender_color", "courtroom_fonts.ini").name()); + ui_ms_chatlog->append_chatmessage( + f_name, f_message, + ao_app->get_color("ms_chatlog_sender_color", "courtroom_fonts.ini") + .name()); } -void Courtroom::append_server_chatmessage(QString p_name, QString p_message, QString p_color) +void Courtroom::append_server_chatmessage(QString p_name, QString p_message, + QString p_color) { - QString color = "#000000"; - - if (p_color == "0") - color = ao_app->get_color("ms_chatlog_sender_color", "courtroom_fonts.ini").name(); - if (p_color == "1") - color = ao_app->get_color("server_chatlog_sender_color", "courtroom_fonts.ini").name(); - if (p_message == "Logged in as a moderator.") { - ui_guard->show(); - append_server_chatmessage("CLIENT", "You were granted the Disable Modcalls button.", "1"); - } + QString color = "#000000"; + + if (p_color == "0") + color = ao_app->get_color("ms_chatlog_sender_color", "courtroom_fonts.ini") + .name(); + if (p_color == "1") + color = + ao_app->get_color("server_chatlog_sender_color", "courtroom_fonts.ini") + .name(); + if (p_message == "Logged in as a moderator.") { + ui_guard->show(); + append_server_chatmessage( + "CLIENT", "You were granted the Disable Modcalls button.", "1"); + } - ui_server_chatlog->append_chatmessage(p_name, p_message, color); + ui_server_chatlog->append_chatmessage(p_name, p_message, color); } void Courtroom::on_chat_return_pressed() { - if (ui_ic_chat_message->text() == "" || is_muted) - return; - - if ((anim_state < 3 || text_state < 2) && - objection_state == 0) - return; - - //MS# - //deskmod# - //pre-emote# - //character# - //emote# - //message# - //side# - //sfx-name# - //emote_modifier# - //char_id# - //sfx_delay# - //objection_modifier# - //evidence# - //placeholder# - //realization# - //text_color#% - - // Additionally, in our case: - - //showname# - //other_charid# - //self_offset# - //noninterrupting_preanim#% - - QStringList packet_contents; - - if (current_side == "") - current_side = ao_app->get_char_side(current_char); - - QString f_desk_mod = "chat"; - - if (ao_app->desk_mod_enabled) { - f_desk_mod = QString::number(ao_app->get_desk_mod(current_char, current_emote)); - if (f_desk_mod == "-1") - f_desk_mod = "chat"; - } - - packet_contents.append(f_desk_mod); - - packet_contents.append(ao_app->get_pre_emote(current_char, current_emote)); - - packet_contents.append(current_char); - - packet_contents.append(ao_app->get_emote(current_char, current_emote)); - - packet_contents.append(ui_ic_chat_message->text()); - - packet_contents.append(current_side); - - packet_contents.append(get_char_sfx()); - if (ui_pre->isChecked() && !ao_app->is_stickysounds_enabled()) { - ui_sfx_dropdown->blockSignals(true); - ui_sfx_dropdown->setCurrentIndex(0); - ui_sfx_dropdown->blockSignals(false); - ui_sfx_remove->hide(); - } - - int f_emote_mod = ao_app->get_emote_mod(current_char, current_emote); + if (ui_ic_chat_message->text() == "" || is_muted) + return; + + if ((anim_state < 3 || text_state < 2) && objection_state == 0) + return; + + // MS# + // deskmod# + // pre-emote# + // character# + // emote# + // message# + // side# + // sfx-name# + // emote_modifier# + // char_id# + // sfx_delay# + // objection_modifier# + // evidence# + // placeholder# + // realization# + // text_color#% + + // Additionally, in our case: + + // showname# + // other_charid# + // self_offset# + // noninterrupting_preanim#% + + QStringList packet_contents; + + if (current_side == "") + current_side = ao_app->get_char_side(current_char); - //needed or else legacy won't understand what we're saying - if (objection_state > 0) { - if (ui_pre->isChecked()) { - if (f_emote_mod == 4 || f_emote_mod == 5) - f_emote_mod = 6; - else - f_emote_mod = 2; - } - } - else if (ui_pre->isChecked() and !ui_pre_non_interrupt->isChecked()) { - if (f_emote_mod == 0) - f_emote_mod = 1; - else if (f_emote_mod == 5 && ao_app->prezoom_enabled) - f_emote_mod = 4; - } - else { - if (f_emote_mod == 1) - f_emote_mod = 0; - else if (f_emote_mod == 4) - f_emote_mod = 5; - } + QString f_desk_mod = "chat"; - packet_contents.append(QString::number(f_emote_mod)); - packet_contents.append(QString::number(m_cid)); + if (ao_app->desk_mod_enabled) { + f_desk_mod = + QString::number(ao_app->get_desk_mod(current_char, current_emote)); + if (f_desk_mod == "-1") + f_desk_mod = "chat"; + } - packet_contents.append(QString::number(get_char_sfx_delay())); + packet_contents.append(f_desk_mod); - QString f_obj_state; + packet_contents.append(ao_app->get_pre_emote(current_char, current_emote)); - if ((objection_state == 4 && !ao_app->custom_objection_enabled) || - (objection_state < 0)) - f_obj_state = "0"; - else - f_obj_state = QString::number(objection_state); + packet_contents.append(current_char); - packet_contents.append(f_obj_state); + packet_contents.append(ao_app->get_emote(current_char, current_emote)); - if (is_presenting_evidence) - //the evidence index is shifted by 1 because 0 is no evidence per legacy standards - //besides, older clients crash if we pass -1 - packet_contents.append(QString::number(current_evidence + 1)); - else - packet_contents.append("0"); + packet_contents.append(ui_ic_chat_message->text()); - QString f_flip; + packet_contents.append(current_side); - if (ao_app->flipping_enabled) { - if (ui_flip->isChecked()) - f_flip = "1"; - else - f_flip = "0"; - } + packet_contents.append(get_char_sfx()); + if (ui_pre->isChecked() && !ao_app->is_stickysounds_enabled()) { + ui_sfx_dropdown->blockSignals(true); + ui_sfx_dropdown->setCurrentIndex(0); + ui_sfx_dropdown->blockSignals(false); + ui_sfx_remove->hide(); + } + + int f_emote_mod = ao_app->get_emote_mod(current_char, current_emote); + + // needed or else legacy won't understand what we're saying + if (objection_state > 0) { + if (ui_pre->isChecked()) { + if (f_emote_mod == 4 || f_emote_mod == 5) + f_emote_mod = 6; + else + f_emote_mod = 2; + } + } + else if (ui_pre->isChecked() and !ui_pre_non_interrupt->isChecked()) { + if (f_emote_mod == 0) + f_emote_mod = 1; + else if (f_emote_mod == 5 && ao_app->prezoom_enabled) + f_emote_mod = 4; + } + else { + if (f_emote_mod == 1) + f_emote_mod = 0; + else if (f_emote_mod == 4) + f_emote_mod = 5; + } + + packet_contents.append(QString::number(f_emote_mod)); + packet_contents.append(QString::number(m_cid)); + + packet_contents.append(QString::number(get_char_sfx_delay())); + + QString f_obj_state; + + if ((objection_state == 4 && !ao_app->custom_objection_enabled) || + (objection_state < 0)) + f_obj_state = "0"; + else + f_obj_state = QString::number(objection_state); + + packet_contents.append(f_obj_state); + + if (is_presenting_evidence) + // the evidence index is shifted by 1 because 0 is no evidence per legacy + // standards besides, older clients crash if we pass -1 + packet_contents.append(QString::number(current_evidence + 1)); + else + packet_contents.append("0"); + + QString f_flip; + + if (ao_app->flipping_enabled) { + if (ui_flip->isChecked()) + f_flip = "1"; else - f_flip = QString::number(m_cid); - - packet_contents.append(f_flip); + f_flip = "0"; + } + else + f_flip = QString::number(m_cid); - packet_contents.append(QString::number(realization_state)); + packet_contents.append(f_flip); - QString f_text_color; - - if (text_color < 0) - f_text_color = "0"; - else if (text_color > max_colors) - f_text_color = "0"; - else - f_text_color = QString::number(text_color); + packet_contents.append(QString::number(realization_state)); - packet_contents.append(f_text_color); + QString f_text_color; - // If the server we're on supports CCCC stuff, we should use it! - if (ao_app->cccc_ic_support_enabled) { - // If there is a showname entered, use that -- else, just send an empty packet-part. - if (!ui_ic_chat_name->text().isEmpty()) { - packet_contents.append(ui_ic_chat_name->text()); - } - else { - packet_contents.append(""); - } + if (text_color < 0) + f_text_color = "0"; + else if (text_color > max_colors) + f_text_color = "0"; + else + f_text_color = QString::number(text_color); - // Similarly, we send over whom we're paired with, unless we have chosen ourselves. - // Or a charid of -1 or lower, through some means. - if (other_charid > -1 && other_charid != m_cid) { - QString packet = QString::number(other_charid); - if (ao_app->effects_enabled) //Only servers with effects enabled will support pair reordering - packet += "^" + QString::number(pair_order); - packet_contents.append(packet); - } - else { - packet_contents.append("-1"); - } - //Send the offset as it's gonna be used regardless - packet_contents.append(QString::number(char_offset)); + packet_contents.append(f_text_color); - // Finally, we send over if we want our pres to not interrupt. - if (ui_pre_non_interrupt->isChecked() && ui_pre->isChecked()) { - packet_contents.append("1"); - } - else { - packet_contents.append("0"); - } + // If the server we're on supports CCCC stuff, we should use it! + if (ao_app->cccc_ic_support_enabled) { + // If there is a showname entered, use that -- else, just send an empty + // packet-part. + if (!ui_ic_chat_name->text().isEmpty()) { + packet_contents.append(ui_ic_chat_name->text()); + } + else { + packet_contents.append(""); } - // If the server we're on supports Looping SFX and Screenshake, use it if the emote uses it. - if (ao_app->looping_sfx_support_enabled) { - packet_contents.append("0"); //ao_app->get_sfx_looping(current_char, current_emote)); - packet_contents.append(QString::number(screenshake_state)); - - QString pre_emote = ao_app->get_pre_emote(current_char, current_emote); - QString emote = ao_app->get_emote(current_char, current_emote); - QStringList emotes_to_check = {pre_emote, "(b)" + emote, "(a)" + emote}; - QStringList effects_to_check = {"_FrameScreenshake", "_FrameRealization", "_FrameSFX"}; - - foreach (QString f_effect, effects_to_check) { - QString packet; - foreach (QString f_emote, emotes_to_check) { - packet += f_emote; - if (ao_app->is_frame_network_enabled()) { - QString sfx_frames = ao_app->read_ini_tags(ao_app->get_character_path(current_char, "char.ini"), f_emote.append(f_effect)).join("|"); - if (sfx_frames != "") - packet += "|" + sfx_frames; - } - packet += "^"; - } - packet_contents.append(packet); - } + // Similarly, we send over whom we're paired with, unless we have chosen + // ourselves. Or a charid of -1 or lower, through some means. + if (other_charid > -1 && other_charid != m_cid) { + QString packet = QString::number(other_charid); + if (ao_app->effects_enabled) // Only servers with effects enabled will + // support pair reordering + packet += "^" + QString::number(pair_order); + packet_contents.append(packet); } + else { + packet_contents.append("-1"); + } + // Send the offset as it's gonna be used regardless + packet_contents.append(QString::number(char_offset)); - if (ao_app->additive_enabled) { - packet_contents.append(ui_additive->isChecked() ? "1" : "0"); + // Finally, we send over if we want our pres to not interrupt. + if (ui_pre_non_interrupt->isChecked() && ui_pre->isChecked()) { + packet_contents.append("1"); } - if (ao_app->effects_enabled) { - QString fx_sound = ao_app->get_effect_sound(effect, current_char); - QString p_effect = ao_app->read_char_ini(current_char, "effects", "Options"); - packet_contents.append(effect + "|" + p_effect + "|" + fx_sound); - if (!ao_app->is_stickyeffects_enabled()) { - ui_effects_dropdown->blockSignals(true); - ui_effects_dropdown->setCurrentIndex(0); - ui_effects_dropdown->blockSignals(false); - effect = ""; + else { + packet_contents.append("0"); + } + } + + // If the server we're on supports Looping SFX and Screenshake, use it if the + // emote uses it. + if (ao_app->looping_sfx_support_enabled) { + packet_contents.append( + "0"); // ao_app->get_sfx_looping(current_char, current_emote)); + packet_contents.append(QString::number(screenshake_state)); + + QString pre_emote = ao_app->get_pre_emote(current_char, current_emote); + QString emote = ao_app->get_emote(current_char, current_emote); + QStringList emotes_to_check = {pre_emote, "(b)" + emote, "(a)" + emote}; + QStringList effects_to_check = {"_FrameScreenshake", "_FrameRealization", + "_FrameSFX"}; + + foreach (QString f_effect, effects_to_check) { + QString packet; + foreach (QString f_emote, emotes_to_check) { + packet += f_emote; + if (ao_app->is_frame_network_enabled()) { + QString sfx_frames = + ao_app + ->read_ini_tags( + ao_app->get_character_path(current_char, "char.ini"), + f_emote.append(f_effect)) + .join("|"); + if (sfx_frames != "") + packet += "|" + sfx_frames; } + packet += "^"; + } + packet_contents.append(packet); + } + } + + if (ao_app->additive_enabled) { + packet_contents.append(ui_additive->isChecked() ? "1" : "0"); + } + if (ao_app->effects_enabled) { + QString fx_sound = ao_app->get_effect_sound(effect, current_char); + QString p_effect = + ao_app->read_char_ini(current_char, "effects", "Options"); + packet_contents.append(effect + "|" + p_effect + "|" + fx_sound); + if (!ao_app->is_stickyeffects_enabled()) { + ui_effects_dropdown->blockSignals(true); + ui_effects_dropdown->setCurrentIndex(0); + ui_effects_dropdown->blockSignals(false); + effect = ""; } + } - ao_app->send_server_packet(new AOPacket("MS", packet_contents)); + ao_app->send_server_packet(new AOPacket("MS", packet_contents)); } void Courtroom::handle_chatmessage(QStringList *p_contents) { - // Instead of checking for whether a message has at least chatmessage_size - // amount of packages, we'll check if it has at least 15. - // That was the original chatmessage_size. - if (p_contents->size() < 15) - return; + // Instead of checking for whether a message has at least chatmessage_size + // amount of packages, we'll check if it has at least 15. + // That was the original chatmessage_size. + if (p_contents->size() < 15) + return; - for (int n_string = 0; n_string < chatmessage_size; ++n_string) { - //m_chatmessage[n_string] = p_contents->at(n_string); + for (int n_string = 0; n_string < chatmessage_size; ++n_string) { + // m_chatmessage[n_string] = p_contents->at(n_string); - // Note that we have added stuff that vanilla clients and servers simply won't send. - // So now, we have to check if the thing we want even exists amongst the packet's content. - // We also have to check if the server even supports CCCC's IC features, or if it's just japing us. - // Also, don't forget! A size 15 message will have indices from 0 to 14. - if (n_string < p_contents->size() && - (n_string < 15 || ao_app->cccc_ic_support_enabled)) { - m_chatmessage[n_string] = p_contents->at(n_string); - } - else { - m_chatmessage[n_string] = ""; - } - } - - int f_char_id = m_chatmessage[CHAR_ID].toInt(); - - if (f_char_id >= 0 && f_char_id >= char_list.size()) - return; - - if (mute_map.value(m_chatmessage[CHAR_ID].toInt())) - return; - - QString f_showname; - if (f_char_id > 0 && (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) { - f_showname = ao_app->get_showname(char_list.at(f_char_id).name); + // Note that we have added stuff that vanilla clients and servers simply + // won't send. So now, we have to check if the thing we want even exists + // amongst the packet's content. We also have to check if the server even + // supports CCCC's IC features, or if it's just japing us. Also, don't + // forget! A size 15 message will have indices from 0 to 14. + if (n_string < p_contents->size() && + (n_string < 15 || ao_app->cccc_ic_support_enabled)) { + m_chatmessage[n_string] = p_contents->at(n_string); } else { - f_showname = m_chatmessage[SHOWNAME]; - } - - if (f_showname.trimmed().isEmpty()) //Pure whitespace showname, get outta here. - f_showname = m_chatmessage[CHAR_NAME]; - - QString f_message = f_showname + ": " + m_chatmessage[MESSAGE] + '\n'; - //Remove undesired newline chars - m_chatmessage[MESSAGE].remove("\n"); - chatmessage_is_empty = m_chatmessage[MESSAGE] == " " || m_chatmessage[MESSAGE] == ""; - - if (f_char_id >= 0 && !chatmessage_is_empty && f_message == previous_ic_message) //Not a system message - return; - - if (f_char_id <= -1) - previous_ic_message = ""; //System messages don't care about repeating themselves - else - previous_ic_message = f_message; - - //Stop the chat arrow from animating - ui_vp_chat_arrow->stop(); - - text_state = 0; - anim_state = 0; - ui_vp_objection->stop(); - chat_tick_timer->stop(); - ui_vp_evidence_display->reset(); + m_chatmessage[n_string] = ""; + } + } + + int f_char_id = m_chatmessage[CHAR_ID].toInt(); + + if (f_char_id >= 0 && f_char_id >= char_list.size()) + return; + + if (mute_map.value(m_chatmessage[CHAR_ID].toInt())) + return; + + QString f_showname; + if (f_char_id > 0 && + (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) { + f_showname = ao_app->get_showname(char_list.at(f_char_id).name); + } + else { + f_showname = m_chatmessage[SHOWNAME]; + } + + if (f_showname.trimmed() + .isEmpty()) // Pure whitespace showname, get outta here. + f_showname = m_chatmessage[CHAR_NAME]; + + QString f_message = f_showname + ": " + m_chatmessage[MESSAGE] + '\n'; + // Remove undesired newline chars + m_chatmessage[MESSAGE].remove("\n"); + chatmessage_is_empty = + m_chatmessage[MESSAGE] == " " || m_chatmessage[MESSAGE] == ""; + + if (f_char_id >= 0 && !chatmessage_is_empty && + f_message == previous_ic_message) // Not a system message + return; + + if (f_char_id <= -1) + previous_ic_message = + ""; // System messages don't care about repeating themselves + else + previous_ic_message = f_message; + + // Stop the chat arrow from animating + ui_vp_chat_arrow->stop(); + + text_state = 0; + anim_state = 0; + ui_vp_objection->stop(); + chat_tick_timer->stop(); + ui_vp_evidence_display->reset(); + + // Hey, our message showed up! Cool! + if (m_chatmessage[MESSAGE] == ui_ic_chat_message->text().remove("\n") && + m_chatmessage[CHAR_ID].toInt() == m_cid) { + ui_ic_chat_message->clear(); + if (ui_additive->isChecked()) + ui_ic_chat_message->insert(" "); + objection_state = 0; + realization_state = 0; + screenshake_state = 0; + is_presenting_evidence = false; + if (!ao_app->is_stickypres_enabled()) + ui_pre->setChecked(false); + ui_hold_it->set_image("holdit"); + ui_objection->set_image("objection"); + ui_take_that->set_image("takethat"); + ui_custom_objection->set_image("custom"); + ui_realization->set_image("realization"); + ui_screenshake->set_image("screenshake"); + ui_evidence_present->set_image("present"); + } - //Hey, our message showed up! Cool! - if (m_chatmessage[MESSAGE] == ui_ic_chat_message->text().remove("\n") && m_chatmessage[CHAR_ID].toInt() == m_cid) { - ui_ic_chat_message->clear(); - if (ui_additive->isChecked()) - ui_ic_chat_message->insert(" "); - objection_state = 0; - realization_state = 0; - screenshake_state = 0; - is_presenting_evidence = false; - if (!ao_app->is_stickypres_enabled()) - ui_pre->setChecked(false); - ui_hold_it->set_image("holdit"); - ui_objection->set_image("objection"); - ui_take_that->set_image("takethat"); - ui_custom_objection->set_image("custom"); - ui_realization->set_image("realization"); - ui_screenshake->set_image("screenshake"); - ui_evidence_present->set_image("present"); - } + // Let the server handle actually checking if they're allowed to do this. + is_additive = m_chatmessage[ADDITIVE].toInt() == 1; - //Let the server handle actually checking if they're allowed to do this. - is_additive = m_chatmessage[ADDITIVE].toInt() == 1; + QString f_charname = ""; + if (f_char_id >= 0) + f_charname = ao_app->get_showname(char_list.at(f_char_id).name); - QString f_charname = ""; - if (f_char_id >= 0) - f_charname = ao_app->get_showname(char_list.at(f_char_id).name); + chatlogpiece *temp = + new chatlogpiece(f_charname, f_showname, m_chatmessage[MESSAGE], false); + ic_chatlog_history.append(*temp); + ao_app->append_to_file(temp->get_full(), ao_app->log_filename, true); - chatlogpiece *temp = new chatlogpiece(f_charname, f_showname, m_chatmessage[MESSAGE], false); - ic_chatlog_history.append(*temp); - ao_app->append_to_file(temp->get_full(), ao_app->log_filename, true); + while (ic_chatlog_history.size() > log_maximum_blocks && + log_maximum_blocks > 0) { + ic_chatlog_history.removeFirst(); + } - while (ic_chatlog_history.size() > log_maximum_blocks && log_maximum_blocks > 0) { - ic_chatlog_history.removeFirst(); - } + append_ic_text(m_chatmessage[MESSAGE], f_showname); - append_ic_text(m_chatmessage[MESSAGE], f_showname); + int objection_mod = m_chatmessage[OBJECTION_MOD].toInt(); + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_custom_theme = ao_app->get_char_shouts(f_char); - int objection_mod = m_chatmessage[OBJECTION_MOD].toInt(); - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); - - //if an objection is used - if (objection_mod <= 4 && objection_mod >= 1) { - switch (objection_mod) { - case 1: - ui_vp_objection->play("holdit_bubble", f_char, f_custom_theme, 724); - objection_player->play("holdit", f_char, f_custom_theme); - break; - case 2: - ui_vp_objection->play("objection_bubble", f_char, f_custom_theme, 724); - objection_player->play("objection", f_char, f_custom_theme); - if (ao_app->objection_stop_music()) - music_player->stop(); - break; - case 3: - ui_vp_objection->play("takethat_bubble", f_char, f_custom_theme, 724); - objection_player->play("takethat", f_char, f_custom_theme); - break; - //case 4 is AO2 only - case 4: - ui_vp_objection->play("custom", f_char, f_custom_theme, 724); - objection_player->play("custom", f_char, f_custom_theme); - break; - default: - qDebug() << "W: Logic error in objection switch statement!"; - } - sfx_player->clear(); //Objection played! Cut all sfx. - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); - - if (emote_mod == 0) - m_chatmessage[EMOTE_MOD] = 1; + // if an objection is used + if (objection_mod <= 4 && objection_mod >= 1) { + switch (objection_mod) { + case 1: + ui_vp_objection->play("holdit_bubble", f_char, f_custom_theme, 724); + objection_player->play("holdit", f_char, f_custom_theme); + break; + case 2: + ui_vp_objection->play("objection_bubble", f_char, f_custom_theme, 724); + objection_player->play("objection", f_char, f_custom_theme); + if (ao_app->objection_stop_music()) + music_player->stop(); + break; + case 3: + ui_vp_objection->play("takethat_bubble", f_char, f_custom_theme, 724); + objection_player->play("takethat", f_char, f_custom_theme); + break; + // case 4 is AO2 only + case 4: + ui_vp_objection->play("custom", f_char, f_custom_theme, 724); + objection_player->play("custom", f_char, f_custom_theme); + break; + default: + qDebug() << "W: Logic error in objection switch statement!"; } - else - handle_chatmessage_2(); -} + sfx_player->clear(); // Objection played! Cut all sfx. + int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); -void Courtroom::objection_done() -{ + if (emote_mod == 0) + m_chatmessage[EMOTE_MOD] = 1; + } + else handle_chatmessage_2(); } +void Courtroom::objection_done() { handle_chatmessage_2(); } + void Courtroom::handle_chatmessage_2() { - ui_vp_speedlines->stop(); - ui_vp_player_char->stop(); - ui_vp_effect->stop(); - //Clear all looping sfx to prevent obnoxiousness - sfx_player->loop_clear(); - - if (!m_chatmessage[FRAME_SFX].isEmpty() && ao_app->is_frame_network_enabled()) { - //ORDER IS IMPORTANT!! - QStringList netstrings = {m_chatmessage[FRAME_SCREENSHAKE], m_chatmessage[FRAME_REALIZATION], m_chatmessage[FRAME_SFX]}; - ui_vp_player_char->network_strings = netstrings; - } - else - ui_vp_player_char->network_strings.clear(); - - int f_charid = m_chatmessage[CHAR_ID].toInt(); - if (f_charid >= 0 && (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) { - QString real_name = char_list.at(f_charid).name; - - QString f_showname = ao_app->get_showname(real_name); - - ui_vp_showname->setText(f_showname); - } - else { - ui_vp_showname->setText(m_chatmessage[SHOWNAME]); - } - - if (ui_vp_showname->text().trimmed().isEmpty()) //Whitespace showname - { - ui_vp_chatbox->set_image("chatblank"); - } - else //Aw yeah dude do some showname resizing magic - { - if (!ui_vp_chatbox->set_image("chat")) - ui_vp_chatbox->set_image("chatbox"); - - QFontMetrics fm(ui_vp_showname->font()); - int fm_width = fm.horizontalAdvance(ui_vp_showname->text()); - - QString chatbox_path = ao_app->get_theme_path("chat"); - QString chatbox = ao_app->get_chat(m_chatmessage[CHAR_NAME]); - if (chatbox != "") { - chatbox_path = ao_app->get_base_path() + "misc/" + chatbox + "/chat"; - if (!ui_vp_chatbox->set_chatbox(chatbox_path)) - ui_vp_chatbox->set_chatbox(chatbox_path + "box"); - - pos_size_type design_ini_result = ao_app->get_element_dimensions("chat_arrow", "courtroom_design.ini", m_chatmessage[CHAR_NAME]); - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"chat_arrow\" in courtroom_design.ini"; - ui_vp_chat_arrow->hide(); - } - else { - ui_vp_chat_arrow->move(design_ini_result.x, design_ini_result.y); - ui_vp_chat_arrow->combo_resize(design_ini_result.width, design_ini_result.height); - } + ui_vp_speedlines->stop(); + ui_vp_player_char->stop(); + ui_vp_effect->stop(); + // Clear all looping sfx to prevent obnoxiousness + sfx_player->loop_clear(); + + if (!m_chatmessage[FRAME_SFX].isEmpty() && + ao_app->is_frame_network_enabled()) { + // ORDER IS IMPORTANT!! + QStringList netstrings = {m_chatmessage[FRAME_SCREENSHAKE], + m_chatmessage[FRAME_REALIZATION], + m_chatmessage[FRAME_SFX]}; + ui_vp_player_char->network_strings = netstrings; + } + else + ui_vp_player_char->network_strings.clear(); + + int f_charid = m_chatmessage[CHAR_ID].toInt(); + if (f_charid >= 0 && + (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) { + QString real_name = char_list.at(f_charid).name; + + QString f_showname = ao_app->get_showname(real_name); + + ui_vp_showname->setText(f_showname); + } + else { + ui_vp_showname->setText(m_chatmessage[SHOWNAME]); + } + + if (ui_vp_showname->text().trimmed().isEmpty()) // Whitespace showname + { + ui_vp_chatbox->set_image("chatblank"); + } + else // Aw yeah dude do some showname resizing magic + { + if (!ui_vp_chatbox->set_image("chat")) + ui_vp_chatbox->set_image("chatbox"); + + QFontMetrics fm(ui_vp_showname->font()); + int fm_width = fm.horizontalAdvance(ui_vp_showname->text()); + + QString chatbox_path = ao_app->get_theme_path("chat"); + QString chatbox = ao_app->get_chat(m_chatmessage[CHAR_NAME]); + if (chatbox != "") { + chatbox_path = ao_app->get_base_path() + "misc/" + chatbox + "/chat"; + if (!ui_vp_chatbox->set_chatbox(chatbox_path)) + ui_vp_chatbox->set_chatbox(chatbox_path + "box"); + + pos_size_type design_ini_result = ao_app->get_element_dimensions( + "chat_arrow", "courtroom_design.ini", m_chatmessage[CHAR_NAME]); + if (design_ini_result.width < 0 || design_ini_result.height < 0) { + qDebug() << "W: could not find \"chat_arrow\" in courtroom_design.ini"; + ui_vp_chat_arrow->hide(); + } + else { + ui_vp_chat_arrow->move(design_ini_result.x, design_ini_result.y); + ui_vp_chat_arrow->combo_resize(design_ini_result.width, + design_ini_result.height); + } + } + + pos_size_type default_width = ao_app->get_element_dimensions( + "showname", "courtroom_design.ini", m_chatmessage[CHAR_NAME]); + int extra_width = + ao_app + ->get_design_element("showname_extra_width", "courtroom_design.ini", + m_chatmessage[CHAR_NAME]) + .toInt(); + + if (extra_width > 0) { + if (fm_width > default_width.width && + ui_vp_chatbox->set_chatbox( + chatbox_path + + "med")) // This text be big. Let's do some shenanigans. + { + ui_vp_showname->resize(default_width.width + extra_width, + ui_vp_showname->height()); + if (fm_width > ui_vp_showname->width() && + ui_vp_chatbox->set_chatbox(chatbox_path + + "big")) // Biggest possible size for us. + { + ui_vp_showname->resize( + static_cast<int>(default_width.width + (extra_width * 2)), + ui_vp_showname->height()); } - - pos_size_type default_width = ao_app->get_element_dimensions("showname", "courtroom_design.ini", m_chatmessage[CHAR_NAME]); - int extra_width = ao_app->get_design_element("showname_extra_width", "courtroom_design.ini", m_chatmessage[CHAR_NAME]).toInt(); - - if (extra_width > 0) { - if (fm_width > default_width.width && ui_vp_chatbox->set_chatbox(chatbox_path + "med")) //This text be big. Let's do some shenanigans. - { - ui_vp_showname->resize(default_width.width + extra_width, ui_vp_showname->height()); - if (fm_width > ui_vp_showname->width() && ui_vp_chatbox->set_chatbox(chatbox_path + "big")) //Biggest possible size for us. - { - ui_vp_showname->resize(static_cast<int>(default_width.width + (extra_width * 2)), ui_vp_showname->height()); - } - } - else - ui_vp_showname->resize(default_width.width, ui_vp_showname->height()); + } + else + ui_vp_showname->resize(default_width.width, ui_vp_showname->height()); + } + } + + ui_vp_message->hide(); + ui_vp_chatbox->hide(); + + // todo: put this in its own function or update + QString design_file = "courtroom_fonts.ini"; + int f_pointsize = ao_app->get_font_size("message", design_file); + QString font_name = ao_app->get_font_name("message_font", design_file); + QColor f_color = ao_app->get_color("message_color", design_file); + bool bold = ao_app->get_font_size("message_bold", design_file) == + 1; // is the font bold or not? + bool antialias = ao_app->get_font_size("message_sharp", design_file) != + 1; // is the font anti-aliased or not? + + QString chatfont = ao_app->get_chat_font(m_chatmessage[CHAR_NAME]); + if (chatfont != "") + font_name = chatfont; + + int chatsize = ao_app->get_chat_size(m_chatmessage[CHAR_NAME]); + if (chatsize != -1) + f_pointsize = chatsize; + this->set_qfont(ui_vp_message, "", + get_qfont(font_name, f_pointsize, antialias), f_color, bold); + + set_scene(m_chatmessage[DESK_MOD], m_chatmessage[SIDE]); + + int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); + + if (ao_app->flipping_enabled && m_chatmessage[FLIP].toInt() == 1) + ui_vp_player_char->set_flipped(true); + else + ui_vp_player_char->set_flipped(false); + + QString side = m_chatmessage[SIDE]; + + // Making the second character appear. + if (m_chatmessage[OTHER_CHARID].isEmpty()) { + // If there is no second character, hide 'em + ui_vp_sideplayer_char->stop(); + ui_vp_sideplayer_char->move(0, 0); + } + else { + bool ok; + int got_other_charid = m_chatmessage[OTHER_CHARID].split("^")[0].toInt(&ok); + if (ok) { + if (got_other_charid > -1) { + // If there is, show them! + ui_vp_sideplayer_char->show(); + + int other_offset = m_chatmessage[OTHER_OFFSET].toInt(); + ui_vp_sideplayer_char->move(ui_viewport->width() * other_offset / 100, + 0); + + QStringList args = m_chatmessage[OTHER_CHARID].split("^"); + if (args.size() > + 1) // This ugly workaround is so we don't make an extra packet just + // for this purpose. Rewrite pairing when? + { + // Change the order of appearance based on the pair order variable + int order = args.at(1).toInt(); + switch (order) { + case 0: + ui_vp_sideplayer_char->stackUnder(ui_vp_player_char); + break; + case 1: + ui_vp_player_char->stackUnder(ui_vp_sideplayer_char); + break; + default: + break; + } } - } - - ui_vp_message->hide(); - ui_vp_chatbox->hide(); - - //todo: put this in its own function or update - QString design_file = "courtroom_fonts.ini"; - int f_pointsize = ao_app->get_font_size("message", design_file); - QString font_name = ao_app->get_font_name("message_font", design_file); - QColor f_color = ao_app->get_color("message_color", design_file); - bool bold = ao_app->get_font_size("message_bold", design_file) == 1; // is the font bold or not? - bool antialias = ao_app->get_font_size("message_sharp", design_file) != 1; // is the font anti-aliased or not? - - QString chatfont = ao_app->get_chat_font(m_chatmessage[CHAR_NAME]); - if (chatfont != "") - font_name = chatfont; - - int chatsize = ao_app->get_chat_size(m_chatmessage[CHAR_NAME]); - if (chatsize != -1) - f_pointsize = chatsize; - this->set_qfont(ui_vp_message, "", get_qfont(font_name, f_pointsize, antialias), f_color, bold); - - set_scene(m_chatmessage[DESK_MOD], m_chatmessage[SIDE]); - - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); - - if (ao_app->flipping_enabled && m_chatmessage[FLIP].toInt() == 1) - ui_vp_player_char->set_flipped(true); - else - ui_vp_player_char->set_flipped(false); - - QString side = m_chatmessage[SIDE]; - // Making the second character appear. - if (m_chatmessage[OTHER_CHARID].isEmpty()) { - // If there is no second character, hide 'em - ui_vp_sideplayer_char->stop(); + // We should probably also play the other character's idle emote. + if (ao_app->flipping_enabled && m_chatmessage[OTHER_FLIP].toInt() == 1) + ui_vp_sideplayer_char->set_flipped(true); + else + ui_vp_sideplayer_char->set_flipped(false); + ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], + m_chatmessage[OTHER_EMOTE]); + } + else { + // If the server understands other characters, but there + // really is no second character, hide 'em, and center the first. + ui_vp_sideplayer_char->hide(); ui_vp_sideplayer_char->move(0, 0); + } } - else { - bool ok; - int got_other_charid = m_chatmessage[OTHER_CHARID].split("^")[0].toInt(&ok); - if (ok) { - if (got_other_charid > -1) { - // If there is, show them! - ui_vp_sideplayer_char->show(); - - int other_offset = m_chatmessage[OTHER_OFFSET].toInt(); - ui_vp_sideplayer_char->move(ui_viewport->width() * other_offset / 100, 0); - - QStringList args = m_chatmessage[OTHER_CHARID].split("^"); - if (args.size() > 1) //This ugly workaround is so we don't make an extra packet just for this purpose. Rewrite pairing when? - { - //Change the order of appearance based on the pair order variable - int order = args.at(1).toInt(); - switch (order) { - case 0: - ui_vp_sideplayer_char->stackUnder(ui_vp_player_char); - break; - case 1: - ui_vp_player_char->stackUnder(ui_vp_sideplayer_char); - break; - default: - break; - } - } + } + // Set ourselves according to SELF_OFFSET - // We should probably also play the other character's idle emote. - if (ao_app->flipping_enabled && m_chatmessage[OTHER_FLIP].toInt() == 1) - ui_vp_sideplayer_char->set_flipped(true); - else - ui_vp_sideplayer_char->set_flipped(false); - ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], m_chatmessage[OTHER_EMOTE]); - } - else { - // If the server understands other characters, but there - // really is no second character, hide 'em, and center the first. - ui_vp_sideplayer_char->hide(); - ui_vp_sideplayer_char->move(0, 0); - } - } - } - //Set ourselves according to SELF_OFFSET + bool ok; + int self_offset = m_chatmessage[SELF_OFFSET].toInt(&ok); + if (ok) + ui_vp_player_char->move(ui_viewport->width() * self_offset / 100, 0); + else + ui_vp_player_char->move(0, 0); - bool ok; - int self_offset = m_chatmessage[SELF_OFFSET].toInt(&ok); - if (ok) - ui_vp_player_char->move(ui_viewport->width() * self_offset / 100, 0); + switch (emote_mod) { + case 1: + case 2: + case 6: + play_preanim(false); + break; + case 0: + case 5: + if (m_chatmessage[NONINTERRUPTING_PRE].toInt() == 0) + handle_chatmessage_3(); else - ui_vp_player_char->move(0, 0); - - switch (emote_mod) { - case 1: - case 2: - case 6: - play_preanim(false); - break; - case 0: - case 5: - if (m_chatmessage[NONINTERRUPTING_PRE].toInt() == 0) - handle_chatmessage_3(); - else - play_preanim(true); - break; - default: - qDebug() << "W: invalid emote mod: " << QString::number(emote_mod); - } + play_preanim(true); + break; + default: + qDebug() << "W: invalid emote mod: " << QString::number(emote_mod); + } } void Courtroom::do_screenshake() { - if (!ao_app->is_shake_enabled()) - return; - - //This way, the animation is reset in such a way that last played screenshake would return to its "final frame" properly. - //This properly resets all UI elements without having to bother keeping track of "origin" positions. - //Works great wit the chat text being detached from the chat box! - screenshake_animation_group->setCurrentTime(screenshake_animation_group->duration()); - screenshake_animation_group->clear(); - - QList<QWidget *> affected_list = { - ui_vp_background, - ui_vp_player_char, - ui_vp_sideplayer_char, - ui_vp_chatbox}; - - //I would prefer if this was its own "shake" function to be honest. - foreach (QWidget *ui_element, affected_list) { - QPropertyAnimation *screenshake_animation = new QPropertyAnimation(ui_element, "pos", this); - QPoint pos_default = QPoint(ui_element->x(), ui_element->y()); - - int duration = 300; //How long does the screenshake last - int frequency = 20; //How often in ms is there a "jolt" frame - int maxframes = duration / frequency; - int max_x = 7; //Max deviation from origin on x axis - int max_y = 7; //Max deviation from origin on y axis - screenshake_animation->setDuration(duration); - for (int frame = 0; frame < maxframes; frame++) { - double fraction = double(frame * frequency) / duration; - int rng = qrand(); //QRandomGenerator::global()->generate(); - int rand_x = max_x - (int(rng) % (max_x * 2)); - int rand_y = max_y - (int(rng + 100) % (max_y * 2)); - screenshake_animation->setKeyValueAt(fraction, QPoint(pos_default.x() + rand_x, pos_default.y() + rand_y)); - } - screenshake_animation->setEndValue(pos_default); - screenshake_animation->setEasingCurve(QEasingCurve::Linear); - screenshake_animation_group->addAnimation(screenshake_animation); - } - - screenshake_animation_group->start(); + if (!ao_app->is_shake_enabled()) + return; + + // This way, the animation is reset in such a way that last played screenshake + // would return to its "final frame" properly. This properly resets all UI + // elements without having to bother keeping track of "origin" positions. + // Works great wit the chat text being detached from the chat box! + screenshake_animation_group->setCurrentTime( + screenshake_animation_group->duration()); + screenshake_animation_group->clear(); + + QList<QWidget *> affected_list = {ui_vp_background, ui_vp_player_char, + ui_vp_sideplayer_char, ui_vp_chatbox}; + + // I would prefer if this was its own "shake" function to be honest. + foreach (QWidget *ui_element, affected_list) { + QPropertyAnimation *screenshake_animation = + new QPropertyAnimation(ui_element, "pos", this); + QPoint pos_default = QPoint(ui_element->x(), ui_element->y()); + + int duration = 300; // How long does the screenshake last + int frequency = 20; // How often in ms is there a "jolt" frame + int maxframes = duration / frequency; + int max_x = 7; // Max deviation from origin on x axis + int max_y = 7; // Max deviation from origin on y axis + screenshake_animation->setDuration(duration); + for (int frame = 0; frame < maxframes; frame++) { + double fraction = double(frame * frequency) / duration; + int rng = qrand(); // QRandomGenerator::global()->generate(); + int rand_x = max_x - (int(rng) % (max_x * 2)); + int rand_y = max_y - (int(rng + 100) % (max_y * 2)); + screenshake_animation->setKeyValueAt( + fraction, QPoint(pos_default.x() + rand_x, pos_default.y() + rand_y)); + } + screenshake_animation->setEndValue(pos_default); + screenshake_animation->setEasingCurve(QEasingCurve::Linear); + screenshake_animation_group->addAnimation(screenshake_animation); + } + + screenshake_animation_group->start(); } void Courtroom::do_flash() { - if (!ao_app->is_effects_enabled()) - return; + if (!ao_app->is_effects_enabled()) + return; - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); - ui_vp_effect->play("realizationflash", f_char, f_custom_theme, 60); + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_custom_theme = ao_app->get_char_shouts(f_char); + ui_vp_effect->play("realizationflash", f_char, f_custom_theme, 60); } -void Courtroom::do_effect(QString fx_name, QString fx_sound, QString p_char, QString p_folder) +void Courtroom::do_effect(QString fx_name, QString fx_sound, QString p_char, + QString p_folder) { - QString effect = ao_app->get_effect(fx_name, p_char, p_folder); - if (effect == "") - return; + QString effect = ao_app->get_effect(fx_name, p_char, p_folder); + if (effect == "") + return; - if (fx_sound != "") - sfx_player->play(fx_sound); + if (fx_sound != "") + sfx_player->play(fx_sound); - //Only check if effects are disabled after playing the sound if it exists - if (!ao_app->is_effects_enabled()) - return; + // Only check if effects are disabled after playing the sound if it exists + if (!ao_app->is_effects_enabled()) + return; - ui_vp_effect->set_play_once(false); // The effects themselves dictate whether or not they're looping. Static effects will linger. - ui_vp_effect->play(effect); // It will set_play_once to true if the filepath provided is not designed to loop more than once + ui_vp_effect->set_play_once( + false); // The effects themselves dictate whether or not they're looping. + // Static effects will linger. + ui_vp_effect->play(effect); // It will set_play_once to true if the filepath + // provided is not designed to loop more than once } void Courtroom::play_char_sfx(QString sfx_name) { - sfx_player->play(sfx_name); - if (ao_app->get_looping_sfx()) - sfx_player->set_looping(ao_app->get_sfx_looping(current_char, QString::number(current_emote)) != "0"); + sfx_player->play(sfx_name); + if (ao_app->get_looping_sfx()) + sfx_player->set_looping( + ao_app->get_sfx_looping(current_char, QString::number(current_emote)) != + "0"); } void Courtroom::handle_chatmessage_3() { - start_chat_ticking(); - - int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt(); - QString f_side = m_chatmessage[SIDE]; - - QString f_showname; - int f_char_id = m_chatmessage[CHAR_ID].toInt(); - if (f_char_id > 0 && (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) { - f_showname = ao_app->get_showname(char_list.at(f_char_id).name); - } - else { - f_showname = m_chatmessage[SHOWNAME]; - } - if (f_showname.trimmed().isEmpty()) //Pure whitespace showname, get outta here. - f_showname = m_chatmessage[CHAR_NAME]; - - if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) { - //shifted by 1 because 0 is no evidence per legacy standards - QString f_image = local_evidence_list.at(f_evi_id - 1).image; - QString f_name = local_evidence_list.at(f_evi_id - 1).name; - //def jud and hlp should display the evidence icon on the RIGHT side - bool is_left_side = !(f_side == "def" || f_side == "hlp" || f_side == "jud" || f_side == "jur"); - ui_vp_evidence_display->show_evidence(f_image, is_left_side, ui_sfx_slider->value()); - append_ic_text(f_name, f_showname, "has presented evidence"); - } - - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); - - QString side = m_chatmessage[SIDE]; - - if (emote_mod == 5 || - emote_mod == 6) { - ui_vp_desk->hide(); - ui_vp_legacy_desk->hide(); - - // Since we're zooming, hide the second character, and centre the first. - ui_vp_sideplayer_char->hide(); - ui_vp_player_char->move(0, 0); - - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); - if (side == "pro" || - side == "hlp" || - side == "wit") - ui_vp_speedlines->play("prosecution_speedlines", f_char, f_custom_theme); - else - ui_vp_speedlines->play("defense_speedlines", f_char, f_custom_theme); - } - - //If this color is talking - color_is_talking = color_markdown_talking_list.at(m_chatmessage[TEXT_COLOR].toInt()); - - if (color_is_talking && text_state == 1 && anim_state < 2) //Set it to talking as we're not on that already - { - ui_vp_player_char->stop(); - ui_vp_player_char->play_talking(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]); - anim_state = 2; - } - else if (anim_state < 3) //Set it to idle as we're not on that already - { - ui_vp_player_char->stop(); - ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]); - anim_state = 3; - } - - QString f_message = m_chatmessage[MESSAGE]; - QStringList call_words = ao_app->get_call_words(); - - for (QString word : call_words) { - if (f_message.contains(word, Qt::CaseInsensitive)) { - modcall_player->play(ao_app->get_sfx("word_call")); - ao_app->alert(this); + start_chat_ticking(); + + int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt(); + QString f_side = m_chatmessage[SIDE]; + + QString f_showname; + int f_char_id = m_chatmessage[CHAR_ID].toInt(); + if (f_char_id > 0 && + (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) { + f_showname = ao_app->get_showname(char_list.at(f_char_id).name); + } + else { + f_showname = m_chatmessage[SHOWNAME]; + } + if (f_showname.trimmed() + .isEmpty()) // Pure whitespace showname, get outta here. + f_showname = m_chatmessage[CHAR_NAME]; + + if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) { + // shifted by 1 because 0 is no evidence per legacy standards + QString f_image = local_evidence_list.at(f_evi_id - 1).image; + QString f_name = local_evidence_list.at(f_evi_id - 1).name; + // def jud and hlp should display the evidence icon on the RIGHT side + bool is_left_side = !(f_side == "def" || f_side == "hlp" || + f_side == "jud" || f_side == "jur"); + ui_vp_evidence_display->show_evidence(f_image, is_left_side, + ui_sfx_slider->value()); + append_ic_text(f_name, f_showname, "has presented evidence"); + } + + int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); + + QString side = m_chatmessage[SIDE]; + + if (emote_mod == 5 || emote_mod == 6) { + ui_vp_desk->hide(); + ui_vp_legacy_desk->hide(); - break; - } - } -} + // Since we're zooming, hide the second character, and centre the first. + ui_vp_sideplayer_char->hide(); + ui_vp_player_char->move(0, 0); -QString Courtroom::filter_ic_text(QString p_text, bool html, int target_pos, int default_color) -{ - QString p_text_escaped; - - int check_pos = 0; - int check_pos_escaped = 0; - bool ic_next_is_not_special = false; - std::stack<int> ic_color_stack; - - //Text alignment shenanigans. Could make a dropdown for this later, too! - QString align; - if (p_text.trimmed().startsWith("~~")) { - p_text.remove(p_text.indexOf("~~"), 2); - if (target_pos != -1) { - target_pos = qMax(0, target_pos - 2); - } - align = "center"; - } - else if (p_text.trimmed().startsWith("~>")) { - p_text.remove(p_text.indexOf("~>"), 2); - if (target_pos != -1) { - target_pos = qMax(0, target_pos - 2); - } - align = "right"; - } - else if (p_text.trimmed().startsWith("<>")) { - p_text.remove(p_text.indexOf("<>"), 2); - if (target_pos != -1) { - target_pos = qMax(0, target_pos - 2); - } - align = "justify"; - } + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_custom_theme = ao_app->get_char_shouts(f_char); + if (side == "pro" || side == "hlp" || side == "wit") + ui_vp_speedlines->play("prosecution_speedlines", f_char, f_custom_theme); + else + ui_vp_speedlines->play("defense_speedlines", f_char, f_custom_theme); + } - //If html is enabled, prepare this text to be all ready for it. - if (html) { - ic_color_stack.push(default_color); - QString appendage = "<font color=\"" + color_rgb_list.at(default_color).name(QColor::HexRgb) + "\">"; + // If this color is talking + color_is_talking = + color_markdown_talking_list.at(m_chatmessage[TEXT_COLOR].toInt()); - if (!align.isEmpty()) - appendage.prepend("<div align=" + align + ">"); + if (color_is_talking && text_state == 1 && + anim_state < 2) // Set it to talking as we're not on that already + { + ui_vp_player_char->stop(); + ui_vp_player_char->play_talking(m_chatmessage[CHAR_NAME], + m_chatmessage[EMOTE]); + anim_state = 2; + } + else if (anim_state < 3) // Set it to idle as we're not on that already + { + ui_vp_player_char->stop(); + ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], + m_chatmessage[EMOTE]); + anim_state = 3; + } + + QString f_message = m_chatmessage[MESSAGE]; + QStringList call_words = ao_app->get_call_words(); + + for (QString word : call_words) { + if (f_message.contains(word, Qt::CaseInsensitive)) { + modcall_player->play(ao_app->get_sfx("word_call")); + ao_app->alert(this); + + break; + } + } +} + +QString Courtroom::filter_ic_text(QString p_text, bool html, int target_pos, + int default_color) +{ + QString p_text_escaped; + + int check_pos = 0; + int check_pos_escaped = 0; + bool ic_next_is_not_special = false; + std::stack<int> ic_color_stack; + + // Text alignment shenanigans. Could make a dropdown for this later, too! + QString align; + if (p_text.trimmed().startsWith("~~")) { + p_text.remove(p_text.indexOf("~~"), 2); + if (target_pos != -1) { + target_pos = qMax(0, target_pos - 2); + } + align = "center"; + } + else if (p_text.trimmed().startsWith("~>")) { + p_text.remove(p_text.indexOf("~>"), 2); + if (target_pos != -1) { + target_pos = qMax(0, target_pos - 2); + } + align = "right"; + } + else if (p_text.trimmed().startsWith("<>")) { + p_text.remove(p_text.indexOf("<>"), 2); + if (target_pos != -1) { + target_pos = qMax(0, target_pos - 2); + } + align = "justify"; + } + + // If html is enabled, prepare this text to be all ready for it. + if (html) { + ic_color_stack.push(default_color); + QString appendage = "<font color=\"" + + color_rgb_list.at(default_color).name(QColor::HexRgb) + + "\">"; + + if (!align.isEmpty()) + appendage.prepend("<div align=" + align + ">"); + + p_text_escaped.insert(check_pos_escaped, appendage); + check_pos_escaped += appendage.size(); + } + + // Current issue: does not properly escape html stuff. + // Solution: probably parse p_text and export into a different string + // separately, perform some mumbo jumbo to properly adjust string indexes. + while (check_pos < p_text.size()) { + QString f_rest = p_text.right(p_text.size() - check_pos); + QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_rest); + QString f_character; + int f_char_length; - p_text_escaped.insert(check_pos_escaped, appendage); - check_pos_escaped += appendage.size(); - } + tbf.toNextBoundary(); - //Current issue: does not properly escape html stuff. - //Solution: probably parse p_text and export into a different string separately, perform some mumbo jumbo to properly adjust string indexes. - while (check_pos < p_text.size()) { - QString f_rest = p_text.right(p_text.size() - check_pos); - QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_rest); - QString f_character; - int f_char_length; + if (tbf.position() == -1) + f_character = f_rest; + else + f_character = f_rest.left(tbf.position()); + + // if (f_character == "&") //oh shit it's probably an escaped html + // { + // //Skip escaped chars like you would graphemes + // QRegularExpression re("&([a-z0-9]+|#[0-9]{1,6}|#x[0-9a-f]{1,6});", + // QRegularExpression::CaseInsensitiveOption); QRegularExpressionMatch + // match = re.match(f_rest); if (match.hasMatch()) //OH SHIT IT IS, + // PANIC, PANIC + // { + // f_character = match.captured(0); //Phew, we solved the big problem + // here. + // } + // } + + if (html) + f_character = f_character.toHtmlEscaped(); - tbf.toNextBoundary(); + f_char_length = f_character.length(); - if (tbf.position() == -1) - f_character = f_rest; - else - f_character = f_rest.left(tbf.position()); - - // if (f_character == "&") //oh shit it's probably an escaped html - // { - // //Skip escaped chars like you would graphemes - // QRegularExpression re("&([a-z0-9]+|#[0-9]{1,6}|#x[0-9a-f]{1,6});", QRegularExpression::CaseInsensitiveOption); - // QRegularExpressionMatch match = re.match(f_rest); - // if (match.hasMatch()) //OH SHIT IT IS, PANIC, PANIC - // { - // f_character = match.captured(0); //Phew, we solved the big problem here. - // } - // } - - if (html) - f_character = f_character.toHtmlEscaped(); - - f_char_length = f_character.length(); - - bool color_update = false; - bool is_end = false; - bool skip = false; - - if (!ic_next_is_not_special) { - if (f_character == "\\") { - ic_next_is_not_special = true; - skip = true; - } - //Nothing related to colors here - else if (f_character == "{" || f_character == "}") //|| f_character == "@" || f_character == "$") - { - skip = true; - } - //Parse markdown colors - else { - for (int c = 0; c < max_colors; ++c) { - //Clear the stored optimization information - QString markdown_start = color_markdown_start_list.at(c); - QString markdown_end = color_markdown_end_list.at(c); - if (html) { - markdown_start = markdown_start.toHtmlEscaped(); - markdown_end = markdown_end.toHtmlEscaped(); - } - bool markdown_remove = color_markdown_remove_list.at(c); - if (markdown_start.isEmpty()) //Not defined - continue; - - if (markdown_end.isEmpty() || markdown_end == markdown_start) //"toggle switch" type - { - if (f_character == markdown_start) { - if (html) { - if (!ic_color_stack.empty() && ic_color_stack.top() == c && default_color != c) { - ic_color_stack.pop(); //Cease our coloring - is_end = true; - } - else { - ic_color_stack.push(c); //Begin our coloring - } - color_update = true; - } - skip = markdown_remove; - break; //Prevent it from looping forward for whatever reason - } - } - else if (f_character == markdown_start || (f_character == markdown_end && !ic_color_stack.empty() && ic_color_stack.top() == c)) { - if (html) { - if (f_character == markdown_end) { - ic_color_stack.pop(); //Cease our coloring - is_end = true; - } - else if (f_character == markdown_start) { - ic_color_stack.push(c); //Begin our coloring - } - color_update = true; - } - skip = markdown_remove; - break; //Prevent it from looping forward for whatever reason - } + bool color_update = false; + bool is_end = false; + bool skip = false; + + if (!ic_next_is_not_special) { + if (f_character == "\\") { + ic_next_is_not_special = true; + skip = true; + } + // Nothing related to colors here + else if (f_character == "{" || + f_character == + "}") //|| f_character == "@" || f_character == "$") + { + skip = true; + } + // Parse markdown colors + else { + for (int c = 0; c < max_colors; ++c) { + // Clear the stored optimization information + QString markdown_start = color_markdown_start_list.at(c); + QString markdown_end = color_markdown_end_list.at(c); + if (html) { + markdown_start = markdown_start.toHtmlEscaped(); + markdown_end = markdown_end.toHtmlEscaped(); + } + bool markdown_remove = color_markdown_remove_list.at(c); + if (markdown_start.isEmpty()) // Not defined + continue; + + if (markdown_end.isEmpty() || + markdown_end == markdown_start) //"toggle switch" type + { + if (f_character == markdown_start) { + if (html) { + if (!ic_color_stack.empty() && ic_color_stack.top() == c && + default_color != c) { + ic_color_stack.pop(); // Cease our coloring + is_end = true; } - //Parse the newest color stack - if (color_update && (target_pos <= -1 || check_pos < target_pos)) { - if (!ic_next_is_not_special) { - QString appendage = "</font>"; - - if (!ic_color_stack.empty()) - appendage += "<font color=\"" + color_rgb_list.at(ic_color_stack.top()).name(QColor::HexRgb) + "\">"; - - if (is_end && !skip) { - p_text_escaped.insert(check_pos_escaped, f_character); //Add that char right now - check_pos_escaped += f_char_length; //So the closing char is captured too - skip = true; - } - p_text_escaped.insert(check_pos_escaped, appendage); - check_pos_escaped += appendage.size(); - } + else { + ic_color_stack.push(c); // Begin our coloring } + color_update = true; + } + skip = markdown_remove; + break; // Prevent it from looping forward for whatever reason } - } - else { - if (f_character == "n") // \n, that's a line break son - { - QString appendage = "<br/>"; - if (!html) { - //actual newline commented out - // appendage = "\n"; - // size = 1; //yeah guess what \n is a "single character" apparently - appendage = "\\n "; //visual representation of a newline - } - p_text_escaped.insert(check_pos_escaped, appendage); - check_pos_escaped += appendage.size(); - skip = true; + } + else if (f_character == markdown_start || + (f_character == markdown_end && !ic_color_stack.empty() && + ic_color_stack.top() == c)) { + if (html) { + if (f_character == markdown_end) { + ic_color_stack.pop(); // Cease our coloring + is_end = true; + } + else if (f_character == markdown_start) { + ic_color_stack.push(c); // Begin our coloring + } + color_update = true; } - if (f_character == "s" || f_character == "f") // screenshake/flash - skip = true; - - ic_next_is_not_special = false; + skip = markdown_remove; + break; // Prevent it from looping forward for whatever reason + } } - - //Make all chars we're not supposed to see invisible - if (target_pos > -1 && check_pos == target_pos) { - QString appendage = ""; - if (!ic_color_stack.empty()) { - if (!is_end) //Was our last coloring char ending the color stack or nah - { - //God forgive me for my transgressions but I have refactored this whole thing about 25 times and having to refactor it - //again to more elegantly support this will finally make me go insane. - color_is_talking = color_markdown_talking_list.at(ic_color_stack.top()); - } - - //Clean it up, we're done here - while (!ic_color_stack.empty()) - ic_color_stack.pop(); - - appendage += "</font>"; + // Parse the newest color stack + if (color_update && (target_pos <= -1 || check_pos < target_pos)) { + if (!ic_next_is_not_special) { + QString appendage = "</font>"; + + if (!ic_color_stack.empty()) + appendage += + "<font color=\"" + + color_rgb_list.at(ic_color_stack.top()).name(QColor::HexRgb) + + "\">"; + + if (is_end && !skip) { + p_text_escaped.insert(check_pos_escaped, + f_character); // Add that char right now + check_pos_escaped += + f_char_length; // So the closing char is captured too + skip = true; } - ic_color_stack.push(-1); //Dummy colorstack push for maximum </font> appendage - appendage += "<font color=\"#00000000\">"; p_text_escaped.insert(check_pos_escaped, appendage); check_pos_escaped += appendage.size(); + } } - if (!skip) { - p_text_escaped.insert(check_pos_escaped, f_character); - check_pos_escaped += f_char_length; - } - check_pos += 1; + } } + else { + if (f_character == "n") // \n, that's a line break son + { + QString appendage = "<br/>"; + if (!html) { + // actual newline commented out + // appendage = "\n"; + // size = 1; //yeah guess what \n is a "single character" + // apparently + appendage = "\\n "; // visual representation of a newline + } + p_text_escaped.insert(check_pos_escaped, appendage); + check_pos_escaped += appendage.size(); + skip = true; + } + if (f_character == "s" || f_character == "f") // screenshake/flash + skip = true; - if (!ic_color_stack.empty() && html) { - p_text_escaped.append("</font>"); + ic_next_is_not_special = false; } - if (html) { - //Example: https://regex101.com/r/oL4nM9/37 - this replaces excessive/trailing/etc. whitespace with non-breaking space. - //I WOULD use white-space: pre; stylesheet tag, but for whataver reason it doesn't work no matter where I try it. - //If somoene else can get that piece of HTML memery to work, please do. - p_text_escaped.replace(QRegularExpression("^\\s|(?<=\\s)\\s"), " "); - if (!align.isEmpty()) - p_text_escaped.append("</div>"); + // Make all chars we're not supposed to see invisible + if (target_pos > -1 && check_pos == target_pos) { + QString appendage = ""; + if (!ic_color_stack.empty()) { + if (!is_end) // Was our last coloring char ending the color stack or nah + { + // God forgive me for my transgressions but I have refactored this + // whole thing about 25 times and having to refactor it again to more + // elegantly support this will finally make me go insane. + color_is_talking = + color_markdown_talking_list.at(ic_color_stack.top()); + } + + // Clean it up, we're done here + while (!ic_color_stack.empty()) + ic_color_stack.pop(); + + appendage += "</font>"; + } + ic_color_stack.push( + -1); // Dummy colorstack push for maximum </font> appendage + appendage += "<font color=\"#00000000\">"; + p_text_escaped.insert(check_pos_escaped, appendage); + check_pos_escaped += appendage.size(); } + if (!skip) { + p_text_escaped.insert(check_pos_escaped, f_character); + check_pos_escaped += f_char_length; + } + check_pos += 1; + } + + if (!ic_color_stack.empty() && html) { + p_text_escaped.append("</font>"); + } - return p_text_escaped; + if (html) { + // Example: https://regex101.com/r/oL4nM9/37 - this replaces + // excessive/trailing/etc. whitespace with non-breaking space. I WOULD use + // white-space: pre; stylesheet tag, but for whataver reason it doesn't work + // no matter where I try it. If somoene else can get that piece of HTML + // memery to work, please do. + p_text_escaped.replace(QRegularExpression("^\\s|(?<=\\s)\\s"), " "); + if (!align.isEmpty()) + p_text_escaped.append("</div>"); + } + + return p_text_escaped; } void Courtroom::append_ic_text(QString p_text, QString p_name, QString p_action) { - QTextCharFormat bold; - QTextCharFormat normal; - QTextCharFormat italics; - bold.setFontWeight(QFont::Bold); - normal.setFontWeight(QFont::Normal); - italics.setFontItalic(true); - const QTextCursor old_cursor = ui_ic_chatlog->textCursor(); - const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value(); - - if (p_action == "") - p_text = filter_ic_text(p_text, ao_app->is_colorlog_enabled(), -1, m_chatmessage[TEXT_COLOR].toInt()); - - if (log_goes_downwards) { - const bool is_scrolled_down = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum(); - - ui_ic_chatlog->moveCursor(QTextCursor::End); - - if (!first_message_sent) { - ui_ic_chatlog->textCursor().insertText(p_name, bold); - first_message_sent = true; - } - else { - ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold); - } + QTextCharFormat bold; + QTextCharFormat normal; + QTextCharFormat italics; + bold.setFontWeight(QFont::Bold); + normal.setFontWeight(QFont::Normal); + italics.setFontItalic(true); + const QTextCursor old_cursor = ui_ic_chatlog->textCursor(); + const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value(); - if (p_action != "") { - ui_ic_chatlog->textCursor().insertText(" " + p_action + ": ", normal); - ui_ic_chatlog->textCursor().insertText(p_text + ".", italics); - } - else { - ui_ic_chatlog->textCursor().insertText(": ", normal); - ui_ic_chatlog->textCursor().insertHtml(p_text); - } + if (p_action == "") + p_text = filter_ic_text(p_text, ao_app->is_colorlog_enabled(), -1, + m_chatmessage[TEXT_COLOR].toInt()); - // If we got too many blocks in the current log, delete some from the top. - while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0) { - ui_ic_chatlog->moveCursor(QTextCursor::Start); - ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); - ui_ic_chatlog->textCursor().removeSelectedText(); - ui_ic_chatlog->textCursor().deleteChar(); - } + if (log_goes_downwards) { + const bool is_scrolled_down = + old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum(); - if (old_cursor.hasSelection() || !is_scrolled_down) { - // The user has selected text or scrolled away from the bottom: maintain position. - ui_ic_chatlog->setTextCursor(old_cursor); - ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); - } - else { - // The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom. - ui_ic_chatlog->moveCursor(QTextCursor::End); - ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->maximum()); - } + ui_ic_chatlog->moveCursor(QTextCursor::End); + + if (!first_message_sent) { + ui_ic_chatlog->textCursor().insertText(p_name, bold); + first_message_sent = true; } else { - const bool is_scrolled_up = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum(); + ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold); + } - ui_ic_chatlog->moveCursor(QTextCursor::Start); + if (p_action != "") { + ui_ic_chatlog->textCursor().insertText(" " + p_action + ": ", normal); + ui_ic_chatlog->textCursor().insertText(p_text + ".", italics); + } + else { + ui_ic_chatlog->textCursor().insertText(": ", normal); + ui_ic_chatlog->textCursor().insertHtml(p_text); + } - ui_ic_chatlog->textCursor().insertText(p_name, bold); + // If we got too many blocks in the current log, delete some from the top. + while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && + log_maximum_blocks > 0) { + ui_ic_chatlog->moveCursor(QTextCursor::Start); + ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); + ui_ic_chatlog->textCursor().removeSelectedText(); + ui_ic_chatlog->textCursor().deleteChar(); + } - if (p_action != "") { - ui_ic_chatlog->textCursor().insertText(" " + p_action + ": ", normal); - ui_ic_chatlog->textCursor().insertText(p_text + "." + '\n', italics); - } - else { - ui_ic_chatlog->textCursor().insertText(": ", normal); - ui_ic_chatlog->textCursor().insertText(p_text + '\n', normal); - } + if (old_cursor.hasSelection() || !is_scrolled_down) { + // The user has selected text or scrolled away from the bottom: maintain + // position. + ui_ic_chatlog->setTextCursor(old_cursor); + ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); + } + else { + // The user hasn't selected any text and the scrollbar is at the bottom: + // scroll to the bottom. + ui_ic_chatlog->moveCursor(QTextCursor::End); + ui_ic_chatlog->verticalScrollBar()->setValue( + ui_ic_chatlog->verticalScrollBar()->maximum()); + } + } + else { + const bool is_scrolled_up = + old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum(); - // If we got too many blocks in the current log, delete some from the bottom. - while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0) { - ui_ic_chatlog->moveCursor(QTextCursor::End); - ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); - ui_ic_chatlog->textCursor().removeSelectedText(); - ui_ic_chatlog->textCursor().deletePreviousChar(); - } + ui_ic_chatlog->moveCursor(QTextCursor::Start); - if (old_cursor.hasSelection() || !is_scrolled_up) { - // The user has selected text or scrolled away from the top: maintain position. - ui_ic_chatlog->setTextCursor(old_cursor); - ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); - } - else { - // The user hasn't selected any text and the scrollbar is at the top: scroll to the top. - ui_ic_chatlog->moveCursor(QTextCursor::Start); - ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->minimum()); - } + ui_ic_chatlog->textCursor().insertText(p_name, bold); + + if (p_action != "") { + ui_ic_chatlog->textCursor().insertText(" " + p_action + ": ", normal); + ui_ic_chatlog->textCursor().insertText(p_text + "." + '\n', italics); } + else { + ui_ic_chatlog->textCursor().insertText(": ", normal); + ui_ic_chatlog->textCursor().insertText(p_text + '\n', normal); + } + + // If we got too many blocks in the current log, delete some from the + // bottom. + while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && + log_maximum_blocks > 0) { + ui_ic_chatlog->moveCursor(QTextCursor::End); + ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); + ui_ic_chatlog->textCursor().removeSelectedText(); + ui_ic_chatlog->textCursor().deletePreviousChar(); + } + + if (old_cursor.hasSelection() || !is_scrolled_up) { + // The user has selected text or scrolled away from the top: maintain + // position. + ui_ic_chatlog->setTextCursor(old_cursor); + ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); + } + else { + // The user hasn't selected any text and the scrollbar is at the top: + // scroll to the top. + ui_ic_chatlog->moveCursor(QTextCursor::Start); + ui_ic_chatlog->verticalScrollBar()->setValue( + ui_ic_chatlog->verticalScrollBar()->minimum()); + } + } } void Courtroom::play_preanim(bool noninterrupting) { - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_preanim = m_chatmessage[PRE_EMOTE]; - - //all time values in char.inis are multiplied by a constant(time_mod) to get the actual time - int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim); - int text_delay = ao_app->get_text_delay(f_char, f_preanim) * time_mod; - int sfx_delay = m_chatmessage[SFX_DELAY].toInt() * time_mod; + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_preanim = m_chatmessage[PRE_EMOTE]; - int preanim_duration; - - if (ao2_duration < 0) - preanim_duration = ao_app->get_preanim_duration(f_char, f_preanim); - else - preanim_duration = ao2_duration; + // all time values in char.inis are multiplied by a constant(time_mod) to get + // the actual time + int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim); + int text_delay = ao_app->get_text_delay(f_char, f_preanim) * time_mod; + int sfx_delay = m_chatmessage[SFX_DELAY].toInt() * time_mod; - sfx_delay_timer->start(sfx_delay); - QString anim_to_find = ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim)); - if (!file_exists(anim_to_find)) { - if (noninterrupting) - anim_state = 4; - else - anim_state = 1; - preanim_done(); - qDebug() << "could not find " + anim_to_find; - return; - } + int preanim_duration; - ui_vp_player_char->play_pre(f_char, f_preanim, preanim_duration); + if (ao2_duration < 0) + preanim_duration = ao_app->get_preanim_duration(f_char, f_preanim); + else + preanim_duration = ao2_duration; + sfx_delay_timer->start(sfx_delay); + QString anim_to_find = + ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim)); + if (!file_exists(anim_to_find)) { if (noninterrupting) - anim_state = 4; + anim_state = 4; else - anim_state = 1; + anim_state = 1; + preanim_done(); + qDebug() << "could not find " + anim_to_find; + return; + } - if (text_delay >= 0) - text_delay_timer->start(text_delay); + ui_vp_player_char->play_pre(f_char, f_preanim, preanim_duration); - if (noninterrupting) - handle_chatmessage_3(); + if (noninterrupting) + anim_state = 4; + else + anim_state = 1; + + if (text_delay >= 0) + text_delay_timer->start(text_delay); + + if (noninterrupting) + handle_chatmessage_3(); } void Courtroom::preanim_done() { - anim_state = 1; - handle_chatmessage_3(); + anim_state = 1; + handle_chatmessage_3(); } void Courtroom::start_chat_ticking() { - //we need to ensure that the text isn't already ticking because this function can be called by two logic paths - if (text_state != 0) - return; + // we need to ensure that the text isn't already ticking because this function + // can be called by two logic paths + if (text_state != 0) + return; - if (m_chatmessage[EFFECTS] != "") { - QStringList fx_list = m_chatmessage[EFFECTS].split("|"); - QString fx = fx_list[0]; - QString fx_sound; - QString fx_folder; + if (m_chatmessage[EFFECTS] != "") { + QStringList fx_list = m_chatmessage[EFFECTS].split("|"); + QString fx = fx_list[0]; + QString fx_sound; + QString fx_folder; - if (fx_list.length() > 1) - fx_sound = fx_list[1]; + if (fx_list.length() > 1) + fx_sound = fx_list[1]; - if (fx_list.length() > 2) { - fx_folder = fx_list[1]; - fx_sound = fx_list[2]; - } - - this->do_effect(fx, fx_sound, m_chatmessage[CHAR_NAME], fx_folder); - } - else if (m_chatmessage[REALIZATION] == "1") { - this->do_flash(); - sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME])); - } - if (chatmessage_is_empty) { - //since the message is empty, it's technically done ticking - text_state = 2; - return; + if (fx_list.length() > 2) { + fx_folder = fx_list[1]; + fx_sound = fx_list[2]; } - ui_vp_chatbox->show(); - ui_vp_message->show(); + this->do_effect(fx, fx_sound, m_chatmessage[CHAR_NAME], fx_folder); + } + else if (m_chatmessage[REALIZATION] == "1") { + this->do_flash(); + sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME])); + } + if (chatmessage_is_empty) { + // since the message is empty, it's technically done ticking + text_state = 2; + return; + } - if (!is_additive) { - ui_vp_message->clear(); - real_tick_pos = 0; - additive_previous = ""; - } + ui_vp_chatbox->show(); + ui_vp_message->show(); - tick_pos = 0; - blip_ticker = 0; + if (!is_additive) { + ui_vp_message->clear(); + real_tick_pos = 0; + additive_previous = ""; + } - // At the start of every new message, we set the text speed to the default. - current_display_speed = 3; - chat_tick_timer->start(0); //Display the first char right away + tick_pos = 0; + blip_ticker = 0; - QString f_gender = ao_app->get_gender(m_chatmessage[CHAR_NAME]); + // At the start of every new message, we set the text speed to the default. + current_display_speed = 3; + chat_tick_timer->start(0); // Display the first char right away - blip_player->set_blips(f_gender); + QString f_gender = ao_app->get_gender(m_chatmessage[CHAR_NAME]); - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); //text meme bonanza - if ((emote_mod == 0 || emote_mod == 5) && m_chatmessage[SCREENSHAKE] == "1") { - this->do_screenshake(); - } + blip_player->set_blips(f_gender); - //means text is currently ticking - text_state = 1; + int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); // text meme bonanza + if ((emote_mod == 0 || emote_mod == 5) && m_chatmessage[SCREENSHAKE] == "1") { + this->do_screenshake(); + } + + // means text is currently ticking + text_state = 1; } void Courtroom::chat_tick() { - //note: this is called fairly often - //do not perform heavy operations here + // note: this is called fairly often + // do not perform heavy operations here - QString f_message = m_chatmessage[MESSAGE]; + QString f_message = m_chatmessage[MESSAGE]; - // Due to our new text speed system, we always need to stop the timer now. - chat_tick_timer->stop(); + // Due to our new text speed system, we always need to stop the timer now. + chat_tick_timer->stop(); - if (tick_pos >= f_message.size()) { - text_state = 2; - if (anim_state < 3) { - anim_state = 3; - ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]); - } - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_chat(f_char); - ui_vp_chat_arrow->play("chat_arrow", f_char, f_custom_theme); //Chat stopped being processed, indicate that. - additive_previous = additive_previous + filter_ic_text(f_message, true, -1, m_chatmessage[TEXT_COLOR].toInt()); - real_tick_pos = ui_vp_message->toPlainText().size(); - return; + if (tick_pos >= f_message.size()) { + text_state = 2; + if (anim_state < 3) { + anim_state = 3; + ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], + m_chatmessage[EMOTE]); } - - // Stops blips from playing when we have a formatting option. - bool formatting_char = false; - - QString f_rest = f_message; - - //Alignment characters - if (tick_pos < 2) { - if (f_rest.startsWith("~~")) { - tick_pos = f_rest.indexOf("~~"); - f_rest.remove(tick_pos, 2); - tick_pos += 2; - } - else if (f_rest.startsWith("~>")) { - tick_pos = f_rest.indexOf("~>"); - f_rest.remove(tick_pos, 2); - tick_pos += 2; - } - else if (f_rest.startsWith("<>")) { - tick_pos = f_rest.indexOf("<>"); - f_rest.remove(tick_pos, 2); - tick_pos += 2; - } + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_custom_theme = ao_app->get_chat(f_char); + ui_vp_chat_arrow->play( + "chat_arrow", f_char, + f_custom_theme); // Chat stopped being processed, indicate that. + additive_previous = + additive_previous + + filter_ic_text(f_message, true, -1, m_chatmessage[TEXT_COLOR].toInt()); + real_tick_pos = ui_vp_message->toPlainText().size(); + return; + } + + // Stops blips from playing when we have a formatting option. + bool formatting_char = false; + + QString f_rest = f_message; + + // Alignment characters + if (tick_pos < 2) { + if (f_rest.startsWith("~~")) { + tick_pos = f_rest.indexOf("~~"); + f_rest.remove(tick_pos, 2); + tick_pos += 2; + } + else if (f_rest.startsWith("~>")) { + tick_pos = f_rest.indexOf("~>"); + f_rest.remove(tick_pos, 2); + tick_pos += 2; + } + else if (f_rest.startsWith("<>")) { + tick_pos = f_rest.indexOf("<>"); + f_rest.remove(tick_pos, 2); + tick_pos += 2; + } + } + f_rest.remove(0, tick_pos); + QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_rest); + QString f_character; + int f_char_length; + + tbf.toNextBoundary(); + + if (tbf.position() == -1) + f_character = f_rest; + else + f_character = f_rest.left(tbf.position()); + + f_char_length = f_character.length(); + tick_pos += f_char_length; + + // Escape character. + if (!next_character_is_not_special) { + if (f_character == "\\") { + next_character_is_not_special = true; + formatting_char = true; + } + + // Text speed modifier. + else if (f_character == "{") { + // ++, because it INCREASES delay! + current_display_speed++; + formatting_char = true; + } + else if (f_character == "}") { + current_display_speed--; + formatting_char = true; } - f_rest.remove(0, tick_pos); - QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_rest); - QString f_character; - int f_char_length; - - tbf.toNextBoundary(); - if (tbf.position() == -1) - f_character = f_rest; - else - f_character = f_rest.left(tbf.position()); - - f_char_length = f_character.length(); - tick_pos += f_char_length; - - // Escape character. - if (!next_character_is_not_special) { - if (f_character == "\\") { - next_character_is_not_special = true; - formatting_char = true; - } + else { + // Parse markdown colors + for (int c = 0; c < max_colors; ++c) { + QString markdown_start = color_markdown_start_list.at(c); + QString markdown_end = color_markdown_end_list.at(c); + bool markdown_remove = color_markdown_remove_list.at(c); + if (markdown_start.isEmpty()) + continue; - // Text speed modifier. - else if (f_character == "{") { - // ++, because it INCREASES delay! - current_display_speed++; - formatting_char = true; - } - else if (f_character == "}") { - current_display_speed--; + if (f_character == markdown_start || f_character == markdown_end) { + if (markdown_remove) formatting_char = true; + break; } - - else { - //Parse markdown colors - for (int c = 0; c < max_colors; ++c) { - QString markdown_start = color_markdown_start_list.at(c); - QString markdown_end = color_markdown_end_list.at(c); - bool markdown_remove = color_markdown_remove_list.at(c); - if (markdown_start.isEmpty()) - continue; - - if (f_character == markdown_start || f_character == markdown_end) { - if (markdown_remove) - formatting_char = true; - break; - } - } - } + } } - else { - if (f_character == "n") - formatting_char = true; //it's a newline - if (f_character == "s") //Screenshake. - { - this->do_screenshake(); - formatting_char = true; - } - if (f_character == "f") //Flash. - { - this->do_flash(); - formatting_char = true; - } - next_character_is_not_special = false; + } + else { + if (f_character == "n") + formatting_char = true; // it's a newline + if (f_character == "s") // Screenshake. + { + this->do_screenshake(); + formatting_char = true; } - - if ((message_display_speed[current_display_speed] <= 0 && tick_pos < f_message.size() - 1) || formatting_char) { - chat_tick_timer->start(0); //Don't bother rendering anything out as we're doing the SPEED. (there's latency otherwise) - if (!formatting_char || f_character == "n" || f_character == "f" || f_character == "s") - real_tick_pos += f_char_length; //Adjust the tick position for the scrollbar convenience + if (f_character == "f") // Flash. + { + this->do_flash(); + formatting_char = true; + } + next_character_is_not_special = false; + } + + if ((message_display_speed[current_display_speed] <= 0 && + tick_pos < f_message.size() - 1) || + formatting_char) { + chat_tick_timer->start(0); // Don't bother rendering anything out as we're + // doing the SPEED. (there's latency otherwise) + if (!formatting_char || f_character == "n" || f_character == "f" || + f_character == "s") + real_tick_pos += f_char_length; // Adjust the tick position for the + // scrollbar convenience + } + else { + int msg_delay = message_display_speed[current_display_speed]; + // Do the colors, gradual showing, etc. in here + ui_vp_message->setHtml(additive_previous + + filter_ic_text(f_message, true, tick_pos, + m_chatmessage[TEXT_COLOR].toInt())); + + // This should always be done AFTER setHtml. Scroll the chat window with the + // text. + + // Make the cursor follow the message + QTextCursor cursor = ui_vp_message->textCursor(); + cursor.setPosition(real_tick_pos); + ui_vp_message->setTextCursor(cursor); + real_tick_pos += f_char_length; + + ui_vp_message->ensureCursorVisible(); + + // Keep the speed at bay. + if (current_display_speed < 0) + current_display_speed = 0; + else if (current_display_speed > 6) + current_display_speed = 6; + + // Blip player and real tick pos ticker + if (!formatting_char && (f_character != ' ' || blank_blip)) { + if (blip_ticker % blip_rate == 0) { + blip_player->blip_tick(); + } + ++blip_ticker; + } + + // Punctuation delayer + if (punctuation_chars.contains(f_character)) { + msg_delay *= punctuation_modifier; + } + + // If this color is talking + if (color_is_talking && anim_state != 2 && + anim_state < + 4) // Set it to talking as we're not on that already (though we have + // to avoid interrupting a non-interrupted preanim) + { + ui_vp_player_char->stop(); + ui_vp_player_char->play_talking(m_chatmessage[CHAR_NAME], + m_chatmessage[EMOTE]); + anim_state = 2; } - else { - int msg_delay = message_display_speed[current_display_speed]; - //Do the colors, gradual showing, etc. in here - ui_vp_message->setHtml(additive_previous + filter_ic_text(f_message, true, tick_pos, m_chatmessage[TEXT_COLOR].toInt())); - - //This should always be done AFTER setHtml. Scroll the chat window with the text. - - //Make the cursor follow the message - QTextCursor cursor = ui_vp_message->textCursor(); - cursor.setPosition(real_tick_pos); - ui_vp_message->setTextCursor(cursor); - real_tick_pos += f_char_length; - - ui_vp_message->ensureCursorVisible(); - - // Keep the speed at bay. - if (current_display_speed < 0) - current_display_speed = 0; - else if (current_display_speed > 6) - current_display_speed = 6; - - //Blip player and real tick pos ticker - if (!formatting_char && (f_character != ' ' || blank_blip)) { - if (blip_ticker % blip_rate == 0) { - blip_player->blip_tick(); - } - ++blip_ticker; - } - - //Punctuation delayer - if (punctuation_chars.contains(f_character)) { - msg_delay *= punctuation_modifier; - } - - //If this color is talking - if (color_is_talking && anim_state != 2 && anim_state < 4) //Set it to talking as we're not on that already (though we have to avoid interrupting a non-interrupted preanim) - { - ui_vp_player_char->stop(); - ui_vp_player_char->play_talking(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]); - anim_state = 2; - } - else if (!color_is_talking && anim_state < 3 && anim_state != 3) //Set it to idle as we're not on that already - { - ui_vp_player_char->stop(); - ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]); - anim_state = 3; - } - //Continue ticking - chat_tick_timer->start(msg_delay); + else if (!color_is_talking && anim_state < 3 && + anim_state != 3) // Set it to idle as we're not on that already + { + ui_vp_player_char->stop(); + ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], + m_chatmessage[EMOTE]); + anim_state = 3; } + // Continue ticking + chat_tick_timer->start(msg_delay); + } } void Courtroom::play_sfx() { - QString sfx_name = m_chatmessage[SFX_NAME]; - if (m_chatmessage[SCREENSHAKE] == "1") //Screenshake dependant on preanim sfx delay meme - { - this->do_screenshake(); - } - if (sfx_name == "1") - return; + QString sfx_name = m_chatmessage[SFX_NAME]; + if (m_chatmessage[SCREENSHAKE] == + "1") // Screenshake dependant on preanim sfx delay meme + { + this->do_screenshake(); + } + if (sfx_name == "1") + return; - sfx_player->play(sfx_name); - if (ao_app->get_looping_sfx()) - sfx_player->set_looping(ao_app->get_sfx_looping(current_char, sfx_name) != "0"); + sfx_player->play(sfx_name); + if (ao_app->get_looping_sfx()) + sfx_player->set_looping(ao_app->get_sfx_looping(current_char, sfx_name) != + "0"); } void Courtroom::set_scene(QString f_desk_mod, QString f_side) { - //witness is default if pos is invalid - QString f_background = "witnessempty"; - QString f_desk_image = "stand"; - - if (f_side == "def" && file_exists(ao_app->get_image_suffix(ao_app->get_background_path("defenseempty")))) { - f_background = "defenseempty"; - f_desk_image = "defensedesk"; - } - else if (f_side == "pro" && file_exists(ao_app->get_image_suffix(ao_app->get_background_path("prosecutorempty")))) { - f_background = "prosecutorempty"; - f_desk_image = "prosecutiondesk"; - } - else if (f_side == "jud" && file_exists(ao_app->get_image_suffix(ao_app->get_background_path("judgestand")))) { - f_background = "judgestand"; - f_desk_image = "judgedesk"; - } - else if (f_side == "hld" && file_exists(ao_app->get_image_suffix(ao_app->get_background_path("helperstand")))) { - f_background = "helperstand"; - f_desk_image = "helperdesk"; - } - else if (f_side == "hlp" && file_exists(ao_app->get_image_suffix(ao_app->get_background_path("prohelperstand")))) { - f_background = "prohelperstand"; - f_desk_image = "prohelperdesk"; - } - else if (f_side == "jur" && file_exists(ao_app->get_image_suffix(ao_app->get_background_path("jurystand")))) { - f_background = "jurystand"; - f_desk_image = "jurydesk"; - } - else if (f_side == "sea" && file_exists(ao_app->get_image_suffix(ao_app->get_background_path("seancestand")))) { - f_background = "seancestand"; - f_desk_image = "seancedesk"; - } - - if (file_exists(ao_app->get_image_suffix(ao_app->get_background_path(f_side)))) //Unique pos path - { - f_background = f_side; - f_desk_image = f_side + "_overlay"; - } - - ui_vp_background->set_image(f_background); - ui_vp_desk->set_image(f_desk_image); - ui_vp_legacy_desk->set_legacy_desk(f_desk_image); - - if (f_desk_mod == "0" || (f_desk_mod != "1" && - (f_side == "jud" || - f_side == "hld" || - f_side == "hlp"))) { - ui_vp_desk->hide(); - ui_vp_legacy_desk->hide(); - } - else { - ui_vp_legacy_desk->hide(); - ui_vp_desk->show(); - } + // witness is default if pos is invalid + QString f_background = "witnessempty"; + QString f_desk_image = "stand"; + + if (f_side == "def" && file_exists(ao_app->get_image_suffix( + ao_app->get_background_path("defenseempty")))) { + f_background = "defenseempty"; + f_desk_image = "defensedesk"; + } + else if (f_side == "pro" && + file_exists(ao_app->get_image_suffix( + ao_app->get_background_path("prosecutorempty")))) { + f_background = "prosecutorempty"; + f_desk_image = "prosecutiondesk"; + } + else if (f_side == "jud" && file_exists(ao_app->get_image_suffix( + ao_app->get_background_path("judgestand")))) { + f_background = "judgestand"; + f_desk_image = "judgedesk"; + } + else if (f_side == "hld" && + file_exists(ao_app->get_image_suffix( + ao_app->get_background_path("helperstand")))) { + f_background = "helperstand"; + f_desk_image = "helperdesk"; + } + else if (f_side == "hlp" && + file_exists(ao_app->get_image_suffix( + ao_app->get_background_path("prohelperstand")))) { + f_background = "prohelperstand"; + f_desk_image = "prohelperdesk"; + } + else if (f_side == "jur" && file_exists(ao_app->get_image_suffix( + ao_app->get_background_path("jurystand")))) { + f_background = "jurystand"; + f_desk_image = "jurydesk"; + } + else if (f_side == "sea" && + file_exists(ao_app->get_image_suffix( + ao_app->get_background_path("seancestand")))) { + f_background = "seancestand"; + f_desk_image = "seancedesk"; + } + + if (file_exists(ao_app->get_image_suffix( + ao_app->get_background_path(f_side)))) // Unique pos path + { + f_background = f_side; + f_desk_image = f_side + "_overlay"; + } + + ui_vp_background->set_image(f_background); + ui_vp_desk->set_image(f_desk_image); + ui_vp_legacy_desk->set_legacy_desk(f_desk_image); + + if (f_desk_mod == "0" || + (f_desk_mod != "1" && + (f_side == "jud" || f_side == "hld" || f_side == "hlp"))) { + ui_vp_desk->hide(); + ui_vp_legacy_desk->hide(); + } + else { + ui_vp_legacy_desk->hide(); + ui_vp_desk->show(); + } } void Courtroom::set_ip_list(QString p_list) { - QString f_list = p_list.replace("|", ":").replace("*", "\n"); + QString f_list = p_list.replace("|", ":").replace("*", "\n"); - ui_server_chatlog->append(f_list); + ui_server_chatlog->append(f_list); } void Courtroom::set_mute(bool p_muted, int p_cid) { - if (p_cid != m_cid && p_cid != -1) - return; + if (p_cid != m_cid && p_cid != -1) + return; - if (p_muted) - ui_muted->show(); - else { - ui_muted->hide(); - ui_ic_chat_message->setFocus(); - } + if (p_muted) + ui_muted->show(); + else { + ui_muted->hide(); + ui_ic_chat_message->setFocus(); + } - ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); - ui_muted->set_image("muted"); + ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height()); + ui_muted->set_image("muted"); - is_muted = p_muted; - ui_ic_chat_message->setEnabled(!p_muted); + is_muted = p_muted; + ui_ic_chat_message->setEnabled(!p_muted); } void Courtroom::set_ban(int p_cid) { - if (p_cid != m_cid && p_cid != -1) - return; + if (p_cid != m_cid && p_cid != -1) + return; - call_notice("You have been banned."); + call_notice("You have been banned."); - ao_app->construct_lobby(); - ao_app->destruct_courtroom(); + ao_app->construct_lobby(); + ao_app->destruct_courtroom(); } void Courtroom::handle_song(QStringList *p_contents) { - QStringList f_contents = *p_contents; + QStringList f_contents = *p_contents; - if (f_contents.size() < 2) - return; + if (f_contents.size() < 2) + return; - QString f_song = f_contents.at(0); - QString f_song_clear = f_song.left(f_song.lastIndexOf(".")); - f_song_clear = f_song_clear.right(f_song_clear.length() - (f_song_clear.lastIndexOf("/") + 1)); - int n_char = f_contents.at(1).toInt(); + QString f_song = f_contents.at(0); + QString f_song_clear = f_song.left(f_song.lastIndexOf(".")); + f_song_clear = f_song_clear.right(f_song_clear.length() - + (f_song_clear.lastIndexOf("/") + 1)); + int n_char = f_contents.at(1).toInt(); - bool looping = true; + bool looping = true; + int channel = 0; + int effect_flags = 0; + if (n_char < 0 || n_char >= char_list.size()) { int channel = 0; - int effect_flags = 0; - if (n_char < 0 || n_char >= char_list.size()) { - int channel = 0; - if (p_contents->length() > 3 && p_contents->at(3) != "-1") - looping = false; - - if (p_contents->length() > 4) //eyyy we want to change this song's CHANNEL huh - channel = p_contents->at(4).toInt(); //let the music player handle it if it's bigger than the channel list + if (p_contents->length() > 3 && p_contents->at(3) != "-1") + looping = false; - if (p_contents->length() > 5) //Flags provided to us by server such as Fade In, Fade Out, Sync Pos etc. - { - effect_flags = p_contents->at(5).toInt(); - } + if (p_contents->length() > + 4) // eyyy we want to change this song's CHANNEL huh + channel = p_contents->at(4).toInt(); // let the music player handle it if + // it's bigger than the channel list - music_player->play(f_song, channel, looping, effect_flags); - if (channel == 0) - ui_music_name->setText(f_song_clear); + if (p_contents->length() > 5) // Flags provided to us by server such as Fade + // In, Fade Out, Sync Pos etc. + { + effect_flags = p_contents->at(5).toInt(); + } + + music_player->play(f_song, channel, looping, effect_flags); + if (channel == 0) + ui_music_name->setText(f_song_clear); + } + else { + QString str_char = char_list.at(n_char).name; + QString str_show = char_list.at(n_char).name; + + if (p_contents->length() > 2) { + if (p_contents->at(2) != "") { + str_show = p_contents->at(2); + } + } + if (p_contents->length() > 3 && p_contents->at(3) != "-1") { + // I am really confused why "-1" is "loop this song" and why anything else + // passes as "don't loop" (if we even have this length) but alright + looping = false; + } + if (p_contents->length() > + 4) // eyyy we want to change this song's CHANNEL huh + channel = p_contents->at(4).toInt(); // let the music player handle it if + // it's bigger than the channel list + + if (p_contents->length() > 5) // Flags provided to us by server such as Fade + // In, Fade Out, Sync Pos etc. + { + effect_flags = p_contents->at(5).toInt(); } - else { - QString str_char = char_list.at(n_char).name; - QString str_show = char_list.at(n_char).name; - - if (p_contents->length() > 2) { - if (p_contents->at(2) != "") { - str_show = p_contents->at(2); - } - } - if (p_contents->length() > 3 && p_contents->at(3) != "-1") { - //I am really confused why "-1" is "loop this song" and why anything else passes as "don't loop" - //(if we even have this length) but alright - looping = false; - } - if (p_contents->length() > 4) //eyyy we want to change this song's CHANNEL huh - channel = p_contents->at(4).toInt(); //let the music player handle it if it's bigger than the channel list - if (p_contents->length() > 5) //Flags provided to us by server such as Fade In, Fade Out, Sync Pos etc. - { - effect_flags = p_contents->at(5).toInt(); - } + if (!mute_map.value(n_char)) { + chatlogpiece *temp = new chatlogpiece(str_char, str_show, f_song, true); + ic_chatlog_history.append(*temp); + ao_app->append_to_file(temp->get_full(), ao_app->log_filename, true); - if (!mute_map.value(n_char)) { - chatlogpiece *temp = new chatlogpiece(str_char, str_show, f_song, true); - ic_chatlog_history.append(*temp); - ao_app->append_to_file(temp->get_full(), ao_app->log_filename, true); - - while (ic_chatlog_history.size() > log_maximum_blocks && log_maximum_blocks > 0) { - ic_chatlog_history.removeFirst(); - } + while (ic_chatlog_history.size() > log_maximum_blocks && + log_maximum_blocks > 0) { + ic_chatlog_history.removeFirst(); + } - append_ic_text(f_song_clear, str_show, "has played a song"); + append_ic_text(f_song_clear, str_show, "has played a song"); - music_player->play(f_song, channel, looping, effect_flags); - if (channel == 0) - ui_music_name->setText(f_song_clear); - } + music_player->play(f_song, channel, looping, effect_flags); + if (channel == 0) + ui_music_name->setText(f_song_clear); } + } } void Courtroom::handle_wtce(QString p_wtce, int variant) { - QString sfx_file = "courtroom_sounds.ini"; - - //witness testimony - if (p_wtce == "testimony1") { - sfx_player->play(ao_app->get_sfx("witness_testimony")); - ui_vp_wtce->play("witnesstestimony", "", "", 1500); - ui_vp_testimony->play("testimony"); - } - //cross examination - else if (p_wtce == "testimony2") { - sfx_player->play(ao_app->get_sfx("cross_examination")); - ui_vp_wtce->play("crossexamination", "", "", 1500); - ui_vp_testimony->stop(); + QString sfx_file = "courtroom_sounds.ini"; + + // witness testimony + if (p_wtce == "testimony1") { + sfx_player->play(ao_app->get_sfx("witness_testimony")); + ui_vp_wtce->play("witnesstestimony", "", "", 1500); + ui_vp_testimony->play("testimony"); + } + // cross examination + else if (p_wtce == "testimony2") { + sfx_player->play(ao_app->get_sfx("cross_examination")); + ui_vp_wtce->play("crossexamination", "", "", 1500); + ui_vp_testimony->stop(); + } + else if (p_wtce == "judgeruling") { + if (variant == 0) { + sfx_player->play(ao_app->get_sfx("not_guilty")); + ui_vp_wtce->play("notguilty", "", "", 3000); + ui_vp_testimony->stop(); } - else if (p_wtce == "judgeruling") { - if (variant == 0) { - sfx_player->play(ao_app->get_sfx("not_guilty")); - ui_vp_wtce->play("notguilty", "", "", 3000); - ui_vp_testimony->stop(); - } - else if (variant == 1) { - sfx_player->play(ao_app->get_sfx("guilty")); - ui_vp_wtce->play("guilty", "", "", 3000); - ui_vp_testimony->stop(); - } + else if (variant == 1) { + sfx_player->play(ao_app->get_sfx("guilty")); + ui_vp_wtce->play("guilty", "", "", 3000); + ui_vp_testimony->stop(); } + } } void Courtroom::set_hp_bar(int p_bar, int p_state) { - if (p_state < 0 || p_state > 10) - return; + if (p_state < 0 || p_state > 10) + return; - if (p_bar == 1) { - ui_defense_bar->set_image("defensebar" + QString::number(p_state)); - defense_bar_state = p_state; - } - else if (p_bar == 2) { - ui_prosecution_bar->set_image("prosecutionbar" + QString::number(p_state)); - prosecution_bar_state = p_state; - } + if (p_bar == 1) { + ui_defense_bar->set_image("defensebar" + QString::number(p_state)); + defense_bar_state = p_state; + } + else if (p_bar == 2) { + ui_prosecution_bar->set_image("prosecutionbar" + QString::number(p_state)); + prosecution_bar_state = p_state; + } } void Courtroom::toggle_judge_buttons(bool is_on) { - if (is_on) { - ui_witness_testimony->show(); - ui_cross_examination->show(); - ui_guilty->show(); - ui_not_guilty->show(); - ui_defense_minus->show(); - ui_defense_plus->show(); - ui_prosecution_minus->show(); - ui_prosecution_plus->show(); - } - else { - ui_witness_testimony->hide(); - ui_cross_examination->hide(); - ui_guilty->hide(); - ui_not_guilty->hide(); - ui_defense_minus->hide(); - ui_defense_plus->hide(); - ui_prosecution_minus->hide(); - ui_prosecution_plus->hide(); - } + if (is_on) { + ui_witness_testimony->show(); + ui_cross_examination->show(); + ui_guilty->show(); + ui_not_guilty->show(); + ui_defense_minus->show(); + ui_defense_plus->show(); + ui_prosecution_minus->show(); + ui_prosecution_plus->show(); + } + else { + ui_witness_testimony->hide(); + ui_cross_examination->hide(); + ui_guilty->hide(); + ui_not_guilty->hide(); + ui_defense_minus->hide(); + ui_defense_plus->hide(); + ui_prosecution_minus->hide(); + ui_prosecution_plus->hide(); + } } void Courtroom::mod_called(QString p_ip) { - ui_server_chatlog->append(p_ip); - if (!ui_guard->isChecked()) { - modcall_player->play(ao_app->get_sfx("mod_call")); - ao_app->alert(this); - } + ui_server_chatlog->append(p_ip); + if (!ui_guard->isChecked()) { + modcall_player->play(ao_app->get_sfx("mod_call")); + ao_app->alert(this); + } } -void Courtroom::case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno) +void Courtroom::case_called(QString msg, bool def, bool pro, bool jud, bool jur, + bool steno) { - if (ui_casing->isChecked()) { - ui_server_chatlog->append(msg); - if ((ao_app->get_casing_defence_enabled() && def) || - (ao_app->get_casing_prosecution_enabled() && pro) || - (ao_app->get_casing_judge_enabled() && jud) || - (ao_app->get_casing_juror_enabled() && jur) || - (ao_app->get_casing_steno_enabled() && steno)) { - modcall_player->play(ao_app->get_sfx("case_call")); - ao_app->alert(this); - } + if (ui_casing->isChecked()) { + ui_server_chatlog->append(msg); + if ((ao_app->get_casing_defence_enabled() && def) || + (ao_app->get_casing_prosecution_enabled() && pro) || + (ao_app->get_casing_judge_enabled() && jud) || + (ao_app->get_casing_juror_enabled() && jur) || + (ao_app->get_casing_steno_enabled() && steno)) { + modcall_player->play(ao_app->get_sfx("case_call")); + ao_app->alert(this); } + } } void Courtroom::on_ooc_return_pressed() { - QString ooc_message = ui_ooc_chat_message->text(); + QString ooc_message = ui_ooc_chat_message->text(); - if (ooc_message == "" || ui_ooc_chat_name->text() == "") - return; + if (ooc_message == "" || ui_ooc_chat_name->text() == "") + return; - if (ooc_message.startsWith("/pos")) { - if (ooc_message == "/pos jud") { - toggle_judge_buttons(true); - } - else { - toggle_judge_buttons(false); - } - } - else if (ooc_message.startsWith("/settings")) { - ui_ooc_chat_message->clear(); - ao_app->call_settings_menu(); - append_server_chatmessage("CLIENT", tr("You opened the settings menu."), "1"); - return; - } - else if (ooc_message.startsWith("/pair")) { - ui_ooc_chat_message->clear(); - ooc_message.remove(0, 6); - - bool ok; - int whom = ooc_message.toInt(&ok); - if (ok) { - if (whom > -1) { - other_charid = whom; - QString msg = tr("You will now pair up with "); - msg.append(char_list.at(whom).name); - msg.append(tr(" if they also choose your character in return.")); - append_server_chatmessage("CLIENT", msg, "1"); - } - else { - other_charid = -1; - append_server_chatmessage("CLIENT", tr("You are no longer paired with anyone."), "1"); - } - } - else { - append_server_chatmessage("CLIENT", tr("Are you sure you typed that well? The char ID could not be recognised."), "1"); - } - return; + if (ooc_message.startsWith("/pos")) { + if (ooc_message == "/pos jud") { + toggle_judge_buttons(true); } - else if (ooc_message.startsWith("/offset")) { - ui_ooc_chat_message->clear(); - ooc_message.remove(0, 8); - - bool ok; - int off = ooc_message.toInt(&ok); - if (ok) { - if (off >= -100 && off <= 100) { - char_offset = off; - QString msg = tr("You have set your offset to "); - msg.append(QString::number(off)); - msg.append("%."); - append_server_chatmessage("CLIENT", msg, "1"); - } - else { - append_server_chatmessage("CLIENT", tr("Your offset must be between -100% and 100%!"), "1"); - } - } - else { - append_server_chatmessage("CLIENT", tr("That offset does not look like one."), "1"); - } - return; - } - else if (ooc_message.startsWith("/switch_am")) { - append_server_chatmessage("CLIENT", tr("You switched your music and area list."), "1"); - on_switch_area_music_clicked(); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/enable_blocks")) { - append_server_chatmessage("CLIENT", tr("You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this."), "1"); - ao_app->cccc_ic_support_enabled = true; - ao_app->arup_enabled = true; - ao_app->modcall_reason_enabled = true; - on_reload_theme_clicked(); - ui_ooc_chat_message->clear(); - return; - } - else if (ooc_message.startsWith("/non_int_pre")) { - if (ui_pre_non_interrupt->isChecked()) - append_server_chatmessage("CLIENT", tr("Your pre-animations interrupt again."), "1"); - else - append_server_chatmessage("CLIENT", tr("Your pre-animations will not interrupt text."), "1"); - ui_pre_non_interrupt->setChecked(!ui_pre_non_interrupt->isChecked()); - ui_ooc_chat_message->clear(); - return; + else { + toggle_judge_buttons(false); } - else if (ooc_message.startsWith("/save_chatlog")) { - QFile file("chatlog.txt"); - - if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) { - append_server_chatmessage("CLIENT", tr("Couldn't open chatlog.txt to write into."), "1"); - ui_ooc_chat_message->clear(); - return; - } - - QTextStream out(&file); - - foreach (chatlogpiece item, ic_chatlog_history) { - out << item.get_full() << '\n'; - } - - file.close(); + } + else if (ooc_message.startsWith("/settings")) { + ui_ooc_chat_message->clear(); + ao_app->call_settings_menu(); + append_server_chatmessage("CLIENT", tr("You opened the settings menu."), + "1"); + return; + } + else if (ooc_message.startsWith("/pair")) { + ui_ooc_chat_message->clear(); + ooc_message.remove(0, 6); - append_server_chatmessage("CLIENT", tr("The IC chatlog has been saved."), "1"); - ui_ooc_chat_message->clear(); - return; + bool ok; + int whom = ooc_message.toInt(&ok); + if (ok) { + if (whom > -1) { + other_charid = whom; + QString msg = tr("You will now pair up with "); + msg.append(char_list.at(whom).name); + msg.append(tr(" if they also choose your character in return.")); + append_server_chatmessage("CLIENT", msg, "1"); + } + else { + other_charid = -1; + append_server_chatmessage( + "CLIENT", tr("You are no longer paired with anyone."), "1"); + } } - else if (ooc_message.startsWith("/load_case")) { - QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); - - QDir casefolder("base/cases"); - if (!casefolder.exists()) { - QDir::current().mkdir("base/" + casefolder.dirName()); - append_server_chatmessage("CLIENT", tr("You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there."), "1"); - ui_ooc_chat_message->clear(); - return; - } - QStringList caseslist = casefolder.entryList(); - caseslist.removeOne("."); - caseslist.removeOne(".."); - caseslist.replaceInStrings(".ini", ""); - - if (command.size() < 2) { - append_server_chatmessage("CLIENT", tr("You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini.\nCases you can load: %1").arg(caseslist.join(", ")), "1"); - ui_ooc_chat_message->clear(); - return; - } - - if (command.size() > 2) { - append_server_chatmessage("CLIENT", tr("Too many arguments to load a case! You only need one filename, without extension."), "1"); - ui_ooc_chat_message->clear(); - return; - } - - QSettings casefile("base/cases/" + command[1] + ".ini", QSettings::IniFormat); - - QString caseauth = casefile.value("author", "").value<QString>(); - QString casedoc = casefile.value("doc", "").value<QString>(); - QString cmdoc = casefile.value("cmdoc", "").value<QString>(); - QString casestatus = casefile.value("status", "").value<QString>(); - - if (!caseauth.isEmpty()) - append_server_chatmessage("CLIENT", tr("Case made by %1.").arg(caseauth), "1"); - if (!casedoc.isEmpty()) - ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/doc " + casedoc + "#%")); - if (!casestatus.isEmpty()) - ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/status " + casestatus + "#%")); - if (!cmdoc.isEmpty()) - append_server_chatmessage("CLIENT", tr("Navigate to %1 for the CM doc.").arg(cmdoc), "1"); - - for (int i = local_evidence_list.size() - 1; i >= 0; i--) { - ao_app->send_server_packet(new AOPacket("DE#" + QString::number(i) + "#%")); - } - - foreach (QString evi, casefile.childGroups()) { - if (evi == "General") - continue; + else { + append_server_chatmessage("CLIENT", + tr("Are you sure you typed that well? The char " + "ID could not be recognised."), + "1"); + } + return; + } + else if (ooc_message.startsWith("/offset")) { + ui_ooc_chat_message->clear(); + ooc_message.remove(0, 8); - QStringList f_contents; + bool ok; + int off = ooc_message.toInt(&ok); + if (ok) { + if (off >= -100 && off <= 100) { + char_offset = off; + QString msg = tr("You have set your offset to "); + msg.append(QString::number(off)); + msg.append("%."); + append_server_chatmessage("CLIENT", msg, "1"); + } + else { + append_server_chatmessage( + "CLIENT", tr("Your offset must be between -100% and 100%!"), "1"); + } + } + else { + append_server_chatmessage("CLIENT", + tr("That offset does not look like one."), "1"); + } + return; + } + else if (ooc_message.startsWith("/switch_am")) { + append_server_chatmessage( + "CLIENT", tr("You switched your music and area list."), "1"); + on_switch_area_music_clicked(); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/enable_blocks")) { + append_server_chatmessage("CLIENT", + tr("You have forcefully enabled features that " + "the server may not support. You may not be " + "able to talk IC, or worse, because of this."), + "1"); + ao_app->cccc_ic_support_enabled = true; + ao_app->arup_enabled = true; + ao_app->modcall_reason_enabled = true; + on_reload_theme_clicked(); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/non_int_pre")) { + if (ui_pre_non_interrupt->isChecked()) + append_server_chatmessage( + "CLIENT", tr("Your pre-animations interrupt again."), "1"); + else + append_server_chatmessage( + "CLIENT", tr("Your pre-animations will not interrupt text."), "1"); + ui_pre_non_interrupt->setChecked(!ui_pre_non_interrupt->isChecked()); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/save_chatlog")) { + QFile file("chatlog.txt"); - f_contents.append(casefile.value(evi + "/name", "UNKNOWN").value<QString>()); - f_contents.append(casefile.value(evi + "/description", "UNKNOWN").value<QString>()); - f_contents.append(casefile.value(evi + "/image", "UNKNOWN.png").value<QString>()); + if (!file.open(QIODevice::WriteOnly | QIODevice::Text | + QIODevice::Truncate)) { + append_server_chatmessage( + "CLIENT", tr("Couldn't open chatlog.txt to write into."), "1"); + ui_ooc_chat_message->clear(); + return; + } - ao_app->send_server_packet(new AOPacket("PE", f_contents)); - } + QTextStream out(&file); - append_server_chatmessage("CLIENT", tr("Your case \"%1\" was loaded!").arg(command[1]), "1"); - ui_ooc_chat_message->clear(); - return; + foreach (chatlogpiece item, ic_chatlog_history) { + out << item.get_full() << '\n'; } - else if (ooc_message.startsWith("/save_case")) { - QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); - - QDir casefolder("base/cases"); - if (!casefolder.exists()) { - QDir::current().mkdir("base/" + casefolder.dirName()); - append_server_chatmessage("CLIENT", tr("You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it."), "1"); - ui_ooc_chat_message->clear(); - return; - } - QStringList caseslist = casefolder.entryList(); - caseslist.removeOne("."); - caseslist.removeOne(".."); - caseslist.replaceInStrings(".ini", ""); - - if (command.size() < 3) { - append_server_chatmessage("CLIENT", tr("You need to give a filename to save (extension not needed) and the courtroom status!"), "1"); - ui_ooc_chat_message->clear(); - return; - } - if (command.size() > 3) { - append_server_chatmessage("CLIENT", tr("Too many arguments to save a case! You only need a filename without extension and the courtroom status!"), "1"); - ui_ooc_chat_message->clear(); - return; - } - QSettings casefile("base/cases/" + command[1] + ".ini", QSettings::IniFormat); - casefile.setValue("author", ui_ooc_chat_name->text()); - casefile.setValue("cmdoc", ""); - casefile.setValue("doc", ""); - casefile.setValue("status", command[2]); - casefile.sync(); - for (int i = 0; i < local_evidence_list.size(); i++) { - QString clean_evidence_dsc = local_evidence_list[i].description.replace(QRegularExpression("<owner = ...>..."), ""); - clean_evidence_dsc = clean_evidence_dsc.replace(clean_evidence_dsc.lastIndexOf(">"), 1, ""); - casefile.beginGroup(QString::number(i)); - casefile.sync(); - casefile.setValue("name", local_evidence_list[i].name); - casefile.setValue("description", local_evidence_list[i].description); - casefile.setValue("image", local_evidence_list[i].image); - casefile.endGroup(); - } - casefile.sync(); - append_server_chatmessage("CLIENT", tr("Succesfully saved, edit doc and cmdoc link on the ini!"), "1"); - ui_ooc_chat_message->clear(); - return; - } + file.close(); - QStringList packet_contents; - packet_contents.append(ui_ooc_chat_name->text()); - packet_contents.append(ooc_message); + append_server_chatmessage("CLIENT", tr("The IC chatlog has been saved."), + "1"); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/load_case")) { + QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); + + QDir casefolder("base/cases"); + if (!casefolder.exists()) { + QDir::current().mkdir("base/" + casefolder.dirName()); + append_server_chatmessage( + "CLIENT", + tr("You don't have a `base/cases/` folder! It was just made for you, " + "but seeing as it WAS just made for you, it's likely the case " + "file you're looking for can't be found in there."), + "1"); + ui_ooc_chat_message->clear(); + return; + } + QStringList caseslist = casefolder.entryList(); + caseslist.removeOne("."); + caseslist.removeOne(".."); + caseslist.replaceInStrings(".ini", ""); + + if (command.size() < 2) { + append_server_chatmessage( + "CLIENT", + tr("You need to give a filename to load (extension not needed)! Make " + "sure that it is in the `base/cases/` folder, and that it is a " + "correctly formatted ini.\nCases you can load: %1") + .arg(caseslist.join(", ")), + "1"); + ui_ooc_chat_message->clear(); + return; + } + + if (command.size() > 2) { + append_server_chatmessage( + "CLIENT", + tr("Too many arguments to load a case! You only need one filename, " + "without extension."), + "1"); + ui_ooc_chat_message->clear(); + return; + } + + QSettings casefile("base/cases/" + command[1] + ".ini", + QSettings::IniFormat); + + QString caseauth = casefile.value("author", "").value<QString>(); + QString casedoc = casefile.value("doc", "").value<QString>(); + QString cmdoc = casefile.value("cmdoc", "").value<QString>(); + QString casestatus = casefile.value("status", "").value<QString>(); + + if (!caseauth.isEmpty()) + append_server_chatmessage("CLIENT", tr("Case made by %1.").arg(caseauth), + "1"); + if (!casedoc.isEmpty()) + ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + + "#/doc " + casedoc + "#%")); + if (!casestatus.isEmpty()) + ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + + "#/status " + casestatus + "#%")); + if (!cmdoc.isEmpty()) + append_server_chatmessage( + "CLIENT", tr("Navigate to %1 for the CM doc.").arg(cmdoc), "1"); + + for (int i = local_evidence_list.size() - 1; i >= 0; i--) { + ao_app->send_server_packet( + new AOPacket("DE#" + QString::number(i) + "#%")); + } + + foreach (QString evi, casefile.childGroups()) { + if (evi == "General") + continue; + + QStringList f_contents; + + f_contents.append( + casefile.value(evi + "/name", "UNKNOWN").value<QString>()); + f_contents.append( + casefile.value(evi + "/description", "UNKNOWN").value<QString>()); + f_contents.append( + casefile.value(evi + "/image", "UNKNOWN.png").value<QString>()); + + ao_app->send_server_packet(new AOPacket("PE", f_contents)); + } + + append_server_chatmessage( + "CLIENT", tr("Your case \"%1\" was loaded!").arg(command[1]), "1"); + ui_ooc_chat_message->clear(); + return; + } + else if (ooc_message.startsWith("/save_case")) { + QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); + + QDir casefolder("base/cases"); + if (!casefolder.exists()) { + QDir::current().mkdir("base/" + casefolder.dirName()); + append_server_chatmessage( + "CLIENT", + tr("You don't have a `base/cases/` folder! It was just made for you, " + "but seeing as it WAS just made for you, it's likely that you " + "somehow deleted it."), + "1"); + ui_ooc_chat_message->clear(); + return; + } + QStringList caseslist = casefolder.entryList(); + caseslist.removeOne("."); + caseslist.removeOne(".."); + caseslist.replaceInStrings(".ini", ""); + + if (command.size() < 3) { + append_server_chatmessage( + "CLIENT", + tr("You need to give a filename to save (extension not needed) and " + "the courtroom status!"), + "1"); + ui_ooc_chat_message->clear(); + return; + } + + if (command.size() > 3) { + append_server_chatmessage( + "CLIENT", + tr("Too many arguments to save a case! You only need a filename " + "without extension and the courtroom status!"), + "1"); + ui_ooc_chat_message->clear(); + return; + } + QSettings casefile("base/cases/" + command[1] + ".ini", + QSettings::IniFormat); + casefile.setValue("author", ui_ooc_chat_name->text()); + casefile.setValue("cmdoc", ""); + casefile.setValue("doc", ""); + casefile.setValue("status", command[2]); + casefile.sync(); + for (int i = 0; i < local_evidence_list.size(); i++) { + QString clean_evidence_dsc = local_evidence_list[i].description.replace( + QRegularExpression("<owner = ...>..."), ""); + clean_evidence_dsc = clean_evidence_dsc.replace( + clean_evidence_dsc.lastIndexOf(">"), 1, ""); + casefile.beginGroup(QString::number(i)); + casefile.sync(); + casefile.setValue("name", local_evidence_list[i].name); + casefile.setValue("description", local_evidence_list[i].description); + casefile.setValue("image", local_evidence_list[i].image); + casefile.endGroup(); + } + casefile.sync(); + append_server_chatmessage( + "CLIENT", tr("Succesfully saved, edit doc and cmdoc link on the ini!"), + "1"); + ui_ooc_chat_message->clear(); + return; + } - AOPacket *f_packet = new AOPacket("CT", packet_contents); + QStringList packet_contents; + packet_contents.append(ui_ooc_chat_name->text()); + packet_contents.append(ooc_message); - if (server_ooc) - ao_app->send_server_packet(f_packet); - else - ao_app->send_ms_packet(f_packet); + AOPacket *f_packet = new AOPacket("CT", packet_contents); - ui_ooc_chat_message->clear(); + if (server_ooc) + ao_app->send_server_packet(f_packet); + else + ao_app->send_ms_packet(f_packet); - ui_ooc_chat_message->setFocus(); + ui_ooc_chat_message->clear(); + + ui_ooc_chat_message->setFocus(); } void Courtroom::on_ooc_toggle_clicked() { - if (server_ooc) { - ui_ms_chatlog->show(); - ui_server_chatlog->hide(); - ui_ooc_toggle->setText(tr("Master")); + if (server_ooc) { + ui_ms_chatlog->show(); + ui_server_chatlog->hide(); + ui_ooc_toggle->setText(tr("Master")); - server_ooc = false; - } - else { - ui_ms_chatlog->hide(); - ui_server_chatlog->show(); - ui_ooc_toggle->setText(tr("Server")); + server_ooc = false; + } + else { + ui_ms_chatlog->hide(); + ui_server_chatlog->show(); + ui_ooc_toggle->setText(tr("Server")); - server_ooc = true; - } + server_ooc = true; + } } -//Todo: multithread this due to some servers having large as hell music list +// Todo: multithread this due to some servers having large as hell music list void Courtroom::on_music_search_edited(QString p_text) { - // Iterate through all QTreeWidgetItem items - if (!ui_music_list->isHidden()) { - QTreeWidgetItemIterator it(ui_music_list); - while (*it) { - (*it)->setHidden(p_text != ""); - ++it; - } + // Iterate through all QTreeWidgetItem items + if (!ui_music_list->isHidden()) { + QTreeWidgetItemIterator it(ui_music_list); + while (*it) { + (*it)->setHidden(p_text != ""); + ++it; } + } - if (!ui_area_list->isHidden()) { - QTreeWidgetItemIterator ait(ui_area_list); - while (*ait) { - (*ait)->setHidden(p_text != ""); - ++ait; - } + if (!ui_area_list->isHidden()) { + QTreeWidgetItemIterator ait(ui_area_list); + while (*ait) { + (*ait)->setHidden(p_text != ""); + ++ait; } + } - if (p_text != "") { - if (!ui_music_list->isHidden()) { - //Search in metadata - QList<QTreeWidgetItem *> clist = ui_music_list->findItems(ui_music_search->text(), Qt::MatchContains | Qt::MatchRecursive, 1); - foreach (QTreeWidgetItem *item, clist) { - if (item->parent() != nullptr) //So the category shows up too - item->parent()->setHidden(false); - item->setHidden(false); - } - } + if (p_text != "") { + if (!ui_music_list->isHidden()) { + // Search in metadata + QList<QTreeWidgetItem *> clist = ui_music_list->findItems( + ui_music_search->text(), Qt::MatchContains | Qt::MatchRecursive, 1); + foreach (QTreeWidgetItem *item, clist) { + if (item->parent() != nullptr) // So the category shows up too + item->parent()->setHidden(false); + item->setHidden(false); + } + } - if (!ui_area_list->isHidden()) { - //Search in metadata - QList<QTreeWidgetItem *> alist = ui_area_list->findItems(ui_music_search->text(), Qt::MatchContains | Qt::MatchRecursive, 1); - foreach (QTreeWidgetItem *item, alist) { - if (item->parent() != nullptr) //So the category shows up too - item->parent()->setHidden(false); - item->setHidden(false); - } - } + if (!ui_area_list->isHidden()) { + // Search in metadata + QList<QTreeWidgetItem *> alist = ui_area_list->findItems( + ui_music_search->text(), Qt::MatchContains | Qt::MatchRecursive, 1); + foreach (QTreeWidgetItem *item, alist) { + if (item->parent() != nullptr) // So the category shows up too + item->parent()->setHidden(false); + item->setHidden(false); + } } + } } void Courtroom::on_pos_dropdown_changed(int p_index) { - if (p_index < 0 || p_index > 7) - return; + if (p_index < 0 || p_index > 7) + return; - toggle_judge_buttons(false); + toggle_judge_buttons(false); - QString f_pos = ui_pos_dropdown->itemText(p_index); + QString f_pos = ui_pos_dropdown->itemText(p_index); - if (f_pos == "") - return; + if (f_pos == "") + return; - if (f_pos == "jud") - toggle_judge_buttons(true); + if (f_pos == "jud") + toggle_judge_buttons(true); - //YEAH SENDING LIKE 20 PACKETS IF THE USER SCROLLS THROUGH, GREAT IDEA - //how about this instead - set_side(f_pos); + // YEAH SENDING LIKE 20 PACKETS IF THE USER SCROLLS THROUGH, GREAT IDEA + // how about this instead + set_side(f_pos); } void Courtroom::set_iniswap_dropdown() { - ui_iniswap_dropdown->blockSignals(true); - ui_iniswap_dropdown->clear(); - if (m_cid == -1) { - ui_iniswap_dropdown->hide(); - ui_iniswap_remove->hide(); - return; - } - QStringList iniswaps = ao_app->get_list_file(ao_app->get_character_path(char_list.at(m_cid).name, "iniswaps.ini")); - iniswaps.prepend(char_list.at(m_cid).name); - if (iniswaps.size() <= 0) { - ui_iniswap_dropdown->hide(); + ui_iniswap_dropdown->blockSignals(true); + ui_iniswap_dropdown->clear(); + if (m_cid == -1) { + ui_iniswap_dropdown->hide(); + ui_iniswap_remove->hide(); + return; + } + QStringList iniswaps = ao_app->get_list_file( + ao_app->get_character_path(char_list.at(m_cid).name, "iniswaps.ini")); + iniswaps.prepend(char_list.at(m_cid).name); + if (iniswaps.size() <= 0) { + ui_iniswap_dropdown->hide(); + ui_iniswap_remove->hide(); + return; + } + ui_iniswap_dropdown->show(); + ui_iniswap_dropdown->addItems(iniswaps); + + for (int i = 0; i < iniswaps.size(); ++i) { + if (iniswaps.at(i) == current_char) { + ui_iniswap_dropdown->setCurrentIndex(i); + if (i != 0) + ui_iniswap_remove->show(); + else ui_iniswap_remove->hide(); - return; + break; } - ui_iniswap_dropdown->show(); - ui_iniswap_dropdown->addItems(iniswaps); - - for (int i = 0; i < iniswaps.size(); ++i) { - if (iniswaps.at(i) == current_char) { - ui_iniswap_dropdown->setCurrentIndex(i); - if (i != 0) - ui_iniswap_remove->show(); - else - ui_iniswap_remove->hide(); - break; - } - } - ui_iniswap_dropdown->blockSignals(false); + } + ui_iniswap_dropdown->blockSignals(false); } void Courtroom::on_iniswap_dropdown_changed(int p_index) { - ui_ic_chat_message->setFocus(); - QString iniswap = ui_iniswap_dropdown->itemText(p_index); - ao_app->set_char_ini(char_list.at(m_cid).name, iniswap, "name", "Options"); - - QStringList swaplist; - for (int i = 0; i < ui_iniswap_dropdown->count(); ++i) { - QString entry = ui_iniswap_dropdown->itemText(i); - if (!swaplist.contains(entry) && entry != char_list.at(m_cid).name) - swaplist.append(entry); - } - ao_app->write_to_file(swaplist.join("\n"), ao_app->get_character_path(char_list.at(m_cid).name, "iniswaps.ini")); - ui_iniswap_dropdown->blockSignals(true); - ui_iniswap_dropdown->setCurrentIndex(p_index); - ui_iniswap_dropdown->blockSignals(false); - update_character(m_cid); - if (p_index != 0) - ui_iniswap_remove->show(); - else - ui_iniswap_remove->hide(); + ui_ic_chat_message->setFocus(); + QString iniswap = ui_iniswap_dropdown->itemText(p_index); + ao_app->set_char_ini(char_list.at(m_cid).name, iniswap, "name", "Options"); + + QStringList swaplist; + for (int i = 0; i < ui_iniswap_dropdown->count(); ++i) { + QString entry = ui_iniswap_dropdown->itemText(i); + if (!swaplist.contains(entry) && entry != char_list.at(m_cid).name) + swaplist.append(entry); + } + ao_app->write_to_file( + swaplist.join("\n"), + ao_app->get_character_path(char_list.at(m_cid).name, "iniswaps.ini")); + ui_iniswap_dropdown->blockSignals(true); + ui_iniswap_dropdown->setCurrentIndex(p_index); + ui_iniswap_dropdown->blockSignals(false); + update_character(m_cid); + if (p_index != 0) + ui_iniswap_remove->show(); + else + ui_iniswap_remove->hide(); } void Courtroom::on_iniswap_context_menu_requested(const QPoint &pos) { - QMenu *menu = ui_iniswap_dropdown->lineEdit()->createStandardContextMenu(); - - menu->addSeparator(); - if (file_exists(ao_app->get_character_path(current_char, "char.ini"))) - menu->addAction(QString("Edit " + current_char + "/char.ini"), this, SLOT(on_iniswap_edit_requested())); - if (ui_iniswap_dropdown->itemText(ui_iniswap_dropdown->currentIndex()) != char_list.at(m_cid).name) - menu->addAction(QString("Remove " + current_char), this, SLOT(on_iniswap_remove_clicked())); - menu->popup(ui_iniswap_dropdown->mapToGlobal(pos)); + QMenu *menu = ui_iniswap_dropdown->lineEdit()->createStandardContextMenu(); + + menu->addSeparator(); + if (file_exists(ao_app->get_character_path(current_char, "char.ini"))) + menu->addAction(QString("Edit " + current_char + "/char.ini"), this, + SLOT(on_iniswap_edit_requested())); + if (ui_iniswap_dropdown->itemText(ui_iniswap_dropdown->currentIndex()) != + char_list.at(m_cid).name) + menu->addAction(QString("Remove " + current_char), this, + SLOT(on_iniswap_remove_clicked())); + menu->popup(ui_iniswap_dropdown->mapToGlobal(pos)); } void Courtroom::on_iniswap_edit_requested() { - QString p_path = ao_app->get_character_path(current_char, "char.ini"); - if (!file_exists(p_path)) - return; - QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); + QString p_path = ao_app->get_character_path(current_char, "char.ini"); + if (!file_exists(p_path)) + return; + QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); } void Courtroom::on_iniswap_remove_clicked() { - if (ui_iniswap_dropdown->count() <= 0) { - ui_iniswap_remove->hide(); //We're not supposed to see it. Do this or the client will crash - return; - } - if (ui_iniswap_dropdown->itemText(ui_iniswap_dropdown->currentIndex()) != char_list.at(m_cid).name) { - ui_iniswap_dropdown->removeItem(ui_iniswap_dropdown->currentIndex()); - on_iniswap_dropdown_changed(0); //Reset back to original - update_character(m_cid); - } + if (ui_iniswap_dropdown->count() <= 0) { + ui_iniswap_remove->hide(); // We're not supposed to see it. Do this or the + // client will crash + return; + } + if (ui_iniswap_dropdown->itemText(ui_iniswap_dropdown->currentIndex()) != + char_list.at(m_cid).name) { + ui_iniswap_dropdown->removeItem(ui_iniswap_dropdown->currentIndex()); + on_iniswap_dropdown_changed(0); // Reset back to original + update_character(m_cid); + } } void Courtroom::set_sfx_dropdown() { - ui_sfx_dropdown->blockSignals(true); - ui_sfx_dropdown->clear(); - if (m_cid == -1) { - ui_sfx_dropdown->hide(); - ui_sfx_remove->hide(); - return; - } - QStringList soundlist = ao_app->get_list_file(ao_app->get_character_path(current_char, "soundlist.ini")); - - if (soundlist.size() <= 0) { - soundlist = ao_app->get_list_file(ao_app->get_theme_path("character_soundlist.ini")); - if (soundlist.size() <= 0) { - soundlist = ao_app->get_list_file(ao_app->get_default_theme_path("character_soundlist.ini")); - } - } - + ui_sfx_dropdown->blockSignals(true); + ui_sfx_dropdown->clear(); + if (m_cid == -1) { + ui_sfx_dropdown->hide(); + ui_sfx_remove->hide(); + return; + } + QStringList soundlist = ao_app->get_list_file( + ao_app->get_character_path(current_char, "soundlist.ini")); + + if (soundlist.size() <= 0) { + soundlist = ao_app->get_list_file( + ao_app->get_theme_path("character_soundlist.ini")); if (soundlist.size() <= 0) { - ui_sfx_dropdown->hide(); - ui_sfx_remove->hide(); - return; + soundlist = ao_app->get_list_file( + ao_app->get_default_theme_path("character_soundlist.ini")); } - soundlist.prepend("Default"); + } - ui_sfx_dropdown->show(); - ui_sfx_dropdown->addItems(soundlist); - ui_sfx_dropdown->setCurrentIndex(0); + if (soundlist.size() <= 0) { + ui_sfx_dropdown->hide(); ui_sfx_remove->hide(); - ui_sfx_dropdown->blockSignals(false); + return; + } + soundlist.prepend("Default"); + + ui_sfx_dropdown->show(); + ui_sfx_dropdown->addItems(soundlist); + ui_sfx_dropdown->setCurrentIndex(0); + ui_sfx_remove->hide(); + ui_sfx_dropdown->blockSignals(false); } void Courtroom::on_sfx_dropdown_changed(int p_index) { - ui_ic_chat_message->setFocus(); - - QStringList soundlist; - for (int i = 0; i < ui_sfx_dropdown->count(); ++i) { - QString entry = ui_sfx_dropdown->itemText(i); - if (!soundlist.contains(entry) && entry != "Default") - soundlist.append(entry); - } - - QStringList defaultlist = ao_app->get_list_file(ao_app->get_theme_path("character_soundlist.ini")); - if (defaultlist.size() <= 0) { - defaultlist = ao_app->get_list_file(ao_app->get_default_theme_path("character_soundlist.ini")); - } - - if (defaultlist.size() > 0 && defaultlist.toSet().subtract(soundlist.toSet()).size() > 0) //There's a difference from the default configuration - ao_app->write_to_file(soundlist.join("\n"), ao_app->get_character_path(current_char, "soundlist.ini")); //Create a new sound list - - ui_sfx_dropdown->blockSignals(true); - ui_sfx_dropdown->setCurrentIndex(p_index); - ui_sfx_dropdown->blockSignals(false); - if (p_index != 0) - ui_sfx_remove->show(); - else - ui_sfx_remove->hide(); + ui_ic_chat_message->setFocus(); + + QStringList soundlist; + for (int i = 0; i < ui_sfx_dropdown->count(); ++i) { + QString entry = ui_sfx_dropdown->itemText(i); + if (!soundlist.contains(entry) && entry != "Default") + soundlist.append(entry); + } + + QStringList defaultlist = + ao_app->get_list_file(ao_app->get_theme_path("character_soundlist.ini")); + if (defaultlist.size() <= 0) { + defaultlist = ao_app->get_list_file( + ao_app->get_default_theme_path("character_soundlist.ini")); + } + + if (defaultlist.size() > 0 && + defaultlist.toSet().subtract(soundlist.toSet()).size() > + 0) // There's a difference from the default configuration + ao_app->write_to_file( + soundlist.join("\n"), + ao_app->get_character_path(current_char, + "soundlist.ini")); // Create a new sound list + + ui_sfx_dropdown->blockSignals(true); + ui_sfx_dropdown->setCurrentIndex(p_index); + ui_sfx_dropdown->blockSignals(false); + if (p_index != 0) + ui_sfx_remove->show(); + else + ui_sfx_remove->hide(); } void Courtroom::on_sfx_context_menu_requested(const QPoint &pos) { - QMenu *menu = ui_sfx_dropdown->lineEdit()->createStandardContextMenu(); - - menu->addSeparator(); - if (file_exists(ao_app->get_character_path(current_char, "soundlist.ini"))) - menu->addAction(QString("Edit " + current_char + "/soundlist.ini"), this, SLOT(on_sfx_edit_requested())); - else - menu->addAction(QString("Edit theme's character_soundlist.ini"), this, SLOT(on_sfx_edit_requested())); - if (ui_sfx_dropdown->currentIndex() != 0) - menu->addAction(QString("Remove " + ui_sfx_dropdown->itemText(ui_sfx_dropdown->currentIndex())), this, SLOT(on_sfx_remove_clicked())); - menu->popup(ui_sfx_dropdown->mapToGlobal(pos)); + QMenu *menu = ui_sfx_dropdown->lineEdit()->createStandardContextMenu(); + + menu->addSeparator(); + if (file_exists(ao_app->get_character_path(current_char, "soundlist.ini"))) + menu->addAction(QString("Edit " + current_char + "/soundlist.ini"), this, + SLOT(on_sfx_edit_requested())); + else + menu->addAction(QString("Edit theme's character_soundlist.ini"), this, + SLOT(on_sfx_edit_requested())); + if (ui_sfx_dropdown->currentIndex() != 0) + menu->addAction(QString("Remove " + ui_sfx_dropdown->itemText( + ui_sfx_dropdown->currentIndex())), + this, SLOT(on_sfx_remove_clicked())); + menu->popup(ui_sfx_dropdown->mapToGlobal(pos)); } void Courtroom::on_sfx_edit_requested() { - QString p_path = ao_app->get_character_path(current_char, "soundlist.ini"); + QString p_path = ao_app->get_character_path(current_char, "soundlist.ini"); + if (!file_exists(p_path)) { + p_path = ao_app->get_theme_path("character_soundlist.ini"); if (!file_exists(p_path)) { - p_path = ao_app->get_theme_path("character_soundlist.ini"); - if (!file_exists(p_path)) { - p_path = ao_app->get_default_theme_path("character_soundlist.ini"); - if (!file_exists(p_path)) { - return; - } - } + p_path = ao_app->get_default_theme_path("character_soundlist.ini"); + if (!file_exists(p_path)) { + return; + } } - QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); + } + QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); } void Courtroom::on_sfx_remove_clicked() { - if (ui_sfx_dropdown->count() <= 0) { - ui_sfx_remove->hide(); //We're not supposed to see it. Do this or the client will crash - return; - } - if (ui_sfx_dropdown->itemText(ui_sfx_dropdown->currentIndex()) != "Default") { - ui_sfx_dropdown->removeItem(ui_sfx_dropdown->currentIndex()); - on_sfx_dropdown_changed(0); //Reset back to original - } + if (ui_sfx_dropdown->count() <= 0) { + ui_sfx_remove->hide(); // We're not supposed to see it. Do this or the + // client will crash + return; + } + if (ui_sfx_dropdown->itemText(ui_sfx_dropdown->currentIndex()) != "Default") { + ui_sfx_dropdown->removeItem(ui_sfx_dropdown->currentIndex()); + on_sfx_dropdown_changed(0); // Reset back to original + } } void Courtroom::set_effects_dropdown() { - ui_effects_dropdown->blockSignals(true); - ui_effects_dropdown->clear(); - if (m_cid == -1) { - ui_effects_dropdown->hide(); - return; - } - QStringList effectslist = ao_app->get_effects(current_char); - - if (effectslist.size() <= 0) { - ui_effects_dropdown->hide(); - return; - } - - effectslist.prepend("None"); - - ui_effects_dropdown->show(); - ui_effects_dropdown->addItems(effectslist); - - //ICON-MAKING HELL - QString p_effect = ao_app->read_char_ini(current_char, "effects", "Options"); - QString custom_path = ao_app->get_base_path() + "misc/" + p_effect + "/icons/"; - QString theme_path = ao_app->get_theme_path("effects/icons/"); - QString default_path = ao_app->get_default_theme_path("effects/icons/"); - for (int i = 0; i < ui_effects_dropdown->count(); ++i) { - QString entry = ui_effects_dropdown->itemText(i); - QString iconpath = ao_app->get_static_image_suffix(custom_path + entry); - if (!file_exists(iconpath)) { - iconpath = ao_app->get_static_image_suffix(theme_path + entry); - if (!file_exists(iconpath)) { - iconpath = ao_app->get_static_image_suffix(default_path + entry); - if (!file_exists(iconpath)) - continue; - } - } - ui_effects_dropdown->setItemIcon(i, QIcon(iconpath)); - } - - ui_effects_dropdown->setCurrentIndex(0); - ui_effects_dropdown->blockSignals(false); + ui_effects_dropdown->blockSignals(true); + ui_effects_dropdown->clear(); + if (m_cid == -1) { + ui_effects_dropdown->hide(); + return; + } + QStringList effectslist = ao_app->get_effects(current_char); + + if (effectslist.size() <= 0) { + ui_effects_dropdown->hide(); + return; + } + + effectslist.prepend("None"); + + ui_effects_dropdown->show(); + ui_effects_dropdown->addItems(effectslist); + + // ICON-MAKING HELL + QString p_effect = ao_app->read_char_ini(current_char, "effects", "Options"); + QString custom_path = + ao_app->get_base_path() + "misc/" + p_effect + "/icons/"; + QString theme_path = ao_app->get_theme_path("effects/icons/"); + QString default_path = ao_app->get_default_theme_path("effects/icons/"); + for (int i = 0; i < ui_effects_dropdown->count(); ++i) { + QString entry = ui_effects_dropdown->itemText(i); + QString iconpath = ao_app->get_static_image_suffix(custom_path + entry); + if (!file_exists(iconpath)) { + iconpath = ao_app->get_static_image_suffix(theme_path + entry); + if (!file_exists(iconpath)) { + iconpath = ao_app->get_static_image_suffix(default_path + entry); + if (!file_exists(iconpath)) + continue; + } + } + ui_effects_dropdown->setItemIcon(i, QIcon(iconpath)); + } + + ui_effects_dropdown->setCurrentIndex(0); + ui_effects_dropdown->blockSignals(false); } void Courtroom::on_effects_context_menu_requested(const QPoint &pos) { - QMenu *menu = new QMenu(); + QMenu *menu = new QMenu(); - if (!ao_app->read_char_ini(current_char, "effects", "Options").isEmpty()) - menu->addAction(QString("Open misc/" + ao_app->read_char_ini(current_char, "effects", "Options") + " folder"), this, SLOT(on_character_effects_edit_requested())); - menu->addAction(QString("Open theme's effects folder"), this, SLOT(on_effects_edit_requested())); - menu->popup(ui_effects_dropdown->mapToGlobal(pos)); + if (!ao_app->read_char_ini(current_char, "effects", "Options").isEmpty()) + menu->addAction( + QString("Open misc/" + + ao_app->read_char_ini(current_char, "effects", "Options") + + " folder"), + this, SLOT(on_character_effects_edit_requested())); + menu->addAction(QString("Open theme's effects folder"), this, + SLOT(on_effects_edit_requested())); + menu->popup(ui_effects_dropdown->mapToGlobal(pos)); } void Courtroom::on_effects_edit_requested() { - QString p_path = ao_app->get_theme_path("effects/"); + QString p_path = ao_app->get_theme_path("effects/"); + if (!dir_exists(p_path)) { + p_path = ao_app->get_default_theme_path("effects/"); if (!dir_exists(p_path)) { - p_path = ao_app->get_default_theme_path("effects/"); - if (!dir_exists(p_path)) { - return; - } + return; } - QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); + } + QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); } void Courtroom::on_character_effects_edit_requested() { - QString p_effect = ao_app->read_char_ini(current_char, "effects", "Options"); - QString p_path = ao_app->get_base_path() + "misc/" + p_effect + "/"; - if (!dir_exists(p_path)) - return; + QString p_effect = ao_app->read_char_ini(current_char, "effects", "Options"); + QString p_path = ao_app->get_base_path() + "misc/" + p_effect + "/"; + if (!dir_exists(p_path)) + return; - QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); + QDesktopServices::openUrl(QUrl::fromLocalFile(p_path)); } void Courtroom::on_effects_dropdown_changed(int p_index) { - effect = ui_effects_dropdown->itemText(p_index); - ui_ic_chat_message->setFocus(); + effect = ui_effects_dropdown->itemText(p_index); + ui_ic_chat_message->setFocus(); } bool Courtroom::effects_dropdown_find_and_set(QString effect) { - for (int i = 0; i < ui_effects_dropdown->count(); ++i) { - QString entry = ui_effects_dropdown->itemText(i); - if (entry == effect) { - ui_effects_dropdown->setCurrentIndex(i); - return true; - } + for (int i = 0; i < ui_effects_dropdown->count(); ++i) { + QString entry = ui_effects_dropdown->itemText(i); + if (entry == effect) { + ui_effects_dropdown->setCurrentIndex(i); + return true; } - return false; + } + return false; } QString Courtroom::get_char_sfx() { - QString sfx = ui_sfx_dropdown->itemText(ui_sfx_dropdown->currentIndex()); - if (sfx != "" && sfx != "Default") - return sfx; - return ao_app->get_sfx_name(current_char, current_emote); + QString sfx = ui_sfx_dropdown->itemText(ui_sfx_dropdown->currentIndex()); + if (sfx != "" && sfx != "Default") + return sfx; + return ao_app->get_sfx_name(current_char, current_emote); } int Courtroom::get_char_sfx_delay() { - // QString sfx = ui_sfx_dropdown->itemText(ui_sfx_dropdown->currentIndex()); - // if (sfx != "" && sfx != "Default") - // return 0; //todo: a way to define this - return ao_app->get_sfx_delay(current_char, current_emote); + // QString sfx = ui_sfx_dropdown->itemText(ui_sfx_dropdown->currentIndex()); + // if (sfx != "" && sfx != "Default") + // return 0; //todo: a way to define this + return ao_app->get_sfx_delay(current_char, current_emote); } void Courtroom::on_mute_list_clicked(QModelIndex p_index) { - QListWidgetItem *f_item = ui_mute_list->item(p_index.row()); - QString f_char = f_item->text(); - QString real_char; + QListWidgetItem *f_item = ui_mute_list->item(p_index.row()); + QString f_char = f_item->text(); + QString real_char; - if (f_char.endsWith(" [x]")) - real_char = f_char.left(f_char.size() - 4); - else - real_char = f_char; + if (f_char.endsWith(" [x]")) + real_char = f_char.left(f_char.size() - 4); + else + real_char = f_char; - int f_cid = -1; + int f_cid = -1; - for (int n_char = 0; n_char < char_list.size(); n_char++) { - if (char_list.at(n_char).name == real_char) - f_cid = n_char; - } + for (int n_char = 0; n_char < char_list.size(); n_char++) { + if (char_list.at(n_char).name == real_char) + f_cid = n_char; + } - if (f_cid < 0 || f_cid >= char_list.size()) { - qDebug() << "W: " << real_char << " not present in char_list"; - return; - } + if (f_cid < 0 || f_cid >= char_list.size()) { + qDebug() << "W: " << real_char << " not present in char_list"; + return; + } - if (mute_map.value(f_cid)) { - mute_map.insert(f_cid, false); - f_item->setText(real_char); - } - else { - mute_map.insert(f_cid, true); - f_item->setText(real_char + " [x]"); - } + if (mute_map.value(f_cid)) { + mute_map.insert(f_cid, false); + f_item->setText(real_char); + } + else { + mute_map.insert(f_cid, true); + f_item->setText(real_char + " [x]"); + } } void Courtroom::on_pair_list_clicked(QModelIndex p_index) { - QListWidgetItem *f_item = ui_pair_list->item(p_index.row()); - QString f_char = f_item->text(); - QString real_char; - int f_cid = -1; - - if (f_char.endsWith(" [x]")) { - real_char = f_char.left(f_char.size() - 4); - f_item->setText(real_char); - } - else { - real_char = f_char; - for (int n_char = 0; n_char < char_list.size(); n_char++) { - if (char_list.at(n_char).name == real_char) - f_cid = n_char; - } + QListWidgetItem *f_item = ui_pair_list->item(p_index.row()); + QString f_char = f_item->text(); + QString real_char; + int f_cid = -1; + + if (f_char.endsWith(" [x]")) { + real_char = f_char.left(f_char.size() - 4); + f_item->setText(real_char); + } + else { + real_char = f_char; + for (int n_char = 0; n_char < char_list.size(); n_char++) { + if (char_list.at(n_char).name == real_char) + f_cid = n_char; } + } - if (f_cid < -2 || f_cid >= char_list.size()) { - qDebug() << "W: " << real_char << " not present in char_list"; - return; - } + if (f_cid < -2 || f_cid >= char_list.size()) { + qDebug() << "W: " << real_char << " not present in char_list"; + return; + } - other_charid = f_cid; + other_charid = f_cid; - // Redo the character list. - QStringList sorted_pair_list; + // Redo the character list. + QStringList sorted_pair_list; - for (char_type i_char : char_list) - sorted_pair_list.append(i_char.name); + for (char_type i_char : char_list) + sorted_pair_list.append(i_char.name); - sorted_pair_list.sort(); + sorted_pair_list.sort(); - for (int i = 0; i < ui_pair_list->count(); i++) { - ui_pair_list->item(i)->setText(sorted_pair_list.at(i)); - } - if (other_charid != -1) { - f_item->setText(real_char + " [x]"); - } + for (int i = 0; i < ui_pair_list->count(); i++) { + ui_pair_list->item(i)->setText(sorted_pair_list.at(i)); + } + if (other_charid != -1) { + f_item->setText(real_char + " [x]"); + } } -void Courtroom::on_music_list_double_clicked(QTreeWidgetItem *p_item, int column) +void Courtroom::on_music_list_double_clicked(QTreeWidgetItem *p_item, + int column) { - if (is_muted) - return; + if (is_muted) + return; - column = 1; //Column 1 is always the metadata (which we want) - QString p_song = p_item->text(column); - - QStringList packet_contents; - packet_contents.append(p_song); - packet_contents.append(QString::number(m_cid)); - if ((!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) || ao_app->effects_enabled) - packet_contents.append(ui_ic_chat_name->text()); - if (ao_app->effects_enabled) - packet_contents.append(QString::number(music_flags)); - ao_app->send_server_packet(new AOPacket("MC", packet_contents), false); + column = 1; // Column 1 is always the metadata (which we want) + QString p_song = p_item->text(column); + + QStringList packet_contents; + packet_contents.append(p_song); + packet_contents.append(QString::number(m_cid)); + if ((!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) || + ao_app->effects_enabled) + packet_contents.append(ui_ic_chat_name->text()); + if (ao_app->effects_enabled) + packet_contents.append(QString::number(music_flags)); + ao_app->send_server_packet(new AOPacket("MC", packet_contents), false); } void Courtroom::on_music_list_context_menu_requested(const QPoint &pos) { - QMenu *menu = new QMenu(); + QMenu *menu = new QMenu(); - menu->addAction(QString("Expand All Categories"), this, SLOT(music_list_expand_all())); - menu->addAction(QString("Collapse All Categories"), this, SLOT(music_list_collapse_all())); - menu->addSeparator(); + menu->addAction(QString("Expand All Categories"), this, + SLOT(music_list_expand_all())); + menu->addAction(QString("Collapse All Categories"), this, + SLOT(music_list_collapse_all())); + menu->addSeparator(); - menu->addAction(new QAction("Fade Out Previous", this)); - menu->actions().back()->setCheckable(true); - menu->actions().back()->setChecked(music_flags & FADE_OUT); - connect(menu->actions().back(), SIGNAL(toggled(bool)), this, SLOT(music_fade_out(bool))); + menu->addAction(new QAction("Fade Out Previous", this)); + menu->actions().back()->setCheckable(true); + menu->actions().back()->setChecked(music_flags & FADE_OUT); + connect(menu->actions().back(), SIGNAL(toggled(bool)), this, + SLOT(music_fade_out(bool))); - menu->addAction(new QAction("Fade In", this)); - menu->actions().back()->setCheckable(true); - menu->actions().back()->setChecked(music_flags & FADE_IN); - connect(menu->actions().back(), SIGNAL(toggled(bool)), this, SLOT(music_fade_in(bool))); + menu->addAction(new QAction("Fade In", this)); + menu->actions().back()->setCheckable(true); + menu->actions().back()->setChecked(music_flags & FADE_IN); + connect(menu->actions().back(), SIGNAL(toggled(bool)), this, + SLOT(music_fade_in(bool))); - menu->addAction(new QAction("Synchronize", this)); - menu->actions().back()->setCheckable(true); - menu->actions().back()->setChecked(music_flags & SYNC_POS); - connect(menu->actions().back(), SIGNAL(toggled(bool)), this, SLOT(music_synchronize(bool))); + menu->addAction(new QAction("Synchronize", this)); + menu->actions().back()->setCheckable(true); + menu->actions().back()->setChecked(music_flags & SYNC_POS); + connect(menu->actions().back(), SIGNAL(toggled(bool)), this, + SLOT(music_synchronize(bool))); - menu->popup(ui_music_list->mapToGlobal(pos)); + menu->popup(ui_music_list->mapToGlobal(pos)); } void Courtroom::music_fade_out(bool toggle) { - if (toggle) - music_flags |= FADE_OUT; - else - music_flags &= ~FADE_OUT; + if (toggle) + music_flags |= FADE_OUT; + else + music_flags &= ~FADE_OUT; } void Courtroom::music_fade_in(bool toggle) { - if (toggle) - music_flags |= FADE_IN; - else - music_flags &= ~FADE_IN; + if (toggle) + music_flags |= FADE_IN; + else + music_flags &= ~FADE_IN; } void Courtroom::music_synchronize(bool toggle) { - if (toggle) - music_flags |= SYNC_POS; - else - music_flags &= ~SYNC_POS; + if (toggle) + music_flags |= SYNC_POS; + else + music_flags &= ~SYNC_POS; } -void Courtroom::music_list_expand_all() -{ - ui_music_list->expandAll(); -} +void Courtroom::music_list_expand_all() { ui_music_list->expandAll(); } void Courtroom::music_list_collapse_all() { - ui_music_list->collapseAll(); - QTreeWidgetItem *current = ui_music_list->selectedItems()[0]; - if (current->parent() != nullptr) - current = current->parent(); - ui_music_list->setCurrentItem(current); + ui_music_list->collapseAll(); + QTreeWidgetItem *current = ui_music_list->selectedItems()[0]; + if (current->parent() != nullptr) + current = current->parent(); + ui_music_list->setCurrentItem(current); } void Courtroom::on_area_list_double_clicked(QTreeWidgetItem *p_item, int column) { - column = 0; //The metadata - QString p_area = p_item->text(0); - - QStringList packet_contents; - packet_contents.append(p_area); - packet_contents.append(QString::number(m_cid)); - qDebug() << packet_contents; - ao_app->send_server_packet(new AOPacket("MC", packet_contents), false); + column = 0; // The metadata + QString p_area = p_item->text(0); + + QStringList packet_contents; + packet_contents.append(p_area); + packet_contents.append(QString::number(m_cid)); + qDebug() << packet_contents; + ao_app->send_server_packet(new AOPacket("MC", packet_contents), false); } void Courtroom::on_hold_it_clicked() { - if (objection_state == 1) { - ui_hold_it->set_image("holdit"); - objection_state = 0; - } - else { - ui_objection->set_image("objection"); - ui_take_that->set_image("takethat"); - ui_custom_objection->set_image("custom"); + if (objection_state == 1) { + ui_hold_it->set_image("holdit"); + objection_state = 0; + } + else { + ui_objection->set_image("objection"); + ui_take_that->set_image("takethat"); + ui_custom_objection->set_image("custom"); - ui_hold_it->set_image("holdit_selected"); - objection_state = 1; - } + ui_hold_it->set_image("holdit_selected"); + objection_state = 1; + } - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_objection_clicked() { - if (objection_state == 2) { - ui_objection->set_image("objection"); - objection_state = 0; - } - else { - ui_hold_it->set_image("holdit"); - ui_take_that->set_image("takethat"); - ui_custom_objection->set_image("custom"); + if (objection_state == 2) { + ui_objection->set_image("objection"); + objection_state = 0; + } + else { + ui_hold_it->set_image("holdit"); + ui_take_that->set_image("takethat"); + ui_custom_objection->set_image("custom"); - ui_objection->set_image("objection_selected"); - objection_state = 2; - } + ui_objection->set_image("objection_selected"); + objection_state = 2; + } - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_take_that_clicked() { - if (objection_state == 3) { - ui_take_that->set_image("takethat"); - objection_state = 0; - } - else { - ui_objection->set_image("objection"); - ui_hold_it->set_image("holdit"); - ui_custom_objection->set_image("custom"); + if (objection_state == 3) { + ui_take_that->set_image("takethat"); + objection_state = 0; + } + else { + ui_objection->set_image("objection"); + ui_hold_it->set_image("holdit"); + ui_custom_objection->set_image("custom"); - ui_take_that->set_image("takethat_selected"); - objection_state = 3; - } + ui_take_that->set_image("takethat_selected"); + objection_state = 3; + } - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_custom_objection_clicked() { - if (objection_state == 4) { - ui_custom_objection->set_image("custom"); - objection_state = 0; - } - else { - ui_objection->set_image("objection"); - ui_take_that->set_image("takethat"); - ui_hold_it->set_image("holdit"); + if (objection_state == 4) { + ui_custom_objection->set_image("custom"); + objection_state = 0; + } + else { + ui_objection->set_image("objection"); + ui_take_that->set_image("takethat"); + ui_hold_it->set_image("holdit"); - ui_custom_objection->set_image("custom_selected"); - objection_state = 4; - } + ui_custom_objection->set_image("custom_selected"); + objection_state = 4; + } - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_realization_clicked() { - if (realization_state == 0) { - realization_state = 1; - if (effects_dropdown_find_and_set("realization")) - on_effects_dropdown_changed(ui_effects_dropdown->currentIndex()); + if (realization_state == 0) { + realization_state = 1; + if (effects_dropdown_find_and_set("realization")) + on_effects_dropdown_changed(ui_effects_dropdown->currentIndex()); - ui_realization->set_image("realization_pressed"); - } - else { - realization_state = 0; - ui_effects_dropdown->setCurrentIndex(0); - on_effects_dropdown_changed(ui_effects_dropdown->currentIndex()); - ui_realization->set_image("realization"); - } + ui_realization->set_image("realization_pressed"); + } + else { + realization_state = 0; + ui_effects_dropdown->setCurrentIndex(0); + on_effects_dropdown_changed(ui_effects_dropdown->currentIndex()); + ui_realization->set_image("realization"); + } - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_screenshake_clicked() { - if (screenshake_state == 0) { - screenshake_state = 1; - ui_screenshake->set_image("screenshake_pressed"); - } - else { - screenshake_state = 0; - ui_screenshake->set_image("screenshake"); - } + if (screenshake_state == 0) { + screenshake_state = 1; + ui_screenshake->set_image("screenshake_pressed"); + } + else { + screenshake_state = 0; + ui_screenshake->set_image("screenshake"); + } - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_mute_clicked() { - if (ui_mute_list->isHidden()) { - ui_mute_list->show(); - ui_pair_list->hide(); - ui_pair_offset_spinbox->hide(); - ui_pair_order_dropdown->hide(); - ui_pair_button->set_image("pair_button"); - ui_mute->set_image("mute_pressed"); - } - else { - ui_mute_list->hide(); - ui_mute->set_image("mute"); - } + if (ui_mute_list->isHidden()) { + ui_mute_list->show(); + ui_pair_list->hide(); + ui_pair_offset_spinbox->hide(); + ui_pair_order_dropdown->hide(); + ui_pair_button->set_image("pair_button"); + ui_mute->set_image("mute_pressed"); + } + else { + ui_mute_list->hide(); + ui_mute->set_image("mute"); + } } void Courtroom::on_pair_clicked() { - if (ui_pair_list->isHidden()) { - ui_pair_list->show(); - ui_pair_offset_spinbox->show(); - ui_pair_order_dropdown->show(); - ui_mute_list->hide(); - ui_mute->set_image("mute"); - ui_pair_button->set_image("pair_button_pressed"); - } - else { - ui_pair_list->hide(); - ui_pair_offset_spinbox->hide(); - ui_pair_order_dropdown->hide(); - ui_pair_button->set_image("pair_button"); - } + if (ui_pair_list->isHidden()) { + ui_pair_list->show(); + ui_pair_offset_spinbox->show(); + ui_pair_order_dropdown->show(); + ui_mute_list->hide(); + ui_mute->set_image("mute"); + ui_pair_button->set_image("pair_button_pressed"); + } + else { + ui_pair_list->hide(); + ui_pair_offset_spinbox->hide(); + ui_pair_order_dropdown->hide(); + ui_pair_button->set_image("pair_button"); + } } void Courtroom::on_pair_order_dropdown_changed(int p_index) { - pair_order = p_index; + pair_order = p_index; } void Courtroom::on_defense_minus_clicked() { - int f_state = defense_bar_state - 1; + int f_state = defense_bar_state - 1; - if (f_state >= 0) - ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%")); + if (f_state >= 0) + ao_app->send_server_packet( + new AOPacket("HP#1#" + QString::number(f_state) + "#%")); } void Courtroom::on_defense_plus_clicked() { - int f_state = defense_bar_state + 1; + int f_state = defense_bar_state + 1; - if (f_state <= 10) - ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%")); + if (f_state <= 10) + ao_app->send_server_packet( + new AOPacket("HP#1#" + QString::number(f_state) + "#%")); } void Courtroom::on_prosecution_minus_clicked() { - int f_state = prosecution_bar_state - 1; + int f_state = prosecution_bar_state - 1; - if (f_state >= 0) - ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%")); + if (f_state >= 0) + ao_app->send_server_packet( + new AOPacket("HP#2#" + QString::number(f_state) + "#%")); } void Courtroom::on_prosecution_plus_clicked() { - int f_state = prosecution_bar_state + 1; + int f_state = prosecution_bar_state + 1; - if (f_state <= 10) - ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%")); + if (f_state <= 10) + ao_app->send_server_packet( + new AOPacket("HP#2#" + QString::number(f_state) + "#%")); } void Courtroom::set_text_color_dropdown() { - //Clear the lists - ui_text_color->clear(); - color_row_to_number.clear(); - - //Clear the stored optimization information - color_rgb_list.clear(); - color_markdown_start_list.clear(); - color_markdown_end_list.clear(); - color_markdown_remove_list.clear(); - color_markdown_talking_list.clear(); - - //Update markdown colors. TODO: make a loading function that only loads the config file once instead of several times - for (int c = 0; c < max_colors; ++c) { - QColor color = ao_app->get_chat_color(QString::number(c), current_char); - color_rgb_list.append(color); - color_markdown_start_list.append(ao_app->get_chat_markdown("c" + QString::number(c) + "_start", current_char)); - color_markdown_end_list.append(ao_app->get_chat_markdown("c" + QString::number(c) + "_end", current_char)); - color_markdown_remove_list.append(ao_app->get_chat_markdown("c" + QString::number(c) + "_remove", current_char) == "1"); - color_markdown_talking_list.append(ao_app->get_chat_markdown("c" + QString::number(c) + "_talking", current_char) == "1"); - - QString color_name = ao_app->get_chat_markdown("c" + QString::number(c) + "_name", current_char); - if (color_name.isEmpty()) //Not defined - { - if (c > 0) - continue; - color_name = tr("Default"); - } - ui_text_color->addItem(color_name); - QPixmap pixmap(16, 16); - pixmap.fill(color); - ui_text_color->setItemIcon(ui_text_color->count() - 1, QIcon(pixmap)); - color_row_to_number.append(c); + // Clear the lists + ui_text_color->clear(); + color_row_to_number.clear(); + + // Clear the stored optimization information + color_rgb_list.clear(); + color_markdown_start_list.clear(); + color_markdown_end_list.clear(); + color_markdown_remove_list.clear(); + color_markdown_talking_list.clear(); + + // Update markdown colors. TODO: make a loading function that only loads the + // config file once instead of several times + for (int c = 0; c < max_colors; ++c) { + QColor color = ao_app->get_chat_color(QString::number(c), current_char); + color_rgb_list.append(color); + color_markdown_start_list.append(ao_app->get_chat_markdown( + "c" + QString::number(c) + "_start", current_char)); + color_markdown_end_list.append(ao_app->get_chat_markdown( + "c" + QString::number(c) + "_end", current_char)); + color_markdown_remove_list.append( + ao_app->get_chat_markdown("c" + QString::number(c) + "_remove", + current_char) == "1"); + color_markdown_talking_list.append( + ao_app->get_chat_markdown("c" + QString::number(c) + "_talking", + current_char) == "1"); + + QString color_name = ao_app->get_chat_markdown( + "c" + QString::number(c) + "_name", current_char); + if (color_name.isEmpty()) // Not defined + { + if (c > 0) + continue; + color_name = tr("Default"); } + ui_text_color->addItem(color_name); + QPixmap pixmap(16, 16); + pixmap.fill(color); + ui_text_color->setItemIcon(ui_text_color->count() - 1, QIcon(pixmap)); + color_row_to_number.append(c); + } } void Courtroom::on_text_color_changed(int p_color) { - if (ui_ic_chat_message->selectionStart() != -1) //We have a selection! - { - int c = color_row_to_number.at(p_color); - QString markdown_start = color_markdown_start_list.at(c); - if (markdown_start.isEmpty()) { - qDebug() << "W: Color list dropdown selected a non-existent markdown start character"; - return; - } - QString markdown_end = color_markdown_end_list.at(c); - if (markdown_end.isEmpty()) - markdown_end = markdown_start; - int start = ui_ic_chat_message->selectionStart(); - int end = ui_ic_chat_message->selectionEnd() + 1; - ui_ic_chat_message->setCursorPosition(start); - ui_ic_chat_message->insert(markdown_start); - ui_ic_chat_message->setCursorPosition(end); - ui_ic_chat_message->insert(markdown_end); - // ui_ic_chat_message->end(false); - ui_text_color->setCurrentIndex(0); - } - else { - if (p_color != -1 && p_color < color_row_to_number.size()) - text_color = color_row_to_number.at(p_color); - else - text_color = 0; - } - ui_ic_chat_message->setFocus(); + if (ui_ic_chat_message->selectionStart() != -1) // We have a selection! + { + int c = color_row_to_number.at(p_color); + QString markdown_start = color_markdown_start_list.at(c); + if (markdown_start.isEmpty()) { + qDebug() << "W: Color list dropdown selected a non-existent markdown " + "start character"; + return; + } + QString markdown_end = color_markdown_end_list.at(c); + if (markdown_end.isEmpty()) + markdown_end = markdown_start; + int start = ui_ic_chat_message->selectionStart(); + int end = ui_ic_chat_message->selectionEnd() + 1; + ui_ic_chat_message->setCursorPosition(start); + ui_ic_chat_message->insert(markdown_start); + ui_ic_chat_message->setCursorPosition(end); + ui_ic_chat_message->insert(markdown_end); + // ui_ic_chat_message->end(false); + ui_text_color->setCurrentIndex(0); + } + else { + if (p_color != -1 && p_color < color_row_to_number.size()) + text_color = color_row_to_number.at(p_color); + else + text_color = 0; + } + ui_ic_chat_message->setFocus(); } void Courtroom::on_music_slider_moved(int p_value) { - music_player->set_volume(p_value, 0); //Set volume on music layer - ui_ic_chat_message->setFocus(); + music_player->set_volume(p_value, 0); // Set volume on music layer + ui_ic_chat_message->setFocus(); } void Courtroom::on_sfx_slider_moved(int p_value) { - sfx_player->set_volume(p_value); - //Set the ambience and other misc. music layers - for (int i = 1; i < music_player->m_channelmax; ++i) { - music_player->set_volume(p_value, i); - } - objection_player->set_volume(p_value); - ui_ic_chat_message->setFocus(); + sfx_player->set_volume(p_value); + // Set the ambience and other misc. music layers + for (int i = 1; i < music_player->m_channelmax; ++i) { + music_player->set_volume(p_value, i); + } + objection_player->set_volume(p_value); + ui_ic_chat_message->setFocus(); } void Courtroom::on_blip_slider_moved(int p_value) { - blip_player->set_volume(p_value); - ui_ic_chat_message->setFocus(); + blip_player->set_volume(p_value); + ui_ic_chat_message->setFocus(); } -void Courtroom::on_log_limit_changed(int value) -{ - log_maximum_blocks = value; -} +void Courtroom::on_log_limit_changed(int value) { log_maximum_blocks = value; } -void Courtroom::on_pair_offset_changed(int value) -{ - char_offset = value; -} +void Courtroom::on_pair_offset_changed(int value) { char_offset = value; } void Courtroom::on_witness_testimony_clicked() { - if (is_muted) - return; + if (is_muted) + return; - ao_app->send_server_packet(new AOPacket("RT#testimony1#%")); + ao_app->send_server_packet(new AOPacket("RT#testimony1#%")); - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_cross_examination_clicked() { - if (is_muted) - return; + if (is_muted) + return; - ao_app->send_server_packet(new AOPacket("RT#testimony2#%")); + ao_app->send_server_packet(new AOPacket("RT#testimony2#%")); - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_not_guilty_clicked() { - if (is_muted) - return; + if (is_muted) + return; - ao_app->send_server_packet(new AOPacket("RT#judgeruling#0#%")); + ao_app->send_server_packet(new AOPacket("RT#judgeruling#0#%")); - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_guilty_clicked() { - if (is_muted) - return; + if (is_muted) + return; - ao_app->send_server_packet(new AOPacket("RT#judgeruling#1#%")); + ao_app->send_server_packet(new AOPacket("RT#judgeruling#1#%")); - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_change_character_clicked() { - sfx_player->set_volume(0); - blip_player->set_volume(0); + sfx_player->set_volume(0); + blip_player->set_volume(0); - set_char_select(); + set_char_select(); - ui_char_select_background->show(); - ui_spectator->hide(); + ui_char_select_background->show(); + ui_spectator->hide(); } void Courtroom::on_reload_theme_clicked() { - ao_app->reload_theme(); + ao_app->reload_theme(); - enter_courtroom(); - update_character(m_cid); + enter_courtroom(); + update_character(m_cid); - anim_state = 4; - text_state = 3; + anim_state = 4; + text_state = 3; - //to update status on the background - set_background(current_background); + // to update status on the background + set_background(current_background); } void Courtroom::on_back_to_lobby_clicked() { - ao_app->construct_lobby(); - ao_app->destruct_courtroom(); + ao_app->construct_lobby(); + ao_app->destruct_courtroom(); } void Courtroom::on_char_select_left_clicked() { - --current_char_page; - set_char_select_page(); + --current_char_page; + set_char_select_page(); } void Courtroom::on_char_select_right_clicked() { - ++current_char_page; - set_char_select_page(); + ++current_char_page; + set_char_select_page(); } -void Courtroom::on_spectator_clicked() -{ - update_character(-1); -} +void Courtroom::on_spectator_clicked() { update_character(-1); } void Courtroom::on_call_mod_clicked() { - if (ao_app->modcall_reason_enabled) { - QMessageBox errorBox; - QInputDialog input; - - input.setWindowFlags(Qt::WindowSystemMenuHint); - input.setLabelText(tr("Reason:")); - input.setWindowTitle(tr("Call Moderator")); - auto code = input.exec(); - - if (code != QDialog::Accepted) - return; - - QString text = input.textValue(); - if (text.isEmpty()) { - errorBox.critical(nullptr, tr("Error"), tr("You must provide a reason.")); - return; - } - else if (text.length() > 256) { - errorBox.critical(nullptr, tr("Error"), tr("The message is too long.")); - return; - } + if (ao_app->modcall_reason_enabled) { + QMessageBox errorBox; + QInputDialog input; + + input.setWindowFlags(Qt::WindowSystemMenuHint); + input.setLabelText(tr("Reason:")); + input.setWindowTitle(tr("Call Moderator")); + auto code = input.exec(); - QStringList mod_reason; - mod_reason.append(text); + if (code != QDialog::Accepted) + return; - ao_app->send_server_packet(new AOPacket("ZZ", mod_reason)); + QString text = input.textValue(); + if (text.isEmpty()) { + errorBox.critical(nullptr, tr("Error"), tr("You must provide a reason.")); + return; } - else { - ao_app->send_server_packet(new AOPacket("ZZ#%")); + else if (text.length() > 256) { + errorBox.critical(nullptr, tr("Error"), tr("The message is too long.")); + return; } - ui_ic_chat_message->setFocus(); -} + QStringList mod_reason; + mod_reason.append(text); -void Courtroom::on_settings_clicked() -{ - ao_app->call_settings_menu(); + ao_app->send_server_packet(new AOPacket("ZZ", mod_reason)); + } + else { + ao_app->send_server_packet(new AOPacket("ZZ#%")); + } + + ui_ic_chat_message->setFocus(); } +void Courtroom::on_settings_clicked() { ao_app->call_settings_menu(); } + void Courtroom::on_announce_casing_clicked() { - ao_app->call_announce_menu(this); + ao_app->call_announce_menu(this); } -void Courtroom::on_pre_clicked() -{ - ui_ic_chat_message->setFocus(); -} +void Courtroom::on_pre_clicked() { ui_ic_chat_message->setFocus(); } -void Courtroom::on_flip_clicked() -{ - ui_ic_chat_message->setFocus(); -} +void Courtroom::on_flip_clicked() { ui_ic_chat_message->setFocus(); } void Courtroom::on_additive_clicked() { - if (ui_additive->isChecked()) { - ui_ic_chat_message->home(false); //move cursor to the start of the message - ui_ic_chat_message->insert(" "); //preface the message by whitespace - ui_ic_chat_message->end(false); //move cursor to the end of the message without selecting anything - } - ui_ic_chat_message->setFocus(); + if (ui_additive->isChecked()) { + ui_ic_chat_message->home(false); // move cursor to the start of the message + ui_ic_chat_message->insert(" "); // preface the message by whitespace + ui_ic_chat_message->end(false); // move cursor to the end of the message + // without selecting anything + } + ui_ic_chat_message->setFocus(); } -void Courtroom::on_guard_clicked() -{ - ui_ic_chat_message->setFocus(); -} +void Courtroom::on_guard_clicked() { ui_ic_chat_message->setFocus(); } void Courtroom::on_showname_enable_clicked() { - ui_ic_chatlog->clear(); - first_message_sent = false; + ui_ic_chatlog->clear(); + first_message_sent = false; - foreach (chatlogpiece item, ic_chatlog_history) { - if (ui_showname_enable->isChecked()) { - if (item.is_song()) - append_ic_text(item.get_message(), item.get_showname(), "has played a song"); - else - append_ic_text(item.get_message(), item.get_showname()); - } - else { - if (item.is_song()) - append_ic_text(item.get_message(), item.get_name(), "has played a song"); - else - append_ic_text(item.get_message(), item.get_name()); - } + foreach (chatlogpiece item, ic_chatlog_history) { + if (ui_showname_enable->isChecked()) { + if (item.is_song()) + append_ic_text(item.get_message(), item.get_showname(), + "has played a song"); + else + append_ic_text(item.get_message(), item.get_showname()); } + else { + if (item.is_song()) + append_ic_text(item.get_message(), item.get_name(), + "has played a song"); + else + append_ic_text(item.get_message(), item.get_name()); + } + } - ui_ic_chat_message->setFocus(); + ui_ic_chat_message->setFocus(); } void Courtroom::on_evidence_button_clicked() { - if (ui_evidence->isHidden()) { - ui_evidence->show(); - ui_evidence_overlay->hide(); - } - else { - ui_evidence->hide(); - } + if (ui_evidence->isHidden()) { + ui_evidence->show(); + ui_evidence_overlay->hide(); + } + else { + ui_evidence->hide(); + } } void Courtroom::on_switch_area_music_clicked() { - ui_music_search->setText(""); - on_music_search_edited(ui_music_search->text()); - if (ui_area_list->isHidden()) { - ui_area_list->show(); - ui_music_list->hide(); - } - else { - ui_area_list->hide(); - ui_music_list->show(); - } + ui_music_search->setText(""); + on_music_search_edited(ui_music_search->text()); + if (ui_area_list->isHidden()) { + ui_area_list->show(); + ui_music_list->hide(); + } + else { + ui_area_list->hide(); + ui_music_list->show(); + } } void Courtroom::ping_server() { - ao_app->send_server_packet(new AOPacket("CH#" + QString::number(m_cid) + "#%")); + ao_app->send_server_packet( + new AOPacket("CH#" + QString::number(m_cid) + "#%")); } void Courtroom::on_casing_clicked() { - if (ao_app->casing_alerts_enabled) { - if (ui_casing->isChecked()) { - QStringList f_packet; - - f_packet.append(ao_app->get_casing_can_host_cases()); - f_packet.append(QString::number(ao_app->get_casing_cm_enabled())); - f_packet.append(QString::number(ao_app->get_casing_defence_enabled())); - f_packet.append(QString::number(ao_app->get_casing_prosecution_enabled())); - f_packet.append(QString::number(ao_app->get_casing_judge_enabled())); - f_packet.append(QString::number(ao_app->get_casing_juror_enabled())); - f_packet.append(QString::number(ao_app->get_casing_steno_enabled())); - - ao_app->send_server_packet(new AOPacket("SETCASE", f_packet)); - } - else - ao_app->send_server_packet(new AOPacket("SETCASE#\"\"#0#0#0#0#0#0#%")); + if (ao_app->casing_alerts_enabled) { + if (ui_casing->isChecked()) { + QStringList f_packet; + + f_packet.append(ao_app->get_casing_can_host_cases()); + f_packet.append(QString::number(ao_app->get_casing_cm_enabled())); + f_packet.append(QString::number(ao_app->get_casing_defence_enabled())); + f_packet.append( + QString::number(ao_app->get_casing_prosecution_enabled())); + f_packet.append(QString::number(ao_app->get_casing_judge_enabled())); + f_packet.append(QString::number(ao_app->get_casing_juror_enabled())); + f_packet.append(QString::number(ao_app->get_casing_steno_enabled())); + + ao_app->send_server_packet(new AOPacket("SETCASE", f_packet)); } + else + ao_app->send_server_packet(new AOPacket("SETCASE#\"\"#0#0#0#0#0#0#%")); + } } -void Courtroom::announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno) +void Courtroom::announce_case(QString title, bool def, bool pro, bool jud, + bool jur, bool steno) { - if (ao_app->casing_alerts_enabled) { - QStringList f_packet; + if (ao_app->casing_alerts_enabled) { + QStringList f_packet; - f_packet.append(title); - f_packet.append(QString::number(def)); - f_packet.append(QString::number(pro)); - f_packet.append(QString::number(jud)); - f_packet.append(QString::number(jur)); - f_packet.append(QString::number(steno)); + f_packet.append(title); + f_packet.append(QString::number(def)); + f_packet.append(QString::number(pro)); + f_packet.append(QString::number(jud)); + f_packet.append(QString::number(jur)); + f_packet.append(QString::number(steno)); - ao_app->send_server_packet(new AOPacket("CASEA", f_packet)); - } + ao_app->send_server_packet(new AOPacket("CASEA", f_packet)); + } } Courtroom::~Courtroom() { - delete music_player; - delete sfx_player; - delete objection_player; - delete blip_player; + delete music_player; + delete sfx_player; + delete objection_player; + delete blip_player; } #if (defined(_WIN32) || defined(_WIN64)) void Courtroom::load_bass_opus_plugin() { #ifdef BASSAUDIO - BASS_PluginLoad("bassopus.dll", 0); + BASS_PluginLoad("bassopus.dll", 0); #endif } #elif (defined(LINUX) || defined(__linux__)) void Courtroom::load_bass_opus_plugin() { #ifdef BASSAUDIO - BASS_PluginLoad("libbassopus.so", 0); + BASS_PluginLoad("libbassopus.so", 0); #endif } #elif defined __APPLE__ void Courtroom::load_bass_opus_plugin() { - QString libpath = ao_app->get_base_path() + "../../Frameworks/libbassopus.dylib"; - QByteArray ba = libpath.toLocal8Bit(); + QString libpath = + ao_app->get_base_path() + "../../Frameworks/libbassopus.dylib"; + QByteArray ba = libpath.toLocal8Bit(); #ifdef BASSAUDIO - BASS_PluginLoad(ba.data(), 0); + BASS_PluginLoad(ba.data(), 0); #endif } #else |
