diff options
Diffstat (limited to 'src/courtroom.cpp')
| -rw-r--r-- | src/courtroom.cpp | 514 |
1 files changed, 257 insertions, 257 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp index 20216716..8f5ee4b6 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -43,21 +43,22 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() ui_background = new AOImage(this, ao_app); ui_viewport = new QWidget(this); - ui_vp_background = new AOScene(ui_viewport, ao_app); - ui_vp_speedlines = new AOMovie(ui_viewport, ao_app); - ui_vp_speedlines->set_play_once(false); - ui_vp_player_char = new AOCharMovie(ui_viewport, ao_app); - ui_vp_sideplayer_char = new AOCharMovie(ui_viewport, ao_app); + ui_vp_background = new BackgroundLayer(ui_viewport, ao_app); + ui_vp_speedlines = new ForegroundLayer(ui_viewport, ao_app); + ui_vp_player_char = new CharLayer(ui_viewport, ao_app); + ui_vp_sideplayer_char = new CharLayer(ui_viewport, ao_app); ui_vp_sideplayer_char->hide(); - ui_vp_desk = new AOScene(ui_viewport, ao_app); - ui_vp_legacy_desk = new AOScene(ui_viewport, ao_app); + ui_vp_desk = new BackgroundLayer(ui_viewport, ao_app); + + ui_vp_effect = new EffectLayer(this, ao_app); + ui_vp_effect->setAttribute(Qt::WA_TransparentForMouseEvents); ui_vp_evidence_display = new AOEvidenceDisplay(ui_viewport, ao_app); ui_vp_chatbox = new AOImage(this, ao_app); ui_vp_showname = new QLabel(ui_vp_chatbox); ui_vp_showname->setAlignment(Qt::AlignLeft); - ui_vp_chat_arrow = new AOMovie(ui_vp_chatbox, ao_app); + ui_vp_chat_arrow = new InterfaceLayer(this, ao_app); ui_vp_chat_arrow->set_play_once(false); ui_vp_message = new QTextEdit(this); @@ -66,14 +67,13 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() ui_vp_message->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); ui_vp_message->setReadOnly(true); - ui_vp_testimony = new AOMovie(this, ao_app); + ui_vp_testimony = new InterfaceLayer(this, ao_app); ui_vp_testimony->set_play_once(false); ui_vp_testimony->setAttribute(Qt::WA_TransparentForMouseEvents); - ui_vp_effect = new AOMovie(this, ao_app); - ui_vp_effect->setAttribute(Qt::WA_TransparentForMouseEvents); - ui_vp_wtce = new AOMovie(this, ao_app); + ui_vp_wtce = new InterjectionLayer(this, ao_app); + ui_vp_wtce->set_play_once(true); ui_vp_wtce->setAttribute(Qt::WA_TransparentForMouseEvents); - ui_vp_objection = new AOMovie(this, ao_app); + ui_vp_objection = new InterjectionLayer(this, ao_app); ui_vp_objection->setAttribute(Qt::WA_TransparentForMouseEvents); ui_ic_chatlog = new QTextEdit(this); @@ -113,7 +113,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() ui_music_list->setUniformRowHeights(true); - ui_music_display = new AOMovie(this, ao_app); + ui_music_display = new InterfaceLayer(this, ao_app); ui_music_display->set_play_once(false); ui_music_display->setAttribute(Qt::WA_TransparentForMouseEvents); @@ -271,6 +271,8 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() connect(keepalive_timer, SIGNAL(timeout()), this, SLOT(ping_server())); connect(ui_vp_objection, SIGNAL(done()), this, SLOT(objection_done())); + connect(ui_vp_effect, SIGNAL(done()), this, SLOT(effect_done())); + connect(ui_vp_wtce, SIGNAL(done()), this, SLOT(effect_done())); connect(ui_vp_player_char, SIGNAL(done()), this, SLOT(preanim_done())); connect(ui_vp_player_char, SIGNAL(shake()), this, SLOT(do_screenshake())); connect(ui_vp_player_char, SIGNAL(flash()), this, SLOT(do_flash())); @@ -532,13 +534,8 @@ void Courtroom::set_widgets() ui_vp_desk->move(0, 0); ui_vp_desk->combo_resize(ui_viewport->width(), ui_viewport->height()); - // the size of the ui_vp_legacy_desk element relies on various factors and is - // set in set_scene() - double y_modifier = 147.0 / 192.0; int final_y = static_cast<int>(y_modifier * ui_viewport->height()); - ui_vp_legacy_desk->move(0, final_y); - ui_vp_legacy_desk->hide(); ui_vp_evidence_display->move(0, 0); ui_vp_evidence_display->combo_resize(ui_viewport->width(), @@ -553,11 +550,14 @@ void Courtroom::set_widgets() ui_vp_chat_arrow->hide(); } else { - ui_vp_chat_arrow->move(design_ini_result.x, design_ini_result.y); - ui_vp_chat_arrow->combo_resize(design_ini_result.width, - design_ini_result.height); + ui_vp_chat_arrow->move(design_ini_result.x + ui_vp_chatbox->x(), design_ini_result.y + ui_vp_chatbox->y()); + ui_vp_chat_arrow->combo_resize(design_ini_result.width, design_ini_result.height); } + // layering shenanigans with ui_vp_chatbox prevent us from doing the sensible + // thing, which is to parent these to ui_viewport. instead, AOLayer handles + // masking so we don't overlap parts of the UI, and they become free floating + // widgets. ui_vp_testimony->move(ui_viewport->x(), ui_viewport->y()); ui_vp_testimony->combo_resize(ui_viewport->width(), ui_viewport->height()); @@ -659,18 +659,16 @@ void Courtroom::set_widgets() ui_music_display->combo_resize(design_ini_result.width, design_ini_result.height); } - - ui_music_display->play("music_display"); - ui_music_display->set_play_once(false); + ui_music_display->load_image("music_display", ""); if (is_ao2_bg) { set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); - set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); + // set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); set_size_and_pos(ui_ic_chat_name, "ao2_ic_chat_name"); } else { set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); - set_size_and_pos(ui_vp_chatbox, "chatbox"); + // set_size_and_pos(ui_vp_chatbox, "chatbox"); set_size_and_pos(ui_ic_chat_name, "ic_chat_name"); } @@ -1120,6 +1118,24 @@ void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier) } } +void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier, + QString p_char) +{ + QString filename = "courtroom_design.ini"; + + pos_size_type design_ini_result = + ao_app->get_element_dimensions(p_identifier, filename, p_char); + + if (design_ini_result.width < 0 || design_ini_result.height < 0) { + qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; + p_widget->hide(); + } + else { + p_widget->move(design_ini_result.x, design_ini_result.y); + p_widget->resize(design_ini_result.width, design_ini_result.height); + } +} + void Courtroom::set_taken(int n_char, bool p_taken) { if (n_char >= char_list.size()) { @@ -1219,11 +1235,11 @@ void Courtroom::set_background(QString p_background, bool display) is_ao2_bg = true; if (is_ao2_bg) { - set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); + // set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); } else { - set_size_and_pos(ui_vp_chatbox, "chatbox"); + // set_size_and_pos(ui_vp_chatbox, "chatbox"); set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); } @@ -1403,6 +1419,12 @@ void Courtroom::update_character(int p_cid) } } } + if (is_ao2_bg) { + set_size_and_pos(ui_vp_chatbox, "ao2_chatbox", f_char); + } + else { + set_size_and_pos(ui_vp_chatbox, "chatbox", f_char); + } if (m_cid != -1) // there is no name at char_list -1, and we crash if we try // to find one @@ -1838,7 +1860,8 @@ void Courtroom::on_chat_return_pressed() packet_contents.append(ui_additive->isChecked() ? "1" : "0"); } if (ao_app->effects_enabled) { - QString fx_sound = ao_app->get_effect_sound(effect, current_char); + QString fx_sound = + ao_app->get_effect_property(effect, current_char, "sound"); QString p_effect = ao_app->read_char_ini(current_char, "effects", "Options"); packet_contents.append(effect + "|" + p_effect + "|" + fx_sound); @@ -1919,12 +1942,9 @@ void Courtroom::chatmessage_enqueue(QStringList p_contents) } // Record the log I/O, log files should be accurate. - log_chatmessage(p_contents[MESSAGE], f_char_id, p_contents[SHOWNAME], p_contents[TEXT_COLOR].toInt()); - if (ao_app->is_desyncrhonized_logs_enabled()) { - // Display the logs immediately. - display_log_chatmessage(p_contents[MESSAGE], f_char_id, p_contents[SHOWNAME], p_contents[TEXT_COLOR].toInt()); - } - + // If desynced logs are on, display the log IC immediately. + LogMode log_mode = ao_app->is_desyncrhonized_logs_enabled() ? DISPLAY_AND_IO : IO_ONLY; + log_chatmessage(p_contents[MESSAGE], f_char_id, p_contents[SHOWNAME], p_contents[TEXT_COLOR].toInt(), log_mode); // Send this boi into the queue chatmessage_queue.enqueue(p_contents); @@ -1939,11 +1959,12 @@ void Courtroom::chatmessage_enqueue(QStringList p_contents) void Courtroom::chatmessage_dequeue() { // Chat stopped being processed, indicate that the user can post their message now. - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); - ui_vp_chat_arrow->play( - "chat_arrow", f_char, - f_custom_theme); + QString f_custom_theme; + if (ao_app->is_customchat_enabled()) { + QString f_char = m_chatmessage[CHAR_NAME]; + f_custom_theme = ao_app->get_chat(f_char); + } + ui_vp_chat_arrow->load_image("chat_arrow", f_custom_theme); // Nothing to parse in the queue if (chatmessage_queue.isEmpty()) @@ -1975,7 +1996,7 @@ void Courtroom::unpack_chatmessage(QStringList p_contents) if (!ao_app->is_desyncrhonized_logs_enabled()) { // We have logs displaying as soon as we reach the message in our queue, which is a less confusing but also less accurate experience for the user. - display_log_chatmessage(m_chatmessage[MESSAGE], m_chatmessage[CHAR_ID].toInt(), m_chatmessage[SHOWNAME], m_chatmessage[TEXT_COLOR].toInt()); + log_chatmessage(m_chatmessage[MESSAGE], m_chatmessage[CHAR_ID].toInt(), m_chatmessage[SHOWNAME], m_chatmessage[TEXT_COLOR].toInt(), DISPLAY_ONLY); } // Process the callwords for this message @@ -1994,7 +2015,7 @@ void Courtroom::unpack_chatmessage(QStringList p_contents) handle_ic_message(); } -void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_showname, int f_color) +void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_showname, int f_color, LogMode f_log_mode) { // Display name will use the showname QString f_displayname = f_showname; @@ -2058,7 +2079,17 @@ void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_show } break; } - log_ic_text(f_char, f_displayname, shout_message, tr("shouts")); + switch (f_log_mode) { + case IO_ONLY: + log_ic_text(f_char, f_displayname, shout_message, tr("shouts")); + break; + case DISPLAY_AND_IO: + log_ic_text(f_char, f_displayname, shout_message, tr("shouts")); + [[fallthrough]]; + case DISPLAY_ONLY: + append_ic_text(shout_message, f_displayname, tr("shouts")); + break; + } } // Obtain evidence ID we're trying to work with @@ -2067,107 +2098,35 @@ void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_show if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) { // Obtain the evidence name QString f_evi_name = local_evidence_list.at(f_evi_id - 1).name; - // Add the message to the logs file - log_ic_text(f_showname, f_displayname, f_evi_name, - tr("has presented evidence")); - } - } - - // If our current message is a blankpost, the chat log isn't empty, the chat log's last message is a blank post, and the blankpost's showname is the same as ours - if (f_message.isEmpty() && !ic_chatlog_history.isEmpty() && ic_chatlog_history.last().get_message().isEmpty() && ic_chatlog_history.last().get_showname() == f_displayname) - return; // Skip adding message - - // Add the message to the logs file - log_ic_text(f_showname, f_displayname, f_message, "", - f_color); -} - -void Courtroom::display_log_chatmessage(QString f_message, int f_char_id, QString f_showname, int f_color) -{ - // Display name will use the showname - QString f_displayname = f_showname; - if (f_char_id != -1) { - // Grab the char.ini showname - f_showname = ao_app->get_showname(char_list.at(f_char_id).name); - // If custom serversided shownames are not enabled - if (!ui_showname_enable->isChecked()) { - // Set the display name to the char.ini showname - f_displayname = f_showname; + switch (f_log_mode) { + case IO_ONLY: + log_ic_text(f_showname, f_displayname, f_evi_name, tr("has presented evidence")); + break; + case DISPLAY_AND_IO: + log_ic_text(f_showname, f_displayname, f_evi_name, tr("has presented evidence")); + [[fallthrough]]; + case DISPLAY_ONLY: + append_ic_text(f_evi_name, f_displayname, tr("has presented evidence")); + break; + } } } - // If display name is just whitespace, use the char.ini showname. - if (f_displayname.trimmed().isEmpty()) - f_displayname = f_showname; - if (log_ic_actions) { - // Check if a custom objection is in use - int objection_mod = 0; - QString custom_objection = ""; - if (m_chatmessage[OBJECTION_MOD].contains("4&")) { - objection_mod = 4; - custom_objection = m_chatmessage[OBJECTION_MOD].split( - "4&")[1]; // takes the name of custom objection. - } - else { - objection_mod = m_chatmessage[OBJECTION_MOD].toInt(); - } - - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); - if (objection_mod <= 4 && objection_mod >= 1) { - QString shout_message; - switch (objection_mod) { - case 1: - shout_message = ao_app->read_char_ini(f_char, "holdit_message", "Shouts"); - if (shout_message == "") - shout_message = tr("HOLD IT!"); + // If the chat message isn't a blankpost, or the chatlog history is empty, or its last message isn't a blankpost + if (!f_message.isEmpty() || + ic_chatlog_history.isEmpty() || ic_chatlog_history.last().get_message() != "") { + switch (f_log_mode) { + case IO_ONLY: + log_ic_text(f_showname, f_displayname, f_message, "",f_color); break; - case 2: - shout_message = ao_app->read_char_ini(f_char, "objection_message", "Shouts"); - if (shout_message == "") - shout_message = tr("OBJECTION!"); - break; - case 3: - shout_message = ao_app->read_char_ini(f_char, "takethat_message", "Shouts"); - if (shout_message == "") - shout_message = tr("TAKE THAT!"); + case DISPLAY_AND_IO: + log_ic_text(f_showname, f_displayname, f_message, "",f_color); + [[fallthrough]]; + case DISPLAY_ONLY: + append_ic_text(f_message, f_displayname, "",f_color); break; - // case 4 is AO2 only - case 4: - if (custom_objection != "") { - shout_message = ao_app->read_char_ini(f_char, custom_objection.split('.')[0] + "_message", "Shouts"); - if (shout_message == "") - shout_message = custom_objection.split('.')[0]; - } - else { - shout_message = ao_app->read_char_ini(f_char, "custom_message", "Shouts"); - if (shout_message == "") - shout_message = tr("CUSTOM OBJECTION!"); - } - break; - } - append_ic_text(shout_message, f_displayname, tr("shouts")); - } - - // Obtain evidence ID we're trying to work with - int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt(); - // If the evidence ID is in the valid range - if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) { - // Obtain the evidence name - QString f_evi_name = local_evidence_list.at(f_evi_id - 1).name; - // Append the message to the IC chatlogs in client - append_ic_text(f_evi_name, f_displayname, tr("has presented evidence")); } } - - // If our current message is a blankpost, the chat log isn't empty, the chat log's last message is a blank post, and the blankpost's showname is the same as ours - if (f_message.isEmpty() && last_ic_message == f_displayname + ":") - return; // Skip adding message - - last_ic_message = f_displayname + ":" + f_message; - // Append the message to the IC chatlogs in client - append_ic_text(f_message, f_displayname, "", - f_color); } bool Courtroom::handle_objection() @@ -2184,64 +2143,75 @@ bool Courtroom::handle_objection() objection_mod = m_chatmessage[OBJECTION_MOD].toInt(); } - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); + if (is_ao2_bg) { + set_size_and_pos(ui_vp_chatbox, "ao2_chatbox", m_chatmessage[CHAR_NAME]); + } + else { + set_size_and_pos(ui_vp_chatbox, "chatbox", m_chatmessage[CHAR_NAME]); + } + set_size_and_pos(ui_vp_showname, "showname", m_chatmessage[CHAR_NAME]); + set_size_and_pos(ui_vp_message, "message", m_chatmessage[CHAR_NAME]); + ui_vp_message->move(ui_vp_message->x() + ui_vp_chatbox->x(), + ui_vp_message->y() + ui_vp_chatbox->y()); + ui_vp_message->setTextInteractionFlags(Qt::NoTextInteraction); // if an objection is used if (objection_mod <= 4 && objection_mod >= 1) { - QString shout_message; + ui_vp_objection->set_static_duration(shout_static_time); + ui_vp_objection->set_max_duration(shout_max_time); + QString filename; switch (objection_mod) { case 1: - ui_vp_objection->play("holdit_bubble", f_char, f_custom_theme, 724); - objection_player->play("holdit", f_char, f_custom_theme); - shout_message = ao_app->read_char_ini(f_char, "holdit_message", "Shouts"); - if (shout_message == "") - shout_message = tr("HOLD IT!"); + filename = "holdit_bubble"; + objection_player->play("holdit", m_chatmessage[CHAR_NAME], + ao_app->get_char_shouts(m_chatmessage[CHAR_NAME])); break; case 2: - ui_vp_objection->play("objection_bubble", f_char, f_custom_theme, 724); - objection_player->play("objection", f_char, f_custom_theme); - shout_message = ao_app->read_char_ini(f_char, "objection_message", "Shouts"); - if (shout_message == "") - shout_message = tr("OBJECTION!"); + filename = "objection_bubble"; + objection_player->play("objection", m_chatmessage[CHAR_NAME], + ao_app->get_char_shouts(m_chatmessage[CHAR_NAME])); if (ao_app->objection_stop_music()) music_player->stop(); break; case 3: - ui_vp_objection->play("takethat_bubble", f_char, f_custom_theme, 724); - objection_player->play("takethat", f_char, f_custom_theme); - shout_message = ao_app->read_char_ini(f_char, "takethat_message", "Shouts"); - if (shout_message == "") - shout_message = tr("TAKE THAT!"); + filename = "takethat_bubble"; + objection_player->play("takethat", m_chatmessage[CHAR_NAME], + ao_app->get_char_shouts(m_chatmessage[CHAR_NAME])); break; // case 4 is AO2 only case 4: if (custom_objection != "") { - ui_vp_objection->play("custom_objections/" + custom_objection, f_char, - f_custom_theme, shout_stay_time); - objection_player->play("custom_objections/" + - custom_objection.split('.')[0], - f_char, f_custom_theme); - shout_message = ao_app->read_char_ini(f_char, custom_objection.split('.')[0] + "_message", "Shouts"); - if (shout_message == "") - shout_message = custom_objection.split('.')[0]; + filename = "custom_objections/" + custom_objection; + objection_player->play( + "custom_objections/" + custom_objection.split('.')[0], + m_chatmessage[CHAR_NAME], + ao_app->get_char_shouts(m_chatmessage[CHAR_NAME])); } else { - ui_vp_objection->play("custom", f_char, f_custom_theme, - shout_stay_time); - objection_player->play("custom", f_char, f_custom_theme); - shout_message = ao_app->read_char_ini(f_char, "custom_message", "Shouts"); - if (shout_message == "") - shout_message = tr("CUSTOM OBJECTION!"); + filename = "custom"; + objection_player->play( + "custom", m_chatmessage[CHAR_NAME], + ao_app->get_char_shouts(m_chatmessage[CHAR_NAME])); } - break; + break; + m_chatmessage[EMOTE_MOD] = 1; } + ui_vp_objection->load_image( + filename, m_chatmessage[CHAR_NAME], + ao_app->get_char_shouts(m_chatmessage[CHAR_NAME])); sfx_player->clear(); // Objection played! Cut all sfx. return true; } + display_character(); return false; } +void Courtroom::effect_done() +{ + ui_vp_effect->stop(); + ui_vp_wtce->stop(); +} + void Courtroom::display_character() { // Stop all previously playing animations, effects etc. @@ -2333,26 +2303,6 @@ void Courtroom::display_pair_character(QString other_charid, QString other_offse ui_vp_sideplayer_char->move(ui_viewport->width() * offset_x / 100, ui_viewport->height() * offset_y / 100); - // Split the charid according to the ^ to determine if we have "ordering" info - QStringList args = other_charid.split("^"); - if (args.size() > - 1) // This ugly workaround is so we don't make an extra packet just - // for this purpose. Rewrite pairing when? - { - // Change the order of appearance based on the pair order variable - int order = args.at(1).toInt(); - switch (order) { - case 0: // Our character is in front - ui_vp_sideplayer_char->stackUnder(ui_vp_player_char); - break; - case 1: // Our character is behind - ui_vp_player_char->stackUnder(ui_vp_sideplayer_char); - break; - default: - break; - } - } - // Flip the pair character if (ao_app->flipping_enabled && m_chatmessage[OTHER_FLIP].toInt() == 1) ui_vp_sideplayer_char->set_flipped(true); @@ -2360,10 +2310,11 @@ void Courtroom::display_pair_character(QString other_charid, QString other_offse ui_vp_sideplayer_char->set_flipped(false); // Play the other pair character's idle animation - ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], - m_chatmessage[OTHER_EMOTE]); + QString filename = "(a)" + m_chatmessage[OTHER_EMOTE]; + ui_vp_sideplayer_char->load_image(filename, m_chatmessage[OTHER_NAME], + 0, false); + } } - } } void Courtroom::handle_emote_mod(int emote_mod, bool p_immediate) @@ -2494,7 +2445,11 @@ void Courtroom::do_flash() QString f_char = m_chatmessage[CHAR_NAME]; QString f_custom_theme = ao_app->get_char_shouts(f_char); - ui_vp_effect->play("realizationflash", f_char, f_custom_theme, 60); + ui_vp_effect->stretch = true; + ui_vp_effect->set_static_duration(60); + ui_vp_effect->set_max_duration(60); + ui_vp_effect->load_image( + ao_app->get_effect("realization", f_char, f_custom_theme), false); } void Courtroom::do_effect(QString fx_name, QString fx_sound, QString p_char, @@ -2511,12 +2466,17 @@ void Courtroom::do_effect(QString fx_name, QString fx_sound, QString p_char, // Only check if effects are disabled after playing the sound if it exists if (!ao_app->is_effects_enabled()) return; - + ui_vp_effect->transform_mode = ao_app->get_scaling( + ao_app->get_effect_property(fx_name, p_char, "scaling")); + ui_vp_effect->stretch = + ao_app->get_effect_property(fx_name, p_char, "stretch") + .startsWith("true"); ui_vp_effect->set_play_once( false); // The effects themselves dictate whether or not they're looping. // Static effects will linger. - ui_vp_effect->play(effect); // It will set_play_once to true if the filepath - // provided is not designed to loop more than once + ui_vp_effect->set_static_duration(0); + ui_vp_effect->set_max_duration(0); + ui_vp_effect->load_image(effect, false); } void Courtroom::play_char_sfx(QString sfx_name) @@ -2530,7 +2490,7 @@ void Courtroom::initialize_chatbox() if (f_charid >= 0 && f_charid < char_list.size() && (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) { QString real_name = char_list.at(f_charid).name; - + ui_vp_player_char->set_static_duration(0); QString f_showname = ao_app->get_showname(real_name); ui_vp_showname->setText(f_showname); @@ -2562,23 +2522,28 @@ void Courtroom::initialize_chatbox() QString chatbox = ao_app->get_chat(customchar); if (chatbox != "" && ao_app->is_customchat_enabled()) { - chatbox_path = ao_app->get_base_path() + "misc/" + chatbox + "/chat"; - if (!ui_vp_chatbox->set_chatbox(chatbox_path)) - ui_vp_chatbox->set_chatbox(chatbox_path + "box"); + chatbox_path = ao_app->get_theme_path("misc/" + chatbox + "/chat"); + if (!ui_vp_chatbox->set_chatbox(chatbox_path)) { + chatbox_path = ao_app->get_base_path() + "misc/" + chatbox + "/chat"; + if (!ui_vp_chatbox->set_chatbox(chatbox_path)) + ui_vp_chatbox->set_chatbox(chatbox_path + "box"); + } } // This should probably be called only if any change from the last chat // arrow was actually detected. - pos_size_type design_ini_result = ao_app->get_element_dimensions( - "chat_arrow", "courtroom_design.ini", customchar); - if (design_ini_result.width < 0 || design_ini_result.height < 0) { - qDebug() << "W: could not find \"chat_arrow\" in courtroom_design.ini"; - ui_vp_chat_arrow->hide(); - } - else { - ui_vp_chat_arrow->move(design_ini_result.x, design_ini_result.y); - ui_vp_chat_arrow->combo_resize(design_ini_result.width, - design_ini_result.height); + if (current_misc != last_misc) { + pos_size_type design_ini_result = ao_app->get_element_dimensions( + "chat_arrow", "courtroom_design.ini", customchar); + if (design_ini_result.width < 0 || design_ini_result.height < 0) { + qDebug() << "W: could not find \"chat_arrow\" in courtroom_design.ini"; + ui_vp_chat_arrow->hide(); + } + else { + ui_vp_chat_arrow->move(design_ini_result.x + ui_vp_chatbox->x(), design_ini_result.y + ui_vp_chatbox->y()); + ui_vp_chat_arrow->combo_resize(design_ini_result.width, + design_ini_result.height); + } } pos_size_type default_width = ao_app->get_element_dimensions( @@ -2686,39 +2651,41 @@ void Courtroom::handle_ic_speaking() if (emote_mod == 5 || emote_mod == 6) { // Hide the desks ui_vp_desk->hide(); - ui_vp_legacy_desk->hide(); // Obtain character information for our character - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_custom_theme = ao_app->get_char_shouts(f_char); + QString filename; // I still hate this hardcoding. If we're on pos pro, hlp and wit, use prosecution_speedlines. Otherwise, defense_speedlines. if (side == "pro" || side == "hlp" || side == "wit") - ui_vp_speedlines->play("prosecution_speedlines", f_char, f_custom_theme); + filename = "prosecution_speedlines"; else - ui_vp_speedlines->play("defense_speedlines", f_char, f_custom_theme); + filename = "defense_speedlines"; + ui_vp_speedlines->load_image(filename, m_chatmessage[CHAR_NAME]); } // Check if this is a talking color (white text, etc.) color_is_talking = color_markdown_talking_list.at(m_chatmessage[TEXT_COLOR].toInt()); - + QString filename; // If color is talking, and our state isn't already talking if (color_is_talking && text_state == 1 && anim_state < 2) { // Stop the previous animation and play the talking animation ui_vp_player_char->stop(); - ui_vp_player_char->play_talking(m_chatmessage[CHAR_NAME], - m_chatmessage[EMOTE]); + ui_vp_player_char->set_play_once(false); + filename = "(b)" + m_chatmessage[EMOTE]; + ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0, false); // Set the anim state accordingly anim_state = 2; } - else if (anim_state < 3) + else if (anim_state < 3 && + anim_state != 3) // Set it to idle as we're not on that already { // Stop the previous animation and play the idle animation ui_vp_player_char->stop(); - ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], - m_chatmessage[EMOTE]); + ui_vp_player_char->set_play_once(false); + filename = "(a)" + m_chatmessage[EMOTE]; + ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0, false); // Set the anim state accordingly anim_state = 3; } @@ -3117,7 +3084,6 @@ void Courtroom::play_preanim(bool immediate) { QString f_char = m_chatmessage[CHAR_NAME]; QString f_preanim = m_chatmessage[PRE_EMOTE]; - // all time values in char.inis are multiplied by a constant(time_mod) to get // the actual time int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim); @@ -3143,8 +3109,9 @@ void Courtroom::play_preanim(bool immediate) qDebug() << "W: could not find " + anim_to_find; return; } - - ui_vp_player_char->play_pre(f_char, f_preanim, preanim_duration); + ui_vp_player_char->set_static_duration(preanim_duration); + ui_vp_player_char->set_play_once(true); + ui_vp_player_char->load_image(f_preanim, f_char, preanim_duration, true); if (immediate) anim_state = 4; @@ -3161,6 +3128,7 @@ void Courtroom::play_preanim(bool immediate) void Courtroom::preanim_done() { anim_state = 1; + qDebug() << "preanim over, anim_state set to 1"; handle_ic_speaking(); } @@ -3232,6 +3200,8 @@ void Courtroom::start_chat_ticking() // means text is currently ticking text_state = 1; + + c_played = false; } void Courtroom::chat_tick() @@ -3243,13 +3213,30 @@ void Courtroom::chat_tick() // Due to our new text speed system, we always need to stop the timer now. chat_tick_timer->stop(); + ui_vp_player_char->set_static_duration(0); + QString filename; if (tick_pos >= f_message.size()) { text_state = 2; if (anim_state < 3) { - anim_state = 3; - ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], - m_chatmessage[EMOTE]); + QStringList c_paths = { + ao_app->get_image_suffix(ao_app->get_character_path(m_chatmessage[CHAR_NAME], "(c)" + m_chatmessage[EMOTE])), + ao_app->get_image_suffix(ao_app->get_character_path(m_chatmessage[CHAR_NAME], "(c)/" + m_chatmessage[EMOTE])) + }; + // if there is a (c) animation for this emote and we haven't played it already + if (file_exists(ui_vp_player_char->find_image(c_paths)) &&(!c_played)) { + anim_state = 5; + ui_vp_player_char->set_play_once(true); + filename = "(c)" + m_chatmessage[EMOTE]; + c_played = true; + } + else { + anim_state = 3; + ui_vp_player_char->set_play_once(false); + filename = "(a)" + m_chatmessage[EMOTE]; + } + ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0, + false); } QString f_char; QString f_custom_theme; @@ -3257,7 +3244,11 @@ void Courtroom::chat_tick() f_char = m_chatmessage[CHAR_NAME]; f_custom_theme = ao_app->get_chat(f_char); } - QString f_message_filtered = filter_ic_text(f_message, true, -1, m_chatmessage[TEXT_COLOR].toInt()); + ui_vp_chat_arrow->load_image("chat_arrow",f_custom_theme); // Chat stopped being processed, indicate that. + additive_previous = + additive_previous + + filter_ic_text(f_message, true, -1, m_chatmessage[TEXT_COLOR].toInt()); + QString f_message_filtered = filter_ic_text(f_message, true, -1, m_chatmessage[TEXT_COLOR].toInt()); for (int c = 0; c < max_colors; ++c) { f_message_filtered = f_message_filtered.replace("$c" + QString::number(c), char_color_rgb_list.at(c).name(QColor::HexRgb)); } @@ -3453,16 +3444,20 @@ void Courtroom::chat_tick() // to avoid interrupting a non-interrupted preanim) { ui_vp_player_char->stop(); - ui_vp_player_char->play_talking(m_chatmessage[CHAR_NAME], - m_chatmessage[EMOTE]); + ui_vp_player_char->set_play_once(false); + filename = "(b)" + m_chatmessage[EMOTE]; + ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0, + false); anim_state = 2; } else if (!color_is_talking && anim_state < 3 && anim_state != 3) // Set it to idle as we're not on that already { ui_vp_player_char->stop(); - ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], - m_chatmessage[EMOTE]); + ui_vp_player_char->set_play_once(false); + filename = "(a)" + m_chatmessage[EMOTE]; + ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0, + false); anim_state = 3; } // Continue ticking @@ -3547,19 +3542,15 @@ void Courtroom::set_scene(QString f_desk_mod, QString f_side) f_background = f_side; f_desk_image = f_side + "_overlay"; } - - ui_vp_background->set_image(f_background); - ui_vp_desk->set_image(f_desk_image); - ui_vp_legacy_desk->set_legacy_desk(f_desk_image); + ui_vp_background->load_image(f_background); + ui_vp_desk->load_image(f_desk_image); if (f_desk_mod == "0" || (f_desk_mod != "1" && (f_side == "jud" || f_side == "hld" || f_side == "hlp"))) { ui_vp_desk->hide(); - ui_vp_legacy_desk->hide(); } else { - ui_vp_legacy_desk->hide(); ui_vp_desk->show(); } } @@ -3707,31 +3698,40 @@ void Courtroom::handle_song(QStringList *p_contents) void Courtroom::handle_wtce(QString p_wtce, int variant) { QString sfx_file = "courtroom_sounds.ini"; - + QString sfx_name; + QString filename; + ui_vp_wtce->set_static_duration(wtce_static_time); + ui_vp_wtce->set_max_duration(wtce_max_time); // witness testimony if (p_wtce == "testimony1") { - sfx_player->play(ao_app->get_sfx("witness_testimony")); - ui_vp_wtce->play("witnesstestimony", "", "", 1500); - ui_vp_testimony->play("testimony"); + sfx_name = "witness_testimony"; + filename = "witnesstestimony"; + ui_vp_testimony->load_image("testimony", ""); } // cross examination else if (p_wtce == "testimony2") { - sfx_player->play(ao_app->get_sfx("cross_examination")); - ui_vp_wtce->play("crossexamination", "", "", 1500); + sfx_name = "cross_examination"; + filename = "crossexamination"; ui_vp_testimony->stop(); } else if (p_wtce == "judgeruling") { + ui_vp_wtce->set_static_duration(verdict_static_time); + ui_vp_wtce->set_max_duration(verdict_max_time); if (variant == 0) { - sfx_player->play(ao_app->get_sfx("not_guilty")); - ui_vp_wtce->play("notguilty", "", "", 3000); + sfx_name = "not_guilty"; + filename = "notguilty"; ui_vp_testimony->stop(); } else if (variant == 1) { - sfx_player->play(ao_app->get_sfx("guilty")); - ui_vp_wtce->play("guilty", "", "", 3000); + sfx_name = "guilty"; + filename = "guilty"; ui_vp_testimony->stop(); } } + QString bg_misc = ao_app->read_design_ini("misc", ao_app->get_background_path("design.ini")); + sfx_player->play(ao_app->get_sfx(sfx_name, bg_misc)); + ui_vp_wtce->load_image(filename, "", bg_misc); + ui_vp_wtce->set_play_once(true); } void Courtroom::set_hp_bar(int p_bar, int p_state) @@ -4954,18 +4954,18 @@ void Courtroom::set_text_color_dropdown() QColor color = ao_app->get_chat_color("c" + QString::number(c), current_char); color_rgb_list.append(color); - color_markdown_start_list.append(ao_app->get_chat_markdown( + color_markdown_start_list.append(ao_app->get_chat_markup( "c" + QString::number(c) + "_start", current_char)); - color_markdown_end_list.append(ao_app->get_chat_markdown( + color_markdown_end_list.append(ao_app->get_chat_markup( "c" + QString::number(c) + "_end", current_char)); color_markdown_remove_list.append( - ao_app->get_chat_markdown("c" + QString::number(c) + "_remove", - current_char) == "1"); + ao_app->get_chat_markup("c" + QString::number(c) + "_remove", + current_char) == "1"); color_markdown_talking_list.append( - ao_app->get_chat_markdown("c" + QString::number(c) + "_talking", - current_char) != "0"); + ao_app->get_chat_markup("c" + QString::number(c) + "_talking", + current_char) != "0"); - QString color_name = ao_app->get_chat_markdown( + QString color_name = ao_app->get_chat_markup( "c" + QString::number(c) + "_name", current_char); if (color_name.isEmpty()) // Not defined { |
