aboutsummaryrefslogtreecommitdiff
path: root/src/courtroom.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/courtroom.cpp')
-rw-r--r--src/courtroom.cpp202
1 files changed, 101 insertions, 101 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp
index 7ea39df6..8bbaaa93 100644
--- a/src/courtroom.cpp
+++ b/src/courtroom.cpp
@@ -46,7 +46,9 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
ui_vp_background = new BackgroundLayer(ui_viewport, ao_app);
ui_vp_speedlines = new SplashLayer(ui_viewport, ao_app);
ui_vp_player_char = new CharLayer(ui_viewport, ao_app);
+ ui_vp_player_char->masked = false;
ui_vp_sideplayer_char = new CharLayer(ui_viewport, ao_app);
+ ui_vp_sideplayer_char->masked = false;
ui_vp_sideplayer_char->hide();
ui_vp_desk = new BackgroundLayer(ui_viewport, ao_app);
@@ -976,9 +978,6 @@ void Courtroom::set_widgets()
set_size_and_pos(ui_sfx_slider, "sfx_slider");
set_size_and_pos(ui_blip_slider, "blip_slider");
- ui_selector->set_image("char_selector");
- ui_selector->hide();
-
set_size_and_pos(ui_back_to_lobby, "back_to_lobby");
ui_back_to_lobby->setText(tr("Back to Lobby"));
ui_back_to_lobby->setToolTip(tr("Return back to the server list."));
@@ -1645,6 +1644,11 @@ void Courtroom::append_server_chatmessage(QString p_name, QString p_message,
ui_server_chatlog->append_chatmessage(p_name, p_message, color);
+
+ if (ao_app->get_auto_logging_enabled() && !ao_app->log_filename.isEmpty()) {
+ QString full = "[OOC][" + QDateTime::currentDateTime().toUTC().toString() + "] " + p_name + ": " + p_message;
+ ao_app->append_to_file(full, ao_app->log_filename, true);
+ }
}
void Courtroom::on_authentication_state_received(int p_state)
@@ -1667,7 +1671,7 @@ void Courtroom::on_chat_return_pressed()
if (is_muted)
return;
- if ((anim_state < 3 || text_state < 2) && objection_state == 0)
+ if (text_state < 2 && objection_state == 0)
return;
ui_ic_chat_message->blockSignals(true);
@@ -1980,7 +1984,7 @@ void Courtroom::chatmessage_enqueue(QStringList p_contents)
if (SHOWNAME < p_contents.size())
showname = p_contents[SHOWNAME];
- log_chatmessage(p_contents[MESSAGE], f_char_id, showname, p_contents[TEXT_COLOR].toInt(), log_mode);
+ log_chatmessage(p_contents[MESSAGE], f_char_id, showname, p_contents[CHAR_NAME], p_contents[OBJECTION_MOD], p_contents[EVIDENCE_ID].toInt(), p_contents[TEXT_COLOR].toInt(), log_mode);
// Send this boi into the queue
chatmessage_queue.enqueue(p_contents);
@@ -2014,7 +2018,7 @@ void Courtroom::skip_chatmessage_queue()
while (!chatmessage_queue.isEmpty()) {
QStringList p_contents = chatmessage_queue.dequeue();
- log_chatmessage(p_contents[MESSAGE], p_contents[CHAR_ID].toInt(), p_contents[SHOWNAME], p_contents[TEXT_COLOR].toInt(), DISPLAY_ONLY);
+ log_chatmessage(p_contents[MESSAGE], p_contents[CHAR_ID].toInt(), p_contents[SHOWNAME], p_contents[CHAR_NAME], p_contents[OBJECTION_MOD], p_contents[EVIDENCE_ID].toInt(), p_contents[TEXT_COLOR].toInt(), DISPLAY_ONLY);
}
}
@@ -2037,7 +2041,7 @@ void Courtroom::unpack_chatmessage(QStringList p_contents)
if (!ao_app->is_desyncrhonized_logs_enabled()) {
// We have logs displaying as soon as we reach the message in our queue, which is a less confusing but also less accurate experience for the user.
- log_chatmessage(m_chatmessage[MESSAGE], m_chatmessage[CHAR_ID].toInt(), m_chatmessage[SHOWNAME], m_chatmessage[TEXT_COLOR].toInt(), DISPLAY_ONLY);
+ log_chatmessage(m_chatmessage[MESSAGE], m_chatmessage[CHAR_ID].toInt(), m_chatmessage[SHOWNAME], m_chatmessage[CHAR_NAME], m_chatmessage[OBJECTION_MOD], m_chatmessage[EVIDENCE_ID].toInt(), m_chatmessage[TEXT_COLOR].toInt(), DISPLAY_ONLY);
}
// Process the callwords for this message
@@ -2056,18 +2060,13 @@ void Courtroom::unpack_chatmessage(QStringList p_contents)
handle_ic_message();
}
-void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_showname, int f_color, LogMode f_log_mode)
+void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_showname, QString f_char, QString f_objection_mod, int f_evi_id, int f_color, LogMode f_log_mode)
{
// Display name will use the showname
QString f_displayname = f_showname;
if (f_char_id != -1) {
// Grab the char.ini showname
f_showname = ao_app->get_showname(char_list.at(f_char_id).name);
- // If custom serversided shownames are not enabled
- if (!ui_showname_enable->isChecked()) {
- // Set the display name to the char.ini showname
- f_displayname = f_showname;
- }
}
// If display name is just whitespace, use the char.ini showname.
if (f_displayname.trimmed().isEmpty())
@@ -2077,16 +2076,15 @@ void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_show
// Check if a custom objection is in use
int objection_mod = 0;
QString custom_objection = "";
- if (m_chatmessage[OBJECTION_MOD].contains("4&")) {
+ if (f_objection_mod.contains("4&")) {
objection_mod = 4;
- custom_objection = m_chatmessage[OBJECTION_MOD].split(
+ custom_objection = f_objection_mod.split(
"4&")[1]; // takes the name of custom objection.
}
else {
- objection_mod = m_chatmessage[OBJECTION_MOD].toInt();
+ objection_mod = f_objection_mod.toInt();
}
- QString f_char = m_chatmessage[CHAR_NAME];
QString f_custom_theme = ao_app->get_chat(f_char);
if (objection_mod <= 4 && objection_mod >= 1) {
QString shout_message;
@@ -2133,8 +2131,6 @@ void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_show
}
}
- // Obtain evidence ID we're trying to work with
- int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt();
// If the evidence ID is in the valid range
if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) {
// Obtain the evidence name
@@ -2170,6 +2166,8 @@ void Courtroom::log_chatmessage(QString f_message, int f_char_id, QString f_show
append_ic_text(f_message, f_displayname, "",f_color);
break;
}
+ if (!ui_showname_enable->isChecked())
+ regenerate_ic_chatlog();
}
bool Courtroom::handle_objection()
@@ -2186,8 +2184,6 @@ bool Courtroom::handle_objection()
objection_mod = m_chatmessage[OBJECTION_MOD].toInt();
}
-
-
// if an objection is used
if (objection_mod <= 4 && objection_mod >= 1) {
ui_vp_objection->set_static_duration(shout_static_time);
@@ -2231,8 +2227,10 @@ bool Courtroom::handle_objection()
filename, m_chatmessage[CHAR_NAME],
ao_app->get_chat(m_chatmessage[CHAR_NAME]));
sfx_player->clear(); // Objection played! Cut all sfx.
+ ui_vp_player_char->set_play_once(true);
return true;
}
+ if (m_chatmessage[EMOTE] != "")
display_character();
return false;
}
@@ -2391,22 +2389,31 @@ void Courtroom::handle_ic_message()
// Update the chatbox information
initialize_chatbox();
- // Display our own character
- display_character();
+ int emote_mod = m_chatmessage[EMOTE_MOD].toInt();
+ bool immediate = m_chatmessage[IMMEDIATE].toInt() == 1;
+ if (m_chatmessage[EMOTE] != "") {
+ // Display our own character
+ display_character();
+
+ // Reset the pair character
+ ui_vp_sideplayer_char->stop();
+ ui_vp_sideplayer_char->move(0, 0);
- // Reset the pair character
- ui_vp_sideplayer_char->stop();
- ui_vp_sideplayer_char->move(0, 0);
+ // If the emote_mod is not zooming
+ if (emote_mod != 5 && emote_mod != 6) {
+ // Display the pair character
+ display_pair_character(m_chatmessage[OTHER_CHARID], m_chatmessage[OTHER_OFFSET]);
+ }
- // If the emote_mod is not zooming
- int emote_mod = m_chatmessage[EMOTE_MOD].toInt();
- if (emote_mod != 5 && emote_mod != 6) {
- // Display the pair character
- display_pair_character(m_chatmessage[OTHER_CHARID], m_chatmessage[OTHER_OFFSET]);
+ // Parse the emote_mod part of the chat message
+ handle_emote_mod(emote_mod, immediate);
+ }
+ else
+ {
+ start_chat_ticking();
+ if (emote_mod == 1 || emote_mod == 2 || emote_mod == 6 || immediate)
+ play_sfx();
}
-
- // Parse the emote_mod part of the chat message
- handle_emote_mod(m_chatmessage[EMOTE_MOD].toInt(), m_chatmessage[IMMEDIATE].toInt() == 1);
// if we have instant objections disabled, and queue is not empty, check if next message after this is an objection.
if (!ao_app->is_instant_objection_enabled() && chatmessage_queue.size() > 0)
@@ -2523,7 +2530,6 @@ void Courtroom::initialize_chatbox()
if (f_charid >= 0 && f_charid < char_list.size() &&
(m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())) {
QString real_name = char_list.at(f_charid).name;
- ui_vp_player_char->set_static_duration(0);
QString f_showname = ao_app->get_showname(real_name);
ui_vp_showname->setText(f_showname);
@@ -2671,8 +2677,6 @@ void Courtroom::display_evidence_image()
void Courtroom::handle_ic_speaking()
{
- // Display the evidence
- display_evidence_image();
QString side = m_chatmessage[SIDE];
int emote_mod = m_chatmessage[EMOTE_MOD].toInt();
// emote_mod 5 is zoom and emote_mod 6 is zoom w/ preanim.
@@ -3182,6 +3186,9 @@ void Courtroom::play_preanim(bool immediate)
void Courtroom::preanim_done()
{
+ // Currently, someone's talking over us mid-preanim...
+ if (anim_state != 1 && anim_state != 4)
+ return;
anim_state = 1;
switch(m_chatmessage[DESK_MOD].toInt()) {
case 4:
@@ -3211,6 +3218,9 @@ void Courtroom::start_chat_ticking()
if (text_state != 0)
return;
+ // Display the evidence
+ display_evidence_image();
+
if (m_chatmessage[EFFECTS] != "") {
QStringList fx_list = m_chatmessage[EFFECTS].split("|");
QString fx = fx_list[0];
@@ -3242,6 +3252,10 @@ void Courtroom::start_chat_ticking()
ui_vp_chatbox->show();
ui_vp_message->show();
}
+ else {
+ ui_vp_chatbox->hide();
+ ui_vp_message->hide();
+ }
// If we're not already waiting on the next message, start the timer. We could be overriden if there's an objection planned.
int delay = ao_app->stay_time();
if (delay > 0 && !text_queue_timer->isActive())
@@ -3299,26 +3313,31 @@ void Courtroom::chat_tick()
if (tick_pos >= f_message.size()) {
text_state = 2;
- if (anim_state < 3) {
- QStringList c_paths = {
- ao_app->get_image_suffix(ao_app->get_character_path(m_chatmessage[CHAR_NAME], "(c)" + m_chatmessage[EMOTE])),
- ao_app->get_image_suffix(ao_app->get_character_path(m_chatmessage[CHAR_NAME], "(c)/" + m_chatmessage[EMOTE]))
- };
- // if there is a (c) animation for this emote and we haven't played it already
- if (file_exists(ui_vp_player_char->find_image(c_paths)) &&(!c_played)) {
- anim_state = 5;
- ui_vp_player_char->set_play_once(true);
- filename = "(c)" + m_chatmessage[EMOTE];
- c_played = true;
- }
- else {
- anim_state = 3;
- ui_vp_player_char->set_play_once(false);
- filename = "(a)" + m_chatmessage[EMOTE];
+ // Check if we're a narrator msg
+ if (m_chatmessage[EMOTE] != "") {
+ if (anim_state < 3) {
+ QStringList c_paths = {
+ ao_app->get_image_suffix(ao_app->get_character_path(m_chatmessage[CHAR_NAME], "(c)" + m_chatmessage[EMOTE])),
+ ao_app->get_image_suffix(ao_app->get_character_path(m_chatmessage[CHAR_NAME], "(c)/" + m_chatmessage[EMOTE]))
+ };
+ // if there is a (c) animation for this emote and we haven't played it already
+ if (file_exists(ui_vp_player_char->find_image(c_paths)) &&(!c_played)) {
+ anim_state = 5;
+ ui_vp_player_char->set_play_once(true);
+ filename = "(c)" + m_chatmessage[EMOTE];
+ c_played = true;
+ }
+ else {
+ anim_state = 3;
+ ui_vp_player_char->set_play_once(false);
+ filename = "(a)" + m_chatmessage[EMOTE];
+ }
+ ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0,
+ false);
}
- ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0,
- false);
}
+ else // We're a narrator msg
+ anim_state = 3;
QString f_char;
QString f_custom_theme;
if (ao_app->is_customchat_enabled()) {
@@ -3361,21 +3380,8 @@ void Courtroom::chat_tick()
// Alignment characters
if (tick_pos < 2) {
- if (f_rest.startsWith("~~")) {
- tick_pos = f_rest.indexOf("~~");
- f_rest.remove(tick_pos, 2);
+ if (f_rest.startsWith("~~") || f_rest.startsWith("~>") || f_rest.startsWith("<>"))
tick_pos += 2;
- }
- else if (f_rest.startsWith("~>")) {
- tick_pos = f_rest.indexOf("~>");
- f_rest.remove(tick_pos, 2);
- tick_pos += 2;
- }
- else if (f_rest.startsWith("<>")) {
- tick_pos = f_rest.indexOf("<>");
- f_rest.remove(tick_pos, 2);
- tick_pos += 2;
- }
}
f_rest.remove(0, tick_pos);
QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_rest);
@@ -3519,28 +3525,30 @@ void Courtroom::chat_tick()
msg_delay = qMin(max_delay, msg_delay * punctuation_modifier);
}
- // If this color is talking
- if (color_is_talking && anim_state != 2 &&
- anim_state <
- 4) // Set it to talking as we're not on that already (though we have
- // to avoid interrupting a non-interrupted preanim)
- {
- ui_vp_player_char->stop();
- ui_vp_player_char->set_play_once(false);
- filename = "(b)" + m_chatmessage[EMOTE];
- ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0,
- false);
- anim_state = 2;
- }
- else if (!color_is_talking && anim_state < 3 &&
- anim_state != 3) // Set it to idle as we're not on that already
- {
- ui_vp_player_char->stop();
- ui_vp_player_char->set_play_once(false);
- filename = "(a)" + m_chatmessage[EMOTE];
- ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0,
- false);
- anim_state = 3;
+ if (m_chatmessage[EMOTE] != "") {
+ // If this color is talking
+ if (color_is_talking && anim_state != 2 &&
+ anim_state <
+ 4) // Set it to talking as we're not on that already (though we have
+ // to avoid interrupting a non-interrupted preanim)
+ {
+ ui_vp_player_char->stop();
+ ui_vp_player_char->set_play_once(false);
+ filename = "(b)" + m_chatmessage[EMOTE];
+ ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0,
+ false);
+ anim_state = 2;
+ }
+ else if (!color_is_talking && anim_state < 3 &&
+ anim_state != 3) // Set it to idle as we're not on that already
+ {
+ ui_vp_player_char->stop();
+ ui_vp_player_char->set_play_once(false);
+ filename = "(a)" + m_chatmessage[EMOTE];
+ ui_vp_player_char->load_image(filename, m_chatmessage[CHAR_NAME], 0,
+ false);
+ anim_state = 3;
+ }
}
// Continue ticking
chat_tick_timer->start(msg_delay);
@@ -3891,14 +3899,8 @@ void Courtroom::case_called(QString msg, bool def, bool pro, bool jud, bool jur,
{
if (ui_casing->isChecked()) {
ui_server_chatlog->append(msg);
- if ((ao_app->get_casing_defence_enabled() && def) ||
- (ao_app->get_casing_prosecution_enabled() && pro) ||
- (ao_app->get_casing_judge_enabled() && jud) ||
- (ao_app->get_casing_juror_enabled() && jur) ||
- (ao_app->get_casing_steno_enabled() && steno)) {
- modcall_player->play(ao_app->get_court_sfx("case_call"));
- ao_app->alert(this);
- }
+ modcall_player->play(ao_app->get_court_sfx("case_call"));
+ ao_app->alert(this);
}
}
@@ -5260,8 +5262,6 @@ void Courtroom::on_reload_theme_clicked()
enter_courtroom();
gen_char_rgb_list(ao_app->get_chat(current_char));
- anim_state = 4;
- text_state = 3;
objection_custom = "";
// to update status on the background