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path: root/aosfxplayer.cpp
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2018-09-04`QMediaPlayer` instead of `QSoundEffect` for SFX and blips.Cerapter
Maybe temporary.
2018-09-04Removed the dependency on `bass.dll`.Cerapter
This is merely a reimplementation of Gameboyprinter's changes on the main thing. The only thing that's different from that one is that the options menu has had its audio device removed, too.
2018-08-24Fixed a Windows bug where there was no way to get back to the default audio ↵Cerapter
device.
2018-08-19Moved includes out of the CPP files into the header files.Cerapter
Reimplementation of `30a87d23c9c63bed072b3460e7482075dc530b2c` from the old origin.
2018-08-17Fixed an issue with the audio output change not registering.Cerapter
2017-06-09Unicode support for BASSoldmud0
2017-05-23added aoevidencedisplay class. almost done with evidenceOmniTroid
2017-02-15lowercased sfxDavid Skoland
2017-02-14refactored soundDavid Skoland
2017-02-14removed debug statements, fixed a chatbox issueDavid Skoland
2017-02-14added objection sfxOmniTroid
2017-02-12added audio implementation and refactored text file functionsDavid Skoland
2017-02-11added music playing, not properly testedDavid Skoland
2017-02-10trying to add audio implementationDavid Skoland