| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-09-04 | `QMediaPlayer` instead of `QSoundEffect` for SFX and blips. | Cerapter | |
| Maybe temporary. | |||
| 2018-09-04 | Removed the dependency on `bass.dll`. | Cerapter | |
| This is merely a reimplementation of Gameboyprinter's changes on the main thing. The only thing that's different from that one is that the options menu has had its audio device removed, too. | |||
| 2018-08-24 | Fixed a Windows bug where there was no way to get back to the default audio ↵ | Cerapter | |
| device. | |||
| 2018-08-19 | Moved includes out of the CPP files into the header files. | Cerapter | |
| Reimplementation of `30a87d23c9c63bed072b3460e7482075dc530b2c` from the old origin. | |||
| 2018-08-17 | Fixed an issue with the audio output change not registering. | Cerapter | |
| 2017-06-09 | Unicode support for BASS | oldmud0 | |
| 2017-05-23 | added aoevidencedisplay class. almost done with evidence | OmniTroid | |
| 2017-02-15 | lowercased sfx | David Skoland | |
| 2017-02-14 | refactored sound | David Skoland | |
| 2017-02-14 | removed debug statements, fixed a chatbox issue | David Skoland | |
| 2017-02-14 | added objection sfx | OmniTroid | |
| 2017-02-12 | added audio implementation and refactored text file functions | David Skoland | |
| 2017-02-11 | added music playing, not properly tested | David Skoland | |
| 2017-02-10 | trying to add audio implementation | David Skoland | |
