| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-09-15 | Finally implement frame-specific effects such as screenshake, realization ↵ | Crystalwarrior | |
| flash, sound effects, etc. Fix screenshake animation modifying the default positions of shook elements Fix aomovie sometimes not playing the last frame and causing lagspikes due to the delay() method | |||
| 2019-09-13 | Rename dubious "duration" to "default_duration" for play function in AOMovie ↵ | Crystalwarrior | |
| class | |||
| 2019-09-12 | Allow AOMovie to have timers that take priority over the animated image ↵ | Crystalwarrior | |
| frame count Set it up so feeding the timer value when playing the AOMovie would use the timer but only in cases where a non-animated image is used Update shouts and wtce to pass the 'duration' argument which will be used if the image used is non-animated. Otherwise, prioritize the animated image duration. | |||
| 2018-12-26 | moved headers into include and cpp files into src + logo into resource | David Skoland | |
