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2019-09-17Streamlined ini swapping so the user can set up multiple character folders ↵Crystalwarrior
associated with a character. This will save to the character folder's iniswaps.ini. You can click on the dropdown and edit the text inside to add an iniswap, and press the [X] button that'll appear next to it to remove the ini swap. Recode the enter_courtroom and add a new update_character feature - the two are now separate and responsible for different things. The courtroom will reload the whole theme and widgets while the character is only responsible for all ui elements related to the character. This drastically improves performance when switching characters using /switch or something Add a set_char_ini helper function that allows you to modify the character variables. For now only used to set name= field when iniswapping
2019-09-16Change get_stylesheet to return text of a parsed stylesheet file, its ↵Crystalwarrior
functionality was transferred to get_tagged_stylesheet Remove some useless/unused ui elements Implement stylesheet for courtrooms in a way that lets the end user modify a lot of its elements Use get_image_suffix for evidence_appear images
2019-09-16Chat arrow indicator to inform you if the current message stopped being ↵Crystalwarrior
processed Can be modified from the theme in chat_arrow of courtroom_design.ini Uses chat_arrow .png/.gif/etc.
2019-09-16Add additive text option where your messages are added to your previous one, ↵Crystalwarrior
fully networked and ready for the server Adjust some pointless static bool casts to be actual logic checks
2019-09-16Allow char.ini to override the chat font and font size with chat_font = and ↵Crystalwarrior
chat_size = Scream at the coders that decided hard-coding fonts and colors was a good idea (gotta properly let the themes modify that later) Fix a lot of ui elements not properly respecting the themes and their colors add a set_qfont method for those situations that need it Allow the theme to change sender colors for ooc and ms chatlogs rename url parser variable to something more immediately apparent as to what it is for readability's sake
2019-09-16Add expanded style sheet supportCrystalwarrior
Allow lobby fonts to happen
2019-09-15Finally implement frame-specific effects such as screenshake, realization ↵Crystalwarrior
flash, sound effects, etc. Fix screenshake animation modifying the default positions of shook elements Fix aomovie sometimes not playing the last frame and causing lagspikes due to the delay() method
2019-09-14Add a blip sound QElapsedTimer so blipsounds don't play more frequently than ↵Crystalwarrior
60ms to preserve all of our ears. Adjust the message display speeds to feel more accurate to AA, with }}} speed displaying text instantly for that section
2019-09-13Set up screenshake button uiCrystalwarrior
Rewrite Goofball's doScreenshake() function to be much more modular and multi-purpose (also rename to do_screenshake() to match other functions) Add networking needed to make screenshake work. Works with AOV version of tsuserver3 (button screenshake only so far). Add get_theme_pos helper function, currently unused.
2019-09-13Make shout, verdict and wtce default duration values into constantsCrystalwarrior
2019-09-13Make log go downwards by defaultCrystalwarrior
Rename kill_music_on_object to objection_stop_music for readability Update blip rate (faster overall, more accurate to the trilogy) - based on AOV values Update default blip rate to be "once every two symbols"
2019-09-12Merge branch 'music_list_update'Crystalwarrior
2019-09-12Fix compilation errorCrystalwarrior
Allow realization flashes to be animated images by making them AOMovies Eploit the newly added 'duration' system for realization AOMovie
2019-09-12Remove unecessary hard-coded timers for the witness testimony .pngCrystalwarrior
Make the witness testimony use AOMovie instead of AOImage Remove pointless "testimony_in_progress" variable CONTROVERSIAL: Make the witness testimony indicator be position-ignorant so as to reduce the amount of hardcoding and allow broader usage of the witness testimony system (For example, Danganronpa investigation indicator, etc.) - This should not affect how the testimony indicator is received currently, as witness testimony usually requires the entire rest of the court to shut up until the cross-examination either way.
2019-09-11Add clear_music and clear_areasCrystalwarrior
Comment out the index as it can be potentially confusing alongside "true" area numbers Add "FM" to Packet Received that would reload the areas and music list TODO: Test this with arup systems
2019-08-19read and store qt audio devicestonedDiscord
2019-07-12Less insane debugging; minor refactoring (!75)David Skoland
2019-05-09Text is now advanced based on graphemes, rather than bytes.Cerapter
2018-12-26moved headers into include and cpp files into src + logo into resourceDavid Skoland