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* Commit
* Boyfailure code commit
* Cooking code spaghetti
* Accidental overwrite recursive function call hell
* Implemented player list
* Add partial moderator widget
Sleepy time! Hee-Hoo!
* Moderator Dialog - Step 1 - WIP
* Appease the clang gods
* Clang appeasement policy
* *sacrifices goat to clang*
* Added player report, reworked implementation, ...
* Added player-specific report
* Reworked implementation
* No longer uses JSON.
* Removed preset loader.
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Co-authored-by: TrickyLeifa <date.epoch@gmail.com>
Co-authored-by: Leifa <26681464+TrickyLeifa@users.noreply.github.com>
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Fix #978
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* Fixed emote synchronization
* Still requires identical frame count. Will still cause freeze as it syncs.
* Fixed frame effects not working on idle and talk emotes.
* Characters are now repositioned after background sliding is over.
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* Complete AOLayer reimplementation
* Reimplemented sliding as well.
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* Lightly reworked `NetworkManager`
* Added new modules to handle various connection types.
* TCP
* WebSocket
* Added general string splitter alias based on Qt version.
* Replaced `lobby_constructed` and `courtroom_constructed`
* Refactored and partially reimplemented the following classes:
* `AOBlipPlayer`
* `AOEmotePreview`
* `AOMusicPlayer`
* `AOSfxPlayer`
* `AOTextArea`
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* Reworked favorite server widget
* Renamed `server_type` to `ServerInfo`
* Renamed `connection_type` to `ServerConnectionType`
* Refactored `AOCharButton`
* Reimplemented `AOButton`
* Partially reimplemented `AOEmoteButton`
* Refactored `AOEvidenceButton`
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* Ported the project to CMake
* Android and Mac support dropped for the time
being.
* Tests, BASS and Discord-RPC are now options
* Restructured and reformated the project.
* Merged `include` and `src`
* Renamed `resource` to `data`
* Renamed various files
* External libraries headers are no longer included in `src`
* Replaced header guards with #pragma once
* Multiple refactors (keywords, headers)
* Added Qt6 compatibility
* Removed various unused functions and headers
* Reworked AOPacket
* When content is passed to AOPacket, it should be ensured that the content is already decoded.
* Encoding/decoding are now static methods.
* Fixed various memory leaks
* Removed animation code for AOImage
* AOImage is always using static images
* Simplified ChatLogPiece
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