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* float scaling
* float scaling factor
* aooptions float
* doublespinbox
* header file double
* double it up
* clamp to 0.1
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authenticated (#1046)
* Playerlist QoL
* Remove excessive whitespaces
* Add placeholder when displayname is unavailable
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* Fix transformation mode for layers
Resolve #997
* always use smooth transform resampling for stretched images
* Used fixed frame size
* Implemented resize mode changes
Resolve #999
* Added alias to pixel resize mode
* Added user option
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Co-authored-by: in1tiate <32779090+in1tiate@users.noreply.github.com>
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Forgot that was still there
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* Remove TCP entry point
Resolve #987
* Remove TCP entry point
* Servers that do not support WebSocket will be marked as `Legacy`
* Removal of TCP connection from the master will follow later.
* Tweaked error message
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* Reworked favorite server widget
* Renamed `server_type` to `ServerInfo`
* Renamed `connection_type` to `ServerConnectionType`
* Refactored `AOCharButton`
* Reimplemented `AOButton`
* Partially reimplemented `AOEmoteButton`
* Refactored `AOEvidenceButton`
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* Ported the project to CMake
* Android and Mac support dropped for the time
being.
* Tests, BASS and Discord-RPC are now options
* Restructured and reformated the project.
* Merged `include` and `src`
* Renamed `resource` to `data`
* Renamed various files
* External libraries headers are no longer included in `src`
* Replaced header guards with #pragma once
* Multiple refactors (keywords, headers)
* Added Qt6 compatibility
* Removed various unused functions and headers
* Reworked AOPacket
* When content is passed to AOPacket, it should be ensured that the content is already decoded.
* Encoding/decoding are now static methods.
* Fixed various memory leaks
* Removed animation code for AOImage
* AOImage is always using static images
* Simplified ChatLogPiece
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