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fully networked and ready for the server
Adjust some pointless static bool casts to be actual logic checks
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bool is true
Fix server_address not being properly created in packet distribution
Create a log file when you join a server in the logs/<server name>/<logname>.log and update it every time there's a new chat entry
minor refactor of chatlogpiece
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Stop the animation for the side player char in pairing so as not to affect anything
Remove the "DOOM" packet as anyone who has the source code can just remove it anyway
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Rewrite Goofball's doScreenshake() function to be much more modular and multi-purpose (also rename to do_screenshake() to match other functions)
Add networking needed to make screenshake work. Works with AOV version of tsuserver3 (button screenshake only so far).
Add get_theme_pos helper function, currently unused.
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Comment out the index as it can be potentially confusing alongside "true" area numbers
Add "FM" to Packet Received that would reload the areas and music list
TODO: Test this with arup systems
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This fully fixes issue 39 with tsuserver3
(https://github.com/AttorneyOnline/tsuserver3/issues/39)
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