From 913939835a9b7bc141756b70e14880b02a46a791 Mon Sep 17 00:00:00 2001 From: Cerapter Date: Wed, 8 Aug 2018 21:48:00 +0200 Subject: Added a settings menu. - Cannot be called yet ingame. - Allows the setting of all `config.ini` variables. - Allows the setting of callwords. --- Attorney_Online_remake.pro | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Attorney_Online_remake.pro') diff --git a/Attorney_Online_remake.pro b/Attorney_Online_remake.pro index cc9579a4..b1a7d9ca 100644 --- a/Attorney_Online_remake.pro +++ b/Attorney_Online_remake.pro @@ -48,7 +48,8 @@ SOURCES += main.cpp\ aolineedit.cpp \ aotextedit.cpp \ aoevidencedisplay.cpp \ - discord_rich_presence.cpp + discord_rich_presence.cpp \ + aooptionsdialog.cpp HEADERS += lobby.h \ aoimage.h \ @@ -79,7 +80,8 @@ HEADERS += lobby.h \ aotextedit.h \ aoevidencedisplay.h \ discord_rich_presence.h \ - discord-rpc.h + discord-rpc.h \ + aooptionsdialog.h # 1. You need to get BASS and put the x86 bass DLL/headers in the project root folder # AND the compilation output folder. If you want a static link, you'll probably -- cgit