From eca2cd02f41ae5496a0cb1f393fe82c44e593603 Mon Sep 17 00:00:00 2001 From: Cerapter Date: Tue, 7 Aug 2018 21:10:47 +0200 Subject: Inline blue text now stops the character from talking. --- courtroom.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'courtroom.h') diff --git a/courtroom.h b/courtroom.h index b3342db8..df0883cf 100644 --- a/courtroom.h +++ b/courtroom.h @@ -172,6 +172,14 @@ private: int current_display_speed = 3; int message_display_speed[7] = {30, 40, 50, 60, 75, 100, 120}; + // This is for checking if the character should start talking again + // when an inline blue text ends. + bool entire_message_is_blue = false; + + // And this is the inline 'talking checker'. Counts how 'deep' we are + // in inline blues. + int inline_blue_depth = 0; + QVector char_list; QVector evidence_list; QVector music_list; -- cgit