From 13942345c6a3e7e1625c6c26cc2f2f368a3bff23 Mon Sep 17 00:00:00 2001 From: oldmud0 Date: Fri, 17 Apr 2020 21:57:16 -0500 Subject: Run clang-format on entire project Indentation fixed to 2 spaces per tab. Braces set to Stroustrup style. Lines reflow at 80 characters. One-line method bodies are on the same line as the signature. Space always after `//`. No indentation on preprocessor macros. Includes are sorted lexicographically. If you don't want to see this commit on blames, use the hidden whitespace option on GitHub, or use `-w` in git-blame. --- include/aoapplication.h | 758 ++++++------- include/aoblipplayer.h | 12 +- include/aobutton.h | 5 +- include/aocaseannouncerdialog.h | 13 +- include/aocharbutton.h | 8 +- include/aocharmovie.h | 29 +- include/aoemotebutton.h | 13 +- include/aoevidencebutton.h | 10 +- include/aoevidencedisplay.h | 7 +- include/aoimage.h | 7 +- include/aolineedit.h | 5 +- include/aomovie.h | 3 +- include/aomusicplayer.h | 16 +- include/aooptionsdialog.h | 284 ++--- include/aopacket.h | 9 +- include/aoscene.h | 5 +- include/aosfxplayer.h | 15 +- include/aotextarea.h | 12 +- include/aotextedit.h | 4 +- include/bass.h | 2224 ++++++++++++++++++++------------------- include/chatlogpiece.h | 5 +- include/courtroom.h | 1468 +++++++++++++------------- include/datatypes.h | 40 +- include/debug_functions.h | 2 +- include/discord-rpc.h | 64 +- include/discord_register.h | 26 +- include/discord_rich_presence.h | 12 +- include/discord_rpc.h | 66 +- include/encryption_functions.h | 6 +- include/file_functions.h | 2 +- include/hex_functions.h | 13 +- include/lobby.h | 15 +- include/misc_functions.h | 2 +- include/networkmanager.h | 11 +- include/text_file_functions.h | 8 +- 35 files changed, 2612 insertions(+), 2567 deletions(-) (limited to 'include') diff --git a/include/aoapplication.h b/include/aoapplication.h index 3d4cc0e..a07bf74 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -1,381 +1,381 @@ -#ifndef AOAPPLICATION_H -#define AOAPPLICATION_H - -#include "aopacket.h" -#include "datatypes.h" -#include "discord_rich_presence.h" - -#include -#include -#include -#include - -#include -#include -#include - -#include - -#include -#include - -#include -#include -#include -#include -#ifdef QTAUDIO -#include -#endif - -#include -#include -#include -#include - -class NetworkManager; -class Lobby; -class Courtroom; - -class AOApplication : public QApplication -{ - Q_OBJECT - -public: - AOApplication(int &argc, char **argv); - ~AOApplication(); - - NetworkManager *net_manager; - Lobby *w_lobby; - Courtroom *w_courtroom; - AttorneyOnline::Discord *discord; - - bool lobby_constructed = false; - bool courtroom_constructed = false; - - void construct_lobby(); - void destruct_lobby(); - - void construct_courtroom(); - void destruct_courtroom(); - - bool is_music_track(QString trackname); - - void ms_packet_received(AOPacket *p_packet); - void server_packet_received(AOPacket *p_packet); - - void send_ms_packet(AOPacket *p_packet); - void send_server_packet(AOPacket *p_packet, bool encoded = true); - - void call_settings_menu(); - void call_announce_menu(Courtroom *court); - - /////////////////server metadata////////////////// - - unsigned int s_decryptor = 5; - bool encryption_needed = true; - - bool yellow_text_enabled = false; - bool prezoom_enabled = false; - bool flipping_enabled = false; - bool custom_objection_enabled = false; - bool improved_loading_enabled = false; - bool desk_mod_enabled = false; - bool evidence_enabled = false; - bool cccc_ic_support_enabled = false; - bool arup_enabled = false; - bool casing_alerts_enabled = false; - bool modcall_reason_enabled = false; - bool looping_sfx_support_enabled = false; - - ///////////////loading info/////////////////// - - //player number, it's hardly used but might be needed for some old servers - int s_pv = 0; - - QString server_software = ""; - - int char_list_size = 0; - int loaded_chars = 0; - int generated_chars = 0; - int evidence_list_size = 0; - int loaded_evidence = 0; - int music_list_size = 0; - int loaded_music = 0; - int area_count = 0; - - bool courtroom_loaded = false; - - //////////////////versioning/////////////// - - int get_release() const { return RELEASE; } - int get_major_version() const { return MAJOR_VERSION; } - int get_minor_version() const { return MINOR_VERSION; } - QString get_version_string(); - - /////////////////////////////////////////// - - void set_favorite_list(); - QVector& get_favorite_list() {return favorite_list;} - void add_favorite_server(int p_server); - - void set_server_list(); - QVector& get_server_list() {return server_list;} - - //reads the theme from config.ini and sets it accordingly - void reload_theme(); - - //Returns the character the player has currently selected - QString get_current_char(); - - //implementation in path_functions.cpp - QString get_base_path(); - QString get_data_path(); - QString get_theme_path(QString p_file); - QString get_default_theme_path(QString p_file); - QString get_custom_theme_path(QString p_theme, QString p_file); - QString get_character_path(QString p_char, QString p_file); - QString get_sounds_path(QString p_file); - QString get_music_path(QString p_song); - QString get_background_path(QString p_file); - QString get_default_background_path(QString p_file); - QString get_evidence_path(QString p_file); - QString get_case_sensitive_path(QString p_file); - - ////// Functions for reading and writing files ////// - // Implementations file_functions.cpp - - // Instead of reinventing the wheel, we'll use a QSettings class. - QSettings *configini; - - //Reads the theme from config.ini and loads it into the current_theme variable - QString read_theme(); - - //Returns the value of ooc_name in config.ini - QString get_ooc_name(); - - //Returns the blip rate from config.ini - int read_blip_rate(); - - //Returns true if blank blips is enabled in config.ini and false otherwise - bool get_blank_blip(); - - //Returns true if looping sound effects are enabled in the config.ini - bool get_looping_sfx(); - - //Returns true if kill music on object is enabled in the config.ini - bool get_objectmusic(); - - //Returns the value of default_music in config.ini - int get_default_music(); - - //Returns the value of default_sfx in config.ini - int get_default_sfx(); - - //Returns the value of default_blip in config.ini - int get_default_blip(); - - // Returns the value of whether Discord should be enabled on startup - // from the config.ini. - bool is_discord_enabled(); - - // Returns the value of whether shaking and flashing should be enabled. - // from the config.ini. - bool is_shakeandflash_enabled(); - - // Returns whether evidence should be maintained ic - bool is_keepevi_enabled(); - - // Returns the value of the maximum amount of lines the IC chatlog - // may contain, from config.ini. - int get_max_log_size(); - - // Gets the punctuation delay modifier - int get_pundelay(); - - // Returns whether the log should go upwards (new behaviour) - // or downwards (vanilla behaviour). - bool get_log_goes_downwards(); - - // Returns the username the user may have set in config.ini. - QString get_default_username(); - - // Returns the audio device used for the client. - QString get_audio_output_device(); - #ifdef QTAUDIO - QAudioDeviceInfo QtAudioDevice; - #endif - - // Returns whether the user would like to have custom shownames on by default. - bool get_showname_enabled_by_default(); - - //Returns the list of words in callwords.ini - QStringList get_call_words(); - - //Appends the argument string to serverlist.txt - void write_to_serverlist_txt(QString p_line); - - //Returns the contents of serverlist.txt - QVector read_serverlist_txt(); - - //Returns the value of p_identifier in the design.ini file in p_design_path - QString read_design_ini(QString p_identifier, QString p_design_path); - - //Returns the coordinates of widget with p_identifier from p_file - QPoint get_button_spacing(QString p_identifier, QString p_file); - - //Returns the dimensions of widget with specified identifier from p_file - pos_size_type get_element_dimensions(QString p_identifier, QString p_file); - - //Returns the name of the font with p_identifier from p_file - QString get_font_name(QString p_identifier, QString p_file); - - //Returns the value of font_size with p_identifier from p_file - int get_font_size(QString p_identifier, QString p_file); - - //Returns the color with p_identifier from p_file - QColor get_color(QString p_identifier, QString p_file); - - // Returns the colour from the misc folder. - QColor get_chat_color(QString p_identifier, QString p_chat); - - //Returns the sfx with p_identifier from sounds.ini in the current theme path - QString get_sfx(QString p_identifier); - - //Figure out if we can opus this or if we should fall back to wav - QString get_sfx_suffix(QString sound_to_check); - - // figure out if we can find what prefix this song uses - QString get_music_prefix(QString song_to_check); - +#ifndef AOAPPLICATION_H +#define AOAPPLICATION_H + +#include "aopacket.h" +#include "datatypes.h" +#include "discord_rich_presence.h" + +#include +#include +#include +#include + +#include +#include +#include + +#include + +#include +#include + +#include +#include +#include +#include +#ifdef QTAUDIO +#include +#endif + +#include +#include +#include +#include + +class NetworkManager; +class Lobby; +class Courtroom; +class AOApplication : public QApplication { + Q_OBJECT + +public: + AOApplication(int &argc, char **argv); + ~AOApplication(); + + NetworkManager *net_manager; + Lobby *w_lobby; + Courtroom *w_courtroom; + AttorneyOnline::Discord *discord; + + bool lobby_constructed = false; + bool courtroom_constructed = false; + + void construct_lobby(); + void destruct_lobby(); + + void construct_courtroom(); + void destruct_courtroom(); + + bool is_music_track(QString trackname); + + void ms_packet_received(AOPacket *p_packet); + void server_packet_received(AOPacket *p_packet); + + void send_ms_packet(AOPacket *p_packet); + void send_server_packet(AOPacket *p_packet, bool encoded = true); + + void call_settings_menu(); + void call_announce_menu(Courtroom *court); + + /////////////////server metadata////////////////// + + unsigned int s_decryptor = 5; + bool encryption_needed = true; + + bool yellow_text_enabled = false; + bool prezoom_enabled = false; + bool flipping_enabled = false; + bool custom_objection_enabled = false; + bool improved_loading_enabled = false; + bool desk_mod_enabled = false; + bool evidence_enabled = false; + bool cccc_ic_support_enabled = false; + bool arup_enabled = false; + bool casing_alerts_enabled = false; + bool modcall_reason_enabled = false; + bool looping_sfx_support_enabled = false; + + ///////////////loading info/////////////////// + + // player number, it's hardly used but might be needed for some old servers + int s_pv = 0; + + QString server_software = ""; + + int char_list_size = 0; + int loaded_chars = 0; + int generated_chars = 0; + int evidence_list_size = 0; + int loaded_evidence = 0; + int music_list_size = 0; + int loaded_music = 0; + int area_count = 0; + bool courtroom_loaded = false; + + //////////////////versioning/////////////// + + int get_release() const { return RELEASE; } + int get_major_version() const { return MAJOR_VERSION; } + int get_minor_version() const { return MINOR_VERSION; } + QString get_version_string(); + + /////////////////////////////////////////// + + void set_favorite_list(); + QVector &get_favorite_list() { return favorite_list; } + void add_favorite_server(int p_server); + + void set_server_list(); + QVector &get_server_list() { return server_list; } + + // reads the theme from config.ini and sets it accordingly + void reload_theme(); + + // Returns the character the player has currently selected + QString get_current_char(); + + // implementation in path_functions.cpp + QString get_base_path(); + QString get_data_path(); + QString get_theme_path(QString p_file); + QString get_default_theme_path(QString p_file); + QString get_custom_theme_path(QString p_theme, QString p_file); + QString get_character_path(QString p_char, QString p_file); + QString get_sounds_path(QString p_file); + QString get_music_path(QString p_song); + QString get_background_path(QString p_file); + QString get_default_background_path(QString p_file); + QString get_evidence_path(QString p_file); + QString get_case_sensitive_path(QString p_file); + + ////// Functions for reading and writing files ////// + // Implementations file_functions.cpp + + // Instead of reinventing the wheel, we'll use a QSettings class. + QSettings *configini; + + // Reads the theme from config.ini and loads it into the current_theme + // variable + QString read_theme(); + + // Returns the value of ooc_name in config.ini + QString get_ooc_name(); + + // Returns the blip rate from config.ini + int read_blip_rate(); + + // Returns true if blank blips is enabled in config.ini and false otherwise + bool get_blank_blip(); + + // Returns true if looping sound effects are enabled in the config.ini + bool get_looping_sfx(); + + // Returns true if kill music on object is enabled in the config.ini + bool get_objectmusic(); + + // Returns the value of default_music in config.ini + int get_default_music(); + + // Returns the value of default_sfx in config.ini + int get_default_sfx(); + + // Returns the value of default_blip in config.ini + int get_default_blip(); + + // Returns the value of whether Discord should be enabled on startup + // from the config.ini. + bool is_discord_enabled(); + + // Returns the value of whether shaking and flashing should be enabled. + // from the config.ini. + bool is_shakeandflash_enabled(); + + // Returns whether evidence should be maintained ic + bool is_keepevi_enabled(); + + // Returns the value of the maximum amount of lines the IC chatlog + // may contain, from config.ini. + int get_max_log_size(); + + // Gets the punctuation delay modifier + int get_pundelay(); + + // Returns whether the log should go upwards (new behaviour) + // or downwards (vanilla behaviour). + bool get_log_goes_downwards(); + + // Returns the username the user may have set in config.ini. + QString get_default_username(); + + // Returns the audio device used for the client. + QString get_audio_output_device(); +#ifdef QTAUDIO + QAudioDeviceInfo QtAudioDevice; +#endif + + // Returns whether the user would like to have custom shownames on by default. + bool get_showname_enabled_by_default(); + + // Returns the list of words in callwords.ini + QStringList get_call_words(); + + // Appends the argument string to serverlist.txt + void write_to_serverlist_txt(QString p_line); + + // Returns the contents of serverlist.txt + QVector read_serverlist_txt(); + + // Returns the value of p_identifier in the design.ini file in p_design_path + QString read_design_ini(QString p_identifier, QString p_design_path); + + // Returns the coordinates of widget with p_identifier from p_file + QPoint get_button_spacing(QString p_identifier, QString p_file); + + // Returns the dimensions of widget with specified identifier from p_file + pos_size_type get_element_dimensions(QString p_identifier, QString p_file); + + // Returns the name of the font with p_identifier from p_file + QString get_font_name(QString p_identifier, QString p_file); + + // Returns the value of font_size with p_identifier from p_file + int get_font_size(QString p_identifier, QString p_file); + + // Returns the color with p_identifier from p_file + QColor get_color(QString p_identifier, QString p_file); + + // Returns the colour from the misc folder. + QColor get_chat_color(QString p_identifier, QString p_chat); + + // Returns the sfx with p_identifier from sounds.ini in the current theme path + QString get_sfx(QString p_identifier); + + // Figure out if we can opus this or if we should fall back to wav + QString get_sfx_suffix(QString sound_to_check); + + // figure out if we can find what prefix this song uses + QString get_music_prefix(QString song_to_check); + // Can we use APNG for this? If not, WEBP? if not, GIF? If not, fall back to a // gif. - QString get_image_suffix(QString path_to_check); - - //Returns the value of p_search_line within target_tag and terminator_tag - QString read_char_ini(QString p_char, QString p_search_line, QString target_tag); - - //Returns the side of the p_char character from that characters ini file - QString get_char_side(QString p_char); - - //Returns the showname from the ini of p_char - QString get_showname(QString p_char); - - //Returns the value of chat from the specific p_char's ini file - QString get_chat(QString p_char); - - //Returns the value of shouts from the specified p_char's ini file - QString get_char_shouts(QString p_char); - - //Returns the preanim duration of p_char's p_emote - int get_preanim_duration(QString p_char, QString p_emote); - - //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual) - int get_ao2_preanim_duration(QString p_char, QString p_emote); - - //Not in use - int get_text_delay(QString p_char, QString p_emote); - - // Returns the custom realisation used by the character. - QString get_custom_realization(QString p_char); - - //Returns the name of p_char - QString get_char_name(QString p_char); - - //Returns the total amount of emotes of p_char - int get_emote_number(QString p_char); - - //Returns the emote comment of p_char's p_emote - QString get_emote_comment(QString p_char, int p_emote); - - //Returns the base name of p_char's p_emote - QString get_emote(QString p_char, int p_emote); - - //Returns the preanimation name of p_char's p_emote - QString get_pre_emote(QString p_char, int p_emote); - - //Returns the sfx of p_char's p_emote - QString get_sfx_name(QString p_char, int p_emote); - - //Returns if an emote loops it's SFX - QString get_sfx_looping(QString p_char, int p_emote); - - //Returns if an emote has a frame specific SFX for it - QString get_frame_sfx_name(QString p_char, QString p_emote, int n_frame); - - //Returns if an emote has a frame specific SFX for it - QString get_realization_frame(QString p_char, QString p_emote, int n_frame); - - //Returns if an emote has a frame specific SFX for it - QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame); - - //Not in use - int get_sfx_delay(QString p_char, int p_emote); - - //Returns the modifier for p_char's p_emote - int get_emote_mod(QString p_char, int p_emote); - - //Returns the desk modifier for p_char's p_emote - int get_desk_mod(QString p_char, int p_emote); - - //Returns p_char's gender - QString get_gender(QString p_char); - - // ====== - // These are all casing-related settings. - // ====== - - // Returns if the user has casing alerts enabled. - bool get_casing_enabled(); - - // Returns if the user wants to get alerts for the defence role. - bool get_casing_defence_enabled(); - - // Same for prosecution. - bool get_casing_prosecution_enabled(); - - // Same for judge. - bool get_casing_judge_enabled(); - - // Same for juror. - bool get_casing_juror_enabled(); - - // Same for steno. - bool get_casing_steno_enabled(); - - // Same for CM. - bool get_casing_cm_enabled(); - - // Same for witnesses. - bool get_casing_wit_enabled(); - - // Get the message for the CM for casing alerts. - QString get_casing_can_host_cases(); - - // Get if html for ic log is enabled - bool get_colored_iclog_enabled(); - - // Get if ic log mirror is enabled - bool get_iclmir_enabled(); - - // Get if only inline coloring should be shown in log - bool colorlog_restricted_enabled(); - -private: - const int RELEASE = 2; - const int MAJOR_VERSION = 7; - const int MINOR_VERSION = 0; - - QString current_theme = "default"; - - QVector server_list; - QVector favorite_list; - -private slots: - void ms_connect_finished(bool connected, bool will_retry); - -public slots: - void server_disconnected(); - void loading_cancelled(); -}; - -#endif // AOAPPLICATION_H + QString get_image_suffix(QString path_to_check); + + // Returns the value of p_search_line within target_tag and terminator_tag + QString read_char_ini(QString p_char, QString p_search_line, + QString target_tag); + + // Returns the side of the p_char character from that characters ini file + QString get_char_side(QString p_char); + + // Returns the showname from the ini of p_char + QString get_showname(QString p_char); + + // Returns the value of chat from the specific p_char's ini file + QString get_chat(QString p_char); + + // Returns the value of shouts from the specified p_char's ini file + QString get_char_shouts(QString p_char); + + // Returns the preanim duration of p_char's p_emote + int get_preanim_duration(QString p_char, QString p_emote); + + // Same as above, but only returns if it has a % in front(refer to Preanims + // section in the manual) + int get_ao2_preanim_duration(QString p_char, QString p_emote); + + // Not in use + int get_text_delay(QString p_char, QString p_emote); + + // Returns the custom realisation used by the character. + QString get_custom_realization(QString p_char); + + // Returns the name of p_char + QString get_char_name(QString p_char); + + // Returns the total amount of emotes of p_char + int get_emote_number(QString p_char); + + // Returns the emote comment of p_char's p_emote + QString get_emote_comment(QString p_char, int p_emote); + + // Returns if an emote loops it's SFX + QString get_sfx_looping(QString p_char, int p_emote); + + // Returns if an emote has a frame specific SFX for it + QString get_frame_sfx_name(QString p_char, QString p_emote, int n_frame); + + // Returns if an emote has a frame specific SFX for it + QString get_realization_frame(QString p_char, QString p_emote, int n_frame); + + // Returns if an emote has a frame specific SFX for it + QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame); + + // Returns the base name of p_char's p_emote + QString get_emote(QString p_char, int p_emote); + + // Returns the preanimation name of p_char's p_emote + QString get_pre_emote(QString p_char, int p_emote); + + // Returns the sfx of p_char's p_emote + QString get_sfx_name(QString p_char, int p_emote); + + // Not in use + int get_sfx_delay(QString p_char, int p_emote); + + // Returns the modifier for p_char's p_emote + int get_emote_mod(QString p_char, int p_emote); + + // Returns the desk modifier for p_char's p_emote + int get_desk_mod(QString p_char, int p_emote); + + // Returns p_char's gender + QString get_gender(QString p_char); + + // ====== + // These are all casing-related settings. + // ====== + + // Returns if the user has casing alerts enabled. + bool get_casing_enabled(); + + // Returns if the user wants to get alerts for the defence role. + bool get_casing_defence_enabled(); + + // Same for prosecution. + bool get_casing_prosecution_enabled(); + + // Same for judge. + bool get_casing_judge_enabled(); + + // Same for witnesses. + bool get_casing_wit_enabled(); + + // Same for juror. + bool get_casing_juror_enabled(); + + // Same for steno. + bool get_casing_steno_enabled(); + + // Same for CM. + bool get_casing_cm_enabled(); + + // Get the message for the CM for casing alerts. + QString get_casing_can_host_cases(); + + // Get if html for ic log is enabled + bool get_colored_iclog_enabled(); + + // Get if ic log mirror is enabled + bool get_iclmir_enabled(); + + // Get if only inline coloring should be shown in log + bool colorlog_restricted_enabled(); + +private: + const int RELEASE = 2; + const int MAJOR_VERSION = 7; + const int MINOR_VERSION = 0; + + QString current_theme = "default"; + + QVector server_list; + QVector favorite_list; + +private slots: + void ms_connect_finished(bool connected, bool will_retry); + +public slots: + void server_disconnected(); + void loading_cancelled(); +}; + +#endif // AOAPPLICATION_H diff --git a/include/aoblipplayer.h b/include/aoblipplayer.h index 44ca48b..4520120 100644 --- a/include/aoblipplayer.h +++ b/include/aoblipplayer.h @@ -9,13 +9,11 @@ #include "aoapplication.h" +#include #include #include -#include - -class AOBlipPlayer -{ +class AOBlipPlayer { public: AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); @@ -32,11 +30,11 @@ private: void set_volume_internal(qreal p_volume); - #if defined(BASSAUDIO) +#if defined(BASSAUDIO) HSTREAM m_stream_list[5]; - #elif defined(QTAUDIO) +#elif defined(QTAUDIO) QSoundEffect m_blips; - #endif +#endif }; #endif // AOBLIPPLAYER_H diff --git a/include/aobutton.h b/include/aobutton.h index 4b7209a..f575885 100644 --- a/include/aobutton.h +++ b/include/aobutton.h @@ -3,11 +3,10 @@ #include "aoapplication.h" -#include #include +#include -class AOButton : public QPushButton -{ +class AOButton : public QPushButton { Q_OBJECT public: diff --git a/include/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h index da26fab..89080de 100644 --- a/include/aocaseannouncerdialog.h +++ b/include/aocaseannouncerdialog.h @@ -4,20 +4,21 @@ #include "aoapplication.h" #include "courtroom.h" -#include #include -#include -#include #include +#include +#include #include #include +#include -class AOCaseAnnouncerDialog : public QDialog -{ +class AOCaseAnnouncerDialog : public QDialog { Q_OBJECT public: - explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr); + explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, + AOApplication *p_ao_app = nullptr, + Courtroom *p_court = nullptr); private: AOApplication *ao_app; diff --git a/include/aocharbutton.h b/include/aocharbutton.h index f372cdf..dd27e62 100644 --- a/include/aocharbutton.h +++ b/include/aocharbutton.h @@ -4,17 +4,17 @@ #include "aoapplication.h" #include "aoimage.h" +#include #include #include #include -#include -class AOCharButton : public QPushButton -{ +class AOCharButton : public QPushButton { Q_OBJECT public: - AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken); + AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, + bool is_taken); AOApplication *ao_app; diff --git a/include/aocharmovie.h b/include/aocharmovie.h index 6c127a6..6db490b 100644 --- a/include/aocharmovie.h +++ b/include/aocharmovie.h @@ -1,19 +1,17 @@ #ifndef AOCHARMOVIE_H #define AOCHARMOVIE_H -#include -#include -#include +#include "include/aosfxplayer.h" +#include "include/courtroom.h" #include #include +#include +#include #include -#include "include/aosfxplayer.h" -#include "include/courtroom.h" - +#include class AOApplication; -class AOCharMovie : public QLabel -{ +class AOCharMovie : public QLabel { Q_OBJECT public: @@ -24,12 +22,10 @@ public: void play_talking(QString p_char, QString p_emote); void play_idle(QString p_char, QString p_emote); - void set_flipped(bool p_flipped) {m_flipped = p_flipped;} + void set_flipped(bool p_flipped) { m_flipped = p_flipped; } void LoadImageWithStupidMethodForFlipSupport(QImage image); void stop(); - void move(int ax, int ay); - void combo_resize(int w, int h); void play_frame_sfx(); void sfx_two_network_boogaloo(); @@ -42,6 +38,10 @@ public: QString frame_screenshake_hellstring = ""; QString frame_realization_hellstring = ""; bool use_networked_framehell = false; + + void move(int ax, int ay); + void combo_resize(int w, int h); + private: AOApplication *ao_app; @@ -52,14 +52,15 @@ private: QString last_path; QString current_emote; QString current_char; + int default_w; + int default_h; const int time_mod = 62; - // These are the X and Y values before they are fixed based on the sprite's width. + // These are the X and Y values before they are fixed based on the sprite's + // width. int x = 0; int y = 0; - int default_w; - int default_h; bool m_flipped = false; diff --git a/include/aoemotebutton.h b/include/aoemotebutton.h index c99a73b..acf0b48 100644 --- a/include/aoemotebutton.h +++ b/include/aoemotebutton.h @@ -3,22 +3,21 @@ #include "aoapplication.h" -#include #include +#include -class AOEmoteButton : public QPushButton -{ +class AOEmoteButton : public QPushButton { Q_OBJECT public: AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); - //void set_on(QString p_char, int p_emote); - //void set_off(QString p_char, int p_emote); + // void set_on(QString p_char, int p_emote); + // void set_off(QString p_char, int p_emote); void set_image(QString p_char, int p_emote, QString suffix); - void set_id(int p_id) {m_id = p_id;} - int get_id() {return m_id;} + void set_id(int p_id) { m_id = p_id; } + int get_id() { return m_id; } private: QWidget *parent; diff --git a/include/aoevidencebutton.h b/include/aoevidencebutton.h index 80b747c..b56bfb1 100644 --- a/include/aoevidencebutton.h +++ b/include/aoevidencebutton.h @@ -4,21 +4,21 @@ #include "aoapplication.h" #include "aoimage.h" +#include #include #include -#include -class AOEvidenceButton : public QPushButton -{ +class AOEvidenceButton : public QPushButton { Q_OBJECT public: - AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); + AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, + int p_y); void reset(); void set_image(QString p_image); void set_theme_image(QString p_image); - void set_id(int p_id) {m_id = p_id;} + void set_id(int p_id) { m_id = p_id; } void set_selected(bool p_selected); diff --git a/include/aoevidencedisplay.h b/include/aoevidencedisplay.h index 13ca00d..1d6280d 100644 --- a/include/aoevidencedisplay.h +++ b/include/aoevidencedisplay.h @@ -4,19 +4,18 @@ #include "aoapplication.h" #include "aosfxplayer.h" +#include #include #include -#include -class AOEvidenceDisplay : public QLabel -{ +class AOEvidenceDisplay : public QLabel { Q_OBJECT public: AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); - QLabel* get_evidence_icon(); + QLabel *get_evidence_icon(); void reset(); private: diff --git a/include/aoimage.h b/include/aoimage.h index 4713be0..c4fdf2e 100644 --- a/include/aoimage.h +++ b/include/aoimage.h @@ -1,15 +1,14 @@ -//This class represents a static theme-dependent image +// This class represents a static theme-dependent image #ifndef AOIMAGE_H #define AOIMAGE_H #include "aoapplication.h" -#include #include +#include -class AOImage : public QLabel -{ +class AOImage : public QLabel { public: AOImage(QWidget *parent, AOApplication *p_ao_app); ~AOImage(); diff --git a/include/aolineedit.h b/include/aolineedit.h index ce17680..70f1f97 100644 --- a/include/aolineedit.h +++ b/include/aolineedit.h @@ -4,8 +4,7 @@ #include #include -class AOLineEdit : public QLineEdit -{ +class AOLineEdit : public QLineEdit { Q_OBJECT public: @@ -19,8 +18,6 @@ signals: private slots: void on_enter_pressed(); - - }; #endif // AOLINEEDIT_H diff --git a/include/aomovie.h b/include/aomovie.h index 7ffad25..caa1baa 100644 --- a/include/aomovie.h +++ b/include/aomovie.h @@ -7,8 +7,7 @@ class Courtroom; class AOApplication; -class AOMovie : public QLabel -{ +class AOMovie : public QLabel { Q_OBJECT public: diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h index 255cc45..5181630 100644 --- a/include/aomusicplayer.h +++ b/include/aomusicplayer.h @@ -9,15 +9,14 @@ #include "aoapplication.h" -#include -#include #include -#include #include +#include +#include +#include #if defined(BASSAUDIO) -class AOMusicPlayer : public QObject -{ +class AOMusicPlayer : public QObject { Q_OBJECT public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); @@ -38,11 +37,9 @@ private: QString f_path; HSTREAM m_stream; - }; #elif defined(QTAUDIO) -class AOMusicPlayer : public QObject -{ +class AOMusicPlayer : public QObject { public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); @@ -64,8 +61,7 @@ private: QString f_path; }; #else -class AOMusicPlayer : public QObject -{ +class AOMusicPlayer : public QObject { public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h index 90d3547..8580c34 100644 --- a/include/aooptionsdialog.h +++ b/include/aooptionsdialog.h @@ -1,150 +1,152 @@ -#ifndef AOOPTIONSDIALOG_H -#define AOOPTIONSDIALOG_H - -#include "aoapplication.h" - -#ifdef BASSAUDIO -#include "bass.h" -#elif defined QTAUDIO -#include -#include -#endif - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include -#include - -class AOOptionsDialog: public QDialog -{ - Q_OBJECT -public: - explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr); - -private: - AOApplication *ao_app; - - QVBoxLayout *ui_vertical_layout; - QTabWidget *ui_settings_tabs; - - QWidget *ui_gameplay_tab; - QWidget *ui_form_layout_widget; - QFormLayout *ui_gameplay_form; - QLabel *ui_theme_label; - QComboBox *ui_theme_combobox; - QFrame *ui_theme_log_divider; - QLabel *ui_downwards_lbl; - QCheckBox *ui_downwards_cb; - QLabel *ui_length_lbl; - QSpinBox *ui_length_spinbox; +#ifndef AOOPTIONSDIALOG_H +#define AOOPTIONSDIALOG_H + +#include "aoapplication.h" + +#ifdef BASSAUDIO +#include "bass.h" +#elif defined QTAUDIO +#include +#include +#endif + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include + +class AOOptionsDialog : public QDialog { + Q_OBJECT +public: + explicit AOOptionsDialog(QWidget *parent = nullptr, + AOApplication *p_ao_app = nullptr); + +private: + AOApplication *ao_app; + + QVBoxLayout *ui_vertical_layout; + QTabWidget *ui_settings_tabs; + + QWidget *ui_gameplay_tab; + QWidget *ui_form_layout_widget; + QFormLayout *ui_gameplay_form; + QLabel *ui_theme_label; + QComboBox *ui_theme_combobox; + QFrame *ui_theme_log_divider; + QLabel *ui_downwards_lbl; + QCheckBox *ui_downwards_cb; + QLabel *ui_length_lbl; + QSpinBox *ui_length_spinbox; QLabel *ui_pun_delay; QSpinBox *ui_pun_delay_spinbox; - QFrame *ui_log_names_divider; - QLineEdit *ui_username_textbox; - QLabel *ui_username_lbl; - QLabel *ui_showname_lbl; - QCheckBox *ui_showname_cb; - QFrame *ui_net_divider; - QLabel *ui_ms_lbl; - QLineEdit *ui_ms_textbox; - QLabel *ui_discord_lbl; - QCheckBox *ui_discord_cb; - QLabel *ui_epilepsy_lbl; - QCheckBox *ui_epilepsy_cb; - QLabel *ui_language_label; - QComboBox *ui_language_combobox; - + QFrame *ui_log_names_divider; + QLineEdit *ui_username_textbox; + QLabel *ui_username_lbl; + QLabel *ui_showname_lbl; + QCheckBox *ui_showname_cb; + QFrame *ui_net_divider; + QLabel *ui_ms_lbl; + QLineEdit *ui_ms_textbox; + QLabel *ui_discord_lbl; + QLabel *ui_epilepsy_lbl; + QCheckBox *ui_epilepsy_cb; + + QCheckBox *ui_discord_cb; + QLabel *ui_language_label; + QComboBox *ui_language_combobox; + QLabel *ui_keepevi_lbl; QCheckBox *ui_keepevi_cb; QLabel *ui_keepcobj_lbl; QCheckBox *ui_keepcobj_cb; - QWidget *ui_callwords_tab; - QWidget *ui_callwords_widget; - QVBoxLayout *ui_callwords_layout; - QPlainTextEdit *ui_callwords_textbox; - QLabel *ui_callwords_explain_lbl; - QCheckBox *ui_callwords_char_textbox; - - QWidget *ui_audio_tab; - QWidget *ui_audio_widget; - QFormLayout *ui_audio_layout; - QLabel *ui_audio_device_lbl; - QComboBox *ui_audio_device_combobox; - QFrame *ui_audio_volume_divider; - QSpinBox *ui_music_volume_spinbox; - QLabel *ui_music_volume_lbl; - QSpinBox *ui_sfx_volume_spinbox; - QSpinBox *ui_blips_volume_spinbox; - QLabel *ui_sfx_volume_lbl; - QLabel *ui_blips_volume_lbl; - QFrame *ui_volume_blip_divider; - QSpinBox *ui_bliprate_spinbox; - QLabel *ui_bliprate_lbl; - QCheckBox *ui_blank_blips_cb; - QLabel *ui_blank_blips_lbl; - QLabel *ui_loopsfx_lbl; - QCheckBox *ui_loopsfx_cb; - QLabel *ui_objectmusic_lbl; - QCheckBox *ui_objectmusic_cb; - QDialogButtonBox *ui_settings_buttons; - - QWidget *ui_casing_tab; - QWidget *ui_casing_widget; - QFormLayout *ui_casing_layout; - QLabel *ui_casing_supported_lbl; - QLabel *ui_casing_enabled_lbl; - QCheckBox *ui_casing_enabled_cb; - QLabel *ui_casing_def_lbl; - QCheckBox *ui_casing_def_cb; - QLabel *ui_casing_pro_lbl; - QCheckBox *ui_casing_pro_cb; - QLabel *ui_casing_jud_lbl; - QCheckBox *ui_casing_jud_cb; - QLabel *ui_casing_jur_lbl; - QCheckBox *ui_casing_jur_cb; - QLabel *ui_casing_steno_lbl; - QCheckBox *ui_casing_steno_cb; - QLabel *ui_casing_cm_lbl; - QCheckBox *ui_casing_cm_cb; - QLabel *ui_casing_wit_lbl; - QCheckBox *ui_casing_wit_cb; - QLabel *ui_casing_cm_cases_lbl; - QLineEdit *ui_casing_cm_cases_textbox; - - QWidget *ui_other_tab; - QWidget *ui_other_widget; - QFormLayout *ui_other_layout; - QLabel *ui_other_fancy_icl_enabled_lb; - QCheckBox *ui_other_fancy_icl_enabled_cb; - QLabel *ui_other_mirror_icl_enabled_lb; - QCheckBox *ui_other_mirror_icl_enabled_cb; - - QLabel *ui_other_fancy_icl_limit_lb; - QCheckBox *ui_other_fancy_icl_limit_cb; - + QWidget *ui_callwords_tab; + QWidget *ui_callwords_widget; + QVBoxLayout *ui_callwords_layout; + QPlainTextEdit *ui_callwords_textbox; + QLabel *ui_callwords_explain_lbl; + QCheckBox *ui_callwords_char_textbox; + + QWidget *ui_audio_tab; + QWidget *ui_audio_widget; + QFormLayout *ui_audio_layout; + QLabel *ui_audio_device_lbl; + QComboBox *ui_audio_device_combobox; + QFrame *ui_audio_volume_divider; + QSpinBox *ui_music_volume_spinbox; + QLabel *ui_music_volume_lbl; + QSpinBox *ui_sfx_volume_spinbox; + QLabel *ui_loopsfx_lbl; + QCheckBox *ui_loopsfx_cb; + QLabel *ui_objectmusic_lbl; + QCheckBox *ui_objectmusic_cb; + + QSpinBox *ui_blips_volume_spinbox; + QLabel *ui_sfx_volume_lbl; + QLabel *ui_blips_volume_lbl; + QFrame *ui_volume_blip_divider; + QSpinBox *ui_bliprate_spinbox; + QLabel *ui_bliprate_lbl; + QCheckBox *ui_blank_blips_cb; + QLabel *ui_blank_blips_lbl; + QDialogButtonBox *ui_settings_buttons; + + QWidget *ui_casing_tab; + QWidget *ui_casing_widget; + QFormLayout *ui_casing_layout; + QLabel *ui_casing_supported_lbl; + QLabel *ui_casing_enabled_lbl; + QCheckBox *ui_casing_enabled_cb; + QLabel *ui_casing_def_lbl; + QCheckBox *ui_casing_def_cb; + QLabel *ui_casing_pro_lbl; + QCheckBox *ui_casing_pro_cb; + QLabel *ui_casing_jud_lbl; + QCheckBox *ui_casing_jud_cb; + QLabel *ui_casing_jur_lbl; + QCheckBox *ui_casing_jur_cb; + QLabel *ui_casing_steno_lbl; + QCheckBox *ui_casing_steno_cb; + QLabel *ui_casing_cm_lbl; + QCheckBox *ui_casing_cm_cb; + QLabel *ui_casing_wit_lbl; + QCheckBox *ui_casing_wit_cb; + QLabel *ui_casing_cm_cases_lbl; + QLineEdit *ui_casing_cm_cases_textbox; + + QWidget *ui_other_tab; + QWidget *ui_other_widget; + QFormLayout *ui_other_layout; + QLabel *ui_other_fancy_icl_enabled_lb; + QCheckBox *ui_other_fancy_icl_enabled_cb; + QLabel *ui_other_mirror_icl_enabled_lb; + QCheckBox *ui_other_mirror_icl_enabled_cb; + + QLabel *ui_other_fancy_icl_limit_lb; + QCheckBox *ui_other_fancy_icl_limit_cb; + bool needs_default_audiodev(); - -signals: - -public slots: - void save_pressed(); - void discard_pressed(); -}; - -#endif // AOOPTIONSDIALOG_H + +signals: + +public slots: + void save_pressed(); + void discard_pressed(); +}; + +#endif // AOOPTIONSDIALOG_H diff --git a/include/aopacket.h b/include/aopacket.h index 21f6e0f..4097be8 100644 --- a/include/aopacket.h +++ b/include/aopacket.h @@ -1,19 +1,18 @@ #ifndef AOPACKET_H #define AOPACKET_H +#include #include #include -#include -class AOPacket -{ +class AOPacket { public: AOPacket(QString p_packet_string); AOPacket(QString header, QStringList &p_contents); ~AOPacket(); - QString get_header() {return m_header;} - QStringList &get_contents() {return m_contents;} + QString get_header() { return m_header; } + QStringList &get_contents() { return m_contents; } QString to_string(); void encrypt_header(unsigned int p_key); diff --git a/include/aoscene.h b/include/aoscene.h index 29a44b0..7c1ef6f 100644 --- a/include/aoscene.h +++ b/include/aoscene.h @@ -1,15 +1,14 @@ #ifndef AOSCENE_H #define AOSCENE_H -#include #include +#include #include class Courtroom; class AOApplication; -class AOScene : public QLabel -{ +class AOScene : public QLabel { Q_OBJECT public: explicit AOScene(QWidget *parent, AOApplication *p_ao_app); diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h index 5b4d2ec..af3aef6 100644 --- a/include/aosfxplayer.h +++ b/include/aosfxplayer.h @@ -9,13 +9,12 @@ #include "aoapplication.h" -#include -#include #include #include +#include +#include -class AOSfxPlayer : public QObject -{ +class AOSfxPlayer : public QObject { Q_OBJECT public: AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); @@ -33,11 +32,11 @@ private: void set_volume_internal(qreal p_volume); - #if defined(BASSAUDIO) +#if defined(BASSAUDIO) HSTREAM m_stream; - #elif defined(QTAUDIO) - QSoundEffect m_sfx; - #endif +#elif defined(QTAUDIO) + QSoundEffect m_sfx; +#endif }; #endif // AOSFXPLAYER_H diff --git a/include/aotextarea.h b/include/aotextarea.h index ae28564..b816089 100644 --- a/include/aotextarea.h +++ b/include/aotextarea.h @@ -1,14 +1,13 @@ #ifndef AOTEXTAREA_H #define AOTEXTAREA_H -#include +#include +#include #include +#include #include -#include -#include -class AOTextArea : public QTextBrowser -{ +class AOTextArea : public QTextBrowser { public: AOTextArea(QWidget *p_parent = nullptr); @@ -19,7 +18,8 @@ public: private: const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); - void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down); + void auto_scroll(QTextCursor old_cursor, int scrollbar_value, + bool is_scrolled_down); }; #endif // AOTEXTAREA_H diff --git a/include/aotextedit.h b/include/aotextedit.h index 85909c6..8d876f1 100644 --- a/include/aotextedit.h +++ b/include/aotextedit.h @@ -3,8 +3,7 @@ #include -class AOTextEdit : public QPlainTextEdit -{ +class AOTextEdit : public QPlainTextEdit { Q_OBJECT public: AOTextEdit(QWidget *parent); @@ -17,7 +16,6 @@ signals: private slots: void on_enter_pressed(); - }; #endif // AOTEXTEDIT_H diff --git a/include/bass.h b/include/bass.h index 1c50903..a3687b9 100644 --- a/include/bass.h +++ b/include/bass.h @@ -1,1139 +1,1217 @@ -/* - BASS 2.4 C/C++ header file - Copyright (c) 1999-2018 Un4seen Developments Ltd. - - See the BASS.CHM file for more detailed documentation -*/ - -#ifndef BASS_H -#define BASS_H - -#ifdef _WIN32 -#include -typedef unsigned __int64 QWORD; -#else -#include -#define WINAPI -#define CALLBACK -typedef uint8_t BYTE; -typedef uint16_t WORD; -typedef uint32_t DWORD; -typedef uint64_t QWORD; -#ifndef __OBJC__ -typedef int BOOL; -#endif -#ifndef TRUE -#define TRUE 1 -#define FALSE 0 -#endif -#define LOBYTE(a) (BYTE)(a) -#define HIBYTE(a) (BYTE)((a)>>8) -#define LOWORD(a) (WORD)(a) -#define HIWORD(a) (WORD)((a)>>16) -#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) -#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -#define BASSVERSION 0x204 // API version -#define BASSVERSIONTEXT "2.4" - -#ifndef BASSDEF -#define BASSDEF(f) WINAPI f -#else -#define NOBASSOVERLOADS -#endif - -typedef DWORD HMUSIC; // MOD music handle -typedef DWORD HSAMPLE; // sample handle -typedef DWORD HCHANNEL; // playing sample's channel handle -typedef DWORD HSTREAM; // sample stream handle -typedef DWORD HRECORD; // recording handle -typedef DWORD HSYNC; // synchronizer handle -typedef DWORD HDSP; // DSP handle -typedef DWORD HFX; // DX8 effect handle -typedef DWORD HPLUGIN; // Plugin handle - -// Error codes returned by BASS_ErrorGetCode -#define BASS_OK 0 // all is OK -#define BASS_ERROR_MEM 1 // memory error -#define BASS_ERROR_FILEOPEN 2 // can't open the file -#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver -#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost -#define BASS_ERROR_HANDLE 5 // invalid handle -#define BASS_ERROR_FORMAT 6 // unsupported sample format -#define BASS_ERROR_POSITION 7 // invalid position -#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called -#define BASS_ERROR_START 9 // BASS_Start has not been successfully called -#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available -#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever -#define BASS_ERROR_NOCHAN 18 // can't get a free channel -#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified -#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified -#define BASS_ERROR_NO3D 21 // no 3D support -#define BASS_ERROR_NOEAX 22 // no EAX support -#define BASS_ERROR_DEVICE 23 // illegal device number -#define BASS_ERROR_NOPLAY 24 // not playing -#define BASS_ERROR_FREQ 25 // illegal sample rate -#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream -#define BASS_ERROR_NOHW 29 // no hardware voices available -#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data -#define BASS_ERROR_NONET 32 // no internet connection could be opened -#define BASS_ERROR_CREATE 33 // couldn't create the file -#define BASS_ERROR_NOFX 34 // effects are not available -#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available -#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" -#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed -#define BASS_ERROR_TIMEOUT 40 // connection timedout -#define BASS_ERROR_FILEFORM 41 // unsupported file format -#define BASS_ERROR_SPEAKER 42 // unavailable speaker -#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) -#define BASS_ERROR_CODEC 44 // codec is not available/supported -#define BASS_ERROR_ENDED 45 // the channel/file has ended -#define BASS_ERROR_BUSY 46 // the device is busy -#define BASS_ERROR_UNKNOWN -1 // some other mystery problem - -// BASS_SetConfig options -#define BASS_CONFIG_BUFFER 0 -#define BASS_CONFIG_UPDATEPERIOD 1 -#define BASS_CONFIG_GVOL_SAMPLE 4 -#define BASS_CONFIG_GVOL_STREAM 5 -#define BASS_CONFIG_GVOL_MUSIC 6 -#define BASS_CONFIG_CURVE_VOL 7 -#define BASS_CONFIG_CURVE_PAN 8 -#define BASS_CONFIG_FLOATDSP 9 -#define BASS_CONFIG_3DALGORITHM 10 -#define BASS_CONFIG_NET_TIMEOUT 11 -#define BASS_CONFIG_NET_BUFFER 12 -#define BASS_CONFIG_PAUSE_NOPLAY 13 -#define BASS_CONFIG_NET_PREBUF 15 -#define BASS_CONFIG_NET_PASSIVE 18 -#define BASS_CONFIG_REC_BUFFER 19 -#define BASS_CONFIG_NET_PLAYLIST 21 -#define BASS_CONFIG_MUSIC_VIRTUAL 22 -#define BASS_CONFIG_VERIFY 23 -#define BASS_CONFIG_UPDATETHREADS 24 -#define BASS_CONFIG_DEV_BUFFER 27 -#define BASS_CONFIG_VISTA_TRUEPOS 30 -#define BASS_CONFIG_IOS_MIXAUDIO 34 -#define BASS_CONFIG_DEV_DEFAULT 36 -#define BASS_CONFIG_NET_READTIMEOUT 37 -#define BASS_CONFIG_VISTA_SPEAKERS 38 -#define BASS_CONFIG_IOS_SPEAKER 39 -#define BASS_CONFIG_MF_DISABLE 40 -#define BASS_CONFIG_HANDLES 41 -#define BASS_CONFIG_UNICODE 42 -#define BASS_CONFIG_SRC 43 -#define BASS_CONFIG_SRC_SAMPLE 44 +/* + BASS 2.4 C/C++ header file + Copyright (c) 1999-2018 Un4seen Developments Ltd. + + See the BASS.CHM file for more detailed documentation +*/ + +#ifndef BASS_H +#define BASS_H + +#ifdef _WIN32 +#include +typedef unsigned __int64 QWORD; +#else +#include +#define WINAPI +#define CALLBACK +typedef uint8_t BYTE; +typedef uint16_t WORD; +typedef uint32_t DWORD; +typedef uint64_t QWORD; +#ifndef __OBJC__ +typedef int BOOL; +#endif +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif +#define LOBYTE(a) (BYTE)(a) +#define HIBYTE(a) (BYTE)((a) >> 8) +#define LOWORD(a) (WORD)(a) +#define HIWORD(a) (WORD)((a) >> 16) +#define MAKEWORD(a, b) (WORD)(((a)&0xff) | ((b) << 8)) +#define MAKELONG(a, b) (DWORD)(((a)&0xffff) | ((b) << 16)) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define BASSVERSION 0x204 // API version +#define BASSVERSIONTEXT "2.4" + +#ifndef BASSDEF +#define BASSDEF(f) WINAPI f +#else +#define NOBASSOVERLOADS +#endif + +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // playing sample's channel handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // DX8 effect handle +typedef DWORD HPLUGIN; // Plugin handle + +// Error codes returned by BASS_ErrorGetCode +#define BASS_OK 0 // all is OK +#define BASS_ERROR_MEM 1 // memory error +#define BASS_ERROR_FILEOPEN 2 // can't open the file +#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver +#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost +#define BASS_ERROR_HANDLE 5 // invalid handle +#define BASS_ERROR_FORMAT 6 // unsupported sample format +#define BASS_ERROR_POSITION 7 // invalid position +#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called +#define BASS_ERROR_START 9 // BASS_Start has not been successfully called +#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available +#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever +#define BASS_ERROR_NOCHAN 18 // can't get a free channel +#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified +#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified +#define BASS_ERROR_NO3D 21 // no 3D support +#define BASS_ERROR_NOEAX 22 // no EAX support +#define BASS_ERROR_DEVICE 23 // illegal device number +#define BASS_ERROR_NOPLAY 24 // not playing +#define BASS_ERROR_FREQ 25 // illegal sample rate +#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream +#define BASS_ERROR_NOHW 29 // no hardware voices available +#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data +#define BASS_ERROR_NONET 32 // no internet connection could be opened +#define BASS_ERROR_CREATE 33 // couldn't create the file +#define BASS_ERROR_NOFX 34 // effects are not available +#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available +#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" +#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT 40 // connection timedout +#define BASS_ERROR_FILEFORM 41 // unsupported file format +#define BASS_ERROR_SPEAKER 42 // unavailable speaker +#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC 44 // codec is not available/supported +#define BASS_ERROR_ENDED 45 // the channel/file has ended +#define BASS_ERROR_BUSY 46 // the device is busy +#define BASS_ERROR_UNKNOWN -1 // some other mystery problem + +// BASS_SetConfig options +#define BASS_CONFIG_BUFFER 0 +#define BASS_CONFIG_UPDATEPERIOD 1 +#define BASS_CONFIG_GVOL_SAMPLE 4 +#define BASS_CONFIG_GVOL_STREAM 5 +#define BASS_CONFIG_GVOL_MUSIC 6 +#define BASS_CONFIG_CURVE_VOL 7 +#define BASS_CONFIG_CURVE_PAN 8 +#define BASS_CONFIG_FLOATDSP 9 +#define BASS_CONFIG_3DALGORITHM 10 +#define BASS_CONFIG_NET_TIMEOUT 11 +#define BASS_CONFIG_NET_BUFFER 12 +#define BASS_CONFIG_PAUSE_NOPLAY 13 +#define BASS_CONFIG_NET_PREBUF 15 +#define BASS_CONFIG_NET_PASSIVE 18 +#define BASS_CONFIG_REC_BUFFER 19 +#define BASS_CONFIG_NET_PLAYLIST 21 +#define BASS_CONFIG_MUSIC_VIRTUAL 22 +#define BASS_CONFIG_VERIFY 23 +#define BASS_CONFIG_UPDATETHREADS 24 +#define BASS_CONFIG_DEV_BUFFER 27 +#define BASS_CONFIG_VISTA_TRUEPOS 30 +#define BASS_CONFIG_IOS_MIXAUDIO 34 +#define BASS_CONFIG_DEV_DEFAULT 36 +#define BASS_CONFIG_NET_READTIMEOUT 37 +#define BASS_CONFIG_VISTA_SPEAKERS 38 +#define BASS_CONFIG_IOS_SPEAKER 39 +#define BASS_CONFIG_MF_DISABLE 40 +#define BASS_CONFIG_HANDLES 41 +#define BASS_CONFIG_UNICODE 42 +#define BASS_CONFIG_SRC 43 +#define BASS_CONFIG_SRC_SAMPLE 44 #define BASS_CONFIG_ASYNCFILE_BUFFER 45 -#define BASS_CONFIG_OGG_PRESCAN 47 -#define BASS_CONFIG_MF_VIDEO 48 -#define BASS_CONFIG_AIRPLAY 49 -#define BASS_CONFIG_DEV_NONSTOP 50 -#define BASS_CONFIG_IOS_NOCATEGORY 51 -#define BASS_CONFIG_VERIFY_NET 52 -#define BASS_CONFIG_DEV_PERIOD 53 -#define BASS_CONFIG_FLOAT 54 -#define BASS_CONFIG_NET_SEEK 56 -#define BASS_CONFIG_AM_DISABLE 58 -#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 -#define BASS_CONFIG_NET_PREBUF_WAIT 60 - -// BASS_SetConfigPtr options -#define BASS_CONFIG_NET_AGENT 16 -#define BASS_CONFIG_NET_PROXY 17 -#define BASS_CONFIG_IOS_NOTIFY 46 - -// BASS_Init flags -#define BASS_DEVICE_8BITS 1 // 8 bit -#define BASS_DEVICE_MONO 2 // mono -#define BASS_DEVICE_3D 4 // enable 3D functionality -#define BASS_DEVICE_16BITS 8 // limit output to 16 bit -#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) -#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel -#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment -#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement -#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin -#define BASS_DEVICE_FREQ 0x4000 // set device sample rate -#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo -#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode -#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output -#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output - -// DirectSound interfaces (for use with BASS_GetDSoundObject) -#define BASS_OBJECT_DS 1 // IDirectSound -#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener - -// Device info structure -typedef struct { -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // description - const wchar_t *driver; // driver -#else - const char *name; // description - const char *driver; // driver -#endif - DWORD flags; -} BASS_DEVICEINFO; - -// BASS_DEVICEINFO flags -#define BASS_DEVICE_ENABLED 1 -#define BASS_DEVICE_DEFAULT 2 -#define BASS_DEVICE_INIT 4 -#define BASS_DEVICE_LOOPBACK 8 - -#define BASS_DEVICE_TYPE_MASK 0xff000000 -#define BASS_DEVICE_TYPE_NETWORK 0x01000000 -#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 -#define BASS_DEVICE_TYPE_LINE 0x03000000 -#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 -#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 -#define BASS_DEVICE_TYPE_HEADSET 0x06000000 -#define BASS_DEVICE_TYPE_HANDSET 0x07000000 -#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 -#define BASS_DEVICE_TYPE_SPDIF 0x09000000 -#define BASS_DEVICE_TYPE_HDMI 0x0a000000 -#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 - +#define BASS_CONFIG_OGG_PRESCAN 47 +#define BASS_CONFIG_MF_VIDEO 48 +#define BASS_CONFIG_AIRPLAY 49 +#define BASS_CONFIG_DEV_NONSTOP 50 +#define BASS_CONFIG_IOS_NOCATEGORY 51 +#define BASS_CONFIG_VERIFY_NET 52 +#define BASS_CONFIG_DEV_PERIOD 53 +#define BASS_CONFIG_FLOAT 54 +#define BASS_CONFIG_NET_SEEK 56 +#define BASS_CONFIG_AM_DISABLE 58 +#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 +#define BASS_CONFIG_NET_PREBUF_WAIT 60 + +// BASS_SetConfigPtr options +#define BASS_CONFIG_NET_AGENT 16 +#define BASS_CONFIG_NET_PROXY 17 +#define BASS_CONFIG_IOS_NOTIFY 46 + +// BASS_Init flags +#define BASS_DEVICE_8BITS 1 // 8 bit +#define BASS_DEVICE_MONO 2 // mono +#define BASS_DEVICE_3D 4 // enable 3D functionality +#define BASS_DEVICE_16BITS 8 // limit output to 16 bit +#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS \ + 0x400 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement +#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin +#define BASS_DEVICE_FREQ 0x4000 // set device sample rate +#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo +#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode +#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output +#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output + +// DirectSound interfaces (for use with BASS_GetDSoundObject) +#define BASS_OBJECT_DS 1 // IDirectSound +#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener + +// Device info structure +typedef struct { +#if defined(_WIN32_WCE) || \ + (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // description + const wchar_t *driver; // driver +#else + const char *name; // description + const char *driver; // driver +#endif + DWORD flags; +} BASS_DEVICEINFO; + +// BASS_DEVICEINFO flags +#define BASS_DEVICE_ENABLED 1 +#define BASS_DEVICE_DEFAULT 2 +#define BASS_DEVICE_INIT 4 +#define BASS_DEVICE_LOOPBACK 8 + +#define BASS_DEVICE_TYPE_MASK 0xff000000 +#define BASS_DEVICE_TYPE_NETWORK 0x01000000 +#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 +#define BASS_DEVICE_TYPE_LINE 0x03000000 +#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 +#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 +#define BASS_DEVICE_TYPE_HEADSET 0x06000000 +#define BASS_DEVICE_TYPE_HANDSET 0x07000000 +#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 +#define BASS_DEVICE_TYPE_SPDIF 0x09000000 +#define BASS_DEVICE_TYPE_HDMI 0x0a000000 +#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 + // BASS_GetDeviceInfo flags -#define BASS_DEVICES_AIRPLAY 0x1000000 - -typedef struct { - DWORD flags; // device capabilities (DSCAPS_xxx flags) - DWORD hwsize; // size of total device hardware memory - DWORD hwfree; // size of free device hardware memory - DWORD freesam; // number of free sample slots in the hardware - DWORD free3d; // number of free 3D sample slots in the hardware - DWORD minrate; // min sample rate supported by the hardware - DWORD maxrate; // max sample rate supported by the hardware - BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) - DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) - DWORD dsver; // DirectSound version - DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) - DWORD initflags; // BASS_Init "flags" parameter - DWORD speakers; // number of speakers available - DWORD freq; // current output rate -} BASS_INFO; - -// BASS_INFO flags (from DSOUND.H) -#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate -#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support -#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft -#define DSCAPS_SECONDARYMONO 0x00000100 // mono -#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo -#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit -#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit - -// Recording device info structure -typedef struct { - DWORD flags; // device capabilities (DSCCAPS_xxx flags) - DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) - DWORD inputs; // number of inputs - BOOL singlein; // TRUE = only 1 input can be set at a time - DWORD freq; // current input rate -} BASS_RECORDINFO; - -// BASS_RECORDINFO flags (from DSOUND.H) -#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support -#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft - -// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) -#ifndef WAVE_FORMAT_1M08 -#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ -#endif - -// Sample info structure -typedef struct { - DWORD freq; // default playback rate - float volume; // default volume (0-1) - float pan; // default pan (-1=left, 0=middle, 1=right) - DWORD flags; // BASS_SAMPLE_xxx flags - DWORD length; // length (in bytes) - DWORD max; // maximum simultaneous playbacks - DWORD origres; // original resolution - DWORD chans; // number of channels - DWORD mingap; // minimum gap (ms) between creating channels - DWORD mode3d; // BASS_3DMODE_xxx mode - float mindist; // minimum distance - float maxdist; // maximum distance - DWORD iangle; // angle of inside projection cone - DWORD oangle; // angle of outside projection cone - float outvol; // delta-volume outside the projection cone - DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) - DWORD priority; // priority (0=lowest, 0xffffffff=highest) -} BASS_SAMPLE; - -#define BASS_SAMPLE_8BITS 1 // 8 bit -#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point -#define BASS_SAMPLE_MONO 2 // mono -#define BASS_SAMPLE_LOOP 4 // looped -#define BASS_SAMPLE_3D 8 // 3D functionality -#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing -#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) -#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management -#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects -#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume -#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing -#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) - -#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) -#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends -#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams -#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks -#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) -#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC - -#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info -#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN - -#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT -#define BASS_MUSIC_MONO BASS_SAMPLE_MONO -#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP -#define BASS_MUSIC_3D BASS_SAMPLE_3D -#define BASS_MUSIC_FX BASS_SAMPLE_FX -#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE -#define BASS_MUSIC_DECODE BASS_STREAM_DECODE -#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length -#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN -#define BASS_MUSIC_RAMP 0x200 // normal ramping -#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping -#define BASS_MUSIC_SURROUND 0x800 // surround sound -#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) -#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files -#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does -#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does -#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing -#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing -#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position -#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position -#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect -#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples - -// Speaker assignment flags -#define BASS_SPEAKER_FRONT 0x1000000 // front speakers -#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers -#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) -#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) -#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) -#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left -#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right -#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT - -#define BASS_ASYNCFILE 0x40000000 -#define BASS_UNICODE 0x80000000 - -#define BASS_RECORD_PAUSE 0x8000 // start recording paused -#define BASS_RECORD_ECHOCANCEL 0x2000 -#define BASS_RECORD_AGC 0x4000 - -// DX7 voice allocation & management flags -#define BASS_VAM_HARDWARE 1 -#define BASS_VAM_SOFTWARE 2 -#define BASS_VAM_TERM_TIME 4 -#define BASS_VAM_TERM_DIST 8 -#define BASS_VAM_TERM_PRIO 16 - -// Channel info structure -typedef struct { - DWORD freq; // default playback rate - DWORD chans; // channels - DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags - DWORD ctype; // type of channel - DWORD origres; // original resolution - HPLUGIN plugin; // plugin - HSAMPLE sample; // sample - const char *filename; // filename -} BASS_CHANNELINFO; - -#define BASS_ORIGRES_FLOAT 0x10000 - -// BASS_CHANNELINFO types -#define BASS_CTYPE_SAMPLE 1 -#define BASS_CTYPE_RECORD 2 -#define BASS_CTYPE_STREAM 0x10000 -#define BASS_CTYPE_STREAM_OGG 0x10002 -#define BASS_CTYPE_STREAM_MP1 0x10003 -#define BASS_CTYPE_STREAM_MP2 0x10004 -#define BASS_CTYPE_STREAM_MP3 0x10005 -#define BASS_CTYPE_STREAM_AIFF 0x10006 -#define BASS_CTYPE_STREAM_CA 0x10007 -#define BASS_CTYPE_STREAM_MF 0x10008 -#define BASS_CTYPE_STREAM_AM 0x10009 -#define BASS_CTYPE_STREAM_DUMMY 0x18000 -#define BASS_CTYPE_STREAM_DEVICE 0x18001 -#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec -#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 -#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 -#define BASS_CTYPE_MUSIC_MOD 0x20000 -#define BASS_CTYPE_MUSIC_MTM 0x20001 -#define BASS_CTYPE_MUSIC_S3M 0x20002 -#define BASS_CTYPE_MUSIC_XM 0x20003 -#define BASS_CTYPE_MUSIC_IT 0x20004 -#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag - -typedef struct { - DWORD ctype; // channel type -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // format description - const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) -#else - const char *name; // format description - const char *exts; // file extension filter (*.ext1;*.ext2;etc...) -#endif -} BASS_PLUGINFORM; - -typedef struct { - DWORD version; // version (same form as BASS_GetVersion) - DWORD formatc; // number of formats - const BASS_PLUGINFORM *formats; // the array of formats -} BASS_PLUGININFO; - -// 3D vector (for 3D positions/velocities/orientations) -typedef struct BASS_3DVECTOR { -#ifdef __cplusplus - BASS_3DVECTOR() {}; - BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; -#endif - float x; // +=right, -=left - float y; // +=up, -=down - float z; // +=front, -=behind -} BASS_3DVECTOR; - -// 3D channel modes -#define BASS_3DMODE_NORMAL 0 // normal 3D processing -#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener -#define BASS_3DMODE_OFF 2 // no 3D processing - -// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) -#define BASS_3DALG_DEFAULT 0 -#define BASS_3DALG_OFF 1 -#define BASS_3DALG_FULL 2 -#define BASS_3DALG_LIGHT 3 - -// EAX environments, use with BASS_SetEAXParameters -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_COUNT // total number of environments -}; - -// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) -#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F -#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F -#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F -#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F -#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F -#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F -#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F -#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F -#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F -#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F -#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F -#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F -#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F -#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F -#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F -#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F -#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F -#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F -#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F -#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F -#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F -#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F -#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F -#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F -#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F -#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F - -typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); -/* User stream callback function. NOTE: A stream function should obviously be as quick -as possible, other streams (and MOD musics) can't be mixed until it's finished. -handle : The stream that needs writing -buffer : Buffer to write the samples in -length : Number of bytes to write -user : The 'user' parameter value given when calling BASS_StreamCreate -RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ - -#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag - -// special STREAMPROCs -#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream -#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream -#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream - -// BASS_StreamCreateFileUser file systems -#define STREAMFILE_NOBUFFER 0 -#define STREAMFILE_BUFFER 1 -#define STREAMFILE_BUFFERPUSH 2 - -// User file stream callback functions -typedef void (CALLBACK FILECLOSEPROC)(void *user); -typedef QWORD (CALLBACK FILELENPROC)(void *user); -typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); -typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); - -typedef struct { - FILECLOSEPROC *close; - FILELENPROC *length; - FILEREADPROC *read; - FILESEEKPROC *seek; -} BASS_FILEPROCS; - -// BASS_StreamPutFileData options -#define BASS_FILEDATA_END 0 // end & close the file - -// BASS_StreamGetFilePosition modes -#define BASS_FILEPOS_CURRENT 0 -#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT -#define BASS_FILEPOS_DOWNLOAD 1 -#define BASS_FILEPOS_END 2 -#define BASS_FILEPOS_START 3 -#define BASS_FILEPOS_CONNECTED 4 -#define BASS_FILEPOS_BUFFER 5 -#define BASS_FILEPOS_SOCKET 6 -#define BASS_FILEPOS_ASYNCBUF 7 -#define BASS_FILEPOS_SIZE 8 -#define BASS_FILEPOS_BUFFERING 9 - -typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); -/* Internet stream download callback function. -buffer : Buffer containing the downloaded data... NULL=end of download -length : Number of bytes in the buffer -user : The 'user' parameter value given when calling BASS_StreamCreateURL */ - -// BASS_ChannelSetSync types -#define BASS_SYNC_POS 0 -#define BASS_SYNC_END 2 -#define BASS_SYNC_META 4 -#define BASS_SYNC_SLIDE 5 -#define BASS_SYNC_STALL 6 -#define BASS_SYNC_DOWNLOAD 7 -#define BASS_SYNC_FREE 8 -#define BASS_SYNC_SETPOS 11 -#define BASS_SYNC_MUSICPOS 10 -#define BASS_SYNC_MUSICINST 1 -#define BASS_SYNC_MUSICFX 3 -#define BASS_SYNC_OGG_CHANGE 12 -#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime -#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously - -typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); -/* Sync callback function. NOTE: a sync callback function should be very -quick as other syncs can't be processed until it has finished. If the sync -is a "mixtime" sync, then other streams and MOD musics can't be mixed until -it's finished either. -handle : The sync that has occured -channel: Channel that the sync occured in -data : Additional data associated with the sync's occurance -user : The 'user' parameter given when calling BASS_ChannelSetSync */ - -typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); -/* DSP callback function. NOTE: A DSP function should obviously be as quick as -possible... other DSP functions, streams and MOD musics can not be processed -until it's finished. -handle : The DSP handle -channel: Channel that the DSP is being applied to -buffer : Buffer to apply the DSP to -length : Number of bytes in the buffer -user : The 'user' parameter given when calling BASS_ChannelSetDSP */ - -typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); -/* Recording callback function. -handle : The recording handle -buffer : Buffer containing the recorded sample data -length : Number of bytes -user : The 'user' parameter value given when calling BASS_RecordStart -RETURN : TRUE = continue recording, FALSE = stop */ - -// BASS_ChannelIsActive return values -#define BASS_ACTIVE_STOPPED 0 -#define BASS_ACTIVE_PLAYING 1 -#define BASS_ACTIVE_STALLED 2 -#define BASS_ACTIVE_PAUSED 3 - -// Channel attributes -#define BASS_ATTRIB_FREQ 1 -#define BASS_ATTRIB_VOL 2 -#define BASS_ATTRIB_PAN 3 -#define BASS_ATTRIB_EAXMIX 4 -#define BASS_ATTRIB_NOBUFFER 5 -#define BASS_ATTRIB_VBR 6 -#define BASS_ATTRIB_CPU 7 -#define BASS_ATTRIB_SRC 8 -#define BASS_ATTRIB_NET_RESUME 9 -#define BASS_ATTRIB_SCANINFO 10 -#define BASS_ATTRIB_NORAMP 11 -#define BASS_ATTRIB_BITRATE 12 -#define BASS_ATTRIB_BUFFER 13 -#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 -#define BASS_ATTRIB_MUSIC_PANSEP 0x101 -#define BASS_ATTRIB_MUSIC_PSCALER 0x102 -#define BASS_ATTRIB_MUSIC_BPM 0x103 -#define BASS_ATTRIB_MUSIC_SPEED 0x104 -#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 -#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 -#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # -#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # - -// BASS_ChannelSlideAttribute flags -#define BASS_SLIDE_LOG 0x1000000 - -// BASS_ChannelGetData flags -#define BASS_DATA_AVAILABLE 0 // query how much data is buffered -#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data -#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data -#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT -#define BASS_DATA_FFT512 0x80000001 // 512 FFT -#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT -#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT -#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT -#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT -#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT -#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT -#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined -#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window -#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias -#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data - -// BASS_ChannelGetLevelEx flags -#define BASS_LEVEL_MONO 1 -#define BASS_LEVEL_STEREO 2 -#define BASS_LEVEL_RMS 4 -#define BASS_LEVEL_VOLPAN 8 - -// BASS_ChannelGetTags types : what's returned -#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure -#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block -#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings -#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings -#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings -#define BASS_TAG_META 5 // ICY metadata : ANSI string -#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings -#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings -#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings -#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string -#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string -#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure -#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings -#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure -#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string -#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string -#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings -#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure -#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure -#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string -#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure -#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure -#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure -#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string -#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string -#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers -#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string -#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string -#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string - -// ID3v1 tag structure -typedef struct { - char id[3]; - char title[30]; - char artist[30]; - char album[30]; - char year[4]; - char comment[30]; - BYTE genre; -} TAG_ID3; - -// Binary APE tag structure +#define BASS_DEVICES_AIRPLAY 0x1000000 + typedef struct { - const char *key; - const void *data; - DWORD length; + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // size of total device hardware memory + DWORD hwfree; // size of free device hardware memory + DWORD freesam; // number of free sample slots in the hardware + DWORD free3d; // number of free 3D sample slots in the hardware + DWORD minrate; // min sample rate supported by the hardware + DWORD maxrate; // max sample rate supported by the hardware + BOOL + eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) + DWORD minbuf; // recommended minimum buffer length in ms (requires + // BASS_DEVICE_LATENCY) + DWORD dsver; // DirectSound version + DWORD latency; // delay (in ms) before start of playback (requires + // BASS_DEVICE_LATENCY) + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate +} BASS_INFO; + +// BASS_INFO flags (from DSOUND.H) +#define DSCAPS_CONTINUOUSRATE \ + 0x00000010 // supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER \ + 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED \ + 0x00000040 // device driver has been certified by Microsoft +#define DSCAPS_SECONDARYMONO 0x00000100 // mono +#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo +#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit +#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit + +// Recording device info structure +typedef struct { + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate +} BASS_RECORDINFO; + +// BASS_RECORDINFO flags (from DSOUND.H) +#define DSCCAPS_EMULDRIVER \ + DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording + // support +#define DSCCAPS_CERTIFIED \ + DSCAPS_CERTIFIED // device driver has been certified by Microsoft + +// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) +#ifndef WAVE_FORMAT_1M08 +#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ +#endif + +// Sample info structure +typedef struct { + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) + DWORD priority; // priority (0=lowest, 0xffffffff=highest) +} BASS_SAMPLE; + +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management +#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST \ + 0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN \ + 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_STREAM_AUTOFREE \ + 0x40000 // automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE \ + 0x80000 // restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK \ + 0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE \ + 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS \ + 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MP3_IGNOREDELAY \ + 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info +#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN + +#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D BASS_SAMPLE_3D +#define BASS_MUSIC_FX BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length +#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX \ + 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples + +// Speaker assignment flags +#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) +#define BASS_SPEAKER_N(n) ((n) << 24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2 | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2 | BASS_SPEAKER_RIGHT + +#define BASS_ASYNCFILE 0x40000000 +#define BASS_UNICODE 0x80000000 + +#define BASS_RECORD_PAUSE 0x8000 // start recording paused +#define BASS_RECORD_ECHOCANCEL 0x2000 +#define BASS_RECORD_AGC 0x4000 + +// DX7 voice allocation & management flags +#define BASS_VAM_HARDWARE 1 +#define BASS_VAM_SOFTWARE 2 +#define BASS_VAM_TERM_TIME 4 +#define BASS_VAM_TERM_DIST 8 +#define BASS_VAM_TERM_PRIO 16 + +// Channel info structure +typedef struct { + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; // plugin + HSAMPLE sample; // sample + const char *filename; // filename +} BASS_CHANNELINFO; + +#define BASS_ORIGRES_FLOAT 0x10000 + +// BASS_CHANNELINFO types +#define BASS_CTYPE_SAMPLE 1 +#define BASS_CTYPE_RECORD 2 +#define BASS_CTYPE_STREAM 0x10000 +#define BASS_CTYPE_STREAM_OGG 0x10002 +#define BASS_CTYPE_STREAM_MP1 0x10003 +#define BASS_CTYPE_STREAM_MP2 0x10004 +#define BASS_CTYPE_STREAM_MP3 0x10005 +#define BASS_CTYPE_STREAM_AIFF 0x10006 +#define BASS_CTYPE_STREAM_CA 0x10007 +#define BASS_CTYPE_STREAM_MF 0x10008 +#define BASS_CTYPE_STREAM_AM 0x10009 +#define BASS_CTYPE_STREAM_DUMMY 0x18000 +#define BASS_CTYPE_STREAM_DEVICE 0x18001 +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 +#define BASS_CTYPE_MUSIC_MOD 0x20000 +#define BASS_CTYPE_MUSIC_MTM 0x20001 +#define BASS_CTYPE_MUSIC_S3M 0x20002 +#define BASS_CTYPE_MUSIC_XM 0x20003 +#define BASS_CTYPE_MUSIC_IT 0x20004 +#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag + +typedef struct { + DWORD ctype; // channel type +#if defined(_WIN32_WCE) || \ + (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) +#else + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) +#endif +} BASS_PLUGINFORM; + +typedef struct { + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats +} BASS_PLUGININFO; + +// 3D vector (for 3D positions/velocities/orientations) +typedef struct BASS_3DVECTOR { +#ifdef __cplusplus + BASS_3DVECTOR(){}; + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){}; +#endif + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind +} BASS_3DVECTOR; + +// 3D channel modes +#define BASS_3DMODE_NORMAL 0 // normal 3D processing +#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener +#define BASS_3DMODE_OFF 2 // no 3D processing + +// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) +#define BASS_3DALG_DEFAULT 0 +#define BASS_3DALG_OFF 1 +#define BASS_3DALG_FULL 2 +#define BASS_3DALG_LIGHT 3 + +// EAX environments, use with BASS_SetEAXParameters +enum { + EAX_ENVIRONMENT_GENERIC, + EAX_ENVIRONMENT_PADDEDCELL, + EAX_ENVIRONMENT_ROOM, + EAX_ENVIRONMENT_BATHROOM, + EAX_ENVIRONMENT_LIVINGROOM, + EAX_ENVIRONMENT_STONEROOM, + EAX_ENVIRONMENT_AUDITORIUM, + EAX_ENVIRONMENT_CONCERTHALL, + EAX_ENVIRONMENT_CAVE, + EAX_ENVIRONMENT_ARENA, + EAX_ENVIRONMENT_HANGAR, + EAX_ENVIRONMENT_CARPETEDHALLWAY, + EAX_ENVIRONMENT_HALLWAY, + EAX_ENVIRONMENT_STONECORRIDOR, + EAX_ENVIRONMENT_ALLEY, + EAX_ENVIRONMENT_FOREST, + EAX_ENVIRONMENT_CITY, + EAX_ENVIRONMENT_MOUNTAINS, + EAX_ENVIRONMENT_QUARRY, + EAX_ENVIRONMENT_PLAIN, + EAX_ENVIRONMENT_PARKINGLOT, + EAX_ENVIRONMENT_SEWERPIPE, + EAX_ENVIRONMENT_UNDERWATER, + EAX_ENVIRONMENT_DRUGGED, + EAX_ENVIRONMENT_DIZZY, + EAX_ENVIRONMENT_PSYCHOTIC, + + EAX_ENVIRONMENT_COUNT // total number of environments +}; + +// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) +#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC, 0.5F, 1.493F, 0.5F +#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL, 0.25F, 0.1F, 0.0F +#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM, 0.417F, 0.4F, 0.666F +#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM, 0.653F, 1.499F, 0.166F +#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM, 0.208F, 0.478F, 0.0F +#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM, 0.5F, 2.309F, 0.888F +#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM, 0.403F, 4.279F, 0.5F +#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL, 0.5F, 3.961F, 0.5F +#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F +#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F +#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F +#define EAX_PRESET_CARPETEDHALLWAY \ + EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F +#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F +#define EAX_PRESET_STONECORRIDOR \ + EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F +#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F +#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F +#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F +#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS, 0.194F, 7.841F, 0.472F +#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY, 1.0F, 1.499F, 0.5F +#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN, 0.097F, 2.767F, 0.224F +#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT, 0.208F, 1.652F, 1.5F +#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE, 0.652F, 2.886F, 0.25F +#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER, 1.0F, 1.499F, 0.0F +#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED, 0.875F, 8.392F, 1.388F +#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F +#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F + +typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, + void *user); +/* User stream callback function. NOTE: A stream function should obviously be as +quick as possible, other streams (and MOD musics) can't be mixed until it's +finished. handle : The stream that needs writing buffer : Buffer to write the +samples in length : Number of bytes to write user : The 'user' parameter value +given when calling BASS_StreamCreate RETURN : Number of bytes written. Set the +BASS_STREAMPROC_END flag to end the stream. */ + +#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag + +// special STREAMPROCs +#define STREAMPROC_DUMMY (STREAMPROC *)0 // "dummy" stream +#define STREAMPROC_PUSH (STREAMPROC *)-1 // push stream +#define STREAMPROC_DEVICE (STREAMPROC *)-2 // device mix stream + +// BASS_StreamCreateFileUser file systems +#define STREAMFILE_NOBUFFER 0 +#define STREAMFILE_BUFFER 1 +#define STREAMFILE_BUFFERPUSH 2 + +// User file stream callback functions +typedef void(CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD(CALLBACK FILELENPROC)(void *user); +typedef DWORD(CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL(CALLBACK FILESEEKPROC)(QWORD offset, void *user); + +typedef struct { + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; +} BASS_FILEPROCS; + +// BASS_StreamPutFileData options +#define BASS_FILEDATA_END 0 // end & close the file + +// BASS_StreamGetFilePosition modes +#define BASS_FILEPOS_CURRENT 0 +#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD 1 +#define BASS_FILEPOS_END 2 +#define BASS_FILEPOS_START 3 +#define BASS_FILEPOS_CONNECTED 4 +#define BASS_FILEPOS_BUFFER 5 +#define BASS_FILEPOS_SOCKET 6 +#define BASS_FILEPOS_ASYNCBUF 7 +#define BASS_FILEPOS_SIZE 8 +#define BASS_FILEPOS_BUFFERING 9 + +typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, + void *user); +/* Internet stream download callback function. +buffer : Buffer containing the downloaded data... NULL=end of download +length : Number of bytes in the buffer +user : The 'user' parameter value given when calling BASS_StreamCreateURL */ + +// BASS_ChannelSetSync types +#define BASS_SYNC_POS 0 +#define BASS_SYNC_END 2 +#define BASS_SYNC_META 4 +#define BASS_SYNC_SLIDE 5 +#define BASS_SYNC_STALL 6 +#define BASS_SYNC_DOWNLOAD 7 +#define BASS_SYNC_FREE 8 +#define BASS_SYNC_SETPOS 11 +#define BASS_SYNC_MUSICPOS 10 +#define BASS_SYNC_MUSICINST 1 +#define BASS_SYNC_MUSICFX 3 +#define BASS_SYNC_OGG_CHANGE 12 +#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously + +typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, + void *user); +/* Sync callback function. NOTE: a sync callback function should be very +quick as other syncs can't be processed until it has finished. If the sync +is a "mixtime" sync, then other streams and MOD musics can't be mixed until +it's finished either. +handle : The sync that has occured +channel: Channel that the sync occured in +data : Additional data associated with the sync's occurance +user : The 'user' parameter given when calling BASS_ChannelSetSync */ + +typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, + DWORD length, void *user); +/* DSP callback function. NOTE: A DSP function should obviously be as quick as +possible... other DSP functions, streams and MOD musics can not be processed +until it's finished. +handle : The DSP handle +channel: Channel that the DSP is being applied to +buffer : Buffer to apply the DSP to +length : Number of bytes in the buffer +user : The 'user' parameter given when calling BASS_ChannelSetDSP */ + +typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, + DWORD length, void *user); +/* Recording callback function. +handle : The recording handle +buffer : Buffer containing the recorded sample data +length : Number of bytes +user : The 'user' parameter value given when calling BASS_RecordStart +RETURN : TRUE = continue recording, FALSE = stop */ + +// BASS_ChannelIsActive return values +#define BASS_ACTIVE_STOPPED 0 +#define BASS_ACTIVE_PLAYING 1 +#define BASS_ACTIVE_STALLED 2 +#define BASS_ACTIVE_PAUSED 3 + +// Channel attributes +#define BASS_ATTRIB_FREQ 1 +#define BASS_ATTRIB_VOL 2 +#define BASS_ATTRIB_PAN 3 +#define BASS_ATTRIB_EAXMIX 4 +#define BASS_ATTRIB_NOBUFFER 5 +#define BASS_ATTRIB_VBR 6 +#define BASS_ATTRIB_CPU 7 +#define BASS_ATTRIB_SRC 8 +#define BASS_ATTRIB_NET_RESUME 9 +#define BASS_ATTRIB_SCANINFO 10 +#define BASS_ATTRIB_NORAMP 11 +#define BASS_ATTRIB_BITRATE 12 +#define BASS_ATTRIB_BUFFER 13 +#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 +#define BASS_ATTRIB_MUSIC_PANSEP 0x101 +#define BASS_ATTRIB_MUSIC_PSCALER 0x102 +#define BASS_ATTRIB_MUSIC_BPM 0x103 +#define BASS_ATTRIB_MUSIC_SPEED 0x104 +#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 +#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 +#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # + +// BASS_ChannelSlideAttribute flags +#define BASS_SLIDE_LOG 0x1000000 + +// BASS_ChannelGetData flags +#define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data +#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data +#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT +#define BASS_DATA_FFT512 0x80000001 // 512 FFT +#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT +#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT +#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT +#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT +#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT +#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT +#define BASS_DATA_FFT_INDIVIDUAL \ + 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias +#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data + +// BASS_ChannelGetLevelEx flags +#define BASS_LEVEL_MONO 1 +#define BASS_LEVEL_STEREO 2 +#define BASS_LEVEL_RMS 4 +#define BASS_LEVEL_VOLPAN 8 + +// BASS_ChannelGetTags types : what's returned +#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings +#define BASS_TAG_MP4 \ + 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings +#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings +#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_MF \ + 13 // Media Foundation tags : series of null-terminated UTF-8 strings +#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure +#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string +#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string +#define BASS_TAG_RIFF_INFO \ + 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure +#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string +#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure +#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure +#define BASS_TAG_APE_BINARY \ + 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure +#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS \ + 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string +#define BASS_TAG_MUSIC_INST \ + 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE \ + 0x10300 // + sample #, MOD sample name : ANSI string + +// ID3v1 tag structure +typedef struct { + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; +} TAG_ID3; + +// Binary APE tag structure +typedef struct { + const char *key; + const void *data; + DWORD length; } TAG_APE_BINARY; // BWF "bext" tag structure -#ifdef _MSC_VER -#pragma warning(push) -#pragma warning(disable:4200) -#endif -#pragma pack(push,1) -typedef struct { - char Description[256]; // description - char Originator[32]; // name of the originator - char OriginatorReference[32]; // reference of the originator - char OriginationDate[10]; // date of creation (yyyy-mm-dd) - char OriginationTime[8]; // time of creation (hh-mm-ss) - QWORD TimeReference; // first sample count since midnight (little-endian) - WORD Version; // BWF version (little-endian) - BYTE UMID[64]; // SMPTE UMID - BYTE Reserved[190]; -#if defined(__GNUC__) && __GNUC__<3 - char CodingHistory[0]; // history -#elif 1 // change to 0 if compiler fails the following line - char CodingHistory[]; // history -#else - char CodingHistory[1]; // history -#endif -} TAG_BEXT; +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4200) +#endif +#pragma pack(push, 1) +typedef struct { + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__ < 3 + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history +#else + char CodingHistory[1]; // history +#endif +} TAG_BEXT; #pragma pack(pop) // BWF "cart" tag structures -typedef struct -{ - DWORD dwUsage; // FOURCC timer usage ID - DWORD dwValue; // timer value in samples from head +typedef struct { + DWORD dwUsage; // FOURCC timer usage ID + DWORD dwValue; // timer value in samples from head } TAG_CART_TIMER; -typedef struct -{ - char Version[4]; // version of the data structure - char Title[64]; // title of cart audio sequence - char Artist[64]; // artist or creator name - char CutID[64]; // cut number identification - char ClientID[64]; // client identification - char Category[64]; // category ID, PSA, NEWS, etc - char Classification[64]; // classification or auxiliary key - char OutCue[64]; // out cue text - char StartDate[10]; // yyyy-mm-dd - char StartTime[8]; // hh:mm:ss - char EndDate[10]; // yyyy-mm-dd - char EndTime[8]; // hh:mm:ss - char ProducerAppID[64]; // name of vendor or application - char ProducerAppVersion[64]; // version of producer application - char UserDef[64]; // user defined text - DWORD dwLevelReference; // sample value for 0 dB reference - TAG_CART_TIMER PostTimer[8]; // 8 time markers after head - char Reserved[276]; - char URL[1024]; // uniform resource locator -#if defined(__GNUC__) && __GNUC__<3 - char TagText[0]; // free form text for scripts or tags -#elif 1 // change to 0 if compiler fails the following line - char TagText[]; // free form text for scripts or tags +typedef struct { + char Version[4]; // version of the data structure + char Title[64]; // title of cart audio sequence + char Artist[64]; // artist or creator name + char CutID[64]; // cut number identification + char ClientID[64]; // client identification + char Category[64]; // category ID, PSA, NEWS, etc + char Classification[64]; // classification or auxiliary key + char OutCue[64]; // out cue text + char StartDate[10]; // yyyy-mm-dd + char StartTime[8]; // hh:mm:ss + char EndDate[10]; // yyyy-mm-dd + char EndTime[8]; // hh:mm:ss + char ProducerAppID[64]; // name of vendor or application + char ProducerAppVersion[64]; // version of producer application + char UserDef[64]; // user defined text + DWORD dwLevelReference; // sample value for 0 dB reference + TAG_CART_TIMER PostTimer[8]; // 8 time markers after head + char Reserved[276]; + char URL[1024]; // uniform resource locator +#if defined(__GNUC__) && __GNUC__ < 3 + char TagText[0]; // free form text for scripts or tags +#elif 1 // change to 0 if compiler fails the following line + char TagText[]; // free form text for scripts or tags #else - char TagText[1]; // free form text for scripts or tags + char TagText[1]; // free form text for scripts or tags #endif } TAG_CART; // RIFF "cue " tag structures -typedef struct -{ - DWORD dwName; - DWORD dwPosition; - DWORD fccChunk; - DWORD dwChunkStart; - DWORD dwBlockStart; - DWORD dwSampleOffset; +typedef struct { + DWORD dwName; + DWORD dwPosition; + DWORD fccChunk; + DWORD dwChunkStart; + DWORD dwBlockStart; + DWORD dwSampleOffset; } TAG_CUE_POINT; -typedef struct -{ - DWORD dwCuePoints; -#if defined(__GNUC__) && __GNUC__<3 - TAG_CUE_POINT CuePoints[0]; +typedef struct { + DWORD dwCuePoints; +#if defined(__GNUC__) && __GNUC__ < 3 + TAG_CUE_POINT CuePoints[0]; #elif 1 // change to 0 if compiler fails the following line - TAG_CUE_POINT CuePoints[]; + TAG_CUE_POINT CuePoints[]; #else - TAG_CUE_POINT CuePoints[1]; + TAG_CUE_POINT CuePoints[1]; #endif } TAG_CUE; // RIFF "smpl" tag structures -typedef struct -{ - DWORD dwIdentifier; - DWORD dwType; - DWORD dwStart; - DWORD dwEnd; - DWORD dwFraction; - DWORD dwPlayCount; +typedef struct { + DWORD dwIdentifier; + DWORD dwType; + DWORD dwStart; + DWORD dwEnd; + DWORD dwFraction; + DWORD dwPlayCount; } TAG_SMPL_LOOP; -typedef struct -{ - DWORD dwManufacturer; - DWORD dwProduct; - DWORD dwSamplePeriod; - DWORD dwMIDIUnityNote; - DWORD dwMIDIPitchFraction; - DWORD dwSMPTEFormat; - DWORD dwSMPTEOffset; - DWORD cSampleLoops; - DWORD cbSamplerData; -#if defined(__GNUC__) && __GNUC__<3 - TAG_SMPL_LOOP SampleLoops[0]; +typedef struct { + DWORD dwManufacturer; + DWORD dwProduct; + DWORD dwSamplePeriod; + DWORD dwMIDIUnityNote; + DWORD dwMIDIPitchFraction; + DWORD dwSMPTEFormat; + DWORD dwSMPTEOffset; + DWORD cSampleLoops; + DWORD cbSamplerData; +#if defined(__GNUC__) && __GNUC__ < 3 + TAG_SMPL_LOOP SampleLoops[0]; #elif 1 // change to 0 if compiler fails the following line - TAG_SMPL_LOOP SampleLoops[]; + TAG_SMPL_LOOP SampleLoops[]; #else - TAG_SMPL_LOOP SampleLoops[1]; + TAG_SMPL_LOOP SampleLoops[1]; #endif } TAG_SMPL; #ifdef _MSC_VER #pragma warning(pop) #endif -// CoreAudio codec info structure -typedef struct { - DWORD ftype; // file format - DWORD atype; // audio format - const char *name; // description -} TAG_CA_CODEC; - +// CoreAudio codec info structure +typedef struct { + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description +} TAG_CA_CODEC; + #ifndef _WAVEFORMATEX_ #define _WAVEFORMATEX_ -#pragma pack(push,1) -typedef struct tWAVEFORMATEX -{ - WORD wFormatTag; - WORD nChannels; - DWORD nSamplesPerSec; - DWORD nAvgBytesPerSec; - WORD nBlockAlign; - WORD wBitsPerSample; - WORD cbSize; +#pragma pack(push, 1) +typedef struct tWAVEFORMATEX { + WORD wFormatTag; + WORD nChannels; + DWORD nSamplesPerSec; + DWORD nAvgBytesPerSec; + WORD nBlockAlign; + WORD wBitsPerSample; + WORD cbSize; } WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #pragma pack(pop) #endif -// BASS_ChannelGetLength/GetPosition/SetPosition modes -#define BASS_POS_BYTE 0 // byte position -#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) -#define BASS_POS_OGG 3 // OGG bitstream number -#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers -#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position -#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position -#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position -#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking -#define BASS_POS_SCAN 0x40000000 // flag: scan to the position - -// BASS_ChannelSetDevice/GetDevice option -#define BASS_NODEVICE 0x20000 - -// BASS_RecordSetInput flags -#define BASS_INPUT_OFF 0x10000 -#define BASS_INPUT_ON 0x20000 - -#define BASS_INPUT_TYPE_MASK 0xff000000 -#define BASS_INPUT_TYPE_UNDEF 0x00000000 -#define BASS_INPUT_TYPE_DIGITAL 0x01000000 -#define BASS_INPUT_TYPE_LINE 0x02000000 -#define BASS_INPUT_TYPE_MIC 0x03000000 -#define BASS_INPUT_TYPE_SYNTH 0x04000000 -#define BASS_INPUT_TYPE_CD 0x05000000 -#define BASS_INPUT_TYPE_PHONE 0x06000000 -#define BASS_INPUT_TYPE_SPEAKER 0x07000000 -#define BASS_INPUT_TYPE_WAVE 0x08000000 -#define BASS_INPUT_TYPE_AUX 0x09000000 -#define BASS_INPUT_TYPE_ANALOG 0x0a000000 - -// BASS_ChannelSetFX effect types -#define BASS_FX_DX8_CHORUS 0 -#define BASS_FX_DX8_COMPRESSOR 1 -#define BASS_FX_DX8_DISTORTION 2 -#define BASS_FX_DX8_ECHO 3 -#define BASS_FX_DX8_FLANGER 4 -#define BASS_FX_DX8_GARGLE 5 -#define BASS_FX_DX8_I3DL2REVERB 6 -#define BASS_FX_DX8_PARAMEQ 7 -#define BASS_FX_DX8_REVERB 8 -#define BASS_FX_VOLUME 9 - -typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx -} BASS_DX8_CHORUS; - -typedef struct { - float fGain; - float fAttack; - float fRelease; - float fThreshold; - float fRatio; - float fPredelay; -} BASS_DX8_COMPRESSOR; - -typedef struct { - float fGain; - float fEdge; - float fPostEQCenterFrequency; - float fPostEQBandwidth; - float fPreLowpassCutoff; -} BASS_DX8_DISTORTION; - -typedef struct { - float fWetDryMix; - float fFeedback; - float fLeftDelay; - float fRightDelay; - BOOL lPanDelay; -} BASS_DX8_ECHO; - -typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx -} BASS_DX8_FLANGER; - -typedef struct { - DWORD dwRateHz; // Rate of modulation in hz - DWORD dwWaveShape; // 0=triangle, 1=square -} BASS_DX8_GARGLE; - -typedef struct { - int lRoom; // [-10000, 0] default: -1000 mB - int lRoomHF; // [-10000, 0] default: 0 mB - float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 - float flDecayTime; // [0.1, 20.0] default: 1.49s - float flDecayHFRatio; // [0.1, 2.0] default: 0.83 - int lReflections; // [-10000, 1000] default: -2602 mB - float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s - int lReverb; // [-10000, 2000] default: 200 mB - float flReverbDelay; // [0.0, 0.1] default: 0.011 s - float flDiffusion; // [0.0, 100.0] default: 100.0 % - float flDensity; // [0.0, 100.0] default: 100.0 % - float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz -} BASS_DX8_I3DL2REVERB; - -typedef struct { - float fCenter; - float fBandwidth; - float fGain; -} BASS_DX8_PARAMEQ; - -typedef struct { - float fInGain; // [-96.0,0.0] default: 0.0 dB - float fReverbMix; // [-96.0,0.0] default: 0.0 db - float fReverbTime; // [0.001,3000.0] default: 1000.0 ms - float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 -} BASS_DX8_REVERB; - -#define BASS_DX8_PHASE_NEG_180 0 -#define BASS_DX8_PHASE_NEG_90 1 -#define BASS_DX8_PHASE_ZERO 2 -#define BASS_DX8_PHASE_90 3 -#define BASS_DX8_PHASE_180 4 - -typedef struct { - float fTarget; - float fCurrent; - float fTime; - DWORD lCurve; -} BASS_FX_VOLUME_PARAM; - -typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status); +// BASS_ChannelGetLength/GetPosition/SetPosition modes +#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_OGG 3 // OGG bitstream number +#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers +#define BASS_POS_RELATIVE \ + 0x4000000 // flag: seek relative to the current position +#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position +#define BASS_POS_DECODE \ + 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO \ + 0x20000000 // flag: decode to the position instead of seeking +#define BASS_POS_SCAN 0x40000000 // flag: scan to the position + +// BASS_ChannelSetDevice/GetDevice option +#define BASS_NODEVICE 0x20000 + +// BASS_RecordSetInput flags +#define BASS_INPUT_OFF 0x10000 +#define BASS_INPUT_ON 0x20000 + +#define BASS_INPUT_TYPE_MASK 0xff000000 +#define BASS_INPUT_TYPE_UNDEF 0x00000000 +#define BASS_INPUT_TYPE_DIGITAL 0x01000000 +#define BASS_INPUT_TYPE_LINE 0x02000000 +#define BASS_INPUT_TYPE_MIC 0x03000000 +#define BASS_INPUT_TYPE_SYNTH 0x04000000 +#define BASS_INPUT_TYPE_CD 0x05000000 +#define BASS_INPUT_TYPE_PHONE 0x06000000 +#define BASS_INPUT_TYPE_SPEAKER 0x07000000 +#define BASS_INPUT_TYPE_WAVE 0x08000000 +#define BASS_INPUT_TYPE_AUX 0x09000000 +#define BASS_INPUT_TYPE_ANALOG 0x0a000000 + +// BASS_ChannelSetFX effect types +#define BASS_FX_DX8_CHORUS 0 +#define BASS_FX_DX8_COMPRESSOR 1 +#define BASS_FX_DX8_DISTORTION 2 +#define BASS_FX_DX8_ECHO 3 +#define BASS_FX_DX8_FLANGER 4 +#define BASS_FX_DX8_GARGLE 5 +#define BASS_FX_DX8_I3DL2REVERB 6 +#define BASS_FX_DX8_PARAMEQ 7 +#define BASS_FX_DX8_REVERB 8 +#define BASS_FX_VOLUME 9 + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_CHORUS; + +typedef struct { + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; +} BASS_DX8_COMPRESSOR; + +typedef struct { + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; +} BASS_DX8_DISTORTION; + +typedef struct { + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; +} BASS_DX8_ECHO; + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_FLANGER; + +typedef struct { + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square +} BASS_DX8_GARGLE; + +typedef struct { + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz +} BASS_DX8_I3DL2REVERB; + +typedef struct { + float fCenter; + float fBandwidth; + float fGain; +} BASS_DX8_PARAMEQ; + +typedef struct { + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 +} BASS_DX8_REVERB; + +#define BASS_DX8_PHASE_NEG_180 0 +#define BASS_DX8_PHASE_NEG_90 1 +#define BASS_DX8_PHASE_ZERO 2 +#define BASS_DX8_PHASE_90 3 +#define BASS_DX8_PHASE_180 4 + +typedef struct { + float fTarget; + float fCurrent; + float fTime; + DWORD lCurve; +} BASS_FX_VOLUME_PARAM; + +typedef void(CALLBACK IOSNOTIFYPROC)(DWORD status); /* iOS notification callback function. status : The notification (BASS_IOSNOTIFY_xxx) */ -#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started -#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended - -BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); -DWORD BASSDEF(BASS_GetConfig)(DWORD option); -BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); -void *BASSDEF(BASS_GetConfigPtr)(DWORD option); -DWORD BASSDEF(BASS_GetVersion)(); -int BASSDEF(BASS_ErrorGetCode)(); -BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); -#else -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); -#endif -BOOL BASSDEF(BASS_SetDevice)(DWORD device); -DWORD BASSDEF(BASS_GetDevice)(); -BOOL BASSDEF(BASS_Free)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -void *BASSDEF(BASS_GetDSoundObject)(DWORD object); -#endif -BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); -BOOL BASSDEF(BASS_Update)(DWORD length); -float BASSDEF(BASS_GetCPU)(); -BOOL BASSDEF(BASS_Start)(); -BOOL BASSDEF(BASS_Stop)(); -BOOL BASSDEF(BASS_Pause)(); -BOOL BASSDEF(BASS_SetVolume)(float volume); -float BASSDEF(BASS_GetVolume)(); - -HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); -BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); -const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); - -BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); -BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); -BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); -BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); -void BASSDEF(BASS_Apply3D)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); -BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); -#endif - -HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); -BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); - -HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); -HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); -BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); -BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); -BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); -BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); -BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); -HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); -DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); -BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); - -HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); -HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); -BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); -QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); -DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); -DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); - -BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -BOOL BASSDEF(BASS_RecordInit)(int device); -BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); -DWORD BASSDEF(BASS_RecordGetDevice)(); -BOOL BASSDEF(BASS_RecordFree)(); -BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); -const char *BASSDEF(BASS_RecordGetInputName)(int input); -BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); -DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); -HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); - -double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); -QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); -DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); -BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); -DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); -BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); -const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); -DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); -BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); -BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); -BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); -BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); -BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); -BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); -BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); -BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); -BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); -BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); -DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); -BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); -BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); -BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); -BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); -QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); -BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); -QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); -DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); -BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); -DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); -HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); -BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); -HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); -BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); -BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); -BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); -HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); -BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); - -BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); -BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); -BOOL BASSDEF(BASS_FXReset)(HFX handle); -BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); - -#ifdef __cplusplus -} +#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started +#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended + +BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); +DWORD BASSDEF(BASS_GetConfig)(DWORD option); +BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); +void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(); +int BASSDEF(BASS_ErrorGetCode)(); +BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, + const GUID *dsguid); +#else +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, + void *dsguid); +#endif +BOOL BASSDEF(BASS_SetDevice)(DWORD device); +DWORD BASSDEF(BASS_GetDevice)(); +BOOL BASSDEF(BASS_Free)(); +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +void *BASSDEF(BASS_GetDSoundObject)(DWORD object); +#endif +BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); +BOOL BASSDEF(BASS_Update)(DWORD length); +float BASSDEF(BASS_GetCPU)(); +BOOL BASSDEF(BASS_Start)(); +BOOL BASSDEF(BASS_Stop)(); +BOOL BASSDEF(BASS_Pause)(); +BOOL BASSDEF(BASS_SetVolume)(float volume); +float BASSDEF(BASS_GetVolume)(); + +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); + +BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); +BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, + const BASS_3DVECTOR *vel, + const BASS_3DVECTOR *front, + const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, + BASS_3DVECTOR *front, BASS_3DVECTOR *top); +void BASSDEF(BASS_Apply3D)(); +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, + float damp); +BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, + float *damp); +#endif + +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, + DWORD length, DWORD flags, DWORD freq); +BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); + +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, + DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, + DWORD max, DWORD flags); +BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); +BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); +BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); +BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); +BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); +HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); +DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); +BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); + +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, + STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, + QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, + const BASS_FILEPROCS *proc, + void *user); +BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); +QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, + DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, + DWORD length); + +BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_RecordInit)(int device); +BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); +DWORD BASSDEF(BASS_RecordGetDevice)(); +BOOL BASSDEF(BASS_RecordFree)(); +BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); +const char *BASSDEF(BASS_RecordGetInputName)(int input); +BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); +DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, + RECORDPROC *proc, void *user); + +double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); +QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); +DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); +DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); +const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); +DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); +BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); +BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, + float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, + float value, DWORD time); +BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); +BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, + void *value, DWORD size); +DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, + void *value, DWORD size); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, + float max, int iangle, int oangle, + float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, + float *max, DWORD *iangle, + DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, + const BASS_3DVECTOR *orient, + const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, + BASS_3DVECTOR *orient, + BASS_3DVECTOR *vel); +QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); +BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); +QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); +DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, + DWORD flags); +DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, + SYNCPROC *proc, void *user); +BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, + int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); +BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); +BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); +BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); + +BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); +BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); +BOOL BASSDEF(BASS_FXReset)(HFX handle); +BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); + +#ifdef __cplusplus +} #if defined(_WIN32) && !defined(NOBASSOVERLOADS) static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) { - return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE); + return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE); } -static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) +static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, + DWORD length, DWORD flags, DWORD freq) { - return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq); + return BASS_MusicLoad(mem, (const void *)file, offset, length, + flags | BASS_UNICODE, freq); } -static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) +static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, + DWORD length, DWORD max, DWORD flags) { - return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE); + return BASS_SampleLoad(mem, (const void *)file, offset, length, max, + flags | BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) +static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, + QWORD offset, QWORD length, + DWORD flags) { - return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE); + return BASS_StreamCreateFile(mem, (const void *)file, offset, length, + flags | BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) +static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user) { - return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user); + return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, + proc, user); } static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) { - return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value); + return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value); } #endif -#endif - -#endif +#endif + +#endif diff --git a/include/chatlogpiece.h b/include/chatlogpiece.h index 945a7bc..0232666 100644 --- a/include/chatlogpiece.h +++ b/include/chatlogpiece.h @@ -1,11 +1,10 @@ #ifndef CHATLOGPIECE_H #define CHATLOGPIECE_H -#include #include +#include -class chatlogpiece -{ +class chatlogpiece { public: chatlogpiece(); chatlogpiece(QString p_name, QString p_showname, QString p_message, diff --git a/include/courtroom.h b/include/courtroom.h index 26380aa..674a0cb 100644 --- a/include/courtroom.h +++ b/include/courtroom.h @@ -1,738 +1,738 @@ -#ifndef COURTROOM_H -#define COURTROOM_H - -#include "aoimage.h" -#include "aobutton.h" -#include "aocharbutton.h" -#include "aoemotebutton.h" -#include "aopacket.h" -#include "aoscene.h" -#include "aomovie.h" -#include "aocharmovie.h" -#include "aomusicplayer.h" -#include "aooptionsdialog.h" -#include "aosfxplayer.h" -#include "aoblipplayer.h" -#include "aoevidencebutton.h" -#include "aotextarea.h" -#include "aolineedit.h" -#include "aotextedit.h" -#include "aoevidencedisplay.h" -#include "datatypes.h" -#include "aoapplication.h" -#include "lobby.h" -#include "hardware_functions.h" -#include "file_functions.h" -#include "datatypes.h" -#include "debug_functions.h" -#include "chatlogpiece.h" -#include "aocharmovie.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include - -class AOApplication; -class AOCharMovie; -class Courtroom : public QMainWindow -{ - Q_OBJECT -public: - explicit Courtroom(AOApplication *p_ao_app); - - void append_char(char_type p_char){char_list.append(p_char);} - void append_evidence(evi_type p_evi){evidence_list.append(p_evi);} - void append_music(QString f_music){music_list.append(f_music);} - void append_area(QString f_area){area_list.append(f_area);} - void clear_music(){music_list.clear();} - void clear_areas(){area_list.clear();} - void handle_failed_login(); - QString threading_sfx = ""; - QString threading_shake = ""; - QString threading_flash = ""; - QString threading_prefix = ""; - //cid and this may differ in cases of ini-editing - QString current_char = ""; - int current_emote = 0; - AOApplication *ao_app; - //abstract widget to hold char buttons - QWidget *ui_char_buttons; - QVector char_list; - QVector evidence_list; - QVector music_list; - QVector area_list; - QSignalMapper *char_button_mapper; - QVector ui_char_button_list; - QVector ui_char_button_list_filtered; - QLineEdit *ui_char_search; - QCheckBox *ui_char_passworded; - QCheckBox *ui_char_taken; - void mt_pre_framegetter(int frameNumber); - void mt_framegetter(int frameNumber); - void reset_music_list() - { - music_list.clear(); - } - - void arup_append(int players, QString status, QString cm, QString locked) - { - arup_players.append(players); - arup_statuses.append(status); - arup_cms.append(cm); - arup_locks.append(locked); - } - - void arup_modify(int type, int place, QString value) - { - if (type == 0) - { - if (arup_players.size() > place) - arup_players[place] = value.toInt(); - } - else if (type == 1) - { - if (arup_statuses.size() > place) - arup_statuses[place] = value; - } - else if (type == 2) - { - if (arup_cms.size() > place) - arup_cms[place] = value; - } - else if (type == 3) - { - if (arup_locks.size() > place) - arup_locks[place] = value; - } - list_areas(); - } - - void character_loading_finished(); - - //sets position of widgets based on theme ini files - void set_widgets(); - //sets font size based on theme ini files - void set_font(QWidget *widget, QString p_identifier); - //helper function that calls above function on the relevant widgets - void set_fonts(); - - void set_window_title(QString p_title); - - //reads theme inis and sets size and pos based on the identifier - void set_size_and_pos(QWidget *p_widget, QString p_identifier); - QPoint get_theme_pos(QString p_identifier); - //sets status as taken on character with cid n_char and places proper shading on charselect - void set_taken(int n_char, bool p_taken); - - //sets the current background to argument. also does some checks to see if it's a legacy bg - void set_background(QString p_background); - - //sets the evidence list member variable to argument - void set_evidence_list(QVector &p_evi_list); - - //called when a DONE#% from the server was received - void done_received(); - - //sets the local mute list based on characters available on the server - void set_mute_list(); - - // Sets the local pair list based on the characters available on the server. - void set_pair_list(); - - //sets desk and bg based on pos in chatmessage - void set_scene(); - - //sets text color based on text color in chatmessage - void set_text_color(); - - // And gets the colour, too! - QColor get_text_color(QString color); - - //takes in serverD-formatted IP list as prints a converted version to server OOC - //admittedly poorly named - void set_ip_list(QString p_list); - - //disables chat if current cid matches second argument - //enables if p_muted is false - void set_mute(bool p_muted, int p_cid); - - //send a message that the player is banned and quits the server - void set_ban(int p_cid); - - //cid = character id, returns the cid of the currently selected character - int get_cid() {return m_cid;} - QString get_current_char() {return current_char;} - QString get_current_background() {return current_background;} - - //properly sets up some varibles: resets user state - void enter_courtroom(int p_cid); - - // set the character using an ID - void set_character(int char_id); - - //helper function that populates ui_music_list with the contents of music_list - void list_music(); - void list_areas(); - - //these are for OOC chat - void append_ms_chatmessage(QString f_name, QString f_message); - void append_server_chatmessage(QString p_name, QString p_message, QString p_colour); - - //check whether or not current theme has images for buttons with fallback text - void detect_fallback_text(); - - //these functions handle chatmessages sequentially. - //The process itself is very convoluted and merits separate documentation - //But the general idea is objection animation->pre animation->talking->idle - void handle_chatmessage(QStringList *p_contents); - void handle_chatmessage_2(); - void handle_chatmessage_3(); - - //This function filters out the common CC inline text trickery, for appending to - //the IC chatlog. - QString filter_ic_text(QString p_text, bool skip_filter, int chat_color); - - //adds text to the IC chatlog. p_name first as bold then p_text then a newlin - //this function keeps the chatlog scrolled to the top unless there's text selected - // or the user isn't already scrolled to the top - void append_ic_text(QString p_text, QString p_name = "", - bool is_songchange = false, bool force_filter = false, - bool skip_filter = false, int chat_color = 0); - +#ifndef COURTROOM_H +#define COURTROOM_H + +#include "aoapplication.h" +#include "aoblipplayer.h" +#include "aobutton.h" +#include "aocharbutton.h" +#include "aocharmovie.h" +#include "aoemotebutton.h" +#include "aoevidencebutton.h" +#include "aoevidencedisplay.h" +#include "aoimage.h" +#include "aolineedit.h" +#include "aomovie.h" +#include "aomusicplayer.h" +#include "aooptionsdialog.h" +#include "aopacket.h" +#include "aoscene.h" +#include "aosfxplayer.h" +#include "aotextarea.h" +#include "aotextedit.h" +#include "chatlogpiece.h" +#include "datatypes.h" +#include "debug_functions.h" +#include "file_functions.h" +#include "hardware_functions.h" +#include "lobby.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +class AOApplication; +class AOCharMovie; +class Courtroom : public QMainWindow { + Q_OBJECT +public: + explicit Courtroom(AOApplication *p_ao_app); + + void append_char(char_type p_char) { char_list.append(p_char); } + void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); } + void append_music(QString f_music) { music_list.append(f_music); } + void append_area(QString f_area) { area_list.append(f_area); } + void clear_music() { music_list.clear(); } + void clear_areas() { area_list.clear(); } + void handle_failed_login(); + QString threading_sfx = ""; + QString threading_shake = ""; + QString threading_flash = ""; + QString threading_prefix = ""; + // cid and this may differ in cases of ini-editing + QString current_char = ""; + int current_emote = 0; + AOApplication *ao_app; + // abstract widget to hold char buttons + QWidget *ui_char_buttons; + QVector char_list; + QVector evidence_list; + QVector music_list; + QVector area_list; + QSignalMapper *char_button_mapper; + QVector ui_char_button_list; + QVector ui_char_button_list_filtered; + QLineEdit *ui_char_search; + QCheckBox *ui_char_passworded; + QCheckBox *ui_char_taken; + void mt_pre_framegetter(int frameNumber); + void mt_framegetter(int frameNumber); + void reset_music_list() { music_list.clear(); } + + void arup_append(int players, QString status, QString cm, QString locked) + { + arup_players.append(players); + arup_statuses.append(status); + arup_cms.append(cm); + arup_locks.append(locked); + } + + void arup_modify(int type, int place, QString value) + { + if (type == 0) { + if (arup_players.size() > place) + arup_players[place] = value.toInt(); + } + else if (type == 1) { + if (arup_statuses.size() > place) + arup_statuses[place] = value; + } + else if (type == 2) { + if (arup_cms.size() > place) + arup_cms[place] = value; + } + else if (type == 3) { + if (arup_locks.size() > place) + arup_locks[place] = value; + } + list_areas(); + } + + void character_loading_finished(); + + // sets position of widgets based on theme ini files + void set_widgets(); + // sets font size based on theme ini files + void set_font(QWidget *widget, QString p_identifier); + // helper function that calls above function on the relevant widgets + void set_fonts(); + + void set_window_title(QString p_title); + QPoint get_theme_pos(QString p_identifier); + + // reads theme inis and sets size and pos based on the identifier + void set_size_and_pos(QWidget *p_widget, QString p_identifier); + // sets status as taken on character with cid n_char and places proper shading + // on charselect + void set_taken(int n_char, bool p_taken); + + // sets the current background to argument. also does some checks to see if + // it's a legacy bg + void set_background(QString p_background); + + // sets the evidence list member variable to argument + void set_evidence_list(QVector &p_evi_list); + + // called when a DONE#% from the server was received + void done_received(); + + // sets the local mute list based on characters available on the server + void set_mute_list(); + + // Sets the local pair list based on the characters available on the server. + void set_pair_list(); + + // sets desk and bg based on pos in chatmessage + void set_scene(); + + // sets text color based on text color in chatmessage + void set_text_color(); + + // And gets the colour, too! + QColor get_text_color(QString color); + + // takes in serverD-formatted IP list as prints a converted version to server + // OOC admittedly poorly named + void set_ip_list(QString p_list); + + // disables chat if current cid matches second argument + // enables if p_muted is false + void set_mute(bool p_muted, int p_cid); + + // send a message that the player is banned and quits the server + void set_ban(int p_cid); + + // cid = character id, returns the cid of the currently selected character + int get_cid() { return m_cid; } + QString get_current_char() { return current_char; } + QString get_current_background() { return current_background; } + + // set the character using an ID + void set_character(int char_id); + + // properly sets up some varibles: resets user state + void enter_courtroom(int p_cid); + + // helper function that populates ui_music_list with the contents of + // music_list + void list_music(); + void list_areas(); + + // these are for OOC chat + void append_ms_chatmessage(QString f_name, QString f_message); + void append_server_chatmessage(QString p_name, QString p_message, + QString p_colour); + + // check whether or not current theme has images for buttons with fallback + // text + void detect_fallback_text(); + + // these functions handle chatmessages sequentially. + // The process itself is very convoluted and merits separate documentation + // But the general idea is objection animation->pre animation->talking->idle + void handle_chatmessage(QStringList *p_contents); + void handle_chatmessage_2(); + void handle_chatmessage_3(); + + // This function filters out the common CC inline text trickery, for appending + // to the IC chatlog. + QString filter_ic_text(QString p_text, bool skip_filter, int chat_color); + + // adds text to the IC chatlog. p_name first as bold then p_text then a newlin + // this function keeps the chatlog scrolled to the top unless there's text + // selected + // or the user isn't already scrolled to the top + void append_ic_text(QString p_text, QString p_name = "", + bool is_songchange = false, bool force_filter = false, + bool skip_filter = false, int chat_color = 0); + // prints who played the song to IC chat and plays said song(if found on local // filesystem) takes in a list where the first element is the song name and // the second is the char id of who played it - void handle_song(QStringList *p_contents); - - void play_preanim(bool noninterrupting); - - //plays the witness testimony or cross examination animation based on argument - void handle_wtce(QString p_wtce, int variant); - - //sets the hp bar of defense(p_bar 1) or pro(p_bar 2) - //state is an number between 0 and 10 inclusive - void set_hp_bar(int p_bar, int p_state); - - //Toggles the judge buttons, whether they should appear or not. - void toggle_judge_buttons(bool is_on); - - void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno, bool wit); - - void check_connection_received(); - void doScreenShake(); - void doRealization(); - void refresh_iclog(bool skiplast); - - ~Courtroom(); - -private: - - int m_courtroom_width = 714; - int m_courtroom_height = 668; - - int m_viewport_x = 0; - int m_viewport_y = 0; - - int m_viewport_width = 256; - int m_viewport_height = 192; - - bool first_message_sent = false; - int maximumMessages = 0; - QPropertyAnimation *screenshake_animation; - QPropertyAnimation *chatbox_screenshake_animation; - QParallelAnimationGroup *screenshake_group; - QMovie *frame_emote_checker; - // This is for inline message-colouring. - - enum INLINE_COLOURS { - INLINE_BLUE, - INLINE_GREEN, - INLINE_ORANGE, - INLINE_GREY - }; - - // A stack of inline colours. - std::stack inline_colour_stack; - - bool next_character_is_not_special = false; // If true, write the - // next character as it is. - - bool message_is_centered = false; - - int current_display_speed = 3; - int message_display_speed[7] = {10, 20, 30, 40, 50, 60, 75}; - - // This is for checking if the character should start talking again - // when an inline blue text ends. - bool entire_message_is_blue = false; - - // And this is the inline 'talking checker'. Counts how 'deep' we are - // in inline blues. - int inline_blue_depth = 0; - - // The character ID of the character this user wants to appear alongside with. - int other_charid = -1; - - // The offset this user has given if they want to appear alongside someone. - int offset_with_pair = 0; - - QVector arup_players; - QVector arup_statuses; - QVector arup_cms; - QVector arup_locks; - - QVector ic_chatlog_history; - - // These map music row items and area row items to their actual IDs. - QVector music_row_to_number; - QVector area_row_to_number; - - //triggers ping_server() every 60 seconds - QTimer *keepalive_timer; - - //determines how fast messages tick onto screen - QTimer *chat_tick_timer; - //int chat_tick_interval = 60; - //which tick position(character in chat message) we are at - int tick_pos = 0; - //used to determine how often blips sound - int blip_pos = 0; - int blip_rate = 1; - int rainbow_counter = 0; - bool rainbow_appended = false; - bool blank_blip = false; - - // The cursor to write with in mirror mode - QTextCursor *mirror_cursor; - // Used for getting the current maximum blocks allowed in the IC chatlog. - int log_maximum_blocks = 0; - - // True, if the log should go downwards. - bool log_goes_downwards = false; - - //delay before chat messages starts ticking - QTimer *text_delay_timer; - - //delay before sfx plays - QTimer *sfx_delay_timer; - - //keeps track of how long realization is visible(it's just a white square and should be visible less than a second) - QTimer *realization_timer; - - //every time point in char.inis times this equals the final time - const int time_mod = 40; - - // the amount of time non-animated objection/hold it/takethat images stay - // onscreen for in ms - const int shout_stay_time = 724; - - // the amount of time non-animated guilty/not guilty images stay onscreen for - // in ms - const int verdict_stay_time = 3000; - - // the amount of time non-animated witness testimony/cross-examination images - // stay onscreen for in ms - const int wtce_stay_time = 1500; - - static const int chatmessage_size = 28; - QString m_chatmessage[chatmessage_size]; - bool chatmessage_is_empty = false; - - QString previous_ic_message = ""; - - //char id, muted or not - QMap mute_map; - - //QVector muted_cids; - - bool is_muted = false; - - //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim - int anim_state = 3; - - //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done - int text_state = 2; - - // characters we consider punctuation - const QString punctuation_chars = ".,?!:;"; - - // amount by which we multiply the delay when we parse punctuation chars - int punctuation_modifier = 2; - - // character id, which index of the char_list the player is - int m_cid = -1; - // cid and this may differ in cases of ini-editing - - QString char_name = ""; - - int objection_state = 0; - bool keep_custom_objection = false; - QString objection_custom = ""; - int realization_state = 0; - int screenshake_state = 0; - int text_color = 0; - bool is_presenting_evidence = false; - - int defense_bar_state = 0; - int prosecution_bar_state = 0; - - int current_char_page = 0; - int char_columns = 10; - int char_rows = 9; - int max_chars_on_page = 90; - - const int button_width = 60; - const int button_height = 60; - - int current_emote_page = 0; - int emote_columns = 5; - int emote_rows = 2; - int max_emotes_on_page = 10; - - QVector local_evidence_list; - - int current_evidence_page = 0; - int current_evidence = 0; - int evidence_columns = 6; - int evidence_rows = 3; - int max_evidence_on_page = 18; - - //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png - bool is_ao2_bg = false; - - // whether or not to use text for buttons instead of images, true is text - bool change_char_fallback = true; - bool reload_theme_fallback = true; - bool settings_fallback = true; - bool call_mod_fallback = true; - bool casing_fallback = true; - bool amswap_fallback = true; - bool ooc_toggle_fallback = true; - - //whether the ooc chat is server or master chat, true is server - bool server_ooc = true; - - // Is AFK enabled - bool isafk = false; - QString current_background = "default"; - - AOMusicPlayer *music_player; - AOSfxPlayer *sfx_player; - AOSfxPlayer *misc_sfx_player; - AOSfxPlayer *frame_emote_sfx_player; - AOSfxPlayer *pair_frame_emote_sfx_player; - AOSfxPlayer *objection_player; - AOBlipPlayer *blip_player; - - AOSfxPlayer *modcall_player; - - AOImage *ui_background; - - QWidget *ui_viewport; - AOScene *ui_vp_background; - AOMovie *ui_vp_speedlines; - AOCharMovie *ui_vp_player_char; - AOCharMovie *ui_vp_sideplayer_char; - AOScene *ui_vp_desk; - AOScene *ui_vp_legacy_desk; - AOEvidenceDisplay *ui_vp_evidence_display; - AOImage *ui_vp_chatbox; - QLabel *ui_vp_showname; - QTextEdit *ui_vp_message; - AOMovie *ui_vp_realization; - AOMovie *ui_vp_testimony; - AOMovie *ui_vp_wtce; - AOMovie *ui_vp_objection; + void handle_song(QStringList *p_contents); + + void play_preanim(bool noninterrupting); + + // plays the witness testimony or cross examination animation based on + // argument + void handle_wtce(QString p_wtce, int variant); + + // sets the hp bar of defense(p_bar 1) or pro(p_bar 2) + // state is an number between 0 and 10 inclusive + void set_hp_bar(int p_bar, int p_state); + + // Toggles the judge buttons, whether they should appear or not. + void toggle_judge_buttons(bool is_on); + void doScreenShake(); + void doRealization(); + + void announce_case(QString title, bool def, bool pro, bool jud, bool jur, + bool steno, bool wit); + + void check_connection_received(); + + void refresh_iclog(bool skiplast); + + ~Courtroom(); + +private: + int m_courtroom_width = 714; + int m_courtroom_height = 668; + + int m_viewport_x = 0; + int m_viewport_y = 0; + + int m_viewport_width = 256; + int m_viewport_height = 192; + + bool first_message_sent = false; + int maximumMessages = 0; + QPropertyAnimation *screenshake_animation; + QPropertyAnimation *chatbox_screenshake_animation; + QParallelAnimationGroup *screenshake_group; + QMovie *frame_emote_checker; + // This is for inline message-colouring. + + enum INLINE_COLOURS { INLINE_BLUE, INLINE_GREEN, INLINE_ORANGE, INLINE_GREY }; + + // A stack of inline colours. + std::stack inline_colour_stack; + + bool next_character_is_not_special = false; // If true, write the + // next character as it is. + + bool message_is_centered = false; + + int current_display_speed = 3; + int message_display_speed[7] = {10, 20, 30, 40, 50, 60, 75}; + + // This is for checking if the character should start talking again + // when an inline blue text ends. + bool entire_message_is_blue = false; + + // And this is the inline 'talking checker'. Counts how 'deep' we are + // in inline blues. + int inline_blue_depth = 0; + + // The character ID of the character this user wants to appear alongside with. + int other_charid = -1; + + // The offset this user has given if they want to appear alongside someone. + int offset_with_pair = 0; + + QVector arup_players; + QVector arup_statuses; + QVector arup_cms; + QVector arup_locks; + + QVector ic_chatlog_history; + + // These map music row items and area row items to their actual IDs. + QVector music_row_to_number; + QVector area_row_to_number; + + // triggers ping_server() every 60 seconds + QTimer *keepalive_timer; + + // determines how fast messages tick onto screen + QTimer *chat_tick_timer; + // int chat_tick_interval = 60; + // which tick position(character in chat message) we are at + int tick_pos = 0; + // used to determine how often blips sound + int blip_pos = 0; + int blip_rate = 1; + int rainbow_counter = 0; + bool rainbow_appended = false; + bool blank_blip = false; + + // The cursor to write with in mirror mode + QTextCursor *mirror_cursor; + // Used for getting the current maximum blocks allowed in the IC chatlog. + int log_maximum_blocks = 0; + + // True, if the log should go downwards. + bool log_goes_downwards = false; + + // delay before chat messages starts ticking + QTimer *text_delay_timer; + + // delay before sfx plays + QTimer *sfx_delay_timer; + + // keeps track of how long realization is visible(it's just a white square and + // should be visible less than a second) + QTimer *realization_timer; + + // every time point in char.inis times this equals the final time + const int time_mod = 40; + + // the amount of time non-animated objection/hold it/takethat images stay + // onscreen for in ms + const int shout_stay_time = 724; + + // the amount of time non-animated guilty/not guilty images stay onscreen for + // in ms + const int verdict_stay_time = 3000; + + // the amount of time non-animated witness testimony/cross-examination images + // stay onscreen for in ms + const int wtce_stay_time = 1500; + + static const int chatmessage_size = 28; + QString m_chatmessage[chatmessage_size]; + bool chatmessage_is_empty = false; + + QString previous_ic_message = ""; + + // char id, muted or not + QMap mute_map; + + // QVector muted_cids; + + bool is_muted = false; + + // state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = + // noniterrupting preanim + int anim_state = 3; + + // state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = + // ticking done + int text_state = 2; + + // characters we consider punctuation + const QString punctuation_chars = ".,?!:;"; + + // amount by which we multiply the delay when we parse punctuation chars + int punctuation_modifier = 2; + + // character id, which index of the char_list the player is + int m_cid = -1; + // cid and this may differ in cases of ini-editing + + QString char_name = ""; + + int objection_state = 0; + bool keep_custom_objection = false; + QString objection_custom = ""; + int realization_state = 0; + int screenshake_state = 0; + int text_color = 0; + bool is_presenting_evidence = false; + + int defense_bar_state = 0; + int prosecution_bar_state = 0; + + int current_char_page = 0; + int char_columns = 10; + int char_rows = 9; + int max_chars_on_page = 90; + + const int button_width = 60; + const int button_height = 60; + + int current_emote_page = 0; + int emote_columns = 5; + int emote_rows = 2; + int max_emotes_on_page = 10; + + QVector local_evidence_list; + + int current_evidence_page = 0; + int current_evidence = 0; + int evidence_columns = 6; + int evidence_rows = 3; + int max_evidence_on_page = 18; + + // is set to true if the bg folder contains defensedesk.png, + // prosecutiondesk.png and stand.png + bool is_ao2_bg = false; + + // whether or not to use text for buttons instead of images, true is text + bool change_char_fallback = true; + bool reload_theme_fallback = true; + bool settings_fallback = true; + bool call_mod_fallback = true; + bool casing_fallback = true; + bool amswap_fallback = true; + bool ooc_toggle_fallback = true; + + // whether the ooc chat is server or master chat, true is server + bool server_ooc = true; + + // Is AFK enabled + bool isafk = false; + QString current_background = "default"; + + AOMusicPlayer *music_player; + AOSfxPlayer *sfx_player; + AOSfxPlayer *misc_sfx_player; + AOSfxPlayer *frame_emote_sfx_player; + AOSfxPlayer *pair_frame_emote_sfx_player; + AOSfxPlayer *objection_player; + AOBlipPlayer *blip_player; + + AOSfxPlayer *modcall_player; + + AOImage *ui_background; + + QWidget *ui_viewport; + AOScene *ui_vp_background; + AOMovie *ui_vp_speedlines; + AOCharMovie *ui_vp_player_char; + AOCharMovie *ui_vp_sideplayer_char; + AOScene *ui_vp_desk; + AOScene *ui_vp_legacy_desk; + AOEvidenceDisplay *ui_vp_evidence_display; + AOImage *ui_vp_chatbox; + QLabel *ui_vp_showname; + QTextEdit *ui_vp_message; + AOMovie *ui_vp_realization; + AOMovie *ui_vp_testimony; + AOMovie *ui_vp_wtce; + AOMovie *ui_vp_objection; void realization_done(); - - bool colorf_iclog = false; - bool mirror_iclog = false; - bool colorf_limit = false; - - bool keep_evidence_display = false; - - QTextEdit *ui_ic_chatlog; - - AOTextArea *ui_ms_chatlog; - AOTextArea *ui_server_chatlog; - - QListWidget *ui_mute_list; - QListWidget *ui_area_list; - QTreeWidget *ui_music_list; - - AOButton *ui_pair_button; - QListWidget *ui_pair_list; - QSpinBox *ui_pair_offset_spinbox; - - QLineEdit *ui_ic_chat_message; - QLineEdit *ui_ic_chat_name; - - QLineEdit *ui_ooc_chat_message; - QLineEdit *ui_ooc_chat_name; - - //QLineEdit *ui_area_password; - QLineEdit *ui_music_search; - QString music_search_par = ""; - QString area_search_par = ""; - - QWidget *ui_emotes; - QVector ui_emote_list; - AOButton *ui_emote_left; - AOButton *ui_emote_right; - - QComboBox *ui_emote_dropdown; - QComboBox *ui_pos_dropdown; - - AOImage *ui_defense_bar; - AOImage *ui_prosecution_bar; - - QLabel *ui_music_label; - QLabel *ui_sfx_label; - QLabel *ui_blip_label; - - AOButton *ui_hold_it; - AOButton *ui_objection; - AOButton *ui_take_that; - - AOButton *ui_ooc_toggle; - - AOButton *ui_witness_testimony; - AOButton *ui_cross_examination; - AOButton *ui_guilty; - AOButton *ui_not_guilty; - - AOButton *ui_change_character; - AOButton *ui_reload_theme; - AOButton *ui_call_mod; - AOButton *ui_settings; - AOButton *ui_announce_casing; - AOButton *ui_switch_area_music; - - QCheckBox *ui_pre; - QCheckBox *ui_flip; - QCheckBox *ui_guard; - QCheckBox *ui_casing; - - QCheckBox *ui_pre_non_interrupt; - QCheckBox *ui_showname_enable; - - AOButton *ui_custom_objection; - AOButton *ui_realization; - AOButton *ui_screenshake; - AOButton *ui_mute; - - QMenu *custom_obj_menu; - - AOButton *ui_defense_plus; - AOButton *ui_defense_minus; - - AOButton *ui_prosecution_plus; - AOButton *ui_prosecution_minus; - - QComboBox *ui_text_color; - - QSlider *ui_music_slider; - QSlider *ui_sfx_slider; - QSlider *ui_blip_slider; - - AOImage *ui_muted; - - QSpinBox *ui_log_limit_spinbox; - QLabel *ui_log_limit_label; - - AOButton *ui_evidence_button; - AOImage *ui_evidence; - AOLineEdit *ui_evidence_name; - QWidget *ui_evidence_buttons; - QVector ui_evidence_list; - AOButton *ui_evidence_left; - AOButton *ui_evidence_right; - AOButton *ui_evidence_present; - AOImage *ui_evidence_overlay; - AOButton *ui_evidence_delete; - AOLineEdit *ui_evidence_image_name; - AOButton *ui_evidence_image_button; - AOButton *ui_evidence_x; - AOTextEdit *ui_evidence_description; - - AOImage *ui_char_select_background; - - AOImage *ui_selector; - - AOButton *ui_back_to_lobby; - - QLineEdit *ui_char_password; - - AOButton *ui_char_select_left; - AOButton *ui_char_select_right; - - AOButton *ui_spectator; - - void construct_char_select(); - void set_char_select(); - void set_char_select_page(); - void put_button_in_place(int starting, int chars_on_this_page); - void filter_character_list(); - - void construct_emotes(); - void set_emote_page(); - void set_emote_dropdown(); - - void construct_evidence(); - void set_evidence_page(); - -public slots: - void objection_done(); - void preanim_done(); - - void mod_called(QString p_ip); - - void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno, bool witness); - -private slots: - void start_chat_ticking(); - void play_sfx(); - - void chat_tick(); - - void on_mute_list_clicked(QModelIndex p_index); - void on_pair_list_clicked(QModelIndex p_index); - - void on_chat_return_pressed(); - - void on_ooc_return_pressed(); - - void on_music_search_keypr(); - void on_music_search_edited(QString p_text); - void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column); - void on_area_list_double_clicked(QModelIndex p_model); - - void select_emote(int p_id); - - void on_emote_clicked(int p_id); - - void on_emote_left_clicked(); - void on_emote_right_clicked(); - - void on_emote_dropdown_changed(int p_index); - void on_pos_dropdown_changed(int p_index); - - void on_evidence_name_edited(); - void on_evidence_image_name_edited(); - void on_evidence_image_button_clicked(); - void on_evidence_clicked(int p_id); - void on_evidence_double_clicked(int p_id); - - void on_evidence_hover(int p_id, bool p_state); - - void on_evidence_left_clicked(); - void on_evidence_right_clicked(); - void on_evidence_present_clicked(); - - void on_hold_it_clicked(); - void on_objection_clicked(); - void on_take_that_clicked(); - void on_custom_objection_clicked(); - void ShowContextMenu(const QPoint &pos); - - void on_realization_clicked(); - void on_screenshake_clicked(); - - void on_mute_clicked(); - void on_pair_clicked(); - - void on_defense_minus_clicked(); - void on_defense_plus_clicked(); - void on_prosecution_minus_clicked(); - void on_prosecution_plus_clicked(); - - void on_text_color_changed(int p_color); - - void on_music_slider_moved(int p_value); - void on_sfx_slider_moved(int p_value); - void on_blip_slider_moved(int p_value); - - void on_log_limit_changed(int value); - void on_pair_offset_changed(int value); - - void on_ooc_toggle_clicked(); - - void on_witness_testimony_clicked(); - void on_cross_examination_clicked(); - void on_not_guilty_clicked(); - void on_guilty_clicked(); - - void on_change_character_clicked(); - void on_reload_theme_clicked(); - void on_call_mod_clicked(); - void on_settings_clicked(); - void on_announce_casing_clicked(); - - void on_pre_clicked(); - void on_flip_clicked(); - void on_guard_clicked(); - - void on_showname_enable_clicked(); - - void on_evidence_button_clicked(); - - void on_evidence_delete_clicked(); - void on_evidence_x_clicked(); - - void on_back_to_lobby_clicked(); - - void on_char_select_left_clicked(); - void on_char_select_right_clicked(); - void on_char_search_changed(); - void on_char_taken_clicked(); - void on_char_passworded_clicked(); - - void on_spectator_clicked(); - - void char_clicked(int n_char); - - void on_switch_area_music_clicked(); - - void on_casing_clicked(); - - void ping_server(); - - #ifdef BASSAUDIO - void load_bass_opus_plugin(); - #endif -}; - -#endif // COURTROOM_H + + bool colorf_iclog = false; + bool mirror_iclog = false; + bool colorf_limit = false; + + bool keep_evidence_display = false; + + QTextEdit *ui_ic_chatlog; + + AOTextArea *ui_ms_chatlog; + AOTextArea *ui_server_chatlog; + + QListWidget *ui_mute_list; + QListWidget *ui_area_list; + QTreeWidget *ui_music_list; + + AOButton *ui_pair_button; + QListWidget *ui_pair_list; + QSpinBox *ui_pair_offset_spinbox; + + QLineEdit *ui_ic_chat_message; + QLineEdit *ui_ic_chat_name; + + QLineEdit *ui_ooc_chat_message; + QLineEdit *ui_ooc_chat_name; + + // QLineEdit *ui_area_password; + QLineEdit *ui_music_search; + QString music_search_par = ""; + QString area_search_par = ""; + + QWidget *ui_emotes; + QVector ui_emote_list; + AOButton *ui_emote_left; + AOButton *ui_emote_right; + + QComboBox *ui_emote_dropdown; + QComboBox *ui_pos_dropdown; + + AOImage *ui_defense_bar; + AOImage *ui_prosecution_bar; + + QLabel *ui_music_label; + QLabel *ui_sfx_label; + QLabel *ui_blip_label; + + AOButton *ui_hold_it; + AOButton *ui_objection; + AOButton *ui_take_that; + + AOButton *ui_ooc_toggle; + + AOButton *ui_witness_testimony; + AOButton *ui_cross_examination; + AOButton *ui_guilty; + AOButton *ui_not_guilty; + + AOButton *ui_change_character; + AOButton *ui_reload_theme; + AOButton *ui_call_mod; + AOButton *ui_settings; + AOButton *ui_announce_casing; + AOButton *ui_switch_area_music; + + QCheckBox *ui_pre; + QCheckBox *ui_flip; + QCheckBox *ui_guard; + QCheckBox *ui_casing; + + QCheckBox *ui_pre_non_interrupt; + QCheckBox *ui_showname_enable; + + AOButton *ui_custom_objection; + AOButton *ui_realization; + AOButton *ui_screenshake; + AOButton *ui_mute; + + QMenu *custom_obj_menu; + + AOButton *ui_defense_plus; + AOButton *ui_defense_minus; + + AOButton *ui_prosecution_plus; + AOButton *ui_prosecution_minus; + + QComboBox *ui_text_color; + + QSlider *ui_music_slider; + QSlider *ui_sfx_slider; + QSlider *ui_blip_slider; + + AOImage *ui_muted; + + QSpinBox *ui_log_limit_spinbox; + QLabel *ui_log_limit_label; + + AOButton *ui_evidence_button; + AOImage *ui_evidence; + AOLineEdit *ui_evidence_name; + QWidget *ui_evidence_buttons; + QVector ui_evidence_list; + AOButton *ui_evidence_left; + AOButton *ui_evidence_right; + AOButton *ui_evidence_present; + AOImage *ui_evidence_overlay; + AOButton *ui_evidence_delete; + AOLineEdit *ui_evidence_image_name; + AOButton *ui_evidence_image_button; + AOButton *ui_evidence_x; + AOTextEdit *ui_evidence_description; + + AOImage *ui_char_select_background; + + AOImage *ui_selector; + + AOButton *ui_back_to_lobby; + + QLineEdit *ui_char_password; + + AOButton *ui_char_select_left; + AOButton *ui_char_select_right; + + AOButton *ui_spectator; + + void construct_char_select(); + void set_char_select(); + void set_char_select_page(); + void put_button_in_place(int starting, int chars_on_this_page); + void filter_character_list(); + + void construct_emotes(); + void set_emote_page(); + void set_emote_dropdown(); + + void construct_evidence(); + void set_evidence_page(); + +public slots: + void objection_done(); + void preanim_done(); + + void mod_called(QString p_ip); + + void case_called(QString msg, bool def, bool pro, bool jud, bool jur, + bool steno, bool witness); + +private slots: + void start_chat_ticking(); + void play_sfx(); + + void chat_tick(); + + void on_mute_list_clicked(QModelIndex p_index); + void on_pair_list_clicked(QModelIndex p_index); + + void on_chat_return_pressed(); + + void on_ooc_return_pressed(); + + void on_music_search_keypr(); + void on_music_search_edited(QString p_text); + void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column); + void on_area_list_double_clicked(QModelIndex p_model); + + void select_emote(int p_id); + + void on_emote_clicked(int p_id); + + void on_emote_left_clicked(); + void on_emote_right_clicked(); + + void on_emote_dropdown_changed(int p_index); + void on_pos_dropdown_changed(int p_index); + + void on_evidence_name_edited(); + void on_evidence_image_name_edited(); + void on_evidence_image_button_clicked(); + void on_evidence_clicked(int p_id); + void on_evidence_double_clicked(int p_id); + + void on_evidence_hover(int p_id, bool p_state); + + void on_evidence_left_clicked(); + void on_evidence_right_clicked(); + void on_evidence_present_clicked(); + + void on_hold_it_clicked(); + void on_objection_clicked(); + void on_take_that_clicked(); + void on_custom_objection_clicked(); + void ShowContextMenu(const QPoint &pos); + + void on_realization_clicked(); + void on_screenshake_clicked(); + + void on_mute_clicked(); + void on_pair_clicked(); + + void on_defense_minus_clicked(); + void on_defense_plus_clicked(); + void on_prosecution_minus_clicked(); + void on_prosecution_plus_clicked(); + + void on_text_color_changed(int p_color); + + void on_music_slider_moved(int p_value); + void on_sfx_slider_moved(int p_value); + void on_blip_slider_moved(int p_value); + + void on_log_limit_changed(int value); + void on_pair_offset_changed(int value); + + void on_ooc_toggle_clicked(); + + void on_witness_testimony_clicked(); + void on_cross_examination_clicked(); + void on_not_guilty_clicked(); + void on_guilty_clicked(); + + void on_change_character_clicked(); + void on_reload_theme_clicked(); + void on_call_mod_clicked(); + void on_settings_clicked(); + void on_announce_casing_clicked(); + + void on_pre_clicked(); + void on_flip_clicked(); + void on_guard_clicked(); + + void on_showname_enable_clicked(); + + void on_evidence_button_clicked(); + + void on_evidence_delete_clicked(); + void on_evidence_x_clicked(); + + void on_back_to_lobby_clicked(); + + void on_char_select_left_clicked(); + void on_char_select_right_clicked(); + void on_char_search_changed(); + void on_char_taken_clicked(); + void on_char_passworded_clicked(); + + void on_spectator_clicked(); + + void char_clicked(int n_char); + + void on_switch_area_music_clicked(); + + void on_casing_clicked(); + + void ping_server(); + +#ifdef BASSAUDIO + void load_bass_opus_plugin(); +#endif +}; + +#endif // COURTROOM_H diff --git a/include/datatypes.h b/include/datatypes.h index 1b76f72..89d4a40 100644 --- a/include/datatypes.h +++ b/include/datatypes.h @@ -3,16 +3,14 @@ #include -struct server_type -{ +struct server_type { QString name; QString desc; QString ip; int port; }; -struct emote_type -{ +struct emote_type { QString comment; QString preanim; QString anim; @@ -22,23 +20,20 @@ struct emote_type int sfx_duration; }; -struct char_type -{ +struct char_type { QString name; QString description; QString evidence_string; bool taken; }; -struct evi_type -{ +struct evi_type { QString name; QString description; QString image; }; -struct chatmessage_type -{ +struct chatmessage_type { QString message; QString character; QString side; @@ -55,29 +50,25 @@ struct chatmessage_type int flip; }; -struct area_type -{ +struct area_type { QString name; QString background; bool passworded; }; -struct pos_type -{ +struct pos_type { int x; int y; }; -struct pos_size_type -{ +struct pos_size_type { int x = 0; int y = 0; int width = 0; int height = 0; }; -enum CHAT_MESSAGE -{ +enum CHAT_MESSAGE { DESK_MOD = 0, PRE_EMOTE, CHAR_NAME, @@ -108,17 +99,6 @@ enum CHAT_MESSAGE FRAME_SFX }; -enum COLOR -{ - WHITE = 0, - GREEN, - RED, - ORANGE, - BLUE, - YELLOW, - RAINBOW, - PINK, - CYAN -}; +enum COLOR { WHITE = 0, GREEN, RED, ORANGE, BLUE, YELLOW, RAINBOW, PINK, CYAN }; #endif // DATATYPES_H diff --git a/include/debug_functions.h b/include/debug_functions.h index 160274c..383431a 100644 --- a/include/debug_functions.h +++ b/include/debug_functions.h @@ -1,8 +1,8 @@ #ifndef DEBUG_FUNCTIONS_H #define DEBUG_FUNCTIONS_H -#include #include +#include void call_error(QString message); void call_notice(QString message); diff --git a/include/discord-rpc.h b/include/discord-rpc.h index feb874b..455f62a 100644 --- a/include/discord-rpc.h +++ b/include/discord-rpc.h @@ -24,61 +24,63 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char* state; /* max 128 bytes */ - const char* details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char* largeImageKey; /* max 32 bytes */ - const char* largeImageText; /* max 128 bytes */ - const char* smallImageKey; /* max 32 bytes */ - const char* smallImageText; /* max 128 bytes */ - const char* partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char* matchSecret; /* max 128 bytes */ - const char* joinSecret; /* max 128 bytes */ - const char* spectateSecret; /* max 128 bytes */ - int8_t instance; + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordJoinRequest { - const char* userId; - const char* username; - const char* discriminator; - const char* avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordJoinRequest; typedef struct DiscordEventHandlers { - void (*ready)(void); - void (*disconnected)(int errorCode, const char* message); - void (*errored)(int errorCode, const char* message); - void (*joinGame)(const char* joinSecret); - void (*spectateGame)(const char* spectateSecret); - void (*joinRequest)(const DiscordJoinRequest* request); + void (*ready)(void); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordJoinRequest *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char* applicationId, - DiscordEventHandlers* handlers, +DISCORD_EXPORT void Discord_Initialize(const char *applicationId, + DiscordEventHandlers *handlers, int autoRegister, - const char* optionalSteamId); + const char *optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this + * from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, + /* DISCORD_REPLY_ */ int reply); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/discord_register.h b/include/discord_register.h index 4c16b68..655a3df 100644 --- a/include/discord_register.h +++ b/include/discord_register.h @@ -1,25 +1,27 @@ #pragma once #if defined(DISCORD_DYNAMIC_LIB) -# if defined(_WIN32) -# if defined(DISCORD_BUILDING_SDK) -# define DISCORD_EXPORT __declspec(dllexport) -# else -# define DISCORD_EXPORT __declspec(dllimport) -# endif -# else -# define DISCORD_EXPORT __attribute__((visibility("default"))) -# endif +#if defined(_WIN32) +#if defined(DISCORD_BUILDING_SDK) +#define DISCORD_EXPORT __declspec(dllexport) #else -# define DISCORD_EXPORT +#define DISCORD_EXPORT __declspec(dllimport) +#endif +#else +#define DISCORD_EXPORT __attribute__((visibility("default"))) +#endif +#else +#define DISCORD_EXPORT #endif #ifdef __cplusplus extern "C" { #endif -DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command); -DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId); +DISCORD_EXPORT void Discord_Register(const char *applicationId, + const char *command); +DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, + const char *steamId); #ifdef __cplusplus } diff --git a/include/discord_rich_presence.h b/include/discord_rich_presence.h index 4115b51..71c85e2 100644 --- a/include/discord_rich_presence.h +++ b/include/discord_rich_presence.h @@ -1,11 +1,11 @@ #ifndef DISCORD_RICH_PRESENCE_H #define DISCORD_RICH_PRESENCE_H +#include +#include #include #include -#include #include -#include #include @@ -16,14 +16,14 @@ namespace AttorneyOnline { -class Discord -{ +class Discord { Q_DECLARE_TR_FUNCTIONS(Discord) private: - const char* APPLICATION_ID = "399779271737868288"; + const char *APPLICATION_ID = "399779271737868288"; std::string server_name, server_id; int64_t timestamp; + public: Discord(); ~Discord(); @@ -34,5 +34,5 @@ public: void state_spectate(); }; -} +} // namespace AttorneyOnline #endif // DISCORD_RICH_PRESENCE_H diff --git a/include/discord_rpc.h b/include/discord_rpc.h index 3e1441e..6bd4404 100644 --- a/include/discord_rpc.h +++ b/include/discord_rpc.h @@ -24,63 +24,65 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char* state; /* max 128 bytes */ - const char* details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char* largeImageKey; /* max 32 bytes */ - const char* largeImageText; /* max 128 bytes */ - const char* smallImageKey; /* max 32 bytes */ - const char* smallImageText; /* max 128 bytes */ - const char* partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char* matchSecret; /* max 128 bytes */ - const char* joinSecret; /* max 128 bytes */ - const char* spectateSecret; /* max 128 bytes */ - int8_t instance; + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordUser { - const char* userId; - const char* username; - const char* discriminator; - const char* avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordUser; typedef struct DiscordEventHandlers { - void (*ready)(const DiscordUser* request); - void (*disconnected)(int errorCode, const char* message); - void (*errored)(int errorCode, const char* message); - void (*joinGame)(const char* joinSecret); - void (*spectateGame)(const char* spectateSecret); - void (*joinRequest)(const DiscordUser* request); + void (*ready)(const DiscordUser *request); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordUser *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char* applicationId, - DiscordEventHandlers* handlers, +DISCORD_EXPORT void Discord_Initialize(const char *applicationId, + DiscordEventHandlers *handlers, int autoRegister, - const char* optionalSteamId); + const char *optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this + * from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, + /* DISCORD_REPLY_ */ int reply); -DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers); +DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/encryption_functions.h b/include/encryption_functions.h index dc67d12..b70e8e6 100644 --- a/include/encryption_functions.h +++ b/include/encryption_functions.h @@ -3,11 +3,11 @@ #include +#include #include -#include -#include #include -#include +#include +#include QString fanta_encrypt(QString p_input, unsigned int key); QString fanta_decrypt(QString p_input, unsigned int key); diff --git a/include/file_functions.h b/include/file_functions.h index 6937ed8..8bb2e5f 100644 --- a/include/file_functions.h +++ b/include/file_functions.h @@ -1,8 +1,8 @@ #ifndef FILE_FUNCTIONS_H #define FILE_FUNCTIONS_H -#include #include +#include #include bool file_exists(QString file_path); diff --git a/include/hex_functions.h b/include/hex_functions.h index 285f096..d178ba1 100644 --- a/include/hex_functions.h +++ b/include/hex_functions.h @@ -1,17 +1,16 @@ #ifndef HEX_OPERATIONS_H #define HEX_OPERATIONS_H +#include #include #include -#include -#include -#include #include +#include #include +#include -namespace omni -{ - std::string int_to_hex(unsigned int input); +namespace omni { +std::string int_to_hex(unsigned int input); } -#endif //HEX_OPERATIONS_H +#endif // HEX_OPERATIONS_H diff --git a/include/lobby.h b/include/lobby.h index 0dca3d6..a9b6057 100644 --- a/include/lobby.h +++ b/include/lobby.h @@ -1,16 +1,16 @@ #ifndef LOBBY_H #define LOBBY_H -#include "aoimage.h" #include "aobutton.h" +#include "aoimage.h" #include "aopacket.h" #include "aotextarea.h" -#include -#include #include -#include #include +#include +#include +#include #include #include @@ -19,8 +19,7 @@ class AOApplication; -class Lobby : public QMainWindow -{ +class Lobby : public QMainWindow { Q_OBJECT public: @@ -33,8 +32,8 @@ public: void append_error(QString f_message); void set_player_count(int players_online, int max_players); void set_loading_text(QString p_text); - void show_loading_overlay(){ui_loading_background->show();} - void hide_loading_overlay(){ui_loading_background->hide();} + void show_loading_overlay() { ui_loading_background->show(); } + void hide_loading_overlay() { ui_loading_background->hide(); } QString get_chatlog(); int get_selected_server(); void enable_connect_button(); diff --git a/include/misc_functions.h b/include/misc_functions.h index 026c635..5287bee 100644 --- a/include/misc_functions.h +++ b/include/misc_functions.h @@ -1,8 +1,8 @@ #ifndef MISC_FUNCTIONS_H #define MISC_FUNCTIONS_H -#include #include +#include void delay(int p_milliseconds); diff --git a/include/networkmanager.h b/include/networkmanager.h index 08b10db..ed57a95 100644 --- a/include/networkmanager.h +++ b/include/networkmanager.h @@ -1,8 +1,8 @@ #ifndef NETWORKMANAGER_H #define NETWORKMANAGER_H -// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki. -// This prevents SRV lookup/failover behavior from functioning. +// Qt for Android has stubbed QDnsLookup. This is not documented in any part of +// their wiki. This prevents SRV lookup/failover behavior from functioning. // https://bugreports.qt.io/browse/QTBUG-56143 #ifndef ANDROID #define MS_FAILOVER_SUPPORTED @@ -14,17 +14,16 @@ #undef MS_FAILOVER_SUPPORTED #endif -#include "aopacket.h" #include "aoapplication.h" +#include "aopacket.h" -#include #include +#include #include #include #include -class NetworkManager : public QObject -{ +class NetworkManager : public QObject { Q_OBJECT public: diff --git a/include/text_file_functions.h b/include/text_file_functions.h index 119f38e..1da4d92 100644 --- a/include/text_file_functions.h +++ b/include/text_file_functions.h @@ -3,11 +3,11 @@ #include "aoapplication.h" #include "file_functions.h" -#include -#include -#include -#include #include +#include #include +#include +#include +#include #endif // TEXT_FILE_FUNCTIONS_H -- cgit