From a5868aa3800de43ce6f6aee903bb0fecf2fe105b Mon Sep 17 00:00:00 2001 From: Crystalwarrior Date: Fri, 22 May 2020 04:53:19 +0300 Subject: Fix looping frame SFX not working w/ AOV's definitions --- include/aoapplication.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include') diff --git a/include/aoapplication.h b/include/aoapplication.h index d9e84fa..471fc46 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -371,7 +371,7 @@ public: QString get_emote_blip(QString p_char, int p_emote); // Returns if the sfx is defined as looping in char.ini - QString get_sfx_looping(QString p_char, QString p_sfx); + QString get_sfx_looping(QString p_char, int p_emote); // Returns if an emote has a frame specific SFX for it QString get_sfx_frame(QString p_char, QString p_emote, int n_frame); -- cgit