From 156a760ebab6839c53f9c613881f0937e814414a Mon Sep 17 00:00:00 2001 From: oldmud0 Date: Fri, 22 May 2020 17:02:32 -0500 Subject: Full revert to tag 2.6.2 Due to a countless number of changes made to the core that were not fully understood, tested, or documented, it was decided to roll everything back to the last known stable version (2.6.2). Changes dropped include: - Witness needed - Shake - Frame SFX - Multiple custom objections - Multithreaded thumbnail generation - Looping - Various translation additions - "Mirror IC" - Color in IC log - An invocation of clang-format Next time, work together and split your big fork into independently testable feature branches. --- resource/translations/ao_en.ts | 937 ----------------------------------------- 1 file changed, 937 deletions(-) delete mode 100644 resource/translations/ao_en.ts (limited to 'resource/translations/ao_en.ts') diff --git a/resource/translations/ao_en.ts b/resource/translations/ao_en.ts deleted file mode 100644 index 9719319f..00000000 --- a/resource/translations/ao_en.ts +++ /dev/null @@ -1,937 +0,0 @@ - - - - - AOApplication - - - Disconnected from server. - - - - - Error connecting to master server. Will try again in %1 seconds. - - - - - There was an error connecting to the master server. -We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. -Please check your Internet connection and firewall, and please try again. - - - - - Outdated version! Your version: %1 -Please go to aceattorneyonline.com to update. - - - - - You have been exiled from AO. -Have a nice day. - - - - - Attorney Online 2 - - - - - Loading - - - - - Loading evidence: -%1/%2 - - - - - - Loading music: -%1/%2 - - - - - - Loading chars: -%1/%2 - - - - - You have been kicked from the server. -Reason: %1 - - - - - You have been banned from the server. -Reason: %1 - - - - - You are banned on this server. -Reason: %1 - - - - - AOCaseAnnouncerDialog - - - Case Announcer - - - - - Case title: - - - - - Defense needed - - - - - Prosecution needed - - - - - Judge needed - - - - - Jurors needed - - - - - Stenographer needed - - - - - Witness needed - - - - - AOOptionsDialog - - - Settings - - - - - Gameplay - - - - - Theme: - - - - - Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - - - - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. - - - - - Sets the default volume for music. - - - - - Sets the default volume for SFX sounds, like interjections or other character sound effects. - - - - - IC Log - - - - - Colorful IC log: - - - - - Enables colored text in the log. - - - - - Only inline coloring: - - - - - Only inline coloring will be shown such as <>,|| etc. - - - - - Mirror IC log: - - - - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. - - - - - Log goes downwards: - - - - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - - - - - Log length: - - - - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - - - - - Default username: - - - - - Your OOC name will be automatically set to this value when you join a server. - - - - - Custom shownames: - - - - - Backup MS: - - - - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - - - - - Discord: - - - - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - - - - - Allow Shake/Flash: - - - - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. - - - - - Language: - - - - - Sets the language if you don't want to use your system language. - - - - - Slower text speed: - - - - - Set the text speed to be the same as the AA games. - - - - - Blip delay on punctuations: - - - - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. - - - - - Callwords - - - - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - - - - - Audio - - - - - Audio device: - - - - - Sets the audio device for all sounds. - - - - - Music: - - - - - SFX: - - - - - Blips: - - - - - Sets the volume of the blips, the talking sound effects. - - - - - Blip rate: - - - - - Sets the delay between playing the blip sounds. - - - - - Blank blips: - - - - - If true, the game will play a blip sound even when a space is 'being said'. - - - - - Enable Looping SFX: - - - - - If true, the game will allow looping sound effects to play on preanimations. - - - - - Kill Music On Objection: - - - - - If true, the game will stop music when someone objects, like in the actual games. - - - - - Casing - - - - - This server supports case alerts. - - - - - This server does not support case alerts. - - - - - Pretty self-explanatory. - - - - - Casing: - - - - - If checked, you will get alerts about case announcements. - - - - - Defense: - - - - - If checked, you will get alerts about case announcements if a defense spot is open. - - - - - Prosecution: - - - - - If checked, you will get alerts about case announcements if a prosecutor spot is open. - - - - - Judge: - - - - - If checked, you will get alerts about case announcements if the judge spot is open. - - - - - Juror: - - - - - If checked, you will get alerts about case announcements if a juror spot is open. - - - - - Stenographer: - - - - - If checked, you will get alerts about case announcements if a stenographer spot is open. - - - - - CM: - - - - - If checked, you will appear amongst the potential CMs on the server. - - - - - Witness: - - - - - If checked, you will appear amongst the potential witnesses on the server. - - - - - Hosting cases: - - - - - If you're a CM, enter what cases you are willing to host. - - - - - Courtroom - - - Password - - - - - Spectator - - - - - - Search - - - - - Passworded - - - - - Taken - - - - - Could not find %1 - - - - - Showname - - - - - Message - - - - - OOC Message - - - - - Name - - - - - Pre - - - - - Flip - - - - - - Casing - - - - - Shownames - - - - - No Interrupt - - - - - White - - - - - Green - - - - - Red - - - - - Orange - - - - - Blue - - - - - Yellow - - - - - - You were granted the Disable Modcalls button. - - - - - This does nothing, but there you go. - - - - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 - - - - - Case made by %1. - - - - - Navigate to %1 for the CM doc. - - - - - Your case "%1" was loaded! - - - - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. - - - - - - Server - - - - - Back to Lobby - - - - - Rainbow - - - - - Disable Modcalls - - - - - Pink - - - - - Cyan - - - - - % offset - - - - - Music - - - - - Sfx - - - - - Blips - - - - - Log limit - - - - - Change character - - - - - Reload theme - - - - - Call mod - - - - - Settings - - - - - A/M - - - - - Preanim - - - - - You have been banned. - - - - - You opened the settings menu. - - - - - You will now pair up with - - - - - if they also choose your character in return. - - - - - You are no longer paired with anyone. - - - - - Are you sure you typed that well? The char ID could not be recognised. - - - - - You have set your offset to - - - - - Your offset must be between -100% and 100%! - - - - - That offset does not look like one. - - - - - You switched your music and area list. - - - - - You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - - - - - Your pre-animations interrupt again. - - - - - Your pre-animations will not interrupt text. - - - - - Couldn't open chatlog.txt to write into. - - - - - The IC chatlog has been saved. - - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - - - - - Too many arguments to load a case! You only need one filename, without extension. - - - - - You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - - - - - You need to give a filename to save (extension not needed) and the courtroom status! - - - - - Succesfully saved, edit doc and cmdoc link on the ini! - - - - - Master - - - - - Reason: - - - - - Call Moderator - - - - - - Error - - - - - You must provide a reason. - - - - - The message is too long. - - - - - Choose... - - - - - Images (*.png) - - - - - Add new evidence... - - - - - Lobby - - - Attorney Online 2 - - - - - Name - - - - - It doesn't look like your client is set up correctly. -Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - - - - - Version: %1 - - - - - Loading - - - - - Cancel - - - - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake - - - - - Online: %1/%2 - - - - - - Offline - - - - - debug_functions - - - Error: %1 - - - - - Error - - - - - Notice - - - - -- cgit From 392cefbee43c667ca21244f08f5d97814f282327 Mon Sep 17 00:00:00 2001 From: oldmud0 Date: Fri, 22 May 2020 19:42:47 -0500 Subject: Bring back translation files Note that there are some strings that had the tr() qualification removed, and also a LOT of strings that were never wrapped with tr() to begin with. It will take some work to bring back i18n support. --- resource/translations/ao_en.ts | 937 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 937 insertions(+) create mode 100644 resource/translations/ao_en.ts (limited to 'resource/translations/ao_en.ts') diff --git a/resource/translations/ao_en.ts b/resource/translations/ao_en.ts new file mode 100644 index 00000000..9719319f --- /dev/null +++ b/resource/translations/ao_en.ts @@ -0,0 +1,937 @@ + + + + + AOApplication + + + Disconnected from server. + + + + + Error connecting to master server. Will try again in %1 seconds. + + + + + There was an error connecting to the master server. +We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. +Please check your Internet connection and firewall, and please try again. + + + + + Outdated version! Your version: %1 +Please go to aceattorneyonline.com to update. + + + + + You have been exiled from AO. +Have a nice day. + + + + + Attorney Online 2 + + + + + Loading + + + + + Loading evidence: +%1/%2 + + + + + + Loading music: +%1/%2 + + + + + + Loading chars: +%1/%2 + + + + + You have been kicked from the server. +Reason: %1 + + + + + You have been banned from the server. +Reason: %1 + + + + + You are banned on this server. +Reason: %1 + + + + + AOCaseAnnouncerDialog + + + Case Announcer + + + + + Case title: + + + + + Defense needed + + + + + Prosecution needed + + + + + Judge needed + + + + + Jurors needed + + + + + Stenographer needed + + + + + Witness needed + + + + + AOOptionsDialog + + + Settings + + + + + Gameplay + + + + + Theme: + + + + + Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. + + + + + Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. + + + + + Sets the default volume for music. + + + + + Sets the default volume for SFX sounds, like interjections or other character sound effects. + + + + + IC Log + + + + + Colorful IC log: + + + + + Enables colored text in the log. + + + + + Only inline coloring: + + + + + Only inline coloring will be shown such as <>,|| etc. + + + + + Mirror IC log: + + + + + IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. + + + + + Log goes downwards: + + + + + If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. + + + + + Log length: + + + + + The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. + + + + + Default username: + + + + + Your OOC name will be automatically set to this value when you join a server. + + + + + Custom shownames: + + + + + Backup MS: + + + + + If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. + + + + + Discord: + + + + + Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. + + + + + Allow Shake/Flash: + + + + + Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. + + + + + Language: + + + + + Sets the language if you don't want to use your system language. + + + + + Slower text speed: + + + + + Set the text speed to be the same as the AA games. + + + + + Blip delay on punctuations: + + + + + Punctuation delay modifier. Enable it for the blips to slow down on punctuations. + + + + + Callwords + + + + + <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> + + + + + Audio + + + + + Audio device: + + + + + Sets the audio device for all sounds. + + + + + Music: + + + + + SFX: + + + + + Blips: + + + + + Sets the volume of the blips, the talking sound effects. + + + + + Blip rate: + + + + + Sets the delay between playing the blip sounds. + + + + + Blank blips: + + + + + If true, the game will play a blip sound even when a space is 'being said'. + + + + + Enable Looping SFX: + + + + + If true, the game will allow looping sound effects to play on preanimations. + + + + + Kill Music On Objection: + + + + + If true, the game will stop music when someone objects, like in the actual games. + + + + + Casing + + + + + This server supports case alerts. + + + + + This server does not support case alerts. + + + + + Pretty self-explanatory. + + + + + Casing: + + + + + If checked, you will get alerts about case announcements. + + + + + Defense: + + + + + If checked, you will get alerts about case announcements if a defense spot is open. + + + + + Prosecution: + + + + + If checked, you will get alerts about case announcements if a prosecutor spot is open. + + + + + Judge: + + + + + If checked, you will get alerts about case announcements if the judge spot is open. + + + + + Juror: + + + + + If checked, you will get alerts about case announcements if a juror spot is open. + + + + + Stenographer: + + + + + If checked, you will get alerts about case announcements if a stenographer spot is open. + + + + + CM: + + + + + If checked, you will appear amongst the potential CMs on the server. + + + + + Witness: + + + + + If checked, you will appear amongst the potential witnesses on the server. + + + + + Hosting cases: + + + + + If you're a CM, enter what cases you are willing to host. + + + + + Courtroom + + + Password + + + + + Spectator + + + + + + Search + + + + + Passworded + + + + + Taken + + + + + Could not find %1 + + + + + Showname + + + + + Message + + + + + OOC Message + + + + + Name + + + + + Pre + + + + + Flip + + + + + + Casing + + + + + Shownames + + + + + No Interrupt + + + + + White + + + + + Green + + + + + Red + + + + + Orange + + + + + Blue + + + + + Yellow + + + + + + You were granted the Disable Modcalls button. + + + + + This does nothing, but there you go. + + + + + You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. +Cases you can load: %1 + + + + + Case made by %1. + + + + + Navigate to %1 for the CM doc. + + + + + Your case "%1" was loaded! + + + + + Too many arguments to save a case! You only need a filename without extension and the courtroom status. + + + + + + Server + + + + + Back to Lobby + + + + + Rainbow + + + + + Disable Modcalls + + + + + Pink + + + + + Cyan + + + + + % offset + + + + + Music + + + + + Sfx + + + + + Blips + + + + + Log limit + + + + + Change character + + + + + Reload theme + + + + + Call mod + + + + + Settings + + + + + A/M + + + + + Preanim + + + + + You have been banned. + + + + + You opened the settings menu. + + + + + You will now pair up with + + + + + if they also choose your character in return. + + + + + You are no longer paired with anyone. + + + + + Are you sure you typed that well? The char ID could not be recognised. + + + + + You have set your offset to + + + + + Your offset must be between -100% and 100%! + + + + + That offset does not look like one. + + + + + You switched your music and area list. + + + + + You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. + + + + + Your pre-animations interrupt again. + + + + + Your pre-animations will not interrupt text. + + + + + Couldn't open chatlog.txt to write into. + + + + + The IC chatlog has been saved. + + + + + You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. + + + + + Too many arguments to load a case! You only need one filename, without extension. + + + + + You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. + + + + + You need to give a filename to save (extension not needed) and the courtroom status! + + + + + Succesfully saved, edit doc and cmdoc link on the ini! + + + + + Master + + + + + Reason: + + + + + Call Moderator + + + + + + Error + + + + + You must provide a reason. + + + + + The message is too long. + + + + + Choose... + + + + + Images (*.png) + + + + + Add new evidence... + + + + + Lobby + + + Attorney Online 2 + + + + + Name + + + + + It doesn't look like your client is set up correctly. +Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? + + + + + Version: %1 + + + + + Loading + + + + + Cancel + + + + + <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake + + + + + Online: %1/%2 + + + + + + Offline + + + + + debug_functions + + + Error: %1 + + + + + Error + + + + + Notice + + + + -- cgit From 5636ddf449eaa570466133d66c79b799ebea8eb0 Mon Sep 17 00:00:00 2001 From: sD Date: Sat, 23 May 2020 20:32:12 +0200 Subject: give the translators something to do --- resource/translations/ao_en.ts | 944 +++++++++++++++++++++++++++++------------ 1 file changed, 664 insertions(+), 280 deletions(-) (limited to 'resource/translations/ao_en.ts') diff --git a/resource/translations/ao_en.ts b/resource/translations/ao_en.ts index 9719319f..ee104b9f 100644 --- a/resource/translations/ao_en.ts +++ b/resource/translations/ao_en.ts @@ -9,73 +9,67 @@ - + Error connecting to master server. Will try again in %1 seconds. - + There was an error connecting to the master server. We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one. Please check your Internet connection and firewall, and please try again. - + Outdated version! Your version: %1 Please go to aceattorneyonline.com to update. - - You have been exiled from AO. -Have a nice day. - - - - + Attorney Online 2 - + Loading - + Loading evidence: %1/%2 - - + + Loading music: %1/%2 - - + + Loading chars: %1/%2 - + You have been kicked from the server. Reason: %1 - + You have been banned from the server. Reason: %1 - + You are banned on this server. Reason: %1 @@ -118,371 +112,371 @@ Reason: %1 Stenographer needed - - - Witness needed - - AOOptionsDialog - + Settings - + Gameplay - + Theme: - + Sets the theme used in-game. If the new theme changes the lobby's look as well, you'll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it. - - Gives the default value for the in-game 'Custom shownames' checkbox, which in turn determines whether the client should display custom in-character names. + + Log goes downwards: - - Sets the default volume for music. + + If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. - - Sets the default volume for SFX sounds, like interjections or other character sound effects. + + Log length: - - IC Log + + The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. - - Colorful IC log: + + Default username: - - Enables colored text in the log. + + Your OOC name will be automatically set to this value when you join a server. - - Only inline coloring: + + Custom shownames: - - Only inline coloring will be shown such as <>,|| etc. + + Gives the default value for the in-game 'Custom shownames' tickbox, which in turn determines whether the client should display custom in-character names. - - Mirror IC log: + + Backup MS: - - IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience. + + If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. - - Log goes downwards: + + Discord: - - If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked. + + Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. - - Log length: + + Language: - - The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as 'infinite'. + + Sets the language if you don't want to use your system language. - - Default username: + + Callwords - - Your OOC name will be automatically set to this value when you join a server. + + <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> - - Custom shownames: + + Audio - - Backup MS: + + Audio device: - - If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address. + + Sets the audio device for all sounds. - - Discord: + + Music: - - Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for. + + SFX: - - Allow Shake/Flash: + + Blips: - - Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures. + + Sets the volume of the blips, the talking sound effects. - - Language: + + Blip rate: - - Sets the language if you don't want to use your system language. + + Sets the delay between playing the blip sounds. - - Slower text speed: + + Blank blips: - - Set the text speed to be the same as the AA games. + + If true, the game will play a blip sound even when a space is 'being said'. - - Blip delay on punctuations: + + Enable Looping SFX: - - Punctuation delay modifier. Enable it for the blips to slow down on punctuations. + + If true, the game will allow looping sound effects to play on preanimations. - - Callwords + + Kill Music On Objection: - - <html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html> + + - Keep current setting - - Audio + + Allow Screenshake: - - Audio device: + + Allows screenshaking. Disable this if you have concerns or issues with photosensitivity and/or seizures. - - Sets the audio device for all sounds. + + Allow Effects: - - Music: + + Allows screen effects. Disable this if you have concerns or issues with photosensitivity and/or seizures. - - SFX: + + Network Frame Effects: - - Blips: + + Send screen-shaking, flashes and sounds as defined in the char.ini over the network. Only works for servers that support this functionality. - - Sets the volume of the blips, the talking sound effects. + + Colors in IC Log: - - Blip rate: + + Use the markup colors in the server IC chatlog. - - Sets the delay between playing the blip sounds. + + Sticky Sounds: - - Blank blips: + + Turn this on to prevent the sound dropdown from clearing the sound after playing it. - - If true, the game will play a blip sound even when a space is 'being said'. + + Sticky Effects: - - Enable Looping SFX: + + Turn this on to prevent the effects dropdown from clearing the effect after playing it. - - If true, the game will allow looping sound effects to play on preanimations. + + Sticky Preanims: - - Kill Music On Objection: + + Turn this on to prevent preanimation checkbox from clearing after playing the emote. + + + + + Sets the music's default volume. - - If true, the game will stop music when someone objects, like in the actual games. + + Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'. - + + Play a blip sound "once per every X symbols", where X is the blip rate. + + + + + If true, AO2 will stop the music for you when you or someone else does 'Objection!'. + + + + Casing - + This server supports case alerts. - + This server does not support case alerts. - + Pretty self-explanatory. - + Casing: - + If checked, you will get alerts about case announcements. - + Defense: - + If checked, you will get alerts about case announcements if a defense spot is open. - + Prosecution: - + If checked, you will get alerts about case announcements if a prosecutor spot is open. - + Judge: - + If checked, you will get alerts about case announcements if the judge spot is open. - + Juror: - + If checked, you will get alerts about case announcements if a juror spot is open. - + Stenographer: - + If checked, you will get alerts about case announcements if a stenographer spot is open. - + CM: - + If checked, you will appear amongst the potential CMs on the server. - - Witness: - - - - - If checked, you will appear amongst the potential witnesses on the server. - - - - + Hosting cases: - + If you're a CM, enter what cases you are willing to host. @@ -490,381 +484,736 @@ Reason: %1 Courtroom - + Password - + Spectator - - + + Search - + Passworded - + Taken - - Could not find %1 + + Generating chars: +%1/%2 - + Showname - + Message - - OOC Message - - - - + Name - + Pre - + Flip - - + + Casing - + Shownames - + No Interrupt - - White + + You were granted the Disable Modcalls button. - - Green + + You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. +Cases you can load: %1 - - Red + + Case made by %1. - - Orange + + Navigate to %1 for the CM doc. - - Blue + + Your case "%1" was loaded! - - Yellow + + + Server - - - You were granted the Disable Modcalls button. + + Back to Lobby - - This does nothing, but there you go. + + % offset - - You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini. -Cases you can load: %1 + + Music - - Case made by %1. + + Sfx - - Navigate to %1 for the CM doc. + + Blips - - Your case "%1" was loaded! + + Change character - - Too many arguments to save a case! You only need a filename without extension and the courtroom status. + + Reload theme - - - Server + + Call mod - - Back to Lobby + + Settings - - Rainbow + + A/M - - Disable Modcalls + + Preanim - - Pink + + You have been banned. - - Cyan + + You opened the settings menu. - - % offset + + None - - Music + + Guard - - Sfx + + Additive - - Blips + + To front + + + + + To behind + + + + + Select a character you wish to pair with. + + + + + Change the percentage offset of your character's position from the center of the screen. - - Log limit + + Change the order of appearance for your character. + + + + + Display the list of characters to pair with. + + + + + Oops, you're muted! + + + + + Set your character's emote to play on your next message. - Change character + Set your character's supplementary background. - - Reload theme + + Set an 'iniswap', or an alternative character folder to refer to from your current character. +Edit by typing and pressing Enter, [X] to remove. This saves to your base/characters/<charname>/iniswaps.ini - - Call mod + + + Remove the currently selected iniswap from the list and return to the original character folder. - - Settings + + Set a sound effect to play on your next 'Preanim'. Leaving it on Default will use the emote-defined sound (if any). +Edit by typing and pressing Enter, [X] to remove. This saves to your base/characters/<charname>/soundlist.ini - - A/M + + Choose an effect to play on your next spoken message. +The effects are defined in your theme/effects/effects.ini. Your character can define custom effects by +char.ini [Options] category, effects = 'miscname' where it referes to misc/<miscname>/effects.ini to read the effects. - - Preanim + + Hold It! - - You have been banned. + + + + When this is turned on, your next in-character message will be a shout! - - You opened the settings menu. + + Objection! + + + + + Take That! + + + + + Toggle between server chat and global AO2 chat. - - You will now pair up with + + + + + This will display the animation in the viewport as soon as it is pressed. - - if they also choose your character in return. + + Guilty! - + + Bring up the Character Select Screen and change your character. + + + + + Refresh the theme and update all of the ui elements to match. + + + + + Request the attention of the current server's moderator. + + + + + Allows you to change various aspects of the client. + + + + + An interface to help you announce a case (you have to be a CM first to be able to announce cases) + + + + + Switch between Areas and Music lists + + + + + Play a single-shot animation as defined by the emote when checked. + + + + + If preanim is checked, display the input text immediately as the animation plays concurrently. + + + + + Mirror your character's emotes when checked. + + + + + Add text to your last spoken message when checked. + + + + + Do not listen to mod calls when checked, preventing them from playing sounds or focusing attention on the window. + + + + + Lets you receive case alerts when enabled. +(You can set your preferences in the Settings!) + + + + + Display customized shownames for all users when checked. + + + + + Custom Shout! + + + + + This will display the custom character-defined animation in the viewport as soon as it is pressed. +To make one, your character's folder must contain custom.[webp/apng/gif/png] and custom.[wav/ogg/opus] sound effect + + + + + Play realization sound and animation in the viewport on the next spoken message when checked. + + + + + Shake the screen on next spoken message when checked. + + + + + Display the list of character folders you wish to mute. + + + + + + Increase the health bar. + + + + + + Decrease the health bar. + + + + + Change the text color of the spoken message. +You can also select a part of your currently typed message and use the dropdown to change its color! + + + + + Return back to the server list. + + + + + Become a spectator. You won't be able to interact with the in-character screen. + + + + + + CLIENT + + + + + + + has played a song + + + + + You will now pair up with %1 if they also choose your character in return. + + + + You are no longer paired with anyone. - + Are you sure you typed that well? The char ID could not be recognised. - + You have set your offset to - + Your offset must be between -100% and 100%! - + That offset does not look like one. - + You switched your music and area list. - + You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this. - + Your pre-animations interrupt again. - + Your pre-animations will not interrupt text. - + Couldn't open chatlog.txt to write into. - + The IC chatlog has been saved. - + You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there. - + Too many arguments to load a case! You only need one filename, without extension. - + + + + + UNKNOWN + + + + You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it. - + You need to give a filename to save (extension not needed) and the courtroom status! - + + Too many arguments to save a case! You only need a filename without extension and the courtroom status! + + + + Succesfully saved, edit doc and cmdoc link on the ini! - + Master - + + Expand All Categories + + + + + Collapse All Categories + + + + + Fade Out Previous + + + + + Fade In + + + + + Synchronize + + + + + Default + + + + Reason: - + Call Moderator - - + + Error - + You must provide a reason. - + The message is too long. - - Choose... + + Present this piece of evidence to everyone on your next spoken message + + + + + Save evidence to an .ini file. + + + + + Load evidence from an .ini file. + + + + + Destroy this piece of evidence + + + + + Choose.. + + + + + Close the evidence display/editing overlay. +You will be prompted if there's any unsaved changes. + + + + + Save any changes made to this piece of evidence and send them to server. + + + + + Double-click to edit. Press [X] to update your changes. + + + + + Bring up the Evidence screen. + + + + + Switch evidence to private inventory. + + + + + Switch evidence to global inventory. + + + + + + Transfer evidence to private inventory. + + + + + + Transfer evidence to global inventory. - + + The piece of evidence you've been editing has changed. + + + + + Do you wish to keep your changes? + + + + + Name: %1 +Image: %2 +Description: +%3 + + + + Images (*.png) - + + + + Double-click to edit... + + + + Add new evidence... + + + Evidence has been modified. + + + + + Do you want to save your changes? + + + + + Current evidence is global. Click to switch to private. + + + + + Current evidence is private. Click to switch to global. + + + + + "%1" has been transferred. + + + + + Save Inventory + + + + + + Ini Files (*.ini) + + + + + Open Inventory + + Lobby @@ -874,48 +1223,83 @@ Cases you can load: %1 - + + Search + + + + Name - + It doesn't look like your client is set up correctly. Did you download all resources correctly from tiny.cc/getao, including the large 'base' folder? - + Version: %1 - + + Settings + + + + + Allows you to change various aspects of the client. + + + + Loading - + Cancel - - <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake + + <h2>Attorney Online %1</h2>The courtroom drama simulator<p><b>Source code:</b> <a href='https://github.com/AttorneyOnline/AO2-Client'>https://github.com/AttorneyOnline/AO2-Client</a><p><b>Major development:</b><br>OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter<p><b>2.8 Major Release development:</b><br>Crystalwarrior, Iamgoofball<p><b>2.8 Quality Assurance:</b><br>WillDean, Captain N, Mr M, Riel, Seimmet, Fury McFlurry,CedricDewitt, Chewable Tablets, Fantos, Futugaze,Geck, Minx, Pandae, Sierra, CrazyJC, CaseyMayCazy,GreenBowers, Robotic Overlord, Veritas, Gin-Gi<p><b>Special thanks:</b><br>Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, the AO2 community, server hosts, game masters,case makers, content creators and players! - + + About + + + + Online: %1/%2 - - + + Offline + + chatlogpiece + + + + + UNKNOWN + + + + + has played a song: + + + debug_functions @@ -929,7 +1313,7 @@ Did you download all resources correctly from tiny.cc/getao, including the large - + Notice -- cgit