From 3c7f5619dbd2702c4234e085604139569c000eb3 Mon Sep 17 00:00:00 2001 From: oldmud0 Date: Thu, 23 Dec 2021 20:45:57 -0600 Subject: Fix emote buttons not generating due to bad VPath lookup --- src/emotes.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/emotes.cpp') diff --git a/src/emotes.cpp b/src/emotes.cpp index 541a6e2..67a243b 100644 --- a/src/emotes.cpp +++ b/src/emotes.cpp @@ -126,9 +126,9 @@ void Courtroom::set_emote_page() AOEmoteButton *f_emote = ui_emote_list.at(n_emote); if (n_real_emote == current_emote) - f_emote->set_char_image(current_char, n_real_emote, "_on"); + f_emote->set_char_image(current_char, n_real_emote, true); else - f_emote->set_char_image(current_char, n_real_emote, "_off"); + f_emote->set_char_image(current_char, n_real_emote, false); f_emote->show(); f_emote->setToolTip(QString::number(n_real_emote + 1) + ": " + @@ -158,7 +158,7 @@ void Courtroom::select_emote(int p_id) if (current_emote >= min && current_emote <= max) ui_emote_list.at(current_emote % max_emotes_on_page) - ->set_char_image(current_char, current_emote, "_off"); + ->set_char_image(current_char, current_emote, false); int old_emote = current_emote; @@ -166,7 +166,7 @@ void Courtroom::select_emote(int p_id) if (current_emote >= min && current_emote <= max) ui_emote_list.at(current_emote % max_emotes_on_page) - ->set_char_image(current_char, current_emote, "_on"); + ->set_char_image(current_char, current_emote, true); int emote_mod = ao_app->get_emote_mod(current_char, current_emote); -- cgit