From 2268df7b152ac6de774d4eb8afa7ae502026b543 Mon Sep 17 00:00:00 2001 From: Crystalwarrior Date: Mon, 16 Sep 2019 01:17:13 +0300 Subject: Update preanim_timer to follow the weird ass time_mod constant --- src/aocharmovie.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/aocharmovie.cpp b/src/aocharmovie.cpp index 34c6c81..b795847 100644 --- a/src/aocharmovie.cpp +++ b/src/aocharmovie.cpp @@ -164,7 +164,7 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) //not without looping through all frames in the image at least - which causes lag. So for now it simply ends the preanimation early instead. play_once = true; if (duration > 0) //It's -1 if there's no definition in [Time] for it. In which case, it will let the animation run out in full. Duration 0 does the same. - preanim_timer->start(duration); //This timer will not fire if the animation finishes earlier than that + preanim_timer->start(duration * time_mod); //This timer will not fire if the animation finishes earlier than that play(); } -- cgit