#include "aoblipplayer.h" AOBlipPlayer::AOBlipPlayer(AOApplication *ao_app) : ao_app(ao_app) {} AOBlipPlayer::~AOBlipPlayer() { ma_sound_uninit(&m_stream[0]); } void AOBlipPlayer::setVolume(int value) { m_volume = value / 100.0f; updateInternalVolume(); } void AOBlipPlayer::setMuted(bool enabled) { m_muted = enabled; updateInternalVolume(); } void AOBlipPlayer::setBlip(QString blip) { if (m_initialized) { ma_sound_uninit(&m_stream[0]); m_initialized = false; } // ma_sound_init_copy? QString path = ao_app->get_sfx_suffix(ao_app->get_sounds_path(blip)); ma_result r = ma_sound_init_from_file(&ao_app->audio_engine, qPrintable(path), MA_SOUND_FLAG_ASYNC | MA_SOUND_FLAG_DECODE | MA_SOUND_FLAG_NO_SPATIALIZATION | MA_SOUND_FLAG_NO_PITCH, nullptr, nullptr, &m_stream[0]); if (r == MA_SUCCESS) { m_initialized = true; updateInternalVolume(); } else { qWarning() << "Failed to init blip" << path << "error" << r; } } void AOBlipPlayer::playBlip() { if (m_initialized) { ma_sound_start(&m_stream[0]); } } void AOBlipPlayer::updateInternalVolume() { if (m_initialized) { ma_sound_set_volume(&m_stream[0], m_muted ? 0.0f : qBound(0.0f, m_volume, 1.0f)); } }