#include "aomusicplayer.h" AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app): QObject() { m_parent = parent; ao_app = p_ao_app; music_loop_timer = new QTimer(this); music_loop_timer->setSingleShot(true); connect(music_loop_timer, SIGNAL(timeout()), this, SLOT(restart_loop())); } AOMusicPlayer::~AOMusicPlayer() { kill_loop(); } void AOMusicPlayer::play(QString p_song) { BASS_ChannelStop(m_stream); f_path = ao_app->get_music_path(p_song); m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE); this->set_volume(m_volume); if (ao_app->get_audio_output_device() != "default") BASS_ChannelSetDevice(m_stream, BASS_GetDevice()); BASS_ChannelPlay(m_stream, false); music_loop_timer->stop(); QWORD len=BASS_ChannelGetLength(m_stream, BASS_POS_BYTE); // the length in bytes double time=BASS_ChannelBytes2Seconds(m_stream, len); // the length in seconds if(time > 0) { qDebug() << "Will loop in " << time << " seconds."; music_loop_timer->start(time*1000); } } void AOMusicPlayer::set_volume(int p_value) { m_volume = p_value; float volume = m_volume / 100.0f; BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume); } QString AOMusicPlayer::get_path() { return f_path; } void AOMusicPlayer::restart_loop() { qDebug() << "Restarting Music"; /* m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE); if (ao_app->get_audio_output_device() != "default") BASS_ChannelSetDevice(m_stream, BASS_GetDevice());*/ QWORD len=BASS_ChannelGetLength(m_stream, BASS_POS_BYTE); // the length in bytes double time=BASS_ChannelBytes2Seconds(m_stream, len); // the length in seconds music_loop_timer->start(time*1000); BASS_ChannelPlay(m_stream, true); } void AOMusicPlayer::kill_loop() { music_loop_timer->stop(); BASS_ChannelStop(m_stream); }