#include "aomusicplayer.h" #if defined(BASSAUDIO) AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } AOMusicPlayer::~AOMusicPlayer() { BASS_ChannelStop(m_stream); } void AOMusicPlayer::play(QString p_song) { BASS_ChannelStop(m_stream); QString f_path = ao_app->get_music_path(p_song); unsigned int flags = BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE; m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, flags); this->set_volume(m_volume); this->set_looping(m_looping); if (ao_app->get_audio_output_device() != "default") BASS_ChannelSetDevice(m_stream, BASS_GetDevice()); BASS_ChannelPlay(m_stream, false); } void AOMusicPlayer::stop() { BASS_ChannelStop(m_stream); } void AOMusicPlayer::set_volume(int p_value) { m_volume = p_value; float volume = m_volume / 100.0f; BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume); } void AOMusicPlayer::set_looping(bool toggle) { m_looping = toggle; if (BASS_ChannelFlags(m_stream, 0, 0) & BASS_SAMPLE_LOOP) { if (m_looping == false) BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP); // remove the LOOP flag } else { if (m_looping == true) BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP); // set the LOOP flag } } #elif defined(QTAUDIO) AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } AOMusicPlayer::~AOMusicPlayer() { m_player.stop(); } void AOMusicPlayer::play(QString p_song) { m_player.stop(); QString f_path = ao_app->get_music_path(p_song); m_player.setMedia(QUrl::fromLocalFile(f_path)); this->set_volume(m_volume); m_player.play(); } void AOMusicPlayer::set_volume(int p_value) { m_volume = p_value; m_player.setVolume(m_volume); } #else AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } AOMusicPlayer::~AOMusicPlayer() { } void AOMusicPlayer::play(QString p_song) { } void AOMusicPlayer::set_volume(int p_value) { } #endif