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-rw-r--r--webAO/utils/calculateGifLength.js27
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+ /**
+ * Adds up the frame delays to find out how long a GIF is
+ * I totally didn't steal this
+ * @param {data} gifFile the GIF data
+ */
+const calculateGifLength = (gifFile) => {
+ const d = new Uint8Array(gifFile);
+ // Thanks to http://justinsomnia.org/2006/10/gif-animation-duration-calculation/
+ // And http://www.w3.org/Graphics/GIF/spec-gif89a.txt
+ let duration = 0;
+ for (let i = 0; i < d.length; i++) {
+ // Find a Graphic Control Extension hex(21F904__ ____ __00)
+ if (d[i] === 0x21
+ && d[i + 1] === 0xF9
+ && d[i + 2] === 0x04
+ && d[i + 7] === 0x00) {
+ // Swap 5th and 6th bytes to get the delay per frame
+ const delay = (d[i + 5] << 8) | (d[i + 4] & 0xFF);
+
+ // Should be aware browsers have a minimum frame delay
+ // e.g. 6ms for IE, 2ms modern browsers (50fps)
+ duration += delay < 2 ? 10 : delay;
+ }
+ }
+ return duration * 10;
+ }
+ export default calculateGifLength \ No newline at end of file