| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-04-01 | Add asset preloading system for IC message rendering | David Skoland | |
| Fix rendering race conditions where character sprites, pre-animations, and paired character assets were displayed before being downloaded. All assets referenced in an MS packet are now resolved and preloaded into the browser cache before the animation timeline starts. - Add unified assetCache module with session-wide promise caching - Add preloadMessageAssets orchestrator for parallel asset resolution - Cache fileExists HEAD requests so missing files aren't re-probed - Preload all SFX (emote, shout, realization, stab) alongside sprites - Use synchronous setEmoteFromUrl at all render transition points - Graceful fallback to legacy setEmote if preloading times out Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> | |||
| 2026-01-28 | package-lock .gitignore | stonedDiscord | |
| 2026-01-28 | ignore bun.lock | David Skoland | |
| 2024-09-18 | ignore .idea | David Skoland | |
| 2022-03-11 | add package lock for CI | stonedDiscord | |
| 2022-03-10 | Magnum Opus pt1 | caleb.mabry.15@cnu.edu | |
| 2022-03-06 | Added unit testing and code coverage | caleb.mabry.15@cnu.edu | |
| 2021-02-27 | fuck off jquery | stonedDiscord | |
| 2021-02-25 | yeet base folder as i switched to png urls | stonedDiscord | |
| 2020-05-05 | this is bad style but it will allow for github pages to work again and have ↵ | sD | |
| the web client downloadable | |||
| 2020-03-25 | begone | sD | |
| 2020-03-08 | Update .gitignore | sD | |
| 2019-07-16 | ignore the unreadable mini files | stonedDiscord | |
| at this point they don't even count as source for me, they are more like binaries but only using readable characters. | |||
| 2018-05-14 | Turn it into a node package to use GoldenLayout | oldmud0 | |
| 2016-05-27 | :circus_tent: Added .gitattributes & .gitignore files | stonedDiscord | |
