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path: root/webAO/client.js
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2019-07-18bg was already changed in say()stonedDiscord
2019-07-18i love the js type system (not)stonedDiscord
2019-07-18only show missingno for characters and not testimony/evidencestonedDiscord
2019-07-18Revert "Revert "Revert "remove deprecated client_background that was ↵stonedDiscord
blocking the scrollbar somehow""" This reverts commit b8f4c65312e8c8b1ccc081d59288e6d6a38b7911.
2019-07-18Revert "Revert "remove deprecated client_background that was blocking the ↵stonedDiscord
scrollbar somehow"" This reverts commit b3e3fe6f21ba474901868c00c33eac81bc3ddbd5.
2019-07-18Revert "remove deprecated client_background that was blocking the scrollbar ↵stonedDiscord
somehow" This reverts commit 6d3b340bac4e858d2f654040b0291d4cd0d83986.
2019-07-17remove deprecated client_background that was blocking the scrollbar somehowstonedDiscord
2019-07-17why not trust the servers charid. this fixed the reset and removes a loopstonedDiscord
2019-07-16also add a timer to the flash so it's only 200 msstonedDiscord
how long is this in AA???????????
2019-07-16fix #4 . makes it flash only once and a half timestonedDiscord
2019-07-16css magic so errors and loading look similiarstonedDiscord
2019-07-16make loading look a little betterstonedDiscord
2019-07-16musiclist should render as a listbox now instead of a dropdownstonedDiscord
depends on the device, desktop browsers usually do that automatically
2019-07-16ARUP dummystonedDiscord
2019-07-16BD was defined twicestonedDiscord
2019-07-16explanation on old loading and android off blackliststonedDiscord
2019-07-16Merge branch 'master' into masterstonedDiscord
2019-07-01Ugh! It lives!oldmud0
2019-07-01(See commit message)oldmud0
This commit includes another pass of refactoring to webAO, but could not be tested because it has become virtually impossible to compile GoldenLayout correctly and have it be detected as a module by webpack. GoldenLayout has also been dormant for an alarming amount of time, and its new maintainers have not been doing a stellar job releasing bug fixes. So, I give up trying to build webAO. It's a heaping mess written in vanilla HTML/CSS/JS without the use of a proper web framework, dependent on a raw TCP protocol designed 7 years ago, only to be wrapped with yet another protocol that only half the servers *want* to support, because webAO is so bad that only incompetent players would want to keep using it. (Unless you are a Chromebook player, in which case I am sorry for hurling insults at you.) webAO started off as an experiment by sD, but became real only because I made it real. I was the one who added support for it for tsuserver; I was the one who made the UI vaguely acceptable; I was the one who added a button for it on the home page. It's really my fault that this abomination lives on. I should have learned a legitimate web framework and rewritten it when I had the chance.
2019-06-30estrado is outdatedstonedDiscord
2019-03-31Merge branch 'master' of https://github.com/AttorneyOnline/webAOstonedDiscord
2019-03-31let not varstonedDiscord
2019-03-30Change `var` to `const` (#11)Pyraqq
2019-03-30add reason to mod callstonedDiscord
2019-03-23b&stonedDiscord
2019-03-19update all this npm shitstonedDiscord
2019-02-20i didnt read longbytes nice commentstonedDiscord
he is right
2019-02-20these are not needed actuallystonedDiscord
2019-02-20added fingerprintingstonedDiscord
2018-09-08Fix some more annoyancesoldmud0
- Use createTextNode instead of escapeHtml - Add area change messages in IC log - Move "Call Mod" button to menu, replacing "Guide" which was mostly empty except for the BBCode reference (but you can surely look that up somewhere else, at least until more documentation for webAO has been produced) - Compact the evidence editor - Fix bug where the last emote was not displayed in the emotes list Some issues that remain: - Clients still cannot send special Unicode characters, but they can receive them correctly. - Shout animations run for longer than the GIF animation length. - Preanims sometimes play when they are not supposed to. - GoldenLayout panels cannot be dragged around for some reason. - The chatbox does not automatically scroll down. - When the game panel is maximized, the viewport should not exceed the size of the game panel.
2018-09-08Continue major cleanup and style fixesoldmud0
2018-09-03Continue code cleanupoldmud0
2018-08-20refactor part 1gameboyprinter
2018-07-21Convert all character animation name to lowercase if user use asset from ↵Qube
default asset site.
2018-07-21Add option to edit server chat name (a.k.a Fake name) and adjust settings menu.Qube
2018-07-21Add jquery ui mobile support + bbcode description in guide.Qube
2018-07-21Add penalty bars function and confirm dialog for "call mod" button.Qube
2018-07-20Add witness testinomy, cross examination, call mod function + Fix animation ↵Qube
sequence more reliable (using gify API to calculate animation duration) + Resign interface to gain more space.
2018-07-20Fix evidence not show in def sideQube
2018-07-20Fix handleBNQube
2018-07-20Add location section (Area selector and background change) + fix desk to ↵Qube
'bancodefensa' and 'bancoacusacion' when 'defensedesk' and 'prosecutiondesk' are not existed
2018-07-19Add evidence and mainmenuQube
2018-07-19Fix escape decode and adjust pre-animation.Qube
2018-07-19Add BBCodeQube
2018-07-18Add client side encoding-decoding option (Unicode Escape and UTF-16 Array)Qube
2018-07-18Add pre-animation, flash, shake, flip, and text color + Fix shout order ↵Qube
according to AO2 specification
2018-05-23Stop timing out from server; more accurate blip timeroldmud0
2018-05-23New client build, with GoldenLayout includedoldmud0
2018-05-22Improve connection error dialogoldmud0
2018-05-22Increase update interval even though it's probably wrongoldmud0