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path: root/webAO/client/setEmote.ts
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5 daysRemove hardcoded (a) and (b) emote subdirectoriesOsmium Sorcerer
Note: this is an old commit that was relevant prior to 10b413c ("Add asset preloading system for IC message rendering") WebAO assumes every character has an idle and talking animations which reside in fixed "(a)" and "(b)" subdirectories. This assumption, of course, breaks many valid characters that don't use these magical directory names, as it prepends them to every emote URL. This commit removes this fossil. Animation, or any character structure at all, shouldn't depend on magical subdirectory names, and instead defined explicitly.
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2024-11-20Prettified Code!stonedDiscord
2023-09-20autoformat with eslintstonedDiscord
2022-09-11Refactor with getterCaleb
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