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path: root/webAO/viewport/viewport.ts
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2026-04-01Add asset preloading system for IC message renderingDavid Skoland
Fix rendering race conditions where character sprites, pre-animations, and paired character assets were displayed before being downloaded. All assets referenced in an MS packet are now resolved and preloaded into the browser cache before the animation timeline starts. - Add unified assetCache module with session-wide promise caching - Add preloadMessageAssets orchestrator for parallel asset resolution - Cache fileExists HEAD requests so missing files aren't re-probed - Preload all SFX (emote, shout, realization, stab) alongside sprites - Use synchronous setEmoteFromUrl at all render transition points - Graceful fallback to legacy setEmote if preloading times out Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-25Merge pull request #292 from AttorneyOnline/pausestonedDiscord
Pause
2026-02-07Catch rejected play() promises from browser autoplay policyDavid Skoland
Browsers reject .play() with a DOMException when the user hasn't interacted with the document yet. Add .catch(() => {}) to all 9 play() call sites to suppress the uncaught promise rejection. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-03digit offsetsstonedDiscord
2026-02-03pstonedDiscord
2026-01-01dont use opacitystonedDiscord
2024-12-12get rid of sageTags in a few placesstonedDiscord
plan is to migrate to createTextNode
2024-11-20Prettified Code!stonedDiscord
2023-11-22Fix "Empty messages don't play the preanimation"SymphonyVR
Fix for: Empty messages don't play the preanimation #191
2023-09-20remove musicvolumestonedDiscord
2023-09-20autoformat with eslintstonedDiscord
2023-09-20mostly whitespaces, please don't breakstonedDiscord
2022-11-11console spamstonedDiscord
2022-09-11Finishing of refactorCaleb
2022-09-10Structured viewport a little differentlyCaleb