From 1899c8058fde577318c1911a35108ea8d91cd1a7 Mon Sep 17 00:00:00 2001 From: "caleb.mabry.15@cnu.edu" Date: Thu, 17 Mar 2022 20:00:07 -0400 Subject: Adding blip sounds to actual audio tags --- webAO/client.js | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'webAO/client.js') diff --git a/webAO/client.js b/webAO/client.js index 8bac1cc..7e82d91 100644 --- a/webAO/client.js +++ b/webAO/client.js @@ -1674,15 +1674,8 @@ class Viewport { ]; // Allocate multiple blip audio channels to make blips less jittery - - this.blipChannels = new Array( - new Audio(`${AO_HOST}sounds/general/sfx-blipmale.opus`), - new Audio(`${AO_HOST}sounds/general/sfx-blipmale.opus`), - new Audio(`${AO_HOST}sounds/general/sfx-blipmale.opus`), - new Audio(`${AO_HOST}sounds/general/sfx-blipmale.opus`), - new Audio(`${AO_HOST}sounds/general/sfx-blipmale.opus`), - new Audio(`${AO_HOST}sounds/general/sfx-blipmale.opus`), - ); + const blipSelectors = document.getElementsByClassName('blipSound') + this.blipChannels = [...blipSelectors]; this.blipChannels.forEach((channel) => channel.volume = 0.5); this.blipChannels.forEach((channel) => channel.onerror = opusCheck(channel)); this.currentBlipChannel = 0; -- cgit