From 47f7a1b740e2f280cb85b6a1c239d02f57bc5f59 Mon Sep 17 00:00:00 2001 From: sD Date: Mon, 1 Jun 2020 18:06:23 +0200 Subject: shout sprite is dealt with in css --- webAO/client.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'webAO/client.js') diff --git a/webAO/client.js b/webAO/client.js index 9969278..1b7684d 100644 --- a/webAO/client.js +++ b/webAO/client.js @@ -1761,7 +1761,7 @@ async changeBackground(position) { * If the shout timer is over it starts with the preanim * The first thing it checks for is the shake effect (TODO on client this is handled by the @ symbol and not a flag ) * Then is the flash/realization effect - * After that, the shout image is set to a transparent placeholder gif (TODO just hide it with CSS) + * After that, the shout image set to be transparent * and the main characters preanim gif is loaded * If pairing is supported the paired character will just stand around with his idle sprite * -- cgit