import { selectedShout, setSelectedShout } from "../client"; /** * Resets the IC parameters for the player to enter a new chat message. * This should only be called when the player's previous chat message * was successfully sent/presented. */ export function resetICParams() { (document.getElementById("client_inputbox")).value = ""; document.getElementById("button_flash")!.className = "client_button"; document.getElementById("button_shake")!.className = "client_button"; (document.getElementById("sendpreanim")).checked = false; (document.getElementById("sendsfx")).checked = false; if (selectedShout) { document.getElementById(`button_${selectedShout}`)!.className = "client_button"; setSelectedShout(0); } }