import { client } from '../client' import { area_click } from './areaClick'; /** * Triggered when someone switches areas * @param {Number} ownarea */ export function updatePlayerAreas(ownarea: number) { for (let i=0; i < client.areas.length; i++) { if (i===ownarea) for (let classelement of Array.from(document.getElementsByClassName(`area${i}`) as HTMLCollectionOf)) classelement.style.display = ""; else for (let classelement of Array.from(document.getElementsByClassName(`area${i}`) as HTMLCollectionOf)) classelement.style.display = "none"; } }