import queryParser from "../../utils/queryParser"; import { client, clientState } from "../../client"; const { mode } = queryParser(); /** * Handles the handshake completion packet, meaning the player * is ready to select a character. * * @param {Array} args packet arguments */ export const handleDONE = (_args: string[]) => { // DONE packet signals that the handshake is complete client.state = clientState.Joined; document.getElementById("client_loading")!.style.display = "none"; if (mode === "watch") { // Spectators don't need to pick a character document.getElementById("client_waiting")!.style.display = "none"; } };