import { client } from "../../client"; import { getCharIcon } from "../../client/handleCharacterInfo"; import { updatePlayerAreas } from '../../dom/updatePlayerAreas' /** * Handles a playerlist update * @param {Array} args packet arguments */ export const handlePU = (args: string[]) => { const playerRow = document.getElementById(`client_playerlist_entry${Number(args[1])}`); const type = Number(args[2]); const data = args[3]; switch (type) { case 0: const oocName = playerRow.childNodes[3]; oocName.innerText = data; break; case 1: const playerImg = playerRow.childNodes[0].firstChild; getCharIcon(playerImg, data); const charName = playerRow.childNodes[1]; charName.innerText = data; break; case 2: const showName = playerRow.childNodes[2]; showName.innerText = data; break; case 3: playerRow.className = `area${data}`; updatePlayerAreas(client.area); default: break; } }