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| author | oldmud0 <oldmud0@users.noreply.github.com> | 2021-01-11 12:02:07 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-11 12:02:07 -0600 |
| commit | 189b092117a6ab32365fd74ea3b97b01d82b5a18 (patch) | |
| tree | 431f2e8d240e4f54faa5c2b02191d693cba248bc | |
| parent | 967f17a53f13e0542db9699baef7936eb955fea7 (diff) | |
| parent | 90bd02a3e9cf55d292dba4f59230f210bffa224f (diff) | |
Merge pull request #396 from skyedeving/fix-spectator-mute
Set music and objection players to volume slider in update_character
| -rw-r--r-- | src/courtroom.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp index 0f807c33..3bbf82a4 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -1380,7 +1380,9 @@ void Courtroom::update_character(int p_cid) ui_char_select_background->hide(); ui_ic_chat_message->setEnabled(m_cid != -1); ui_ic_chat_message->setFocus(); - // have to call these to make sure sfx and blips don't get accidentally muted forever when we change characters + // have to call these to make sure music, sfx, and blips don't get accidentally muted forever when we change characters + music_player->set_volume(ui_music_slider->value(), 0); + objection_player->set_volume(ui_sfx_slider->value()); sfx_player->set_volume(ui_sfx_slider->value()); blip_player->set_volume(ui_blip_slider->value()); } |
