aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCrystalwarrior <Varsash@Gmail.com>2020-07-04 20:15:52 +0300
committerGitHub <noreply@github.com>2020-07-04 12:15:52 -0500
commit44a4a2d23ede7986212558e9cc53387d6f3a1dc9 (patch)
tree67d0533bed7878294f914120b06a543fa9bdd64c
parentc533370fd8a939721af41e566fc28c854d616b09 (diff)
Fix an issue where the Ambience layer would break looping points for all other channels due to loop_start and loop_end only being a single variable. (#164)
This occurs due to BASS not having any private variables of its own, so it was simply using the public variables loop_start and loop_end as reference - since those changed for any new song playing on another channel, the old looping points got replaced, and the seamless looping stops working. The solution was easy - just make a loop_start/loop_end variable for every supported channel - so 4 variables in our case.
-rw-r--r--include/aomusicplayer.h4
-rw-r--r--src/aomusicplayer.cpp25
2 files changed, 15 insertions, 14 deletions
diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h
index de673e5e..82751b68 100644
--- a/include/aomusicplayer.h
+++ b/include/aomusicplayer.h
@@ -25,8 +25,8 @@ public:
const int m_channelmax = 4;
// These have to be public for the stupid sync thing
- int loop_start = 0;
- int loop_end = 0;
+ int loop_start[4] = {0, 0, 0, 0};
+ int loop_end[4] = {0, 0, 0, 0};
public slots:
void play(QString p_song, int channel = 0, bool loop = false,
diff --git a/src/aomusicplayer.cpp b/src/aomusicplayer.cpp
index 8ba16418..249e01e5 100644
--- a/src/aomusicplayer.cpp
+++ b/src/aomusicplayer.cpp
@@ -40,8 +40,8 @@ void AOMusicPlayer::play(QString p_song, int channel, bool loop,
QString d_path = f_path + ".txt";
- loop_start = 0;
- loop_end = BASS_ChannelGetLength(newstream, BASS_POS_BYTE);
+ loop_start[channel] = 0;
+ loop_end[channel] = BASS_ChannelGetLength(newstream, BASS_POS_BYTE);
if (loop && file_exists(d_path)) // Contains loop/etc. information file
{
QStringList lines = ao_app->read_file(d_path).split("\n");
@@ -64,11 +64,11 @@ void AOMusicPlayer::play(QString p_song, int channel, bool loop,
QWORD bytes = static_cast<QWORD>(args[1].trimmed().toFloat() *
sample_size * num_channels);
if (arg == "loop_start")
- loop_start = bytes;
+ loop_start[channel] = bytes;
else if (arg == "loop_length")
- loop_end = loop_start + bytes;
+ loop_end[channel] = loop_start[channel] + bytes;
else if (arg == "loop_end")
- loop_end = bytes;
+ loop_end[channel] = bytes;
}
qDebug() << "Found data file for song" << p_song << "length"
<< BASS_ChannelGetLength(newstream, BASS_POS_BYTE) << "loop start"
@@ -111,7 +111,7 @@ void AOMusicPlayer::play(QString p_song, int channel, bool loop,
else
this->set_volume(m_volume[channel], channel);
- this->set_looping(loop); // Have to do this here due to any
+ this->set_looping(loop, channel); // Have to do this here due to any
// crossfading-related changes, etc.
}
@@ -145,6 +145,7 @@ void CALLBACK loopProc(HSYNC handle, DWORD channel, DWORD data, void *user)
void AOMusicPlayer::set_looping(bool toggle, int channel)
{
+ qDebug() << "Setting looping for channel" << channel << "to" << toggle;
m_looping = toggle;
if (!m_looping) {
if (BASS_ChannelFlags(m_stream_list[channel], 0, 0) & BASS_SAMPLE_LOOP)
@@ -161,13 +162,13 @@ void AOMusicPlayer::set_looping(bool toggle, int channel)
loop_sync[channel]); // remove the sync
loop_sync[channel] = 0;
}
- if (loop_start > 0) {
- if (loop_end == 0)
- loop_end = BASS_ChannelGetLength(m_stream_list[channel], BASS_POS_BYTE);
- if (loop_end > 0) // Don't loop zero length songs even if we're asked to
+ if (loop_start[channel] > 0) {
+ if (loop_end[channel] == 0)
+ loop_end[channel] = BASS_ChannelGetLength(m_stream_list[channel], BASS_POS_BYTE);
+ if (loop_end[channel] > 0) // Don't loop zero length songs even if we're asked to
loop_sync[channel] = BASS_ChannelSetSync(
- m_stream_list[channel], BASS_SYNC_POS | BASS_SYNC_MIXTIME, loop_end,
- loopProc, &loop_start);
+ m_stream_list[channel], BASS_SYNC_POS | BASS_SYNC_MIXTIME, loop_end[channel],
+ loopProc, &loop_start[channel]);
}
}
}