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authorstonedDiscord <stoned@derpymail.org>2019-07-30 19:42:38 +0200
committerstonedDiscord <stoned@derpymail.org>2019-07-30 19:42:38 +0200
commit460805d072ee391dd50786da1013bd699b435673 (patch)
tree5c1ae104af9c12c787cac5b378d8940919043307
parent3f0ff19615c97d49cbfb0cd9ed1d13432793e920 (diff)
make discord integration the same for all locales
-rw-r--r--src/discord_rich_presence.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/discord_rich_presence.cpp b/src/discord_rich_presence.cpp
index 17a649f2..95a824a1 100644
--- a/src/discord_rich_presence.cpp
+++ b/src/discord_rich_presence.cpp
@@ -31,11 +31,11 @@ void Discord::state_lobby()
DiscordRichPresence presence;
std::memset(&presence, 0, sizeof(presence));
presence.largeImageKey = "ao2-logo";
- presence.largeImageText = tr("Objection!");
+ presence.largeImageText = "Objection!";
presence.instance = 1;
- presence.state = tr("In Lobby");
- presence.details = tr("Idle");
+ presence.state = "In Lobby";
+ presence.details = "Idle";
Discord_UpdatePresence(&presence);
}
@@ -46,12 +46,12 @@ void Discord::state_server(std::string name, std::string server_id)
DiscordRichPresence presence;
std::memset(&presence, 0, sizeof(presence));
presence.largeImageKey = "ao2-logo";
- presence.largeImageText = tr("Objection!");
+ presence.largeImageText = "Objection!";
presence.instance = 1;
auto timestamp = static_cast<int64_t>(std::time(nullptr));
- presence.state = tr("In a Server");
+ presence.state = "In a Server";
presence.details = name.c_str();
presence.matchSecret = server_id.c_str();
presence.startTimestamp = this->timestamp;
@@ -66,13 +66,13 @@ void Discord::state_character(std::string name)
{
auto name_internal = QString(name.c_str()).toLower().replace(' ', '_').toStdString();
auto name_friendly = QString(name.c_str()).replace('_', ' ').toStdString();
- const std::string playing_as = tr("Playing as %1").arg(name_friendly);
+ const std::string playing_as = "Playing as " + name_friendly;
qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() << ")";
DiscordRichPresence presence;
std::memset(&presence, 0, sizeof(presence));
presence.largeImageKey = "ao2-logo";
- presence.largeImageText = tr("Objection!");
+ presence.largeImageText = "Objection!";
presence.instance = 1;
presence.details = this->server_name.c_str();
presence.matchSecret = this->server_id.c_str();
@@ -91,13 +91,13 @@ void Discord::state_spectate()
DiscordRichPresence presence;
std::memset(&presence, 0, sizeof(presence));
presence.largeImageKey = "ao2-logo";
- presence.largeImageText = tr("Objection!");
+ presence.largeImageText = "Objection!";
presence.instance = 1;
presence.details = this->server_name.c_str();
presence.matchSecret = this->server_id.c_str();
presence.startTimestamp = this->timestamp;
- presence.state = tr("Spectating");
+ presence.state = "Spectating";
Discord_UpdatePresence(&presence);
}
#else