diff options
| author | stonedDiscord <stoned@derpymail.org> | 2019-07-30 19:42:38 +0200 |
|---|---|---|
| committer | stonedDiscord <stoned@derpymail.org> | 2019-07-30 19:42:38 +0200 |
| commit | 460805d072ee391dd50786da1013bd699b435673 (patch) | |
| tree | 5c1ae104af9c12c787cac5b378d8940919043307 | |
| parent | 3f0ff19615c97d49cbfb0cd9ed1d13432793e920 (diff) | |
make discord integration the same for all locales
| -rw-r--r-- | src/discord_rich_presence.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/discord_rich_presence.cpp b/src/discord_rich_presence.cpp index 17a649f2..95a824a1 100644 --- a/src/discord_rich_presence.cpp +++ b/src/discord_rich_presence.cpp @@ -31,11 +31,11 @@ void Discord::state_lobby() DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; - presence.largeImageText = tr("Objection!"); + presence.largeImageText = "Objection!"; presence.instance = 1; - presence.state = tr("In Lobby"); - presence.details = tr("Idle"); + presence.state = "In Lobby"; + presence.details = "Idle"; Discord_UpdatePresence(&presence); } @@ -46,12 +46,12 @@ void Discord::state_server(std::string name, std::string server_id) DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; - presence.largeImageText = tr("Objection!"); + presence.largeImageText = "Objection!"; presence.instance = 1; auto timestamp = static_cast<int64_t>(std::time(nullptr)); - presence.state = tr("In a Server"); + presence.state = "In a Server"; presence.details = name.c_str(); presence.matchSecret = server_id.c_str(); presence.startTimestamp = this->timestamp; @@ -66,13 +66,13 @@ void Discord::state_character(std::string name) { auto name_internal = QString(name.c_str()).toLower().replace(' ', '_').toStdString(); auto name_friendly = QString(name.c_str()).replace('_', ' ').toStdString(); - const std::string playing_as = tr("Playing as %1").arg(name_friendly); + const std::string playing_as = "Playing as " + name_friendly; qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() << ")"; DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; - presence.largeImageText = tr("Objection!"); + presence.largeImageText = "Objection!"; presence.instance = 1; presence.details = this->server_name.c_str(); presence.matchSecret = this->server_id.c_str(); @@ -91,13 +91,13 @@ void Discord::state_spectate() DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); presence.largeImageKey = "ao2-logo"; - presence.largeImageText = tr("Objection!"); + presence.largeImageText = "Objection!"; presence.instance = 1; presence.details = this->server_name.c_str(); presence.matchSecret = this->server_id.c_str(); presence.startTimestamp = this->timestamp; - presence.state = tr("Spectating"); + presence.state = "Spectating"; Discord_UpdatePresence(&presence); } #else |
