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authorCrystalwarrior <Varsash@Gmail.com>2020-08-18 18:02:53 +0300
committerGitHub <noreply@github.com>2020-08-18 10:02:53 -0500
commit475a572c3bdb0f1d4a7353b9c61bbfac71888ef9 (patch)
tree332f77acf690d3b862db4f0fc04a120f59a711ce
parent3c13a686a09271a30c51f842da96287e1082237e (diff)
Improved blankposting (#256)
* Consolidate blankposting into singular log entries of "no message" instead of spamming the logs repeatedly when someone decides to keep switching emotes Return proper blankpost checking to 2.8.5 (chatmessage_is_empty bool makes sure the chatbox doesn't appear - branch broke that behavior by never setting it) More robust blankpost checking, meaning that passing a competely empty "" string will also count as a blankpost Fix screenshake not working with blankposting by moving it before the chatmessage_is_empty check in start_chack_ticking() stage of the message parsing * Allow user to send blankposts without even having to input a single spacebar, but only if last m_chatmessage CID matches ours. * Reviews are cool and good:ok_hand: allow sending no-text chat message to server without weird cid checks (let the server validate if they want to do STR_OR_EMPTY or just STR) - doesn't break existing behavior and lets servers introduce the new one if they want to Treat all blank/whitespace messages as blankposting and not just single-whitespace. Remove chatmessage_is_empty bool because why the fuck would you even need it if you have m_chatmessage[MESSAGE] already Simplify chatlogpiece log entry to not be a *temp pointer by suggestion * another useless bool destroyed Make "additive" have a very awesome emergent behavior with blankposting - keep showing the chatbox+message while only changing the emotes. Works with preanims too!
-rw-r--r--include/courtroom.h4
-rw-r--r--src/courtroom.cpp54
2 files changed, 31 insertions, 27 deletions
diff --git a/include/courtroom.h b/include/courtroom.h
index 898e8bab..df75cce5 100644
--- a/include/courtroom.h
+++ b/include/courtroom.h
@@ -315,9 +315,6 @@ private:
bool rainbow_appended = false;
bool blank_blip = false;
- // Whether or not is this message additive to the previous one
- bool is_additive = false;
-
// Used for getting the current maximum blocks allowed in the IC chatlog.
int log_maximum_blocks = 0;
@@ -355,7 +352,6 @@ private:
static const int MS_MINIMUM = 15;
static const int MS_MAXIMUM = 30;
QString m_chatmessage[MS_MAXIMUM];
- bool chatmessage_is_empty = false;
QString previous_ic_message = "";
QString additive_previous = "";
diff --git a/src/courtroom.cpp b/src/courtroom.cpp
index cc35a7bd..b76a4a63 100644
--- a/src/courtroom.cpp
+++ b/src/courtroom.cpp
@@ -1538,7 +1538,7 @@ void Courtroom::append_server_chatmessage(QString p_name, QString p_message,
void Courtroom::on_chat_return_pressed()
{
- if (ui_ic_chat_message->text() == "" || is_muted)
+ if (is_muted)
return;
if ((anim_state < 3 || text_state < 2) && objection_state == 0)
@@ -1863,31 +1863,35 @@ void Courtroom::handle_chatmessage(QStringList *p_contents)
reset_ui();
}
- // Let the server handle actually checking if they're allowed to do this.
- is_additive = m_chatmessage[ADDITIVE].toInt() == 1;
-
QString f_charname = "";
if (f_char_id >= 0)
f_charname = ao_app->get_showname(char_list.at(f_char_id).name);
- chatlogpiece *temp =
- new chatlogpiece(f_charname, f_displayname, m_chatmessage[MESSAGE], false,
- m_chatmessage[TEXT_COLOR].toInt());
- ic_chatlog_history.append(*temp);
- if (ao_app->get_auto_logging_enabled())
- ao_app->append_to_file(temp->get_full(), ao_app->log_filename, true);
+ if (m_chatmessage[MESSAGE].trimmed().isEmpty()) // User-created blankpost
+ {
+ m_chatmessage[MESSAGE] = ""; // Turn it into true blankpost
+ }
+
+ if (!m_chatmessage[MESSAGE].isEmpty() || ic_chatlog_history.isEmpty() || ic_chatlog_history.last().get_message() != "")
+ {
+ chatlogpiece log_entry(f_charname, f_displayname, m_chatmessage[MESSAGE], false,
+ m_chatmessage[TEXT_COLOR].toInt());
+ ic_chatlog_history.append(log_entry);
+ if (ao_app->get_auto_logging_enabled())
+ ao_app->append_to_file(log_entry.get_full(), ao_app->log_filename, true);
- while (ic_chatlog_history.size() > log_maximum_blocks &&
- log_maximum_blocks > 0) {
- ic_chatlog_history.removeFirst();
+ while (ic_chatlog_history.size() > log_maximum_blocks &&
+ log_maximum_blocks > 0) {
+ ic_chatlog_history.removeFirst();
+ }
+
+ append_ic_text(m_chatmessage[MESSAGE], f_displayname, "",
+ m_chatmessage[TEXT_COLOR].toInt());
}
QString f_char = m_chatmessage[CHAR_NAME];
QString f_custom_theme = ao_app->get_char_shouts(f_char);
- append_ic_text(m_chatmessage[MESSAGE], f_displayname, "",
- m_chatmessage[TEXT_COLOR].toInt());
-
// if an objection is used
if (objection_mod <= 4 && objection_mod >= 1) {
switch (objection_mod) {
@@ -2763,16 +2767,25 @@ void Courtroom::start_chat_ticking()
this->do_flash();
sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME]));
}
- if (chatmessage_is_empty) {
+ int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); // text meme bonanza
+ if ((emote_mod == 0 || emote_mod == 5) && m_chatmessage[SCREENSHAKE] == "1") {
+ this->do_screenshake();
+ }
+ if (m_chatmessage[MESSAGE].isEmpty()) {
// since the message is empty, it's technically done ticking
text_state = 2;
+ if (m_chatmessage[ADDITIVE] == "1") {
+ // Cool behavior
+ ui_vp_chatbox->show();
+ ui_vp_message->show();
+ }
return;
}
ui_vp_chatbox->show();
ui_vp_message->show();
- if (!is_additive) {
+ if (m_chatmessage[ADDITIVE] != "1") {
ui_vp_message->clear();
real_tick_pos = 0;
additive_previous = "";
@@ -2789,11 +2802,6 @@ void Courtroom::start_chat_ticking()
blip_player->set_blips(f_gender);
- int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); // text meme bonanza
- if ((emote_mod == 0 || emote_mod == 5) && m_chatmessage[SCREENSHAKE] == "1") {
- this->do_screenshake();
- }
-
// means text is currently ticking
text_state = 1;
}