diff options
| author | Crystalwarrior <varsash@gmail.com> | 2019-09-14 19:38:56 +0300 |
|---|---|---|
| committer | Crystalwarrior <varsash@gmail.com> | 2019-09-14 19:38:56 +0300 |
| commit | 51c97ad51ce564ab400f5333eaad75b1fb2e5461 (patch) | |
| tree | 3eebe00721c27cc18a7a6b5a8e21754cecd7e274 | |
| parent | f225df6f19aa68789ba702fa298db8675741a495 (diff) | |
Allow [Time] to be blank for pre-anims to not be required to use it
play_talking and play_idle reduced in useless code
| -rw-r--r-- | include/aocharmovie.h | 2 | ||||
| -rw-r--r-- | src/aocharmovie.cpp | 15 | ||||
| -rw-r--r-- | src/courtroom.cpp | 3 |
3 files changed, 4 insertions, 16 deletions
diff --git a/include/aocharmovie.h b/include/aocharmovie.h index 7ef7da3f..f54f5105 100644 --- a/include/aocharmovie.h +++ b/include/aocharmovie.h @@ -36,7 +36,7 @@ private: QVector<QImage> movie_frames; QTimer *preanim_timer; - const int time_mod = 62; + const int time_mod = 60; // These are the X and Y values before they are fixed based on the sprite's width. int x = 0; diff --git a/src/aocharmovie.cpp b/src/aocharmovie.cpp index 90baa555..ac12f638 100644 --- a/src/aocharmovie.cpp +++ b/src/aocharmovie.cpp @@ -75,6 +75,7 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) for (int n_frame = 0 ; n_frame < m_movie->frameCount() ; ++n_frame) { + qDebug() << "frame " << n_frame << " delay of " << m_movie->nextFrameDelay(); real_duration += m_movie->nextFrameDelay(); m_movie->jumpToFrame(n_frame + 1); } @@ -86,7 +87,7 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) double percentage_modifier = 100.0; - if (real_duration != 0 && duration != 0) + if (real_duration != 0 && duration > 0) { double modifier = full_duration / static_cast<double>(real_duration); percentage_modifier = 100 / modifier; @@ -116,12 +117,6 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) void AOCharMovie::play_talking(QString p_char, QString p_emote) { - QString emote_path = ao_app->get_character_path(p_char, "(b)" + p_emote); - - m_movie->stop(); - this->clear(); - m_movie->setFileName(emote_path); - play_once = false; m_movie->setSpeed(100); play(p_char, p_emote, "(b)"); @@ -129,12 +124,6 @@ void AOCharMovie::play_talking(QString p_char, QString p_emote) void AOCharMovie::play_idle(QString p_char, QString p_emote) { - QString emote_path = ao_app->get_character_path(p_char, "(a)" + p_emote); - - m_movie->stop(); - this->clear(); - m_movie->setFileName(emote_path); - play_once = false; m_movie->setSpeed(100); play(p_char, p_emote, "(a)"); diff --git a/src/courtroom.cpp b/src/courtroom.cpp index 477f3955..47e3a0e7 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -2049,8 +2049,7 @@ void Courtroom::play_preanim(bool noninterrupting) sfx_delay_timer->start(sfx_delay); QString anim_to_find = ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim)); - if (!file_exists(anim_to_find) || - preanim_duration < 0) + if (!file_exists(anim_to_find)) { if (noninterrupting) anim_state = 4; |
