diff options
| author | Crystalwarrior <varsash@gmail.com> | 2021-01-27 20:00:44 +0300 |
|---|---|---|
| committer | Crystalwarrior <varsash@gmail.com> | 2021-01-27 20:00:44 +0300 |
| commit | 615901c435d1d36baaa07e91ac9f99997be8949e (patch) | |
| tree | 627afe598ccbeef4f99098e20f3ad6f65bd751d7 | |
| parent | e3f11ebed3f84fc91b8fa982b10ef5ea68082d44 (diff) | |
Fix options dialog squishing and being annoying when we add more settings
Fix resizing the options dialog causing the save/cancel buttons to take up half the dialog box
Add suffixes to all gameplay tab spinboxes
Make size policy less suck
| -rw-r--r-- | src/aooptionsdialog.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp index 0fbee478..ef7cb2fb 100644 --- a/src/aooptionsdialog.cpp +++ b/src/aooptionsdialog.cpp @@ -8,18 +8,18 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ao_app = p_ao_app; // Setting up the basics. - // setAttribute(Qt::WA_DeleteOnClose); + setWindowFlag(Qt::WindowCloseButtonHint); setWindowTitle(tr("Settings")); - resize(398, 320); + resize(400, 408); ui_settings_buttons = new QDialogButtonBox(this); - QSizePolicy sizePolicy1(QSizePolicy::Minimum, QSizePolicy::MinimumExpanding); + QSizePolicy sizePolicy1(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding); sizePolicy1.setHorizontalStretch(0); sizePolicy1.setVerticalStretch(0); sizePolicy1.setHeightForWidth( ui_settings_buttons->sizePolicy().hasHeightForWidth()); - ui_settings_buttons->setSizePolicy(sizePolicy1); + ui_settings_buttons->setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Maximum)); ui_settings_buttons->setOrientation(Qt::Horizontal); ui_settings_buttons->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Save); @@ -45,7 +45,6 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_gameplay_tab->setSizePolicy(sizePolicy1); ui_settings_tabs->addTab(ui_gameplay_tab, tr("Gameplay")); ui_form_layout_widget = new QWidget(ui_gameplay_tab); - ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 361)); ui_form_layout_widget->setSizePolicy(sizePolicy1); ui_gameplay_form = new QFormLayout(ui_form_layout_widget); @@ -54,7 +53,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_gameplay_form->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | Qt::AlignTop); ui_gameplay_form->setContentsMargins(0, 0, 0, 0); - ui_gameplay_form->setSpacing(2); + ui_gameplay_form->setSpacing(4); int row = 0; @@ -109,12 +108,13 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_length_lbl = new QLabel(ui_form_layout_widget); ui_length_lbl->setText(tr("Log length:")); ui_length_lbl->setToolTip(tr( - "The amount of messages the IC chatlog will keep before " - "deleting older messages. A value of 0 or below counts as 'infinite'.")); + "The amount of message lines the IC chatlog will keep before " + "deleting older message lines. A value of 0 or below counts as 'infinite'.")); ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_length_lbl); ui_length_spinbox = new QSpinBox(ui_form_layout_widget); + ui_length_spinbox->setSuffix(" lines"); ui_length_spinbox->setMaximum(10000); ui_length_spinbox->setValue(p_ao_app->get_max_log_size()); @@ -145,6 +145,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_log_margin_lbl); ui_log_margin_spinbox = new QSpinBox(ui_form_layout_widget); + ui_log_margin_spinbox->setSuffix(" px"); ui_log_margin_spinbox->setMaximum(1000); ui_log_margin_spinbox->setValue(p_ao_app->get_log_margin()); @@ -187,6 +188,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_stay_time_lbl); ui_stay_time_spinbox = new QSpinBox(ui_form_layout_widget); + ui_stay_time_spinbox->setSuffix(" ms"); ui_stay_time_spinbox->setMaximum(10000); ui_stay_time_spinbox->setValue(p_ao_app->stay_time()); @@ -227,6 +229,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_chat_ratelimit_lbl); ui_chat_ratelimit_spinbox = new QSpinBox(ui_form_layout_widget); + ui_chat_ratelimit_spinbox->setSuffix(" ms"); ui_chat_ratelimit_spinbox->setMaximum(5000); ui_chat_ratelimit_spinbox->setValue(p_ao_app->get_chat_ratelimit()); |
