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| author | Crystalwarrior <Varsash@Gmail.com> | 2021-02-11 14:42:37 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-11 14:42:37 +0300 |
| commit | 940b04adb17b68402635c0622ca155da9cf358db (patch) | |
| tree | 86318da8df21c6a1879046a0057c410a0af4404c | |
| parent | 617f956f2af896f691910abdec11da1960a87854 (diff) | |
aolayer Debug text bamboozled (#461)
Set focus to chat on pos remove click
| -rw-r--r-- | src/aolayer.cpp | 8 | ||||
| -rw-r--r-- | src/courtroom.cpp | 1 |
2 files changed, 9 insertions, 0 deletions
diff --git a/src/aolayer.cpp b/src/aolayer.cpp index 5b19c6ac..61b398f4 100644 --- a/src/aolayer.cpp +++ b/src/aolayer.cpp @@ -140,7 +140,9 @@ void BackgroundLayer::load_image(QString p_filename) transform_mode = ao_app->get_scaling(ao_app->read_design_ini("scaling", design_path)); stretch = ao_app->read_design_ini("stretch", design_path).startsWith("true"); +#ifdef DEBUG_MOVIE qDebug() << "[BackgroundLayer] BG loaded: " << p_filename; +#endif start_playback(ao_app->get_image_suffix(ao_app->get_background_path(p_filename))); } @@ -187,9 +189,11 @@ void CharLayer::load_image(QString p_filename, QString p_charname, play_once = true; preanim_timer->start(duration * tick_ms); } +#ifdef DEBUG_MOVIE qDebug() << "[CharLayer] anim loaded: prefix " << prefix << " filename " << current_emote << " from character: " << p_charname << " continuous: " << continuous; +#endif QList<QString> pathlist = { ao_app->get_image_suffix(ao_app->get_character_path( p_charname, prefix + current_emote)), // Default path @@ -324,7 +328,9 @@ void AOLayer::start_playback(QString p_image) if (stretch_override != "") stretch = stretch_override.startsWith("true"); +#ifdef DEBUG_MOVIE qDebug() << "stretch:" << stretch << "filename:" << p_image; +#endif m_reader.setFileName(p_image); if (m_reader.loopCount() == 0) play_once = true; @@ -474,8 +480,10 @@ void CharLayer::load_network_effects() if (effect == "sfx^") // Currently the only frame result that feeds us // data, let's yank it in. effect += f_data; +#ifdef DEBUG_MOVIE qDebug() << effect << f_data << "frame" << f_frame << "for" << m_emote; +#endif movie_effects[f_frame].append(effect); } } diff --git a/src/courtroom.cpp b/src/courtroom.cpp index b1b4dc16..d03bf23f 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -4341,6 +4341,7 @@ void Courtroom::on_pos_remove_clicked() ui_pos_dropdown->setCurrentIndex(0); // as a last resort, choose the first item in the dropdown current_side = ""; ui_pos_remove->hide(); + ui_ic_chat_message->setFocus(); } void Courtroom::set_iniswap_dropdown() |
