diff options
| author | likeawindrammer <31085911+likeawindrammer@users.noreply.github.com> | 2020-04-17 23:13:18 -0600 |
|---|---|---|
| committer | likeawindrammer <31085911+likeawindrammer@users.noreply.github.com> | 2020-04-17 23:13:18 -0600 |
| commit | cd034b996ad2887b3f0b310e6839603f3064d294 (patch) | |
| tree | 8855be5e32f982d2220d0099707f51da0d604b25 | |
| parent | 13942345c6a3e7e1625c6c26cc2f2f368a3bff23 (diff) | |
Change "Custom shownames:" to "Show custom IC names:"
"shownames" isn't a word, and what does "Custom shownames" even mean anyway?
"Show custom IC names" should do a better job at explaining what this option does.
| -rw-r--r-- | src/aooptionsdialog.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp index 3be84661..e01fc103 100644 --- a/src/aooptionsdialog.cpp +++ b/src/aooptionsdialog.cpp @@ -137,7 +137,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_gameplay_form->setWidget(5, QFormLayout::FieldRole, ui_username_textbox); ui_showname_lbl = new QLabel(ui_form_layout_widget); - ui_showname_lbl->setText(tr("Custom shownames:")); + ui_showname_lbl->setText(tr("Show custom IC names:")); ui_showname_lbl->setToolTip( tr("Gives the default value for the in-game 'Custom shownames' " "tickbox, which in turn determines whether the client should " |
