diff options
| author | scatterflower <marisaposs@gameboyprinter.moe> | 2020-08-16 07:21:49 -0500 |
|---|---|---|
| committer | scatterflower <marisaposs@gameboyprinter.moe> | 2020-08-16 07:21:49 -0500 |
| commit | cd3ddfe16c423fede1164aa95a36b65caab100e4 (patch) | |
| tree | e16aeaebad0d46f97ffac633c9b29ce55f86e876 | |
| parent | 102ca4d64143ecb9401fdb1627ada00194d58dd1 (diff) | |
Update brushes on theme reload
| -rw-r--r-- | src/courtroom.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp index 54034f84..0b0f6226 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -70,14 +70,6 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() ui_background = new AOImage(this, ao_app); - free_brush = *new QBrush(ao_app->get_color("area_free_color", "courtroom_design.ini")); - lfp_brush = *new QBrush(ao_app->get_color("area_lfp_color", "courtroom_design.ini")); - casing_brush = *new QBrush(ao_app->get_color("area_casing_color", "courtroom_design.ini")); - recess_brush = *new QBrush(ao_app->get_color("area_recess_color", "courtroom_design.ini")); - rp_brush = *new QBrush(ao_app->get_color("area_rp_color", "courtroom_design.ini")); - gaming_brush = *new QBrush(ao_app->get_color("area_gaming_color", "courtroom_design.ini")); - locked_brush = *new QBrush(ao_app->get_color("area_locked_color", "courtroom_design.ini")); - ui_viewport = new QWidget(this); ui_vp_background = new AOScene(ui_viewport, ao_app); ui_vp_speedlines = new AOMovie(ui_viewport, ao_app); @@ -942,6 +934,14 @@ void Courtroom::set_widgets() ui_spectator->setToolTip(tr("Become a spectator. You won't be able to " "interact with the in-character screen.")); + free_brush = *new QBrush(ao_app->get_color("area_free_color", "courtroom_design.ini")); + lfp_brush = *new QBrush(ao_app->get_color("area_lfp_color", "courtroom_design.ini")); + casing_brush = *new QBrush(ao_app->get_color("area_casing_color", "courtroom_design.ini")); + recess_brush = *new QBrush(ao_app->get_color("area_recess_color", "courtroom_design.ini")); + rp_brush = *new QBrush(ao_app->get_color("area_rp_color", "courtroom_design.ini")); + gaming_brush = *new QBrush(ao_app->get_color("area_gaming_color", "courtroom_design.ini")); + locked_brush = *new QBrush(ao_app->get_color("area_locked_color", "courtroom_design.ini")); + refresh_evidence(); } |
